fireplace Posted March 5, 2014 Report Share Posted March 5, 2014 Will test time thing later. Anyone else getting horrible stuttury lag with enhance ESP? Yeah mine seems to lag when using that, so I switched it out for the old bluephoenix one, same with God Mode Deepsniper 1 Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted March 5, 2014 Report Share Posted March 5, 2014 Try installing the tools on a fresh server install and then test the vehicles. If that works, install your customizations one (or a few) at a time to see when the admin tools break. Troubleshooting. That's not really an option for me. I'm not going to reinstall my server on the off chance that something is causing temporary vehicles to despawn after a few seconds. I'd love to know what sort of add on I could possibly be running that would cause that to happen. Is it possible that the people that it's working for have the Epoch antihack disabled and that this is simply Epoch's antihack cleaning things up? I'm not terribly familiar with Epoch's antihack, so I'm not sure if this is even possible, but I'm just throwing this out there. Link to comment Share on other sites More sharing options...
Gregarious Posted March 5, 2014 Report Share Posted March 5, 2014 Need server admins to test this Weather/Time Fix: https://gist.github.com/gregariousjb/28c9a0cde49771a3d362 Simply replace the contents of your current AdminToolsMain.sqf with the above. I replaced the setDate command with skipTime, which, according to the Biki, "Even though the immediate effect of skipTime is only local, the new time will propagate through the network after 30 seconds or so." Let me know if changing the time to Noon or Midnight also changes the time for connected players. Thanks! Chewy 1 Link to comment Share on other sites More sharing options...
NoxSicarius Posted March 5, 2014 Author Report Share Posted March 5, 2014 That's not really an option for me. I'm not going to reinstall my server on the off chance that something is causing temporary vehicles to despawn after a few seconds. I'd love to know what sort of add on I could possibly be running that would cause that to happen. Is it possible that the people that it's working for have the Epoch antihack disabled and that this is simply Epoch's antihack cleaning things up? I'm not terribly familiar with Epoch's antihack, so I'm not sure if this is even possible, but I'm just throwing this out there. Link to comment Share on other sites More sharing options...
Chewy Posted March 5, 2014 Report Share Posted March 5, 2014 0 for 1. Anyone else able to test this? The Biki says it should work. i will test this tonight im done at 2300h will let you know if somebody didn't already Link to comment Share on other sites More sharing options...
Capt-O Posted March 5, 2014 Report Share Posted March 5, 2014 No, the fix works fine. The exception works without disabling the antihack. And now you no longer need to because of my fix for the teleport. I believe everything is now antihack proof. Not to mention that the problem does not go away if you turn off antihack. I don't know why, but when I turned antihack off for any of the servers I tested it on the vehicles still disappeared before I added the fix. Agreed the antihack is not what cleans up the vehicle. It has to do with the server_cleanup.fsm or the server_updateobject.sqf. Are you using a modified version of those already ? I would pastebin those files and let somebody see if something else is conflicting. Are you using Sarge AI, or a Mission system ? I know they have steps for modifying those files. Link to comment Share on other sites More sharing options...
Pro_Speedy Posted March 5, 2014 Report Share Posted March 5, 2014 Will test time thing in 30 mins Link to comment Share on other sites More sharing options...
NoxSicarius Posted March 5, 2014 Author Report Share Posted March 5, 2014 Will test time thing in 30 mins Thanks for all the help with the testing. Link to comment Share on other sites More sharing options...
Pro_Speedy Posted March 5, 2014 Report Share Posted March 5, 2014 Thanks for all the help with the testing. If that was sarcasm i'm doing it now :D Link to comment Share on other sites More sharing options...
Pro_Speedy Posted March 5, 2014 Report Share Posted March 5, 2014 Need server admins to test this Weather/Time Fix: https://gist.github.com/gregariousjb/28c9a0cde49771a3d362 Simply replace the contents of your current AdminToolsMain.sqf with the above. I replaced the setDate command with skipTime, which, according to the Biki, "Even though the immediate effect of skipTime is only local, the new time will propagate through the network after 30 seconds or so." Let me know if changing the time to Noon or Midnight also changes the time for connected players. Thanks! Tested and it appears to still be client, when the next 'weather update' is it reverts me the client back to server time i believe :( Keep trying though! Link to comment Share on other sites More sharing options...
wikallen Posted March 5, 2014 Report Share Posted March 5, 2014 Tested and it appears to still be client, when the next 'weather update' is it reverts me the client back to server time i believe :( Keep trying though! Same here, just tested. Only switches client side, and reverts back after about a minute. Link to comment Share on other sites More sharing options...
