Rezusty Posted April 19, 2017 Report Share Posted April 19, 2017 Hi everyone, I'm trying to learn how to deal with Battleye filters, i've been looking at several posts but i just don't get it Everytime I try to join my server I get kicked by the following in remotexec.log #1 "bis_fnc_execvm [[C Alpha 1-1:1 (playername) REMOTE,true],"initPlayerServer.sqf"]" Link to comment Share on other sites More sharing options...
0 natoed Posted April 19, 2017 Report Share Posted April 19, 2017 try in the first line of remotexec.txt !="bis_fnc_execvm [[C Alpha 1-1:1 (playername) REMOTE,true],"initPlayerServer.sqf"]"" Link to comment Share on other sites More sharing options...
0 Rezusty Posted April 19, 2017 Author Report Share Posted April 19, 2017 Thanks for your answer but I'm still getting kicked for the same reason, by the way I can't find initPlayerServer.sqf anywhere on my server files. Don't know if I missed it while searching or if I have to add it somewhere. Link to comment Share on other sites More sharing options...
0 natoed Posted April 20, 2017 Report Share Posted April 20, 2017 sry but try this one instead !="bis_fnc_execvm [[C Alpha 1-1:1 (playername) REMOTE,true],"initPlayerServer.sqf" Link to comment Share on other sites More sharing options...
0 vbawol Posted April 20, 2017 Report Share Posted April 20, 2017 This kick should only happen if you have added bis_fnc_execvm to cfgRemoteExec. if so, you also need to whitelist it to prevent the kicks like this: !="bis_fnc_execvm \[.+\]" Link to comment Share on other sites More sharing options...
0 Rezusty Posted April 20, 2017 Author Report Share Posted April 20, 2017 I didn't add anything myself to cfgRemoteExec but I added SPK_CfgRemoteExec for the ESVP mod that adds the line: #include "SPK_CFGRemoteExec.hpp"" at the end. Here's my remoteexec.txt: 5 "" !="bis_fnc_execvm \[.+\]",\"initPlayerServer.sqf\"]" !="bis_fnc_effectkilled(airdestruction|secondaries) \[.+\]" !="epoch_server_checkplayer \[[A-Z]{1} [A-Za-z]{4,10} [0-9]{1,3}-[0-9]{1,3}:[0-9]{1,3}( \(.+\)|) REMOTE\]" !="epoch_server_(save(_vehicles|building)|(lock|pack)Storage|(upgrade|remove|paint|maint)build) \[.+\]" !="epoch_server_((load|respawn|dead|invite|revive|teleport)Player|(upgrade|updateplayer|create|delete)Group) \[.+\]" !="epoch_server_(deadplayerdetonate|triggerantagonist|playersetvariable|missioncomms|make(marker|SP)|removemarker) \[.+\]" !="epoch_server_(knockDownTree|mineRocks|lootAnimal|handle_(say3d|switchmove|sapperObjs)) \[.+\]" !="epoch_server_((repair|fill|lock)Vehicle|(loot|fill)Container|(store|take)Crypto|make(NPC|)Trade) \[.+\]" !="epoch_server_(paycrypto|tradeRequest|equippeditem|packJack|create(object|AirDrop)|airDropCrate|destroytrash|unpackBackpack) \[.+\]" !="epoch_(localcleanup|fnc_saveplayer|client_bitePlayer|serverlootobject) \[.+\]" 5 "" !"spk_fnc_esvp_logincheck" !"spk_fnc_esvp_plrcheckpos" !"spk_fnc_esvp_securetp" And my cfgRemoteExec: Spoiler * Author: Aaron Clark - EpochMod.com Contributors: Andrew Gregory Description: RemoteExec whitelist for Epoch Survival gamemode. This also blacklists default A3 remoteExec commands. Licence: Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike Github: https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_config/Configs/CfgRemoteExec.hpp */ /*[[[cog from arma_config_tools import *; json_to_arma()]]]*/ /* @author = "Aaron Clark - https://EpochMod.com"; @contributors[] = {"Andrew Gregory"}; @description = "RemoteExec whitelist for Epoch Survival gamemode. This also blacklists default A3 remoteExec commands."; @licence = "Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike"; @github = "https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_config/Configs/CfgRemoteExec.hpp"; */ class CfgRemoteExec { class Functions { mode = 1; jip = 0; class EPOCH_server_paycrypto { allowedTargets = 2; jip = 0; }; class EPOCH_server_save_vehicles { allowedTargets = 2; jip = 0; }; class EPOCH_server_saveBuilding { allowedTargets = 2; jip = 0; }; class EPOCH_server_upgradeBUILD { allowedTargets = 2; jip = 0; }; class EPOCH_server_removeBUILD { allowedTargets = 2; jip = 0; }; class EPOCH_server_paintBUILD { allowedTargets = 2; jip = 0; }; class EPOCH_server_maintBUILD { allowedTargets = 2; jip = 0; }; class EPOCH_server_loadPlayer { allowedTargets = 2; jip = 0; }; class EPOCH_server_checkPlayer { allowedTargets = 2; jip = 0; }; class EPOCH_server_deadPlayer { allowedTargets = 2; jip = 0; }; class EPOCH_server_destroyTrash { allowedTargets = 2; jip = 0; }; class EPOCH_server_knockDownTree { allowedTargets = 2; jip = 0; }; class EPOCH_server_mineRocks { allowedTargets = 2; jip = 0; }; class EPOCH_server_lootAnimal { allowedTargets = 2; jip = 0; }; class EPOCH_server_handle_say3D { allowedTargets = 2; jip = 0; }; class EPOCH_server_handle_switchMove { allowedTargets = 2; jip = 0; }; class EPOCH_client_bitePlayer { allowedTargets = 1; jip = 0; }; class EPOCH_server_upgradeGroup { allowedTargets = 2; jip = 0; }; class EPOCH_server_updatePlayerGroup { allowedTargets = 2; jip = 0; }; class EPOCH_server_createGroup { allowedTargets = 2; jip = 0; }; class EPOCH_server_deleteGroup { allowedTargets = 2; jip = 0; }; class EPOCH_server_invitePlayer { allowedTargets = 2; jip = 0; }; class EPOCH_server_lootContainer { allowedTargets = 2; jip = 0; }; class EPOCH_server_revivePlayer { allowedTargets = 2; jip = 0; }; class EPOCH_server_storeCrypto { allowedTargets = 2; jip = 0; }; class EPOCH_server_tradeRequest { allowedTargets = 2; jip = 0; }; class EPOCH_server_makeTrade { allowedTargets = 2; jip = 0; }; class EPOCH_server_makeNPCTrade { allowedTargets = 2; jip = 0; }; class EPOCH_server_takeCrypto { allowedTargets = 2; jip = 0; }; class EPOCH_server_repairVehicle { allowedTargets = 2; jip = 0; }; class EPOCH_server_fillVehicle { allowedTargets = 2; jip = 0; }; class EPOCH_server_lockVehicle { allowedTargets = 2; jip = 0; }; class EPOCH_server_equippedItem { allowedTargets = 2; jip = 0; }; class EPOCH_server_lockStorage { allowedTargets = 2; jip = 0; }; class EPOCH_server_packStorage { allowedTargets = 2; jip = 0; }; class EPOCH_server_packJack { allowedTargets = 2; jip = 0; }; class EPOCH_localCleanup { allowedTargets = 2; jip = 0; }; class EPOCH_server_teleportPlayer { allowedTargets = 2; jip = 0; }; class EPOCH_server_fillContainer { allowedTargets = 2; jip = 0; }; class EPOCH_server_handle_sapperObjs { allowedTargets = 2; jip = 0; }; class EPOCH_Server_createAirDrop { allowedTargets = 2; jip = 0; }; class EPOCH_server_airDropCrate { allowedTargets = 2; jip = 0; }; class EPOCH_Server_createObject { allowedTargets = 2; jip = 0; }; class EPOCH_fnc_savePlayer { allowedTargets = 2; jip = 0; }; class EPOCH_server_unpackBackpack { allowedTargets = 2; jip = 0; }; class EPOCH_server_triggerAntagonist { allowedTargets = 2; jip = 0; }; class EPOCH_server_deadPlayerDetonate { allowedTargets = 2; jip = 0; }; class epoch_server_playersetvariable { allowedTargets = 2; jip = 0; }; class EPOCH_spawn_vehicle { allowedTargets = 2; jip = 0; }; class EPOCH_Server_missionComms { allowedTargets = 2; jip = 0; }; class EPOCH_serverLootObject { allowedTargets = 2; jip = 0; }; class EPOCH_server_makeMarker { allowedTargets = 2; jip = 0; }; class EPOCH_server_removeMarker { allowedTargets = 2; jip = 0; }; class EPOCH_server_makeSP { allowedTargets = 2; jip = 0; }; #include "SPK_CFGRemoteExec.hpp" }; class Commands { mode = 0; }; }; /*[[[end]]]*/ Link to comment Share on other sites More sharing options...
0 vbawol Posted April 21, 2017 Report Share Posted April 21, 2017 Add the exceptions from your second line to the end of the first line as the second 5 "" is in effect, invalidating the first one and would cause a kick for everything that you already allowed on the first line. Link to comment Share on other sites More sharing options...
0 Rezusty Posted April 25, 2017 Author Report Share Posted April 25, 2017 Seems to work now, many thanks Link to comment Share on other sites More sharing options...
0 Abe Posted September 2, 2017 Report Share Posted September 2, 2017 Had the same issue with Advanced Towing on my server with infistar and Natoed suggestion worked. Cheers Link to comment Share on other sites More sharing options...
Question
Rezusty
Hi everyone,
I'm trying to learn how to deal with Battleye filters, i've been looking at several posts but i just don't get it
Everytime I try to join my server I get kicked by the following in remotexec.log
#1 "bis_fnc_execvm [[C Alpha 1-1:1 (playername) REMOTE,true],"initPlayerServer.sqf"]"
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