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Rainfall

"BattlEye initialization failed" During Server Startup

Question

Hey guys,

I currently have epoch 0.3.3.0 installed on my Debian 7 dedicated box and I have seem to of hit a rock in the road. The server never actually starts and when I view the logs it ends in Battleye not being able to initialize. I have attached my log. If you would like more for troubleshooting don't hesitate to ask.

I have tried everything I could find with some Google searching and nothing worked. Here are somethings I have tried: Updating the .so file directly from Battleye, making sure everything is in lowercase, re-checked the "epoch_linux_startupscript.sh", changed IP in epochserver.ini, made sure Battleye files all had appropriate permissions, matched Battleye location in config, and I feel like I've done more.

On a side note, the server works fine if I disable Battleye, however within 10 mins of playing around a hacker joined an killed my friend and I. So Battleye is a absolute must.

Logs:

WATCHDOG (8550): [Sat Sep 12 23:12:21 EDT 2015] Zipping logfiles from /home/epoch/epoch/logs to /home/epoch/epoch/logs/old
WATCHDOG (8550): [Sat Sep 12 23:12:21 EDT 2015] No old logfiles to zip in /home/epoch/epoch
WATCHDOG (8550): [Sat Sep 12 23:12:21 EDT 2015] Deleting all zipped logfile in /home/epoch/epoch/logs/old when older then 7 days.
WATCHDOG (8550): [Sat Sep 12 23:12:21 EDT 2015] Starting server (port 2302)...
23:12:21 Could not enable linux core dumps. Error 1 - 
23:12:25 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/PAPA_BEAR/
23:12:25 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/AirBase/
23:12:25 Updating base class ->HouseBase, by a3\data_f\config.bin/CfgVehicles/House/
23:12:25 Updating base class ->Thing, by a3\data_f\config.bin/CfgVehicles/ThingX/
23:12:25 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/
23:12:25 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/
23:12:25 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/
23:12:25 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/
23:12:25 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/
23:12:25 Updating base class ->House, by a3\structures_f\config.bin/CfgVehicles/House_F/
23:12:25 Updating base class ->House_F, by a3\structures_f\config.bin/CfgVehicles/House_Small_F/
23:12:25 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/DefaultDie/
23:12:25 Updating base class ->RifleBaseLowStandActions, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/Actions/RifleBaseStandActions/
23:12:26 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/Crew/
23:12:26 Updating base class ->StandBase, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/AmovPercMstpSnonWnonDnon/
23:12:26 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/
23:12:26 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/
23:12:26 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/
23:12:26 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/
23:12:26 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/
23:12:26 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/
23:12:26 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/
23:12:26 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/
23:12:26 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/
23:12:26 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/
23:12:26 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/
23:12:26 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/
23:12:26 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/
23:12:26 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/
23:12:26 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/
23:12:26 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/
23:12:26 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/
23:12:26 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/
23:12:26 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/
23:12:26 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/
23:12:26 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/
23:12:26 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/
23:12:26 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/
23:12:26 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/
23:12:26 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/
23:12:26 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/
23:12:26 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/
23:12:26 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/
23:12:26 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/
23:12:26 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/
23:12:26 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/
23:12:26 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/
23:12:26 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/
23:12:26 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/
23:12:26 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/
23:12:26 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/
23:12:26 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/
23:12:26 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/
23:12:26 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/
23:12:26 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/
23:12:26 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/
23:12:26 Updating base class RscUnitInfo->RscUnitInfoAirNoWeapon, by a3\ui_f\config.bin/RscInGameUI/RscUnitInfoAir/
23:12:26 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/
23:12:26 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/
23:12:26 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/
23:12:26 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/
23:12:26 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/
23:12:26 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/
23:12:26 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/
23:12:26 Updating base class RscControlsGroup->RscControlsGroupNoHScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
23:12:26 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
23:12:26 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/
23:12:26 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/
23:12:26 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
23:12:26 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/
23:12:26 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/
23:12:26 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/
23:12:26 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/
23:12:26 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/
23:12:26 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably).
23:12:26 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/
23:12:26 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/
23:12:26 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/
23:12:26 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/
Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/
Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/
23:12:26 Updating base class RscStandardDisplay->, by a3\ui_f_mp_mark\config.bin/RscDisplayRespawn/
23:12:26 Updating base class ->BulletCore, by a3\weapons_f\config.bin/CfgAmmo/BulletBase/
23:12:26 Updating base class ->Default, by a3\weapons_f\config.bin/CfgMagazines/CA_Magazine/
23:12:26 Updating base class ->ReammoBox, by a3\weapons_f\config.bin/cfgVehicles/WeaponHolder/
23:12:26 Updating base class ->SlotInfo, by a3\weapons_f\config.bin/CowsSlot/
23:12:26 Updating base class ->SlotInfo, by a3\weapons_f\config.bin/PointerSlot/
23:12:26 Updating base class ->PistolCore, by a3\weapons_f\config.bin/cfgWeapons/Pistol/
23:12:26 Updating base class ->WeaponSlotsInfo, by a3\weapons_f\config.bin/cfgWeapons/Pistol_Base_F/WeaponSlotsInfo/
23:12:26 Updating base class ->Default, by a3\weapons_f\config.bin/cfgWeapons/ItemCore/
23:12:26 Updating base class ->ReammoBox, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/Bag_Base/
23:12:26 Updating base class ->ThingX, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/WeaponHolderSimulated/
23:12:26 Updating base class ->Ship, by a3\boat_f\config.bin/CfgVehicles/Ship_F/
23:12:26 Updating base class ->SlotInfo, by a3\weapons_f_mark\config.bin/UnderBarrelSlot/
23:12:27 Updating base class HitPoints->, by x\addons\a3_epoch_config\config.cpp/CfgVehicles/CAManBase/HitPoints/
23:12:27 Updating base class RscText->RscIGUIValue, by x\addons\a3_epoch_code\config.bin/RscInGameUI/RscUnitInfo/CA_Speed_Freefall/
23:12:27 Updating base class RscText->RscIGUIValue, by x\addons\a3_epoch_code\config.bin/RscInGameUI/RscUnitInfo/CA_Alt_Freefall/
23:12:27 Updating base class RscUnitInfoAirNoWeapon->RscUnitInfo, by x\addons\a3_epoch_code\config.bin/RscInGameUI/RscUnitInfoAir/
23:12:27 Updating base class RscText->RscOpticsValue, by x\addons\a3_epoch_code\config.bin/RscInGameUI/RscWeaponRangeFinder/CA_Distance/
23:12:27 Updating base class RscOptics_AV_driverNoWeapon->RscUnitInfo, by x\addons\a3_epoch_code\config.bin/RscInGameUI/RscOptics_AV_driver/
23:12:27 Updating base class RscUnitInfoAirRTDFullNoWeapon->RscUnitInfoAir, by x\addons\a3_epoch_code\config.bin/RscInGameUI/RscUnitInfoAirRTDFull/
23:12:27 ragdollHitDmgLimit (0.000000) is lower than minimum (0.010000) and it was set to min.
23:12:27 Initializing Steam Manager
23:12:27 unable to load subscribed content list. list will be updated from steam
23:12:27 unable to load published content list. list will be updated from steam
23:12:27 unable to load cached items meta info. save and update functionality will be broken
23:12:27 Steam Manager initialized.
23:12:27 ============================================================================================= List of mods ===============================================================================================
23:12:27 modsReadOnly = true
23:12:27 safeModsActivated = false
23:12:27 customMods = true
23:12:27 hash = '1619759DDDB0852D7D06F122B937AE11C3A715E3'
23:12:27 hashShort = '64a84c88'
23:12:27                                               name |               modDir |    default |               origin |                                     hash | hashShort | fullPath
23:12:27 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
23:12:27                                  Epoch Mod 0.3.3.0 |               @epoch |      false |             GAME DIR | 446c9dbff6af2da4974c23e87d1902a65cb96eb0 |  fe7407c5 | /home/epoch/epoch/@epoch
23:12:27                                  Arma 3 DLC Bundle |            dlcbundle |       true |            NOT FOUND |                                          |           | 
23:12:27                                    Arma 3 Marksmen |                 mark |       true |             GAME DIR | 2ac91f318d5175e81ab7482fcf2a7aa8ae82a213 |  e93f1292 | /home/epoch/epoch/mark
23:12:27                                 Arma 3 Helicopters |                 heli |       true |             GAME DIR | a64ae24a6890d3240dad2baf3773e9240feebe5b |  47357fb6 | /home/epoch/epoch/heli
23:12:27                                       Arma 3 Karts |                 kart |       true |             GAME DIR | fde685d8a8f69d3e8c396ba1fd2e5727dc45f1f6 |  79fc1794 | /home/epoch/epoch/kart
23:12:27                                        Arma 3 Zeus |              curator |       true |             GAME DIR | 91164443d7c2b20cfc3826c614a14818171fbcb1 |  22b0ebcb | /home/epoch/epoch/curator
23:12:27                                             Arma 3 |                   A3 |       true |            NOT FOUND |                                          |           | 
23:12:27                                         @epochhive |           @epochhive |      false |             GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 |  11fdd19c | /home/epoch/epoch/@epochhive
23:12:27 ==========================================================================================================================================================================================================
23:12:27 InitSound ...
23:12:27 InitSound - complete
23:12:27 Dedicated host created.
23:12:27 PhysX3 SDK Init started ...
23:12:27 PhysX3 SDK Init ended.
Attempt to override final function - rscminimap_script
Attempt to override final function - rscdisplayloading_script
Attempt to override final function - rscdisplayloading_script
Attempt to override final function - rscdisplayloading_script
Attempt to override final function - rscdiary_script
Attempt to override final function - rscdisplaysinglemission_script
Attempt to override final function - rscdiary_script
Attempt to override final function - rscdisplayremotemissions_script
Attempt to override final function - rscdisplayloading_script
Attempt to override final function - rscdiary_script
Attempt to override final function - rscdiary_script
Attempt to override final function - rscdisplaystrategicmap_script
Attempt to override final function - rscdisplaycommon_script
Attempt to override final function - rscdisplayloading_script
Attempt to override final function - rscdisplaycurator_script
Attempt to override final function - rscdisplayattributes_script
Attempt to override final function - rscdisplayattributes_script
Attempt to override final function - rscdisplayattributes_script
Attempt to override final function - rscdisplaywelcome_script
Attempt to override final function - rscdisplaywelcome_script
Attempt to override final function - rscdisplaywelcome_script
Attempt to override final function - rscdisplaycommon_script
Attempt to override final function - rscdisplaydebriefing_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
Attempt to override final function - rscunitinfo_script
23:12:30 BattlEye initialization failed
WATCHDOG (8550): [Sat Sep 12 23:13:08 EDT 2015] Server shutdown intentional, watchdog terminating

