fettneX Posted December 22, 2014 Report Share Posted December 22, 2014 Awesome Script and pretty easy to install B) Greetings from Germany ;) Link to comment Share on other sites More sharing options...
hogscraper Posted December 22, 2014 Author Report Share Posted December 22, 2014 Awesome Script and pretty easy to install B) Greetings from Germany ;) Glad you like it! I finally get to use one of the only words I know in German: Danke:) Link to comment Share on other sites More sharing options...
fettneX Posted December 23, 2014 Report Share Posted December 23, 2014 No Problem! ;) Its absolutly Great^^ By the way, if you press the ESC Button, there isnt a way to leave the Preview Window.. is there a alternative key to leave it then? my players are relogging for it :rolleyes: Link to comment Share on other sites More sharing options...
kotketa Posted December 23, 2014 Report Share Posted December 23, 2014 Why I cant download archive? Link to comment Share on other sites More sharing options...
hogscraper Posted December 23, 2014 Author Report Share Posted December 23, 2014 No Problem! ;) Its absolutly Great^^ By the way, if you press the ESC Button, there isnt a way to leave the Preview Window.. is there a alternative key to leave it then? my players are relogging for it :rolleyes: In this case, ESC is doing what they intended by closing out whatever dialog you have open when you hit it. The bummer here is that your camera can only be changed back through the dialog itself. At one point, I thought I added some code to the dayz_spaceinterrupt section of the Crafting_Compiles.sqf to change the preview variable to 1 so it would kick out of the preview but its been a while since I looked at it. If your dayz_spaceinterrupt is still the same as it was inside the first archive I'm not sure of a fix. Why I cant download archive? Not sure. I was able to download both the old one and the experimental one no problems. Onedisturbed and fettneX 2 Link to comment Share on other sites More sharing options...
chucky_xxl Posted January 14, 2015 Report Share Posted January 14, 2015 Hey guys, i have a question please..... when i will show a preview from a crafting Item, i become a CreateVehicle restriction #39 here my createvehicle.txt //new 1 "" !="ASC_EU_BulbBLUB" !="ASC_EU_BulbBLUP" !="ASC_EU_BulbGRNB" !="ASC_EU_BulbGRNP" !="ASC_EU_BulbPURB" !="ASC_EU_BulbPURP" !="ASC_EU_BulbREDB" !="ASC_EU_BulbREDP" !="ASC_EU_BulbYELB" !="ASC_EU_BulbYELP" !="ASC_EU_LHV_lampa_sidlconc" !="ASC_EU_LHVInd" !="ASC_EU_LHVIndB" !="ASC_EU_LHVIndE" !="ASC_EU_LHVIndZ" !="ASC_EU_LHVOld" !="ASC_EU_LHVSidl1" !="ASC_EU_LHVSidl2" !="ASC_EU_LHVSidl3" !="ASC_EU_LHVStre1" !="ASC_EU_LHVStre2" !="ASC_runway_BluelightB" !="ASC_runway_YellowlightB" !="Axe_woodblock" !="Base_WarfareBBarrier10xTall" !="Bleacher_EP1" !="Body" !="Can_small" !="CDF_WarfareBBarracks" !="CDF_WarfareBFieldhHospital" !="Desk" !="Fence_corrugated_plate" !="Fence_Ind_long" !="FlagCarrierArmex_EP1" !="FlagCarrierBAF" !="FlagCarrierBIS_EP1" !="FlagCarrierBLUFOR_EP1" !="FlagCarrierCDF_EP1" !="FlagCarrierCDFEnsign_EP1" !="FlagCarrierChecked" !="FlagCarrierCzechRepublic_EP1" !="FlagCarrierGermany_EP1" !="FlagCarrierINDFOR_EP1" !="FlagCarrierINS" !="FlagCarrierIONblack_PMC" !