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Found 14 results

  1. This here is a modification to Zupas Advanced Trading. It did not sit well with me that on a Post-Zombie Apocalyptic that there were traders that would never run out of stock and with enough cash, you would want for nothing. No bueno, this is my first attempt to remedy this crisis. With every server startup, the economy will be set with a random variable that will modify the buy sell prices simultaneously. On startup you could be selling your gear for up to 2x its normal price and buying for half of the cost! The prices now change every 30 minutes (configurable) and with a more balanced range. This is release one, designed to put the idea out there with an example of the code. THIS IS NOT BALANCED IN ANY WAY SHAPE OR FORM AND IS HIGHLY EXPLOITABLE. Code is currently sound and not exploitable as is.BUT STILL COULD BE IF YOU CONFIGURE WRONG! This is only compatible with Zupa's single currency, although it could be modified i suppose to fit old currency system thanks to zupas built in function Still ToDo: Rebalance Trader Prices Completed, now with stock config you cant exploit the system Prices change over time Completed, thanks to this amazing community! Actual trader stock determines per trader/per item prices Additional variables that modify prices further (but in smaller and more dynamic ways (ie trader boons for expert zombie hunting) STILL THINKING Install Instructions Download https://github.com/Arstan13/AdvancedTradingEconomy For Right now this is usable and not exploatable as is and just adds a little bit of flavor to traders. Open to suggestions and teaching! This was the first script I attempted to modify that was a bit more indepth than some of the other things ive tried. ALL SOURCE CODE IS NOT MY WORK, ADVANCED TRADING IS THE GENIUS OF ZUPA AND THE TRADER CONFIGS ARE ALSO COURTESY OF ZUPA! IVE MERELY MODIFIED THEM TO ENJOY A NEW FUNCTION! Straight from epoch 106 updates thread. https://epochmod.com/forum/topic/42887-arma-2-dayz-epoch-106/ [NEW] Optional variable to prevent stealing from backpacks by non-friendlies at traders. Set DZE_BackpackAntiTheft = true; in init.sqf @ebayShopper 29 [NEW] A much improved version of Zupa's Advanced Trading 2.1+ is now the default config trader menu, NOT COMPATIBLE WITH DATABASE TRADERS @icomrade @Windmolders … 37 [NEW] Door Management v3.0+ by Zupa is now included and enabled by default with variable DZE_doorManagement, see configVariables.sqf @DevZupa @Bruce-LXXVI @ebayShopper
  2. Hi, I have successfully set up an Arma 3 Epoch altis server (private for now) with a bunch of server side mods running. One of them is the Black Market Trader found elsewhere in the forums. My question is how do i add weapons and gear from the DLC expansions (MARK, HELI) etc. more specifically gear and weapons. I have seen on the BMS server they have gear specific to APEX and helis specific to HELI DLC. My black market trader does not have any of the DLC gear and weapons but only some of the heli's like the Huron and Taru. I own all of the DLC's and they are all present on the server folder structure. I cannot spawn them either using the builtin Anti Hack admin menu as they aren't present. I there any way that i can make them visible th AH menu and black market trader? Thanks in advance
  3. Hey, i have a question. How, and where do i change the prices for my traders in my Dayz Epoch server?
  4. Version 2.1 Released. Alternative selling/buying system. ( Run default & this one next to each other ). Supported: Config tradersSingle Currency & Default CurrencySelling/Buying everything from and to Gear/Vehicle/BackpackNot supported No database traders (database traders make your server slow) No ability to buy or sell vehicles.What was added to 2.0 Default Currency SupportedItem FilterInfo display of selected ItemBuying to gear and backpackWhat was added to 2.1Fixed content display of vehicles and backpacks.Description Sell directly from backpack, gear or the vehicle ( close) where you were driver from. Decide which items you sell. Traders will only make it possible to trade the items they accept ( goes fully automatic, so only items they accept will be listed on the left). You push items to the right to sell, only the items on the right willl get sold. Safety measurements Double checks what was deleted from backpacks/vehicles so that people can not cheat.Can only sell from your backpack and the vehicle were u was the last driver from ( in 30m radius) Update 1.0 - 2.0 instructions Delete your old 'zupa' folder Paste the new 'zupa' folder Edit the config.sqf to match your server Donehttps://github.com/DevZupa/AdvancedTrading/releases/tag/v2.1 Items only show for admins when using infiSTAR AH & Admintools ?!Update infiSTAR to latest version.edit config.sqf to reflect your server correctly. Installation instructions Code: https://github.com/DevZupa/AdvancedTrading/releases/tag/v2.1 Install Instructions 0. Drop the zupa folder in your mission file 1. In your fn_selfactions.sqf Place: _buyV = player addAction ["<t color='#0059FF'>Advanced Trading</t>", "zupa\advancedTrading\init.sqf",(_traderMenu select 0), 999, true, false, "",""]; s_player_parts set [count s_player_parts,_buyV]; above // Database menu _buy = player addAction [localize "STR_EPOCH_PLAYER_289", "\z\addons\dayz_code\actions\show_dialog.sqf",(_traderMenu select 0), 999, true, false, "",""]; s_player_parts set [count s_player_parts,_buy]; 2. in description.ext, add the following on the bottom #include "zupa\advancedTrading\ZSCdefines.hpp" // if u don't have it from ZSC #include "zupa\advancedTrading\advancedTrading.hpp"3. Add the following exceptions to your antihack if needed AdvancedTrading 711197 4. Edit the config.sqf to match your server. Screenshots:
  5. Hello Community i need help . Sorry for my bad english. Im from germany and i need help. I Have Advanced trading and Single currency 3.0 (without global banking) from zupa, and when i sell or buy in the normal trading menu , the trader dont use coins from me. With advanced trading menu the trader use coins for the item. Pls help me. Thx
  6. For some of the newly supported CUP terrain maps I have added a new feature that allows for dynamically placed trader cites and NPC traders. The server will attempt to load a template from 'CfgPropTemplate' when the 4th 'telePos' array element is a string. For example Sahrani uses 3 trader city templates (north,east,west) https://github.com/EpochModTeam/Epoch/blob/master/Sources/epoch_server_settings/configs/maps/Sara.h#L38 The initial seed location for these are pulled from Marker locations with the same names. https://github.com/EpochModTeam/Epoch/blob/master/Sources/mpmissions/epoch.Sara/mission.sqm#L2077-L2094 The CfgPropTemplate template data (the actual templates) are contained in the server settings pbo here: https://github.com/EpochModTeam/Epoch/blob/master/Sources/epoch_server_settings/configs/templates/CfgPropTemplate.h You can customize these templates. The script needed to generate the configs and was made to work with the new 3d "eden editor" can be found here. https://github.com/EpochModTeam/Epoch/blob/8bbec6258a45345080832212299f3aed223a8452/Tools/SQF/saveTraderCityTemplate.sqf Currently the 4 existing templates (north,east,west,south) are the same exact layouts and will likely made more unique in future patches.
