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DZMS Epoch Additions


RipSaw

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  • 2 weeks later...

Hello Tried this out on my Dayz.st Epoch server and something strange happened with the additions to DZMS, No A.i spawns at missions sites just the buildings and boxes full of gear. All the epoch gear is present chainsaws etc but its no fun without a.i to take it from maybe I installed it wrong? Any help would be appreciated 

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Hello Tried this out on my Dayz.st Epoch server and something strange happened with the additions to DZMS, No A.i spawns at missions sites just the buildings and boxes full of gear. All the epoch gear is present chainsaws etc but its no fun without a.i to take it from maybe I installed it wrong? Any help would be appreciated 

 

A recent update to DZMS has broke this addition that Ripsaw put together.

 

Unless he updates it, it doesn't work for now.

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Hi I am new to this adding scripts to My Epoch Napf server,the ols server i had i had the Host manage it all for me at a cost so decided to go with another.My friend puts his own scripts into his server so he told me how to put them on mine.I have done everything to the letter have put in DZMS and WAI precisely how my friend did,he runs Panthera, cant get it to work at all could you give me any pointers as to why this is.

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  • 1 month later...
  • 2 months later...
  • 2 weeks later...

Hey guys,

 

I will be working on a new server tommorow, and I will use either DZMS or the new ZFM-Mission system, if I do decide to go with DZMS I will update this and post here.

 

@SU, make sure the amount of items in your box doesnt exceed your maxitemcount for the box in infistar and make sure it doesnt contain any of the banned weapons/items

 

If its not either of those things its probably a minor mess-up in one of your files. (I had these a lot)

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AI should be working...

 

Yes there was a lot of loot, the new version will have less loot and hard AI. 

 

The new server box just finished setting up, going to sleep now and  then im going to tinker around with the mission system.

I'm not getting any spawning. Just the loot, tents, boxes, vehicles.

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 8:39:09 [DZMS]: Running Major Mission SM6.
 8:39:12 Error in expression <52,(_coords select 1) - 6.8799, 0],6,1] ExecVM DZMSAISpawn;
sleep 5;
[[(_coords >
 8:39:12   Error position: <ExecVM DZMSAISpawn;
sleep 5;
[[(_coords >
 8:39:12   Error execvm: Type code, expected String
 8:39:12 File z\addons\dayz_server\DZMS\Missions\Major\SM6.sqf, line 52
 8:39:12 Warning Message: No entry 'bin\config.bin/CfgMagazines.ItemWoodFloorSuarter'.
 8:39:12 Warning Message: No entry '.picture'.
 8:39:12 Warning Message: '/' is not a value
 8:39:12 Warning Message: No entry '.scope'.
 8:39:12 Warning Message: '/' is not a value
 8:39:12 Warning Message: Error: creating magazine ItemWoodFloorSuarter with scope=private
 8:39:12 Warning Message: No entry '.displayName'.
 8:39:12 Warning Message: '/' is not a value
 8:39:12 Warning Message: No entry '.displayNameShort'.
 8:39:12 Warning Message: '/' is not a value
 8:39:12 Warning Message: No entry '.nameSound'.
 8:39:12 Warning Message: '/' is not a value
 8:39:12 Warning Message: No entry '.Library'.
 8:39:12 Warning Message: No entry '.libTextDesc'.
 8:39:12 Warning Message: '/' is not a value
 8:39:12 Warning Message: No entry '.type'.
 8:39:12 Warning Message: '/' is not a value
 8:39:12 Warning Message: No entry '.count'.
 8:39:12 Warning Message: '/' is not a value
 8:39:12 Warning Message: No entry '.maxLeadSpeed'.
 8:39:12 Warning Message: '/' is not a value
 8:39:12 Warning Message: No entry '.initSpeed'.
 8:39:12 Warning Message: '/' is not a value
 8:39:12 Warning Message: No entry '.reloadAction'.
 8:39:12 Warning Message: '/' is not a value
 8:39:12 Warning Message: No entry '.modelSpecial'.
 8:39:12 Warning Message: '/' is not a value
 8:39:12 Warning Message: No entry '.ammo'.
 8:39:12 Warning Message: '/' is not a value
 8:43:33 "TIME SYNC: Local Time set to [2013,8,3,8,43]"
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In my opinion the AI in WAI is stronger, I am however not a fan of the non-random loot boxes in WAI at the moment, so I've decided im going to switch to DZMS tommorow, seeing as the launch of my server went smoother than expected, which means I'll have some spare time, I'll hit you up on steam when you get online tommmorow Insert, maybe we can share some ideas.

 

 

Overall Pro's for WAI 2.0.4:

 

- Stronger AI

- Static Machine guns by default

- Optional tank traps/minefiels around missions to prevent people from running the AI over

- More missions

 

Pro's for DZMS:

- Easier to randomize/customize

- Optional RPG's for the AI

- Easier to develop custom missions

- Easier to make more in-depth missions

 

 

Tommorow Im going to make an Overpoch version for DZMS, and after that Im going to start working on trying to find a way to make DZMS use WAI's AI and probably add some M2's to the missions :)

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In my opinion the AI in WAI is stronger, I am however not a fan of the non-random loot boxes in WAI at the moment, so I've decided im going to switch to DZMS tommorow, seeing as the launch of my server went smoother than expected, which means I'll have some spare time, I'll hit you up on steam when you get online tommmorow Insert, maybe we can share some ideas.

 

 

Overall Pro's for WAI 2.0.4:

 

- Stronger AI

- Static Machine guns by default

- Optional tank traps/minefiels around missions to prevent people from running the AI over

- More missions

 

Pro's for DZMS:

- Easier to randomize/customize

- Optional RPG's for the AI

- Easier to develop custom missions

- Easier to make more in-depth missions

 

 

Tommorow Im going to make an Overpoch version for DZMS, and after that Im going to start working on trying to find a way to make DZMS use WAI's AI and probably add some M2's to the missions :)

 

Yes! OVERPOCH VERSION!!!!!!!

AWESOME! :D

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