="FlagCarrierIONwhite_PMC" !="FlagCarrierNATO_EP1" !="FlagCarrierOPFOR_EP1" !="FlagCarrierPOWMIA_EP1" !="FlagCarrierRedCrescent_EP1" !="FlagCarrierRedCross_EP1" !="FlagCarrierRedCrystal_EP1" !="FlagCarrierRU" !="FlagCarrierSmall" !="FlagCarrierTakistanKingdom_EP1" !="FlagCarrierTFKnight_EP1" !="FlagCarrierTKMilitia_EP1" !="FlagCarrierUNO_EP1" !="FlagCarrierUSA" !="FlagCarrierUSArmy_EP1" !="FlagCarrierWhite_EP1" !="FloorMop" !="FoldChair" !="FoldTable" !="Garbage_can" !="Garbage_container" !="GraveCross1" !="GraveCross2" !="GraveCrossHelmet" !="Hanged" !="Hanged_MD" !="Haystack_small" !="HeliH" !="HeliHCivil" !="HeliHRescue" !="Hhedgehog_concreteBig" !="Land_arrows_desk_L" !="Land_arrows_desk_R" !="LAND_ASC_runway_Bluelight" !="LAND_ASC_runway_Yellowlight" !="LAND_ASC_Wall_Lamp_New" !="LAND_ASC_Wall_Lamp_Old" !="Land_Bag_EP1" !="Land_bags_EP1" !="Land_Basket_EP1" !="Land_Bench_EP1" !="Land_Blankets_EP1" !="Land_Bowl_EP1" !="Land_Bucket_EP1" !="Land_Cabinet_EP1" !="Land_cages_EP1" !="Land_Campfire_burning" !="Land_Canister_EP1" !="Land_Carpet_2_EP1" !="Land_Carpet_EP1" !="Land_Carpet_rack_EP1" !="Land_Chair_EP1" !="Land_Chest_EP1" !="Land_CncBlock" !="Land_CncBlock_D" !="Land_CncBlock_Stripes" !="Land_coneLight" !="Land_covering_hut_big_EP1" !="Land_covering_hut_EP1" !="Land_Crates_EP1 " !="Land_fort_artillery_nest_EP1" !="Land_fort_rampart_EP1" !="Land_Fort_Watchtower_EP1" !="Land_Ind_BoardsPack1" !="Land_Ind_BoardsPack2" !="Land_Ind_TankSmall" !="Land_Market_shelter_EP1" !="Land_Misc_Cargo1E_EP1" !="Land_Misc_Cargo1Eo_EP1" !="Land_Misc_Cargo2E" !="Land_Misc_Cargo2E_EP1" !="Land_Misc_Coil_EP1" !="Land_Misc_ConcBox_EP1" !="Land_Misc_ConcOutlet_EP1" !="Land_Misc_ConcPipeline_EP1" !="Land_Misc_GContainer_Big" !="Land_Misc_Well_C_EP1" !="Land_Misc_Well_L_EP1" !="Land_Pillow_EP1" !="Land_RedWhiteBarrier" !="Land_Sack_EP1" !="Land_sunshade_EP1" !="Land_Table_EP1" !="Land_Table_small_EP1" !="Land_Teapot_EP1" !="Land_transport_cart_EP1" !="Land_transport_crates_EP1 " !="Land_Urn_EP1" !="Land_Vase_EP1" !="Land_Vase_loam_2_EP1" !="Land_Vase_loam_3_EP1" !="Land_Vase_loam_EP1" !="Land_Water_pipe_EP1" !="Land_Wheel_cart_EP1" !="Land_Wicker_basket_EP1" !="MAP_AirCond_big" !="MAP_AirCond_small" !="MAP_AirCondition_A" !="MAP_AirCondition_B" !="MAP_almara" !="MAP_antenna_big_roof" !="MAP_antenna_small_roof" !="MAP_antenna_small_roof_1" !="MAP_armchair" !="MAP_arrows_yellow_L" !="MAP_arrows_yellow_R" !="MAP_b_betulaHumilis" !="MAP_b_canina2s" !="MAP_b_corylus" !="MAP_b_corylus2s" !="MAP_b_craet1" !="MAP_b_craet2" !="MAP_b_pmugo" !="MAP_b_prunus" !="MAP_b_salix2s" !="MAP_b_sambucus" !="MAP_Barbedwire" !="MAP_Barel1" !="MAP_Barel3" !="MAP_Barel4" !="MAP_Barel5" !="MAP_Barel6" !="MAP_Barel7" !="MAP_Barel8" !="MAP_Barels" !="MAP_Barels2" !="MAP_Barels3" !="MAP_barrel_empty" !="MAP_barrel_sand" !="MAP_barrel_water" !="MAP_bed_husbands" !="MAP_Bilboard_alkohol" !="MAP_Bilboard_Beach" !="MAP_Bilboard_Bienvenudo" !="MAP_Bilboard_cibulka" !="MAP_Bilboard_cigara_chernomorky" !="MAP_Bilboard_Escape" !="MAP_Bilboard_Everon" !="MAP_Bilboard_hlinik" !="MAP_Bilboard_likery_bardak" !="MAP_Bilboard_Nogova" !="MAP_Bilboard_pizza_presto" !="MAP_Bilboard_Riviera" !="MAP_Bilboard_seci_stroje" !="MAP_Bilboard_smadny_maskrnik" !