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Hello there!

Not my first work, but also not the best!
I'm just starting a own server, and adding a bit of customstuff for the future players.
I wanted to share that stuff with you, so you can use it aswell, if you going to like it.

Screenshots at the end Quote
Tested on a ARMA 2 DAYZ Epoch server - 1.0.6.1

I also changed the important "Map_" classnames to "Land_" so there will be loot in all the barracks, and the Super market :)

Downloadhttp://www.mediafire.com/file/b2winspp45saavs/balota.sqf

1. Create folder for all your buildings in your dayz_server.pbo // Skip this if you already got one!

2. Put the downloaded balota.sqf in this folder" 

3. Go to your dayz_server.pbo again, head to the "init" folder, and add at the bottom from server_functions.sqf this:

 

Quote

execVM "\z\addons\dayz_server\buildings\balota.sqf";

 

 

It should look something like this:

call compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\kk_functions.sqf";
#include "spawn_config.sqf"

execVM "\z\addons\dayz_server\buildings\airfield1.sqf";
execVM "\z\addons\dayz_server\buildings\nwafbase.sqf";
execVM "\z\addons\dayz_server\buildings\aicity.sqf";
execVM "\z\addons\dayz_server\buildings\airfield2.sqf";
execVM "\z\addons\dayz_server\buildings\customtrader.sqf";
execVM "\z\addons\dayz_server\buildings\feld.sqf";
execVM "\z\addons\dayz_server\buildings\starytrader.sqf";
execVM "\z\addons\dayz_server\buildings\balota.sqf";

 

4. Repack your dayz_server-pbo, upload it again - There you go! 
 

Screenshots:

Quote

 

Editor 1                  Server 1

Editor 2                  Server 2

Editor 3                  Server 3

Editor 4                  Server 4

Editor 5

Editor 6

 

 

If youre are interested in the server, take look here: Community Server by Impact eSport

Thanks for tuning in! If you find any bugs, just let me know them!

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I can feel huge amount of patience and time spending with this very good artwork! Thx for this. Aligning objects, placing... this requires lots of work :)

It's amazing, thumbs up :)

PS: When you step further, remember... sometimes less objects is more for game. Keep you perfect skills and gain a little more game perspective. Result will be outstandig!

Cheers...

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