HollowAddiction Posted July 2, 2014 Author Report Share Posted July 2, 2014 ok thank you Np, Enjoy Link to comment Share on other sites More sharing options...
Gr8 Posted July 2, 2014 Report Share Posted July 2, 2014 I replaced my nissan_350z.pbo in my @DayzOverwatch folder in my server. Still same skins Do i need to do something else? Link to comment Share on other sites More sharing options...
HollowAddiction Posted July 2, 2014 Author Report Share Posted July 2, 2014 I replaced my nissan_350z.pbo in my @DayzOverwatch folder in my server. Still same skins Do i need to do something else? lol did you not ready previous post to yours? replace pbo in your client as well, also make sure server verification is set to 0 Link to comment Share on other sites More sharing options...
Gr8 Posted July 2, 2014 Report Share Posted July 2, 2014 SOrry, but every player has to download this file to see the textures? Link to comment Share on other sites More sharing options...
HollowAddiction Posted July 2, 2014 Author Report Share Posted July 2, 2014 SOrry, but every player has to download this file to see the textures? yes Link to comment Share on other sites More sharing options...
Gr8 Posted July 2, 2014 Report Share Posted July 2, 2014 Is it possible to run the thru server_moniter.sqf in the server.pbo? Link to comment Share on other sites More sharing options...
HollowAddiction Posted July 3, 2014 Author Report Share Posted July 3, 2014 Is it possible to run the thru server_moniter.sqf in the server.pbo? sorry, not sure what you mean. What is it you want to achieve? Link to comment Share on other sites More sharing options...
HollowAddiction Posted July 4, 2014 Author Report Share Posted July 4, 2014 bumps Link to comment Share on other sites More sharing options...
Gr8 Posted July 4, 2014 Report Share Posted July 4, 2014 like dis Link to comment Share on other sites More sharing options...
HollowAddiction Posted July 5, 2014 Author Report Share Posted July 5, 2014 like dis ah right, you will need to speak to the op of that, thats not my tutorial Link to comment Share on other sites More sharing options...
HollowAddiction Posted July 7, 2014 Author Report Share Posted July 7, 2014 ***Changelog*** Improved carbon fiber on spoilers, changed license plates to fit the theme Link to comment Share on other sites More sharing options...
HollowAddiction Posted July 8, 2014 Author Report Share Posted July 8, 2014 bump Link to comment Share on other sites More sharing options...
Stranger Posted July 9, 2014 Report Share Posted July 9, 2014 Would be cool if there is a complete install instruction on that cars for epoch. Link to comment Share on other sites More sharing options...
HollowAddiction Posted July 9, 2014 Author Report Share Posted July 9, 2014 Would be cool if there is a complete install instruction on that cars for epoch. This isn't a release for a seperate mod, its to replace current 350z's in overpoch/overwatch or if you have them installed already. I'm working on a completed carpack included others like lambo's and nissan skylines. will release soon WITH install instructions PryMary 1 Link to comment Share on other sites More sharing options...
Stranger Posted July 9, 2014 Report Share Posted July 9, 2014 This isn't a release for a seperate mod, its to replace current 350z's in overpoch/overwatch or if you have them installed already. I'm working on a completed carpack included others like lambo's and nissan skylines. will release soon WITH install instructions dang Link to comment Share on other sites More sharing options...
HollowAddiction Posted July 12, 2014 Author Report Share Posted July 12, 2014 bump Link to comment Share on other sites More sharing options...
HollowAddiction Posted July 14, 2014 Author Report Share Posted July 14, 2014 bump Link to comment Share on other sites More sharing options...
Vibe Posted July 18, 2014 Report Share Posted July 18, 2014 Can i ask why players would need to download additional files in order to see these reskins? MGT have a USA SUV and i didnt need to redownload anything? Or is they a way to add these without my players needing to download? Link to comment Share on other sites More sharing options...
HollowAddiction Posted July 18, 2014 Author Report Share Posted July 18, 2014 Can i ask why players would need to download additional files in order to see these reskins? MGT have a USA SUV and i didnt need to redownload anything? Or is they a way to add these without my players needing to download? because adding 15 of them would make a huge mission file Link to comment Share on other sites More sharing options...
Vibe Posted July 18, 2014 Report Share Posted July 18, 2014 So say if I was to reskin a few vehicles that are only available via admin tools, they would be ok just server side? and all players would be able to see them? Link to comment Share on other sites More sharing options...
Brockie Posted July 23, 2014 Report Share Posted July 23, 2014 Sniped link per report, BTW, This is not anything new I just helped someone on our Teamspeak the other day with the same exact functions.https://community.bistudio.com/wiki/setObjectTexture combined with:https://community.bistudio.com/wiki/setVehicleInit and https://community.bistudio.com/wiki/processInitCommands Will give you JIP compatible texture replacements if the vehicle is setup for it. Add this on line https://github.com/vbawol/DayZ-Epoch/blob/master/SQF/dayz_server/system/server_monitor.sqf#L126 change the ANYCLASS to your vehicle class and the texture path to that of a paa file in your mission pbo. if (_type == "ANYCLASS") then {_object setVehicleInit "this setObjectTexture [0, "\pboname\texture.paa"];"}; Also add processInitCommands; here: https://github.com/vbawol/DayZ-Epoch/blob/master/SQF/dayz_server/system/server_monitor.sqf#L261 Tried this. Got the following error and it didn't work. Error in expression <VehicleInit "this setObjectTexture [0, "\DayZ_Epoch_11.Chernarus\custom\SUV.paa"> Error position: <\DayZ_Epoch_11.Chernarus\custom\SUV.paa"> Error Missing ; File z\addons\dayz_server\system\server_monitor.sqf, line 126 It's just missing a semi-colon after the closing quotations. This should work: if (_type == "ANYCLASS") then {_object setVehicleInit "this setObjectTexture [0, "\pboname\texture.paa"];";}; Posted for anyone that's trying this. Also to say THANKS to vbawol for posting it! And a bump for Hollow's Nissans B) Link to comment Share on other sites More sharing options...
HollowAddiction Posted July 29, 2014 Author Report Share Posted July 29, 2014 [uPDATE]: Added spoilers to all vehicles. Changed vehicle display names to match skins. Updated skin names. Link to comment Share on other sites More sharing options...
HollowAddiction Posted July 31, 2014 Author Report Share Posted July 31, 2014 bump Link to comment Share on other sites More sharing options...
calamity Posted July 31, 2014 Report Share Posted July 31, 2014 Can i ask why players would need to download additional files in order to see these reskins? MGT have a USA SUV and i didnt need to redownload anything? Or is they a way to add these without my players needing to download? they probably used this tutorial to change skins, I made a skullcamo suv that all players can see without any aditional DL http://epochservers.com/viewtopic.php?f=14&t=28 PAge 7 has my skull camo SUV... Looks better in game Link to comment Share on other sites More sharing options...
Vibe Posted July 31, 2014 Report Share Posted July 31, 2014 they probably used this tutorial to change skins, I made a skullcamo suv that all players can see without any aditional DL http://epochservers.com/viewtopic.php?f=14&t=28 PAge 7 has my skull camo SUV... Looks better in game Exactly what i was looking for, thanks alot :D Skull camo looks good ;) Link to comment Share on other sites More sharing options...
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