="MAP_Bilboard_strana_noveho_radu" !="MAP_Bilboard_toaletak_armasan" !="MAP_Bilboard_veterans_choice" !="MAP_Bilboard_volte_cernaruske_hnuti" !="MAP_Bilboard_vstup_do_CDF" !="MAP_Bilboard_zlute_zgrynda" !="MAP_bouda_plech" !="MAP_box_c" !="MAP_brana" !="MAP_briefcase" !="MAP_bucket" !="MAP_c_autumn_flowers" !="MAP_c_blueBerry" !="MAP_c_caluna" !="MAP_c_fern" !="MAP_c_fernTall" !="MAP_c_GrassCrookedForest" !="MAP_c_GrassCrookedGreen" !="MAP_c_GrassDryLong" !="MAP_c_GrassTall" !="MAP_c_leaves" !="MAP_c_MushroomBabka" !="MAP_c_MushroomHorcak" !="MAP_c_MushroomMuchomurka" !="MAP_c_MushroomPrasivky" !="MAP_c_picea" !="MAP_c_PlantsAutumnForest" !="MAP_c_raspBerry" !="MAP_C_SmallLeafPlant" !="MAP_c_wideLeafPlant" !="MAP_Camo_Box" !="MAP_CamoNet_EAST" !="MAP_CamoNet_EAST_var1" !="MAP_CamoNet_NATO" !="MAP_CamoNet_NATO_var1" !="MAP_CamoNetB_EAST" !="MAP_CamoNetB_NATO" !="MAP_case_a" !="MAP_case_bedroom_a" !="MAP_case_bedroom_b" !="MAP_case_cans_b" !="MAP_case_d" !="MAP_case_wall_unit_part_c" !="MAP_case_wall_unit_part_d" !="MAP_case_wooden_b" !="MAP_ch_mod_c" !="MAP_ch_mod_h" !="MAP_ch_office_B" !="MAP_chair" !="MAP_ChickenCoop" !="MAP_Church_chair" !="MAP_concrete_block" !="MAP_Concrete_Ramp" !="MAP_conference_table_a" !="MAP_Dhangar_borwnskrin" !="MAP_Dhangar_brownskrin" !="MAP_Dhangar_knihovna" !="MAP_Dhangar_psacistul" !="MAP_Dhangar_whiteskrin" !="MAP_Dkamna_bila" !="MAP_Dkamna_uhli" !="MAP_drapes" !="MAP_drapes_long" !="MAP_drevena_bedna " !="MAP_drevo_hromada" !="MAP_F_bath" !="MAP_F_ch_mod_c" !="MAP_F_Dkamna_uhli" !="MAP_F_postel_manz_kov" !="MAP_F_postel_panelak2" !="MAP_F_Vojenska_palanda" !="MAP_fire" !="MAP_flower_01" !="MAP_flower_02" !="MAP_fluor_lamp" !="MAP_fort_artillery_nest" !="MAP_fort_rampart" !="MAP_Fort_Razorwire" !="MAP_fort_watchtower" !="MAP_fortified_nest_big" !="MAP_fortified_nest_small" !="MAP_Fortress_01" !="MAP_Fortress_02" !="MAP_fridge" !="MAP_FuelCan" !="MAP_garbage_misc" !="MAP_garbage_paleta" !="MAP_GasMeterExt" !="MAP_GuardShed" !="MAP_HBarrier5_round15" !="MAP_Heli_H_army" !="MAP_Heli_H_cross" !="MAP_hospital_bench" !="MAP_Houpacka" !="MAP_icebox" !="MAP_Ind_Timbers" !="MAP_kasna_new" !="MAP_KBud" !="MAP_kitchen_chair_a" !="MAP_kitchen_table_a" !="MAP_Kitchenstove_Elec" !="MAP_kulna" !="MAP_lantern" !="MAP_lavicka_1" !="MAP_lavicka_2" !="MAP_lavicka_3" !="MAP_lavicka_4" !="MAP_lekarnicka" !="MAP_leseni2x" !="MAP_leseni4x" !="MAP_library_a" !="MAP_Light_BathRoom" !="MAP_light_kitchen_03" !="MAP_lobby_chair" !="MAP_lobby_counter" !="MAP_lobby_table" !="MAP_MASH" !="MAP_MetalBucket" !="MAP_metalcrate " !="MAP_metalcrate_02 " !="MAP_Mil_Mil_Guardhouse" !="MAP_Misc_Boogieman" !="MAP_Misc_cargo_cont_net1 " !="MAP_Misc_cargo_cont_net2 " !="MAP_Misc_cargo_cont_net3 " !="MAP_Misc_cargo_cont_small " !="MAP_Misc_cargo_cont_small2 " !="MAP_Misc_cargo_cont_tiny " !="MAP_Misc_G_Pipes" !="MAP_Misc_Greenhouse" !="MAP_Misc_Hutch" !="MAP_Misc_loudspeakers" !="MAP_Misc_palletsfoiled" !="MAP_Misc_palletsfoiled_heap" !="MAP_Misc_PostBox" !="MAP_Misc_Scaffolding" !="MAP_Misc_TyreHeap" !="MAP_misc_videoprojector" !="MAP_misc_videoprojector_platno" !="MAP_Misc_Well" !="MAP_Misc_WellPump" !="MAP_Misc_WoodPile" !="MAP_mutt_vysilacka" !="MAP_nastenka2" !="MAP_nastenkaX" !="MAP_notebook" !="MAP_obraz_kancl4" !