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By draco-nobilis
Can anyone help with changing the trader scenery map items.
I believe that the trader map items are set in dayz_code/system/mission/"***whatever map***.sqf
I have made changes to coordinates and item class name but when I check on server nothing has altered
I even deleted all but one item and still all was same
When i removed the init call for this file every thing vanished this i think seems to suggest it is correct file
i am a bit confused . I could remove all and make complete new map additions with editor but would like to use existing method.
I can add and moved the actual traders but not their suroundings
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By salival
Virtual Garage is part of Epoch 1.0.7.1 now.
Hi guys,
Here's my version of Virtual Garage, it's not far off a full rewrite but includes some of the original code that the original author contributed.
Fixes a lot of problems and adds a lot of newer features:
Single UI for storing/retrieving vehicles Dynamic pricing based on vehicle type/classname Dynamic limits based on vehicle type/classname Adds support for removing a helipad nearby Able to see storage in stored vehicles RPT logging for storing/retrieving vehicles Fixes dupes for more than 2 people depositing the same vehicle Supports briefcases and coins Localization support (currently german and russian) Please see my github repo for install instructions:
https://github.com/oiad/virtualGarage
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By salival
Vehicle Key Changer is part of Epoch 1.0.7.1 now.
Hi,
Here's my version of @OtterNas3 vehicle key changer. It was subsequently modified by @Grahame for epoch 1.0.6. Updated for 1.0.7.
This adds support for briefcases, gems and coins as well as using the epoch vehicle upgrade system to do the key changing/claiming.
* original discussion url: https://epochmod.com/forum/topic/5972-release-vehicle-key-changer-for-making-masterkey-v-14-updated-06152014/
* updated discussion url: https://epochmod.com/forum/topic/43048-release-vehicle-key-changer-for-making-masterkey-v-141-updated-for-epoch-106/
Github link with install directions: https://github.com/oiad/vkc
**EDIT* Link to a working locate Vehicle script that is able to find multiple vehicles per key:
**** For Epoch 1.0.6.2 only **** >> Download <<
Visit this link: https://github.com/oiad/vkc/tree/vkc-Epoch-1.0.6.2
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By salival
Vehicle Service Point is part of Epoch 1.0.7.1 now.
Hi,
With Axe Cops permission I am releasing my updated version of his amazing Service Points script.
This includes support for original briefcases, gems (from epoch 1.0.7) and coins.
(original github url: https://github.com/vos/dayz/tree/master/service_point)
(original install/discussion url: https://epochmod.com/forum/topic/3935-release-vehicle-service-point-refuel-repair-rearm-script/)
**** *REQUIRES DAYZ EPOCH 1.0.7* ****
Major Changes:
This version adds support for both single currency and gems (from the epoch 1.0.6 update) as well as the original epoch briefcase currency system.
Instead of pricing things like the original way, prices are now done on a "worth" similar to how coins are done. The price value of items are below.
If you are using coins, I would recommend using the _currencyModifier variable since coins typically are 10x the value of briefcase based currency (1 brief == 100,000 coins)
(You can either set this _currencyModifier variable to 1 then set the proper value or use the modifier, the modifier is mainly for dual currency servers)
1 silver = 1 worth
1 10oz silver = 10 worth
1 gold = 100 worth
1 10oz gold = 1,000 worth
1 briefcase = 10,000 worth
Please see dayz_code\configVariables.sqf for the value of gems (DZE_GemWorthArray) and their relevant worth if they are enabled.
Example config settings for _refuel_costs, _repair_costs and _rearm_costs:
All 3 sections can either be made free, disabled or a specifc price with the following examples:
["Air","free"] will make the vehicle config class of "Air" free for the specific action.
["Air","disabled"] will make the vehicle config class of "Air" disabled for the specific action.
["Air",2000] will make the vehicle config class of "Air" have a worth of 2000 for the specific action.
["Armored_SUV_PMC",2000] will make the specific vehicle have a worth of 2000 for the specific action.
["Armored_SUV_PMC","free"] will make the specific vehicle be free for the specific action.
["Armored_SUV_PMC","disabled"] will make the specific vehicle be disabled for the specific action.
Valid vehicle config classes as an example: "Air", "AllVehicles", "All", "APC", "Bicycle", "Car", "Helicopter", "Land", "Motorcycle", "Plane", "Ship", "Tank"
Visit my Github page to download and read the README.MD : https://github.com/oiad/service_points
Old Epoch 1.0.6.2 Version can be found here: https://github.com/oiad/service_points/archive/refs/tags/Epoch_1.0.6.2.zip
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By Harkness
Please consider joining our custom Epoch | DayZ | Expansion | Namalsk or Takistan servers, we have 2 long term Admins on both UK/US continents and run our servers completely for charity and from 100% clean and renewable energy too!
Click here to join our Discord for more information
DayZSA Expansion Namalsk | DayZSA Expansion Takistan | A2 DayZ Epoch Namalsk
86.10.6.13:2402 | 86.10.6.13:2602 | 86.10.6.13:2302
Custom Content:
- Armed Roaming / Dynamic AI Bandit Patrols
- Custom Land and Air Trader Camps
- Banking and Wallets
- Customization Land Rovers
- Advanced Weaponry
- No Vehicle Crash Damage & Fix Vehicle Positions
- More weapons packs, loot+, vehicles+, custom clothing & backpacks
- Bounty Hunting
- Unlimited Stamina
- PvP & Raiding
- Modular Vests
- Igloo Crafting
Thanks we hope to see you there!
CPU: Xeon-X5690 @ 3.46GHz
RAM: 16GB
Storage: SSD
Additional Features:
ATM Banking | More Weapons | More Cars | More Loot | Namalsk Igloo | Light Saber Mod | No-Vehicle-Crash-Damage | Trader Wallet - Money/Item Storage | Custom Namalsk Spawn Selection | Custom Trader Cities | All items added to traders |Namalsk Airdrops | | Notification System | Territories System | Auto-run System | No Stamina System | Safezone System | Mission System | Skin System | Map UI and 2D/3D Markers System | KillFeed System | Towing System | Player Attachment | Custom lighting | Custom interiors | Custom ocean | Working Street lights | Builderitems | Gravecross | KillFeed | Notifications | Gravecross | Horn | Autorun | No stamina | MoreGuns | Street lights | Car Keys | CodeLock | Map UI and 2D/3D Markers | Global/Transport/Party Chat | Book (Server Info, Rules, player stats | party management | territory management) System
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