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Found 10 results

  1. Hello there! Not my first work, but also not the best! I'm just starting a own server, and adding a bit of customstuff for the future players. I wanted to share that stuff with you, so you can use it aswell, if you going to like it. Screenshots at the end Quote Tested on a ARMA 2 DAYZ Epoch server - 1.0.6.1 I also changed the important "Map_" classnames to "Land_" so there will be loot in all the barracks, and the Super market :) Download: http://www.mediafire.com/file/b2winspp45saavs/balota.sqf 1. Create folder for all your buildings in your dayz_server.pbo // Skip this if you already got one! 2. Put the downloaded balota.sqf in this folder" 3. Go to your dayz_server.pbo again, head to the "init" folder, and add at the bottom from server_functions.sqf this: 4. Repack your dayz_server-pbo, upload it again - There you go! Screenshots: If youre are interested in the server, take look here: Community Server by Impact eSport Thanks for tuning in! If you find any bugs, just let me know them!
  2. Custom Balota Airfield (my first Work) Hello to every looking at this post right now i made this really awesome custom military area to balota That contains alot of barracks, Med Tents and Loot spawns and this is my first work so i will like to get some Critic back so i can imporve making this and im willing to do custom map work and install for free since im bored as f**k Well here is some pictures Here is your download Link: https://www.dropbox.com/s/iwabhxxbipydkox/Balota%20Military%20Area.rar?dl=0 OBS! This is edited it just needs to be uploaded to your server and then enabled
  3. This is my custom made Balota Airfield design, functional and provides everything you might need when you come across it regardless if it's day or night in chernarus. Features: Functional runway and street lights Refueling stations for planes, yes, even C-130 can land/refuel & takeoff from here 4 Barracks Firestation Industrial Hospital No grass on runway so you can drive as fast as your vehicle will go Images: http://imgur.com/a/KJGLx
  4. Hi again! Once again, this has been done many times before, but I feel like my Balota is different from what other people have created and as such I wanted to share it with you guys. I have tried to bring some elements of Standalone over to the mod, in terms of graphical enhancements with my areas. Balota was the first area I decided to rework after having seen what it looked like in Standalone. Don't worry, I'm not trying to sell Standalone, but some things they have done are nice and perhaps I can bring some of that over to the mod! As usual, my areas won't have crazy barracks and weird buildings placed everywhere. I have surrounded the entire airfield with a wall/fence and added some military loot areas and a few areas of interest. The runway also has lights so it will look good on servers with night enabled! I have updated the file with a new industrial area just south of the airstrip near the dock there. This will add some anti-sniper spots for those annoying fire station campers! It is entirely optional, so remove the section AFTER the update marker in the .sqf if you do not want to have the addition! If you DO however use it and want to use the optional building that is enterable please remember to add "warehouse" to your AddOns section in your mission.sqm to stop that annoying error! The unenterable version which causes no errors is the default one used in the .sqf file. Link to the .sqf file https://github.com/IanHardy/ChernarusBuildings/blob/master/balota.sqf Screenshots of the area http://imgur.com/a/oUI5L ---------------------------------------------------------------------------- More areas from my 'Chernarus Enhancements' series: Kamenka - NEAF + Krasnostav - NWAF - Vybor - Zelenogorsk + 3 Army Bases -
  5. Hollow's Center for Disease Control http://www.CraftDoge.com A nice little Balota Addition I made this build as a housing place for my CDC Trader in which you can trade zombie parts for gold, the idea is a single scientist is trying to find the cure and needs you to gather zombie flesh for him and he is willing to make it worth your wild. Below are tutorials for with, and without the trader. ScreenShots: http://imgur.com/a/uMig4 Downloads: http://www.craftdoge.com/downloads/ Tutorial WITHOUT Trader: (with trader tutorial below) click the download link above and download the CDC_Balota.zip Unpack your dayz_server.pbo Add the following code to the bottom of your server_functions.sqf located at: dayz_server\init\server_functions.sqf [] ExecVM "\z\addons\dayz_server\custom\CDC_Balota.sqf"; Create a folder named "custom" and place the CDC_Balota.sqf you downloaded, inside the custom folder. Place the custom folder in the root of your dayz_server.pbo then repack and upload your pbo To add the map marker open your mission.sqm search for class Markers and scroll to the bottom of the markers and add this code class Item20 { position[]={4843.2983,365.13501,2278.8335}; name="Centre for Disease Control"; text="Centre for Disease Control"; type="mil_triangle"; colorName="ColorYellow"; }; Remember to change the items=? and class Item20 to match your own markers. (keep in mind the first marker item is 0, so if you have 24 markers, it should read items=25 and this marker should be class Item24) Tutorial WITH Trader: Do the above, but substitue all CDC_Balota.sqf in the code with Trader_CDC_Balota.sqf and use the Trader_CDC_Balota.zip download obviously. Open your server_traders.sqf and add this code to the bottom // CDC menu_RU_Doctor = [ [["Specimens",900],["Medical Supplies",901]], [], "neutral" ]; at the top of your server_traders.sqf add "RU_Doctor" to the list of servertraders Now make the new TID's in your Database and add the items to them (assuming you have changed or added items to traders before) Now your done. Reply with any questions Additions to this build are welcome, everyone has full permission to use this how ever they want.