="MAP_obstacle_get_over" !="MAP_obstacle_prone" !="MAP_obstacle_run_duck" !="MAP_office_chair" !="MAP_office_table_a" !="MAP_p_articum" !="MAP_P_Basin_A" !="MAP_P_bath" !="MAP_P_bedna" !="MAP_p_carduus" !="MAP_P_cihly1" !="MAP_P_cihly2" !="MAP_P_cihly3" !="MAP_P_cihly4" !="MAP_p_Helianthus" !="MAP_p_heracleum" !="MAP_p_Phragmites" !="MAP_P_pipe_big" !="MAP_P_pipe_small" !="MAP_P_sink" !="MAP_P_Stavebni_kozy" !="MAP_P_toilet_b_02" !="MAP_p_urtica" !="MAP_P_ytong" !="MAP_paletaA" !="MAP_paletyC" !="MAP_paletyD" !="MAP_Pallets_Column" !="MAP_parabola_big" !="MAP_pc" !="MAP_phone_box" !="MAP_phonebox" !="MAP_picture_a" !="MAP_picture_a_02" !="MAP_picture_a_03" !="MAP_picture_a_04" !="MAP_picture_a_05" !="MAP_picture_b" !="MAP_picture_b_02" !="MAP_picture_c" !="MAP_picture_c_02" !="MAP_picture_d" !="MAP_picture_e" !="MAP_picture_f" !="MAP_picture_f_02" !="MAP_picture_g" !="MAP_Piskoviste" !="MAP_plot_provizorni" !="MAP_pneu" !="MAP_popelnice" !="MAP_postel_manz_kov" !="MAP_postel_panelak1" !="MAP_PowerGenerator" !="MAP_prebehlavka" !="MAP_Pristresek" !="MAP_Pristresek_mensi" !="MAP_prolejzacka" !="MAP_psi_bouda" !="MAP_pultskasou" !="MAP_pumpa" !="MAP_pumpkin" !="MAP_pumpkin2" !="MAP_radio_b" !="MAP_rail_50km" !="MAP_rail_KoniecNastupista" !="MAP_rail_o25m_Priecestie" !="MAP_rail_Priecestie" !="MAP_ramp_concrete" !="MAP_satelitePhone" !="MAP_shelf" !="MAP_sign_accomodation" !="MAP_sign_airport_new" !="MAP_sign_badRoadside" !="MAP_sign_blindWay_left_new" !="MAP_sign_blindWay_new" !="MAP_sign_blindWay_right_new" !="MAP_sign_bus" !="MAP_sign_children_new" !="MAP_sign_cow_new" !="MAP_sign_crossRoad_new" !="MAP_sign_crossRoadMain_new" !="MAP_sign_danger" !="MAP_sign_danger_mines" !="MAP_sign_danger1" !="MAP_sign_deer_new" !="MAP_sign_downHill_new" !="MAP_sign_fallingStones_new" !="MAP_sign_flyAWayGrit" !="MAP_sign_food" !="MAP_sign_fuel_new" !="MAP_sign_heightLimit" !="MAP_sign_hospital_new" !="MAP_sign_krizeni_s_trati" !="MAP_sign_left_new" !="MAP_sign_leftDirection_new" !="MAP_sign_main_end_new" !="MAP_sign_main_new" !="MAP_sign_noDriving_new" !="MAP_sign_noDrivingWronWay_new" !="MAP_sign_noOverTaking" !="MAP_sign_oneWay" !="MAP_sign_parking_new" !="MAP_sign_pass_new" !="MAP_sign_pedCrossing" !="MAP_sign_port" !="MAP_sign_prejezd" !="MAP_sign_prejezd2" !="MAP_sign_prejezd3" !="MAP_sign_priority_new" !="MAP_sign_right_new" !="MAP_sign_rightDirection_new" !="MAP_sign_roadworks_new" !="MAP_sign_serpentine_left_new" !="MAP_sign_serpentine_right_new" !="MAP_sign_service_new" !="MAP_sign_snow_new" !="MAP_sign_snowChains" !="MAP_sign_snowChains_end" !="MAP_sign_speed20" !="MAP_sign_speed50" !="MAP_sign_stop_new" !="MAP_sign_stopProhibited_new" !="MAP_sign_tractorProhibited" !="MAP_sign_train" !="MAP_sign_upHil_new" !="MAP_sign_wiatingProhibited_new" !="MAP_sign_widthLimit" !="MAP_Skrin_bar" !="MAP_Skrin_opalena" !="MAP_SmallObj_money" !="MAP_SmallObj_spukayev_docs_WPN" !="MAP_SmallTable" !="MAP_snowman" !="MAP_Sphere" !="MAP_Sphere2" !="MAP_Stan" !="MAP_Stan_east" !="MAP_stanek_3" !="MAP_stanek_3_d" !="MAP_stanek_3B" !="MAP_stul_hospoda" !="MAP_stul_kuch1" !="MAP_t_acer2s " !="MAP_t_alnus2s" !="MAP_t_betula1f" !="MAP_t_betula2f" !="MAP_t_betula2s" !="MAP_t_betula2w" !="MAP_t_carpinus2s" !="MAP_t_fagus2f " !