 

epochserver.ini

[EpochServer]
BattlEyePath = home/epoch/epoch/sc/batteye
InstanceID = NA123
LogAbuse = 1
IP = 158.69.194.85
Port = 2302
Password = ************

[Redis]
IP = 127.0.0.1
Port = 6379
DB = 0
Password = **********

[SteamAPI]
Logging = 0
Key = 
VACBanned = 0
VACMinimumNumberOfBans = 0
VACMaximumDaysSinceLastBan = 0
PlayerAllowOlderThan = 0

"epoch_linux_startscript.sh" check:

ArmA 3 directory: /home/epoch/epoch OK
Server executable: /home/epoch/epoch/arma3server OK
CFG directory: /home/epoch/epoch/sc OK
Config file: /home/epoch/epoch/sc/config.cfg OK
Basic file: /home/epoch/epoch/sc/basic.cfg OK
Battleye directory: /home/epoch/epoch/sc/battleye/ OK
Arma3Profile: /home/epoch/epoch/sc/users/sc/sc.arma3profile OK
Log directory: /home/epoch/epoch/logs OK
Old Log directory: /home/epoch/epoch/logs/old OK
Profile directory: ~/.local/share/Arma\ 3\ -\ Other\ Profiles/sc OK
Arma3Profile symlink: ~/.local/share/Arma\ 3\ -\ Other\ Profiles/sc/sc.Arma3Profile OK

Port number will be: 2302
PID file will be: /home/epoch/epoch/2302.pid
RUN file will be: /home/epoch/epoch/2302.run

Start cmd will be:
/home/epoch/epoch/arma3server >>/home/epoch/epoch/logs/port_2302.12.09.15_2315.log 2>&1 -config=/home/epoch/epoch/sc/config.cfg -cfg=/home/epoch/epoch/sc/basic.cfg -port=2302 -name=sc -pid=/home/epoch/epoch/2302.pid [email protected] -maxMem=2047 -nosound -exthreads=1 -noCB -autoinit -loadMissionToMemory

 

Thanks in advanced!!

Edited by Rainfall

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  • 0

**SOLVED**

Solution for others who are stuck:

The issue is currently a issue with on Battleye's side! They developed the newest version on GLIBC 2.15 I was running GLIBC 2.13 and I believe most servers are right now. To fix that issue please follow this link here: http://stackoverflow.com/questions/10863613/how-to-upgrade-glibc-from-version-2-13-to-2-15-on-debian This will guide you through updating that and it should work like a charm!

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  • 0

I just had this issues with a fresh install of linux server 3.4.050.

Server could not find beserver.so.

  • Find beserver.so in your <ARMA3SERVER>/battleye
  • Copy it to <ARMA3SERVER>/sc/battleye

Thought I'd post this here were people could find it if they get this error.

