By
Face-1337
Hey Guys,
i updated my Epoch Server on 1.0.6.2 and get the whole time this error message in my client.rpt
I know before i updated on 1.0.6.2 we never got this message in our logs. It's new with this update :-/
I checked the file between 1.0.6.1 and 1.0.6.2. This Code is 100% the same. That's why i'm really confused.
Error in expression <wn",_serverTime]);
_age = _serverTime - _zombied;
if ((_age == 0) or (_age > 300>
Error position: <_zombied;
if ((_age == 0) or (_age > 300>
Error Nicht definierte Variable in Ausdruck: _zombied
File z\addons\dayz_code\compile\player_spawnCheck.sqf, line 151
Did you have any ideas to fix that unreal issue.
Greetings Face
Hello! So, I am not experienced with big server setups like that of ArmA's (so don't expect me to be too computer-smart), but I have come a long way with setting up my ArmA 3 server until I got to my BEC setup. I've gone through everything the instructions say and everything should all be connected and working, but...
I keep getting and error saying: BePath is not a valid directory
Now, i know this should be a simple fix, but no matter what i do the error won't go away!
I'm using TADST for my server setup, so I'm using the Battleye directory stored there.
the path I put in the config.cfg for BEC is:
C:\Users\andre\Desktop\Arma3_server_stuff\server_files\TADST\SirRapplez\BattlEye
(yes I made sure I didn't have an accidental space put in anywhere... I'm not that stupid)
I also put a BeServer.cfg file in the same directory as the BeServer.dll with the following:
RConPassword password
RConPort 2309
If anyone knows what my problem is, please help. I hope my question isn't super dumb, but I'm lost so, again, help would be much appreciated! Thanks.
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