="MAP_t_fagus2s" !="MAP_t_fagus2W" !="MAP_t_fraxinus2s " !="MAP_t_fraxinus2W" !="MAP_t_larix3f " !="MAP_t_larix3s" !="MAP_t_malus1s" !="MAP_t_picea1s" !="MAP_t_picea2s " !="MAP_t_picea3f " !="MAP_t_pinusN1s" !="MAP_t_pinusN2s " !="MAP_t_pinusS2f" !="MAP_t_populus3s " !="MAP_t_pyrus2s" !="MAP_t_quercus2f" !="MAP_t_quercus3s" !="MAP_t_salix2s" !="MAP_t_sorbus2s" !="MAP_Table" !="MAP_table_drawer" !="MAP_tent_east" !="MAP_tent_small_west" !="MAP_tent2_west" !="MAP_Toilet" !="MAP_toilet_b" !="MAP_Truhla_stara" !="MAP_tv_a" !="MAP_vending_machine" !="MAP_vez" !="MAP_vojenska_palanda" !="MAP_wall_board" !="MAP_wall_board_02" !="MAP_wall_board_03" !="MAP_washing_machine" !="MAP_woodenRamp" !="MAP_Zastavka_cedule" !="MAP_Zastavka_stojan" !="Mass_grave" !="MediumTrees" !="Misc_Cargo1B_military" !="Misc_concrete" !="Misc_Wall_lamp" !="Pile_of_wood" !="Radio" !="Red_Light_Blinking_EP1" !="RoadBarrier_light" !="RoadBarrier_long" !="RoadCone" !="Sign_1L_Firstaid" !="Sign_1L_Firstaid_EP1" !="Sign_Checkpoint" !="Sign_Checkpoint_TK_EP1" !="Sign_Checkpoint_US_EP1" !="Sign_Danger" !="Sign_MP_blu_EP1" !="Sign_MP_ind_EP1" !="Sign_MP_op_EP1" !="Sign_tape_redwhite" !="SmallTV" !="Sr_border" !="USMC_WarfareBBarracks" !="USMC_WarfareBFieldhHospital" !="WarfareBDepot" !="WoodChair" !="Land_Rack_EP1" !="Land_Shelf_EP1" !="MAP_case_d" !="MAP_case_wall_unit_part_c" !="MAP_case_wall_unit_part_d" !="MAP_F_skrin_bar" !="MAP_Skrin_bar" !="MAP_library_a" !="USVehicleBox_EP1" !="ParachuteMediumEast" !="SmokeShellBlue" !="Land_Bucket_EP1" !="WeaponHolder" !="TinCan" !="Rabbit" !="Goat01_EP1" !="Goat02_EP1" !="Goat" !="WildBoar" !="Sheep" !="Sheep02_EP1" !="Sheep01_EP1" !="Hen" !="Cock" !="Cow01" !="Cow02" !="Cow03" !="Cow04" !="Cow01_EP1" !="zZombie_Base" !="z_hunter" !="z_teacher" !="z_doctor" !="z_suit1" !="z_suit2" !="z_worker1" !="z_worker2" !="z_worker3" !="z_villager1" !="z_villager2" !="z_villager3" !="z_soldier" !="z_soldier_heavy" !="z_soldier_pilot" !="z_policeman" !="z_priest" !="BoltSteelF" !="Land_Fire_DZ" !="SodaCan" !="JackDaniels" !="RoadFlare" !="ChemRed" !="ChemBlue" !="ChemGreen" !="Survivor1_DZ" !="Survivor2_DZ" !="Survivor3_DZ" !="SurvivorW2_DZ" !="Bandit1_DZ" !="CZ_VestPouch_EP1" !="DZ_Patrol_Pack_EP1" !="DZ_CivilBackpack_EP1" !="DZ_ALICE_Pack_EP1" !="SmokeShell" !="SmokeShellRed" !="SmokeShellGreen" !="MedBox0" !="Camo1_DZ" !="Soldier1_DZ" !="DZ_Backpack_EP1" !="Sniper1_DZ" !="DZ_Assault_Pack_EP1" !="BanditW1_DZ" !="G_40mm_HE" !="dog" !="WeaponHolder_MeleeCrowbar" !="WeaponHolder_ItemHatchet" !="WeaponHolder_PartGeneric" !="WeaponHolder_ItemJerrycan" !="WeaponHolder_PartFueltank" !="WeaponHolder_PartGlass" !="WeaponHolder_PartEngine" !="WeaponHolder_PartWheel" !="WeaponHolder_PartVRotor" !="DZ_Czech_Vest_Puch" !="DZ_British_ACU" !="DZ_TK_Assault_Pack_EP1" 1 "SeaGull" 5 "box" !="USVehicleBox_EP1" !="MAP_Misc_PostBox" !="MAP_phone_box" !="MAP_Camo_box" !="MAP_phonebox" !="MAP_icebox" !="MAP_box_c" !="Land_Misc_ConcBox_EP1" !="DebugBoxPlayer_DZ" !="MedBox0" !="AmmoBoxSmall_556" !="AmmoBoxSmall_762" !="ItemMatchbox" !="ItemToolbox" !="CardBoardBox" !="FoodBox0" !="FoodBox1" !="FoodBox2" !="FoodBox3" !="LockboxStorageLocked" !="LockboxStorage" !="WeaponHolder_ItemLockbox" !