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I do plan on doing the request. Tonight when I get home. I will probably start by fixing the boxes for you. I agree that the magcbox is very clean and fast, but I personally wish to edit the boxes to my own need so I like them coded as I displayed. I think the epoch box should actually stay like that because you typically want a lot of all building supplies when you get it and if a user wants a small box of them, they can add that themselves very easily. This way is fine for boxes that would most likely not be changed (similar to the all weapons crate), but for something that would be edited like the admin box requires easily editable code for users with little knowledge on the subject. 

What is your idea on the subject? Should the boxes be changed to use the simple easy edit, or just the ones that would normally be edited?

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Your admin tools are superb, thanks!  The temp vehicles disappearing fix works, i had the same lines for sarge and missions to prevent them from despawning.  

 

i have a crazy idea, i use core_time.fsm script to speed up time in game.  is it possible to include an option to change the time in game?  maybe time for middle of the day, and time for middle of the night? 

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Any chance of a backpack box? Including Large gunbags?

 

Your admin tools are superb, thanks!  The temp vehicles disappearing fix works, i had the same lines for sarge and missions to prevent them from despawning.  

 

i have a crazy idea, i use core_time.fsm script to speed up time in game.  is it possible to include an option to change the time in game?  maybe time for middle of the day, and time for middle of the night? 

 

I love both of these ideas. I'll see what I can come up with.

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Ok guys i APOLOGIzE for posting this here i really should make a new thread but i am getting an error on login "Script Lights/lightfunctions.sqf" I have looked through each bloody file and can not find where it is being called, if anyone knows or could help that would be GREAT!

 

Thanks and sorry

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Ok guys i APOLOGIzE for posting this here i really should make a new thread but i am getting an error on login "Script Lights/lightfunctions.sqf" I have looked through each bloody file and can not find where it is being called, if anyone knows or could help that would be GREAT!

 

Thanks and sorry

 

This is located in the init.sqf file there a topic here with fixes 

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Is it possible to make certain crates such as the one that spawns everything and the money one only available for admins to see and acces ?

 

I do believe this is possible (similar to how the backpack Tag Friendly script works). I am not exactly sure as to how to do that at the current moment though. As to making it not visible to others, I do not know if that is possible. Simply making it inaccessible should suffice.

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Hello, i tryed to install admin tools, but it's doesn't work, here is my RPT file :

=====================================================================

== E:\steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oaserver.exe

== "E:\steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oaserver.exe" -mod=EXPANSION\beta;EXPANSION\beta\Expansion;EXPANSION;ca;@DayZ_Epoch1042;2380\@bliss -port=3085 -profiles=2380 -config=2380\server-LEQkF.cfg -cfg=2380\arma2.cfg -name=cfgdayzDEFAULT -world=Chernarus -cpuCount=2 -exThreads=1 -noSound

=====================================================================

Exe timestamp: 2014/01/24 19:01:40

Current time: 2014/02/26 17:27:54

Version 1.62.103718

Item STR_EPOCH_BULK_DESC_MP5SD listed twice

Item STR_ACTIONS_BUILD listed twice

Item STR_EQUIP_NAME_41 listed twice

Item STR_EQUIP_DESC_41 listed twice

Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/

Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/

Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/

Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/

Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/

Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/

Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/

Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/

Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/

Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/

Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/

Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/

Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/

Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/

Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/

Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/

Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/

Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/

Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/

Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/

Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/

Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/

Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/

Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/

Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/

Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/

Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).

Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).

Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/

Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/

Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/

Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/

Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/

Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/

Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/

Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/

Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/

Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/

Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/

Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/

Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/

Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/

Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/

Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/

Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/

Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/

Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/

Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/

Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/

Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/

Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/

Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/

Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/

Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/

Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/

Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/

Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/

Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/

Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/

Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/

Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/

Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/

Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/

Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/

Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/

Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/

Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/

Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/

Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/

Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/

Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/

Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/

Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/

Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/

Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/

Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/

Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/

Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/

Obsolete class Animations defined in bin\config.bin/RscCompass/

Obsolete class Animations defined in bin\config.bin/RscWatch/

17:32:12 Server error: Player without identity (T2S)LawlessYT (id 714295272)

17:32:31 Strange convex component288 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component289 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component290 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component291 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component292 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component293 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component294 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component295 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component296 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component297 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component298 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component299 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component300 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component301 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component302 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component303 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component304 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component305 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component306 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component307 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component308 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component309 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component310 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component311 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component312 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component313 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component314 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component315 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component316 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component317 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView

17:32:47 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon

17:32:49 "DayZ Epoch: PRELOAD Functions\init [[:0 (FunctionsManager)],any]"