Gregarious Posted March 5, 2014 Report Share Posted March 5, 2014 Nuts. Alright, thanks guys. I'll look for another solution. EDIT: I MIGHT have one. I'll need some help testing this out: Weather/Time is only local fix: https://gist.github.com/gregariousjb/28c9a0cde49771a3d362/revisions Just change those two lines in the "WTMenu" section, or replace your whole AdminToolsMain.sqf with this. I added "IsServer" to them because it seems this won't work for all clients unless it's run by the server. Cross your fingers, and then wait 30 seconds to 5 minutes for it to update all clients with the new time. Thanks! Link to comment Share on other sites More sharing options...
NoxSicarius Posted March 6, 2014 Author Report Share Posted March 6, 2014 If that was sarcasm i'm doing it now :D No sarcasm. I and I am sure Gregarious appreciate the help. Testing changes is very time consuming and I have been on vacation so I can't test anything. I just get online two or three times a day between outings or meals. Link to comment Share on other sites More sharing options...
Cinjun Posted March 6, 2014 Report Share Posted March 6, 2014 EDIT: I MIGHT have one. I'll need some help testing this out: I will test it out. Link to comment Share on other sites More sharing options...
Johnw7392 Posted March 6, 2014 Report Share Posted March 6, 2014 I downloaded these admin tools and tried implementing them on my epoch server. But I have no scroll wheel option when in game. Link to comment Share on other sites More sharing options...
Dactyl Posted March 6, 2014 Report Share Posted March 6, 2014 Yes Both above. If i remember correctly when i used BluePheonix's version i didn't take no damage at all i may be wrong. But yeah not being shot in the head and dying would be great :D Thanks any* Link to comment Share on other sites More sharing options...
wikallen Posted March 6, 2014 Report Share Posted March 6, 2014 Nuts. Alright, thanks guys. I'll look for another solution. EDIT: I MIGHT have one. I'll need some help testing this out: Weather/Time is only local fix: https://gist.github.com/gregariousjb/28c9a0cde49771a3d362/revisions Just change those two lines in the "WTMenu" section, or replace your whole AdminToolsMain.sqf with this. I added "IsServer" to them because it seems this won't work for all clients unless it's run by the server. Cross your fingers, and then wait 30 seconds to 5 minutes for it to update all clients with the new time. Thanks! Tested this this morning while having my coffee. Now time does not change time at all, server or client. ["Midnight",[],"",-5,[["expression",'if (IsServer) then {skipTime (0 - daytime + 24 ) % 24}']],"1","1"], ["Noon",[],"",-5,[["expression",'if (IsServer) then {skipTime (12 - daytime + 24 ) % 24}']],"1","1"], Link to comment Share on other sites More sharing options...
NoxSicarius Posted March 6, 2014 Author Report Share Posted March 6, 2014 I downloaded these admin tools and tried implementing them on my epoch server. But I have no scroll wheel option when in game. Did you add [] execVM "admintools\Activate.sqf"; at the end of the file? Did you change the 111111111 in the admin list to your user ID? Link to comment Share on other sites More sharing options...
Pro_Speedy Posted March 6, 2014 Report Share Posted March 6, 2014 any* Um shut up! Link to comment Share on other sites More sharing options...
Pro_Speedy Posted March 6, 2014 Report Share Posted March 6, 2014 Tested the new admintoolmain.sqf and same as guy above, doesn't change even as client now. Link to comment Share on other sites More sharing options...
Dactyl Posted March 6, 2014 Report Share Posted March 6, 2014 Um shut up! Link to comment Share on other sites More sharing options...
NathCopter Posted March 7, 2014 Report Share Posted March 7, 2014 I have finally got these to work on my server. great job! Some improvements to be made: Menu appearing multiple times. Some vehicles such as vodniks do not spawn temp Some crates when accessed crash your game Link to comment Share on other sites More sharing options...
NoxSicarius Posted March 7, 2014 Author Report Share Posted March 7, 2014 I have finally got these to work on my server. great job! Some improvements to be made: Menu appearing multiple times. Some vehicles such as vodniks do not spawn temp Some crates when accessed crash your game Please list what these "some" are so we can fix them please. The ones that you know of will help start to fix these problems. The menu appearing has been a problem since the original tool was created. Still working on figuring out why that is. Link to comment Share on other sites More sharing options...
NathCopter Posted March 7, 2014 Report Share Posted March 7, 2014 Please list what these "some" are so we can fix them please. The ones that you know of will help start to fix these problems. The menu appearing has been a problem since the original tool was created. Still working on figuring out why that is. Link to comment Share on other sites More sharing options...
robbiedarza Posted March 7, 2014 Report Share Posted March 7, 2014 Hi there, I have copied over the latest admintools folder from the download link on page one and some players are getting the admin menu when they scroll. They cant do anything with it though, nothing happens when they click it so im not bothered really, just thought i'd let you know. Many thanks Robbie Link to comment Share on other sites More sharing options...
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