="USOrdnanceBox" 5 "Mine" 5 "ARTY_" 5 "SADARM_" 5 "LASER_" 5 "WP_" 5 "_MLRS" 5 "_81" 5 "_82" 5 "_105" 5 "_120" 5 "_122" 5 "_227" 1 "Bo_" 5 "_AA" !="Soldier_Bodyguard_AA12_PMC_DZ" !="TK_INS_Soldier_AA_EP1" !="BAF_Soldier_AAT_DDPM" !="US_Army_Soldier_AA" !="Soldier_Bodyguard_AA12_PMC_DZ" !="USMC_Soldier_AA" 5 "_AT" !="R_M136_AT" !="Ins_Soldier_AT" !="BAF_Soldier_AT_DDPM" !="CZ_Soldier_AT_DES_EP1" !="CZ_Soldier_AT_DES_EP1" !="US_Soldier_AT_EP1" !="Navy_SEAL_AT" !="gsc_military_helmet_wdl_AT" !="gsc_military_helmet_grey_AT" !="gsc_military_head_wdl_AT" !="gsc_military_head_grey_AT" !="Desert_SOF_AT" !="Winter_SOF_AT" !="US_Army_Soldier_AT" !="BRDM2_ATGM_CDF" !="BRDM2_ATGM_INS" !="BRDM2_ATGM_TK_EP1" !="M1135_ATGMV_EP1" !="BAF_ATV_D" !="BAF_ATV_W" 1 "R_M136_AT" //keep monitoring to catch obvious abuse 5 "_AP" 5 "_80" 5 "_57" 5 "_85" 5 "_100" 5 "_125" 5 "_30" 5 "_ied" 5 "_CRV7" 5 "_SMAW" 5 "_GRAD" 5 "_SABOT" !="arma1_us_soldier_sabot" !="frb_stealth_sabot" !="Navy_SEAL_Sabot" !="Winter_SOF_Sabot" !="Desert_SOF_Sabot" 5 "_SH" !="Wooden_shed_DZ" !="Land_Ind_Shed_01_main" !="Desert_SOF_Shotgun" !="Navy_SEAL_Shotgun" 5 "KORD" 5 "DSHKM" 5 "MK19" 5 "AGS" 1 "Nest_" !="M240Nest_DZ" !="SandNest_DZ" !="Land_fortified_nest_smallPreview" !="Land_fortified_nest_big" !="Land_fortified_nest_small" 5 "R_PG" 5 "R_OG" 5 "B_" !="Land_CamoNetB_EAST" !="MAP_P_toilet_b_02" !="Land_CamoNetB_NATO" !="frb_tl" !="frb_tl_mask" !="frb_gl" !="frb_gl_mask" !="frb_mg" !="frb_mg_mask" !="frb_mark" !="frb_mark_mask" !="frb_stealth_tl" !="frb_stealth_rifleman" !="frb_stealth_sabot" !="frb_stealth_mark" 5 "_YakB" 1 "_ball" 1 "_mk" 1 "_HE" !="z_soldier_heavy" //!="G_40mm_HE" //keep monitoring to catch obvious abuse 1 "HE_" //keep monitoring to catch obvious abuse 1 "M_" !="G_40mm_HE" //!="40mm_" //keep monitoring to catch obvious abuse 1 "Parachute" !="ParachuteWest" !="ParachuteC" //under monitoring 1 "dog" //until released not welcome 1 "Land_" !="Land_Fire_DZ" !="Land_Market_shelter_EP1" !="Land_Bucket_EP1" !="Land_Shed_W4" !="Land_HBarrier1_DZ" !="Land_HBarrier1Preview" !="Land_HBarrier3_DZ" !="Land_HBarrier3ePreview" !="Land_HBarrier5_DZ" !="Land_HBarrier5Preview" !="Land_fortified_nest_smallPreview" !="Land_DZE_WoodDoor" !="Land_DZE_LargeWoodDoor" !="Land_DZE_GarageWoodDoor" !="Land_DZE_WoodDoorLocked" !="Land_DZE_LargeWoodDoorLocked" !="Land_DZE_GarageWoodDoorLocked" !"Land_fortified_nest_big" !"Land_Fort_Watchtower" !"Land_fort_rampart_EP1" !"Land_HBarrier_large" !"Land_fortified_nest_small" !"Land_BagFenceRound" !"Land_fort_bagfence_long" !"Land_Misc_Cargo2E" !"Land_pumpa" !"Land_CncBlock" !"Land_prebehlavka" !"Land_tent_east" !"Land_CamoNetB_EAST" !"Land_CamoNetB_NATO" !"Land_CamoNetVar_EAST" !"Land_CamoNetVar_NATO" !"Land_CamoNet_EAST" !"Land_CamoNet_NATO" !"Land_sara_hasic_zbroj" !"Land_Shed_wooden" !"Land_Barrack2" !"Land_vez" !"Land_Ind_Shed_01_main" !"Land_Fire_barrel" !"Land_WoodenRamp" !"Land_Ind_TankSmall2_EP1" !"Land_Ind_IlluminantTower" !"Land_A_Castle_Stairs_A" !"Land_A_Castle_Gate" !"Land_House_L_1_EP1" !"Land_ConcreteRamp" !"Land_Campfire" !"Land_ladder" !"Land_ladder_half" !"Land_Misc_Scaffolding" 5 "BBarracks" !="TK_WarfareBBarracks_Base_EP1" !="USMC_WarfareBBarracks" 1 "_ep1" !="DZ_Patrol_Pack_EP1" !="DZ_CivilBackpack_EP1" !="CZ_VestPouch_EP1" !