17:32:49 "DayZ Epoch: MPframework inited"

17:32:49 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:49 Error position: "155792454",

"83722054"

>

17:32:49 Error Missing ;

17:32:49 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:49 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:49 Error position: "155792454",

"83722054"

>

17:32:49 Error Missing ;

17:32:49 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:49 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:49 Error position: "155792454",

"83722054"

>

17:32:49 Error Missing ;

17:32:49 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:49 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:49 Error position: "155792454",

"83722054"

>

17:32:49 Error Missing ;

17:32:49 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:49 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:49 Error position: "155792454",

"83722054"

>

17:32:49 Error Missing ;

17:32:49 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:33:31 "Res3tting B!S effects..."

17:33:31 "HIVE: Starting"

17:33:31 "HIVE: trying to get objects"

17:33:32 "HIVE: found 313 objects"

17:33:32 "HIVE: Commence Object Streaming..."

17:33:32 "HIVE: got 0 Epoch Objects and 313 Vehicles"

17:33:36 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret

17:33:36 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun

17:33:37 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret

17:33:37 UH1Y_DZE: ObsGun - unknown animation source ObsGun

17:33:47 Cannot create non-ai vehicle An22017,

17:33:48 "HIVE: Vehicle Spawn limit reached!"

17:33:48 "HIVE: Spawning # of Debris: 100"

17:33:48 "HIVE: Spawning # of Ammo Boxes: 3"

17:33:48 "HIVE: Spawning # of Veins: 50"

17:33:48 "Total Number of spawn locations 5"

17:33:52 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852

17:33:59 "EPOCH EVENTS INIT"

17:34:36 "Res3tting B!S effects..."

17:34:40 "TIME SYNC: Local Time set to [2013,8,3,8,34]"

17:34:55 Error: Bone leftshoulder doesn't exist in some skeleton

17:34:55 Error: Bone rightshoulder doesn't exist in some skeleton

17:34:55 Error: Bone rightshoulder doesn't exist in some skeleton

17:34:55 Error: Bone leftshoulder doesn't exist in some skeleton

17:34:55 Error: Bone rightshoulder doesn't exist in some skeleton

17:34:55 Error: Bone leftshoulder doesn't exist in some skeleton

17:34:55 Error: Bone rightshoulder doesn't exist in some skeleton

17:34:55 Error: Bone leftshoulder doesn't exist in some skeleton

17:34:55 Error: Bone rightshoulder doesn't exist in some skeleton

17:34:55 Error: Bone leftshoulder doesn't exist in some skeleton

17:34:55 Error: Bone rightshoulder doesn't exist in some skeleton

17:34:55 Error: Bone leftshoulder doesn't exist in some skeleton

17:34:55 Error: Bone leftshoulder doesn't exist in some skeleton

17:34:55 Error: Bone rightshoulder doesn't exist in some skeleton

17:34:55 Error: Bone leftshoulder doesn't exist in some skeleton

17:34:55 Error: Bone rightshoulder doesn't exist in some skeleton

17:35:35 [DZMS]: Starting DayZ Mission System.

17:35:35 [DZMS]: Relations not found! Using DZMS Relations.

17:35:35 [DZMS]: Currently Running Version: RC1.1

17:35:35 [DZMS]: Mission and Extended Configuration Loaded!

17:35:35 [DZMS]: chernarus Detected. Map Specific Settings Adjusted!

17:35:35 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!

17:35:35 [DZMS]: loading execVM sqf scripts.

17:35:35 [DZMS]: loading compiled functions.

17:35:35 [DZMS]: loading all other functions.

17:35:35 [DZMS]: Mission Functions Script Loaded!

17:35:35 [DZMS]: Major Mission Clock Starting!

17:35:35 [DZMS]: Minor Mission Clock Starting!

17:35:35 [DZMS]: Mission Marker Loop for JIPs Starting!

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Hello, i tryed to install admin tools, but it's doesn't work, here is my RPT file :

=====================================================================

== E:\steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oaserver.exe

== "E:\steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oaserver.exe" -mod=EXPANSION\beta;EXPANSION\beta\Expansion;EXPANSION;ca;@DayZ_Epoch1042;2380\@bliss -port=3085 -profiles=2380 -config=2380\server-LEQkF.cfg -cfg=2380\arma2.cfg -name=cfgdayzDEFAULT -world=Chernarus -cpuCount=2 -exThreads=1 -noSound

=====================================================================

Exe timestamp: 2014/01/24 19:01:40

Current time: 2014/02/26 17:27:54

Version 1.62.103718

Item STR_EPOCH_BULK_DESC_MP5SD listed twice

Item STR_ACTIONS_BUILD listed twice

Item STR_EQUIP_NAME_41 listed twice

Item STR_EQUIP_DESC_41 listed twice

Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/

Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/

Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/

Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/

Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/

Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/

Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/

Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/

Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/

Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/

Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/

Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/

Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/

Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/

Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/

Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/

Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/

Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/

Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/

Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/

Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/

Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/

Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/

Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/

Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/

Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/

Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).

Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).

Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/

Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/

Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/

Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/

Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/

Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/

Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/

Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/

Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/

Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/

Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/

Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/

Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/

Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/

Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/

Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/

Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/

Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/

Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/

Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/

Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/

Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/

Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/

Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/

Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/

Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/

Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/

Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/

Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/

Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/

Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/

Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/

Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/

Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/

Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/

Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/

Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/

Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/

Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/

Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/

Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/

Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/

Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/

Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/

Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/

Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/

Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/

Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/

Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/

Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/

Obsolete class Animations defined in bin\config.bin/RscCompass/

Obsolete class Animations defined in bin\config.bin/RscWatch/

17:32:12 Server error: Player without identity (T2S)LawlessYT (id 714295272)

17:32:31 Strange convex component288 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component289 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component290 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component291 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component292 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component293 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component294 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component295 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component296 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component297 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component298 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component299 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component300 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component301 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component302 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component303 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component304 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component305 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component306 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component307 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component308 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component309 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component310 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component311 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component312 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component313 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component314 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component315 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component316 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component317 in warehouse\models\warehouse.p3d:geometry

17:32:31 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire

17:32:31 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView

17:32:31 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView

17:32:47 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon

17:32:49 "DayZ Epoch: PRELOAD Functions\init [[:0 (FunctionsManager)],any]"

17:32:49 "DayZ Epoch: MPframework inited"

17:32:49 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:49 Error position: "155792454",

"83722054"

>

17:32:49 Error Missing ;

17:32:49 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:49 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:49 Error position: "155792454",

"83722054"

>

17:32:49 Error Missing ;

17:32:49 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:49 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:49 Error position: "155792454",

"83722054"

>

17:32:49 Error Missing ;

17:32:49 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:49 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:49 Error position: "155792454",

"83722054"

>

17:32:49 Error Missing ;

17:32:49 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:49 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:49 Error position: "155792454",

"83722054"

>

17:32:49 Error Missing ;

17:32:49 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:32:50 Error in expression <

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

AdminList = [

"155792454",

"83722054"

>

17:32:50 Error position: "155792454",

"83722054"

>

17:32:50 Error Missing ;

17:32:50 File mpmissions\__cur_mp.chernarus\init.sqf, line 118

17:33:31 "Res3tting B!S effects..."

17:33:31 "HIVE: Starting"

17:33:31 "HIVE: trying to get objects"

17:33:32 "HIVE: found 313 objects"

17:33:32 "HIVE: Commence Object Streaming..."

17:33:32 "HIVE: got 0 Epoch Objects and 313 Vehicles"

17:33:36 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret

17:33:36 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun

17:33:37 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret

17:33:37 UH1Y_DZE: ObsGun - unknown animation source ObsGun

17:33:47 Cannot create non-ai vehicle An22017,

17:33:48 "HIVE: Vehicle Spawn limit reached!"

17:33:48 "HIVE: Spawning # of Debris: 100"

17:33:48 "HIVE: Spawning # of Ammo Boxes: 3"

17:33:48 "HIVE: Spawning # of Veins: 50"

17:33:48 "Total Number of spawn locations 5"

17:33:52 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852

17:33:59 "EPOCH EVENTS INIT"

17:34:36 "Res3tting B!S effects..."

17:34:40 "TIME SYNC: Local Time set to [2013,8,3,8,34]"

17:34:55 Error: Bone leftshoulder doesn't exist in some skeleton

17:34:55 Error: Bone rightshoulder doesn't exist in some skeleton

17:34:55 Error: Bone rightshoulder doesn't exist in some skeleton

17:34:55 Error: Bone leftshoulder doesn't exist in some skeleton

17:34:55 Error: Bone rightshoulder doesn't exist in some skeleton

17:34:55 Error: Bone leftshoulder doesn't exist in some skeleton

17:34:55 Error: Bone rightshoulder doesn't exist in some skeleton

17:34:55 Error: Bone leftshoulder doesn't exist in some skeleton

17:34:55 Error: Bone rightshoulder doesn't exist in some skeleton

17:34:55 Error: Bone leftshoulder doesn't exist in some skeleton

17:34:55 Error: Bone rightshoulder doesn't exist in some skeleton

17:34:55 Error: Bone leftshoulder doesn't exist in some skeleton

17:34:55 Error: Bone leftshoulder doesn't exist in some skeleton

17:34:55 Error: Bone rightshoulder doesn't exist in some skeleton

17:34:55 Error: Bone leftshoulder doesn't exist in some skeleton

17:34:55 Error: Bone rightshoulder doesn't exist in some skeleton

17:35:35 [DZMS]: Starting DayZ Mission System.