  6. This is only for DayzEpoch! Please Leave a comment down below on what you want to see next! Check out my Dayz Epoch Server that has the most recent version! Here is a album http://imgur.com/a/JqVlP Updates V 1.4 New Roads to New Places New Main Road to Airfield Streetlights V 1.3: Added space for C-130 to take off and land Re-textured dirt road on Komorovo Side Rearranged buildings for a better look! New ALBUM of updated pictures! If you have any recommendations comment below! Installing Server Side: Step 1 First Download the BalotaAdditions.sqf, Link Below: https://www.dropbox.com/s/w6mf410mkoegev3/BalotaAddition.sqf Step 2 Next make a Folder in the main directory of your server.pbo called Buildings Step 3 Then Place the .sqf file in there Step 4 Almost done just go to your init folder then open up Server_functions.sqf Step 5 Scroll to the bottom and paste this //Balota Additions call compile preProcessFileLineNumbers "z\addons\dayz_server\buildings\BalotaAddition.sqf"; Step 6 - Done Know just save and Re-Pack
  7. Hello im new to this community and im not really good in english. But today i want to Show you guys my first mapadditon to chernarus :) I am using DayZ Epoch 1.0.4.2 Really i hope you like my first try I would like to see some comments about it :) Download here : https://www.dropbox.com/s/dxputvljp1sni9w/ZedBalota.rar
  8. You guyz now on normal dayz mod you get the Balota milatray tents on opisite side where can i get ahold of that sqf becouse i want to add that to all our servers please any info would help
  9. Description (En) (www.translate.ru): Hi, everybody. I decided to make the trade camp in Balota. I wanted to make something like base survived. On an entrance to base you will see signs, a lot of garbage and a big grave of the zombie. It is possible to get to camp in two ways: on the ground (you should pass or pass along the strengthened corridor where on entrance you will see a lodge of the watchman, it the managing director of all base) or by air (for this purpose in northwest part of base there is a helipad on 2 seats). In camp there is a parking, a fire, the water crane, toilets, car dealers, food, medicine, the weapon, ammunition, helicopters. As near the seller of the weapon you can test the machine gun acquired by you or the gun, for this purpose the shooting gallery with five automatic targets (three small and two big) there is established. Original description (Ru): Warning! This alpha version. (not included heli parking and traders) Screenshots (with description what where need) From me: Instaling: 1. Download here file spc240-balota_trade_camp.sqf <-- (clickable) 2. Make backup of your dayz_server.pbo 3. Unpack your dayz_server.pbo 4. Make dir MapAdds in main folder of your unpacked pbo 5. Copy downloaded spc240-balota_trade_camp.sqf to your new folder 6. Copy code below and paste it to server_functions.sqf (in your dayz_server.pbo/init) execVM "\z\addons\dayz_server\MapAdds\spc240-balota_trade_camp.sqf"; 7. Save changes 8. Pack your new dayz_server to pbo file. - - - - - - - - - - - Version history: v0.1 Alpha-release
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