="DZ_ALICE_Pack_EP1" !="DZ_Backpack_EP1" !="DZ_Assault_Pack_EP1" !="DZ_TK_Assault_Pack_EP1" !="GER_Soldier_TL_EP1" !="TK_INS_Soldier_EP1_DZ" !="TK_Commander_EP1" !="TK_Soldier_Crew_EP1" !="TK_Soldier_MG_EP1" !="TK_Special_Forces_MG_EP1" !="TK_INS_Bonesetter_EP1" !="CZ_Soldier_Sniper_EP1_DZ" !="US_Delta_Force_TL_EP1" !="US_Delta_Force_EP1" !="US_Delta_Force_AR_EP1" !="US_Delta_Force_Medic_EP1" !="US_Delta_Force_Marksman_EP1" !="US_Delta_Force_Air_Controller_EP1" !="TK_INS_Warlord_EP1_DZ" 1 "_baf" 1 "_pmc" 1 "cz_" !="CZ_VestPouch_EP1" 5 "_LHD_ 5 "_acr" 5 "MASH_" 1 "Fort_" !="Fort_RazorWire" !="Fort_RazorWirePreview" !="Land_fort_bagfence_long" !="Land_Fort_Watchtower" !"Land_fort_rampart_EP1" 5 "BasicWeapons" 5 "SpecialWeapons" 5 "_uav" 1 "ASC_" line 38 to 40 in notepad++ is 1 "Nest_" !="M240Nest_DZ" !="SandNest_DZ" !="Land_fortified_nest_smallPreview" !="Land_fortified_nest_big" !="Land_fortified_nest_small" 5 "R_PG" 5 "R_OG can me help anywhere ? thx and sorry for my bad english ;) Link to comment Share on other sites More sharing options...
sentan Posted January 14, 2015 Report Share Posted January 14, 2015 Something is wrong after Door Management installation, someone know whats the problem is? client.rpt Error in expression <CharacterID","0"]; if(dayz_characterID == _ownerID) then { _canBuildOnPlot = > Error position: <== _ownerID) then { _canBuildOnPlot = > Error Generic error in expression File mpmissions\__CUR_MP.Chernarus\addons\buildables\custom_builds.sqf, line 168 Link to comment Share on other sites More sharing options...
LazyNorseman Posted February 7, 2015 Report Share Posted February 7, 2015 After following the install directions to the letter, I load into the game and get stuck on "Wait for host". After I went through and removed the changes I made, I was able to load the game fully. This addon looks exciting and would love to try it. Any ideas why it wouldn't permit myself and other players to enter the server? Link to comment Share on other sites More sharing options...
KillKillKill Posted February 7, 2015 Report Share Posted February 7, 2015 Thanks! Super. Will try to install now. Link to comment Share on other sites More sharing options...
Longshot03XX Posted February 13, 2015 Report Share Posted February 13, 2015 Installing this mod to my server broke my F function for snap-pro, Is there a solution to fix this yet? and if so can someone please point me in the right direction. Link to comment Share on other sites More sharing options...
smokingred Posted February 15, 2015 Report Share Posted February 15, 2015 hi at all i have a problem with this addon when i click craft than i see the german flag so but when i push space to build he build but the flag delete the german flag is not on the place where i have build this what is this ? i hope you can help me Link to comment Share on other sites More sharing options...
bominh8888 Posted February 19, 2015 Report Share Posted February 19, 2015 Hi, after installing this script, the building action (Normally [space] to build X item) is broken. Does anyone else have this problem or is it just me? I carefully followed the instructions but no success. Right now I have Snap_Pro installed. Link to comment Share on other sites More sharing options...