  7. The trading times for my server when it has around 40-60 people online after about 30 mins into a restart becomes very slow. It takes around 5 minutes just to purchase a vehicle and unlock it. Anyone know a solution to fixing this? Thanks,
  8. So I have a file in the scripting that allows trading of gems to briefcases or briefcases to gems With smelting ores being bugged, since like forever, I wonder whether anyone knows of a script that will trade ores for ingots, similar to the gem trades (done at every trader) thanks in advance :)
  9. Hello, i've been playing a lot this period and i want to list some of the strange things i've discovered. I use to play with my clan members that doesn't seem to have my same issues, so i'd like to know if someone else is having them. What arma3 build and what Epoch build you are using. -> Arma 3 v 1.30.0.127.372 / Epoch 0.1.0.3 Player status not saved: on every official server The server you were playing on: Every official server ( but right now playing only on Skaronator.com 0.1.0.3 - !Join TS for new PW! EpochMod.com) What it was you were doing: Logging out, at every relog, Stamina is resetted to 0 and Hours Aive the same Is it repeatable: Every time Traging items and Kryptos: The server you were playing on: Every official server (but right now playing only on Skaronator.com 0.1.0.3 - !Join TS for new PW! EpochMod.com) What it was you were doing: Trading items with any trader to gain Kryptos or gaining usueful items. After relogging, kryptos are 0, items traded are still in the inventory (partially) and items gained from trader are vanished Is it repeatable: Every time No interaction: The server you were playing on: Every official server (but right now playing only on Skaronator.com 0.1.0.3 - !Join TS for new PW! EpochMod.com) What it was you were doing: Every specific period of time (usually between 20 and 30 minutes of playing) i'm not able to interact with the lootable objects: trash, couches, wardrobes etc etc. The only way to be able to loot them again is to relog Is it repeatable: Every time I hope this could be usueful for something. Regards (Edit note: i've removed the Session Lost cause it seems the problem has been solved. Maybe it was a my problem and not a mod/server problem)
  10. Heyho. Im using hpp version of trader items. And Idk why, but Items not appear in menu.. Sections appear, but not items. Here are examples of my server_traders.sqf and 1 of hpp files. http://pastebin.com/mYSwtVDr http://pastebin.com/CkvsYEYG Problem must be in Categories connections, but I dont see problems...Mb u can help? Thx!
  11. I tried giving a player some items through the trade system, my main inventory was wiped and other player did not recieve any items. Was not fun having no food or drinks. Lost all me wiskey
  12. Hi, First off.. loving the mod. 10 hours of fun last night on the AU servers!! I was wondering if you can give another player some crypto? Between the 4 of us in our group we had enough money to buy a car, but we couldn't figure out how to give the other crypto. I saw there was a box in the trading menu, but it did not transfer any value across when we traded. is there a way?
  13. hey guys, so im looking for some help from anyone at all. basically i found this: and ive been trying to replicate it for some time but im not that great from a coding standpoint. can anyone by chance help me figure this out (clueless) i would love to be able to sell from both a locked vehicle (or unlocked) and your backpack. any help would be appreciated.
  14. Hi guys, I've ran into a problem on my server, and I'm unable to figure it out. I have searched everywhere for an answer with no luck, so I decided to make a thread and ask! Basically I'm on Chernarus Epoch 1.0.3.1 - I have several scripts on the server - Admin Tools, Custom Bases, Sarge AI, EMS Missions. None of these have touched any of the trader settings. The server runs perfectly, everything works perfectly, the FPS is awesome - But I cannot Trade or Craft. I can see the trader menus, all the vehicles and ltems show up, it gives me the options to buy/sell/cancel and I can click on them. It shows up saying "Trading has started, stand still to complete", it does the animation and my guy crouches down. Then nothing at all happens, it just stays like that. I can look around, stand lay down, crouch with no lag or anything, but the trade doesn't complete. I can wait for 15+ mins and it doesn't do anything at all. If I move however, as in walk a step, it pops up "Trading canceled". The same goes for crafting. Taking a 10oz Gold Bar out of a briefcase for example, I can right click and start the crafting, my guy does the animation crouching down, then nothing. Same as trading, I can turn round, look around with no lag just fine etc, but nothing happens. Again, if I move a step it pops up "Crafting canceled". Every other option/command/action works perfectly fine 100% - besides the crafting and trading! Appreciated any help anyone can offer in advance, this is a highly frustrating problem.
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