17:35:35 [DZMS]: Relations not found! Using DZMS Relations.

17:35:35 [DZMS]: Currently Running Version: RC1.1

17:35:35 [DZMS]: Mission and Extended Configuration Loaded!

17:35:35 [DZMS]: chernarus Detected. Map Specific Settings Adjusted!

17:35:35 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!

17:35:35 [DZMS]: loading execVM sqf scripts.

17:35:35 [DZMS]: loading compiled functions.

17:35:35 [DZMS]: loading all other functions.

17:35:35 [DZMS]: Mission Functions Script Loaded!

17:35:35 [DZMS]: Major Mission Clock Starting!

17:35:35 [DZMS]: Minor Mission Clock Starting!

17:35:35 [DZMS]: Mission Marker Loop for JIPs Starting!

 
So, what i have to do ^^' ?

 

 

 

Yeah mate not to sound like a dick but if you actually read your logs you will see that it has nothing to do with the admin tools but in fact to do with your Towing i believe.

 

<3

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^^' this is an addons error or just a code error ?

 

( the end of my init.sqf ) :

#include "\z\addons\dayz_code\system\BIS_Effects\init.sqf"

if (!isDedicated) then {
[] ExecVM "custom_monitor.sqf";
[] execvm 'AGN\agn_SafeZoneCommander.sqf';
[] execVM "service_point\service_point.sqf";
};
[] execVM "R3F_ARTY_AND_LOG\init.sqf"
// Epoch Admin Tools
AdminList = [
"155792454", //(T2S)LawlessYT
"83722054" //MrWolvArK
];
ModList = [
"999999999", //Admin In-Game Name
"999999999" //Admin In-Game Name
];
[] execVM "admintools\Activate.sqf";

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^^' this is an addons error or just a code error ?

 

( the end of my init.sqf ) :

#include "\z\addons\dayz_code\system\BIS_Effects\init.sqf"

if (!isDedicated) then {

[] ExecVM "custom_monitor.sqf";

[] execvm 'AGN\agn_SafeZoneCommander.sqf';

[] execVM "service_point\service_point.sqf";

};

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

// Epoch Admin Tools

AdminList = [

"155792454", //(T2S)LawlessYT

"83722054" //MrWolvArK

];

ModList = [

"999999999", //Admin In-Game Name

"999999999" //Admin In-Game Name

];

[] execVM "admintools\Activate.sqf";

 

I'm no coding expert, but i think you need to remove the " }; " after the service point.sqf :D

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#include "\z\addons\dayz_code\system\BIS_Effects\init.sqf"

 

if (!isDedicated) then {

[] ExecVM "custom_monitor.sqf";

[] execvm 'AGN\agn_SafeZoneCommander.sqf';

[] execVM "service_point\service_point.sqf";

[] execVM "R3F_ARTY_AND_LOG\init.sqf"

 

// Epoch Admin Tools

AdminList = [

"155792454", //(T2S)LawlessYT

"83722054" //MrWolvArK

];

ModList = [

"999999999", //Admin In-Game Name

"999999999" //Admin In-Game Name

];

 

[] execVM "admintools\Activate.sqf";

 

Try this?

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My bad

 

 

 

#include "\z\addons\dayz_code\system\BIS_Effects\init.sqf"

 

if (!isDedicated) then {
[] ExecVM "custom_monitor.sqf";
[] execvm 'AGN\agn_SafeZoneCommander.sqf';
[] execVM "service_point\service_point.sqf";
[] execVM "R3F_ARTY_AND_LOG\init.sqf"

};

 

// Epoch Admin Tools
AdminList = [
"155792454", //(T2S)LawlessYT
"83722054" //MrWolvArK
];
ModList = [
"999999999", //Admin In-Game Name
"999999999" //Admin In-Game Name
];

 

[] execVM "admintools\Activate.sqf";

 

This Sorry

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