Nekuan Posted February 19, 2015 Report Share Posted February 19, 2015 Hi, after installing this script, the building action (Normally [space] to build X item) is broken. Does anyone else have this problem or is it just me? I carefully followed the instructions but no success. Right now I have Snap_Pro installed. Didn't have that propblem, it only disabled the snap ability by pressing F. If i were you I'd merge the dayz_spaceInterrupt part from crafting_compiles into the one from snap_pro. Instructions to do so are in the topic Link to comment Share on other sites More sharing options...
bominh8888 Posted February 19, 2015 Report Share Posted February 19, 2015 Didn't have that propblem, it only disabled the snap ability by pressing F. If i were you I'd merge the dayz_spaceInterrupt part from crafting_compiles into the one from snap_pro. Instructions to do so are in the topic I have already tried to merge the dayz_spaceInterrupt.sqf and it still persisted so I have no clue. Link to comment Share on other sites More sharing options...
kriogenicz Posted February 26, 2015 Report Share Posted February 26, 2015 Hi, have installed this mod with the sheep repack 0.15.. i can't find what is wrong i just can build without spending gems and not plot needed... this is the rpt error: Error loading control mpmissions\__CUR_MP.Chernarus\description.ext/Advanced_Crafting/Controls/AAC_Background/ Error in expression < _findNearestPole select 0; _ownerID = _nearestPole getVariable["CharacterID","> Error position: <_nearestPole getVariable["CharacterID","> Error Variable no definida en la expresión: _nearestpole File mpmissions\__CUR_MP.Chernarus\scripts\Buildables\custom_builds.sqf, line 166 Error in expression <(_position select 2)+1)]; _objHupDiff = _objHupDiff + 1; }; if(_zheightdirection> Error position: <_objHupDiff + 1; }; if(_zheightdirection> Error Variable no definida en la expresión: _objhupdiff File mpmissions\__CUR_MP.Chernarus\scripts\Buildables\custom_builds.sqf, line 285 Error loading control mpmissions\__CUR_MP.Chernarus\description.ext/Advanced_Crafting/Controls/AAC_Background/ Error in expression < _findNearestPole select 0; Link to comment Share on other sites More sharing options...
Basti890 Posted March 11, 2015 Report Share Posted March 11, 2015 I can't sue my Snap-Build Pro 2.4 togheter with Alchemical crafting! Everytime I use F nothing happens. :( Link to comment Share on other sites More sharing options...
Deathpuff12 Posted March 20, 2015 Report Share Posted March 20, 2015 Please add static weapons? Link to comment Share on other sites More sharing options...
mikeloeven Posted March 22, 2015 Report Share Posted March 22, 2015 Considering how expensive gems can be i was wondering if the replaceable all have the remove option to repackage them ??? deconstruction is something that the game has sorley lacked for a long time and makes reorganizing bases too expensive not to mention a real pain unless you have tanks or friendly admins Link to comment Share on other sites More sharing options...
charliekelly Posted March 25, 2015 Report Share Posted March 25, 2015 Hey guys installed this, works fairly well but for some reason it removes all 'Trader Menu' options from traders on my game, and I currently have no custom traders so this is just stary/ wholesalers etc. Anybody have any idea? Link to comment Share on other sites More sharing options...
outseeker Posted April 3, 2015 Report Share Posted April 3, 2015 It all seems to function correctly with P4L and ZSC using the sources provided, but I can see this error in the log occasionally: Error in expression < _findNearestPole select 0; _ownerID = _nearestPole getVariable["ownerPUID","0"> Error position: <_nearestPole getVariable["ownerPUID","0"> Error Undefined variable in expression: _nearestpole File mpmissions\__CUR_MP.chernarus\custom\Buildables\custom_builds.sqf, line 167 Looking at that area: _distance = DZE_PlotPole select 0; // check for near plot _findNearestPoles = nearestObjects [(vehicle player), ["Plastic_Pole_EP1_DZ"], _distance]; _findNearestPole = []; { if (alive _x) then { _findNearestPole set [(count _findNearestPole),_x]; }; } foreach _findNearestPoles; _IsNearPlot = count (_findNearestPole); // check nearby plot's ownership and then for friend status //if plot does not belong to player _nearestPole = _findNearestPole select 0; _ownerID = _nearestPole getVariable["CharacterID","0"]; // Line 167 where the error was reported I can kinda trace it back and I wonder where the DZE_PlotPole array is supposed to be defined, so as to give it a _distance > 0? Not sure if that's the issue or what, but any advice would be appreciated :) Link to comment Share on other sites More sharing options...
bFe Posted April 4, 2015 Report Share Posted April 4, 2015 Has anyone changed this so you dont use gems but for example gold or other materials? Link to comment Share on other sites More sharing options...
Zupa Posted April 4, 2015 Report Share Posted April 4, 2015 Has anyone changed this so you dont use gems but for example gold or other materials? yes :p Buck0 1 Link to comment Share on other sites More sharing options...
Buck0 Posted April 5, 2015 Report Share Posted April 5, 2015 yes :P sharing is caring Link to comment Share on other sites More sharing options...
bFe Posted April 11, 2015 Report Share Posted April 11, 2015 I don't blame him for wanting to keep it for himself. He has shared enough of his nice work, thought it would definitely be appreciated :) Link to comment Share on other sites More sharing options...
Cam Am Posted April 13, 2015 Report Share Posted April 13, 2015 Hey guys great script. I use plot management and they run fine with no conflicts but i want to see if we could get them to work together so that friends added to the owners plot could build off it with this system Link to comment Share on other sites More sharing options...
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