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      I have dedicated server and i wanted to setup EpochMod on it. I checked github repos, youtube guides, etc, and i'm really confused.
      There is no working epoch 1.0.6.1 version on linux.
      I checked denisio's github (it uses 1.0.5.1version), i checked emestee's github with his automatic scripts. Second one is based on first one. And i dont see any chance to make 1.0.6.1 to work on linux, the greatest system to run game servers.
      Also i checked some topics here, like this one. Very pessimistic ending. So...
      Is it possible to make it run with Wine or PlayOnLinux? Did anyone success in it?
       
       
    • By looter809
      Hey there everyone, I ran this server for a year and then due to server hosting complications and a busy schedule I shut it down 4 months ago. Now I have more time on my hands and am ready to start it back up. The server has been in testing mode for 2 weeks and it will be finished being set up November 11th and I hope to see many new players join the server. I have also already talked to many of the old players from the server who missed the server and it sounds like I'll have 15 to 20 old players returning.
      So, if you are wanting a chance to start fresh on a server and features below sound interesting to you, please come visit us Saturday for the grand reopening. I'm ZzBombardierzZ on steam and in game, feel free to come talk to me about the server, suggestions, or questions via the following: teamspeak (proplayground.us), the website (proplayground.enjin.com), or the new discord (https://discord.gg/zWFe8eh).
       
      Features:
      *Updated: 11/8/17*
      Coin Economy.
      Fully Militarized - All weapons and most vehicles are in the game.
      75M plot pole radius. Bases have a 10 day maintenance. Bases have a max of 350 parts, but get more expensive to maintain as you build more.
      Precise Building. Objects after restart save currectly instead of having gaps in floors/walls.
      (Not yet) Modded Vehicles: See Balota and Roaming trader.
      Vehicle Plot God. Vehicles locked in plot pole radius are godmoded.
      Plot Management. Owner of plot can add himself and his friends so those added can build even after death.
      Pro building with vectors and degrees. Scroll wheel while building an object to be able to rotate the object in an direction in any degree.
      Combat logging Crate. Combat logging (leaving the server in any form while the combat indicator is red) will make a crate on the ground with the player's gear.
      3 types of normal DZMS missions (with more to come) with pretty fast spawn times and all 3 types can be spawned at one time:
      If you have negative humanity, AI give you negative for killing. If you have positive humanity, AI give you default positive humanity.
      Roaming AI Patrol units
      Non AI Events such as rubble towns, weapons crates, building supplies, medical crates, explosive crates, and roaming trader crate. These have arrays of loot possible to spawn in each one.
      Expert mission. 1 of 6 possible spawns. This is the highest loot mission, but also the hardest (mainly due to PvP) and longest time needed.
      How to do Alpha-Foxtrot: 1. Activate the mission at the flagpole (beware AI might spawn now or when the crate spawns). 2. You can leave or wait for 30 minutes. 3. After 30 minutes the crate has spawned, and it is time to find it. 4. Once you are within 4 meters of the crate, you will be warned it was "looted" this means you need to figure out where it is and fast. 5. After 25 seconds the bomb goes boom on top on the crate and if you haven't left yet, you are dead.
      Active Admins.
      Tow & Lift. Sometimes you have to relog to be able to tow/lift an object.
      Automated Starter kits - The first time on the server you have the option to spawn yourself a plot pole, safe, mozzie parts, motorcycle deploy kit, large gunbag, and enough wood building supplies to make a very small base.
      Indestructible bases. All is indestructible except wood doors and wood garages.
      Walking zombies, but note that zombies do very high damage.
      Custom map additions around the map.
      Added traders - Pro Hero, Pro Bandit and a Roaming Trader who moves location every restart. We also have Advanced Trader for all traders.
      Earplugs (press F1). Auto Run (Press 0). Group Management (Press F5)
      Deploy bike & mozzie (right click toolbox), Deploy Motorcycle (right click Offroad Performance upgrade paper).
      Suicide (right click your pistol, use F3 menu, or type "killme" in chat).
      Check for nearby players/AI (right click GPS).
      CCTV Cameras! (Right click Ruby for deploy option).
      Summon Car to Your Location: Whaaat!? This sounds amazing doesn't it. It doesn't work if the car is in your base and costs 1,000,000 coins!
      We have added so many right click options. You can now even build trees! See: http://proplayground.enjin.com/forum/m/38708249/viewthread/28152977-small-update-81116
      Custom debug. "end" to turn on and off.
      Custom kill feed (top left).
      Vehicles automatically unlock after not being used for a week.
      Safes 0000 after 14 days. Lockboxes Red00 after 14 days.
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