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Hello! So, I am not experienced with big server setups like that of ArmA's (so don't expect me to be too computer-smart), but I have come a long way with setting up my ArmA 3 server until I got to my BEC setup. I've gone through everything the instructions say and everything should all be connected and working, but... I keep getting and error saying: BePath is not a valid directory Now, i know this should be a simple fix, but no matter what i do the error won't go away! I'm using TADST for my server setup, so I'm using the Battleye directory stored there. the path I put in the config.cfg for BEC is: C:\Users\andre\Desktop\Arma3_server_stuff\server_files\TADST\SirRapplez\BattlEye (yes I made sure I didn't have an accidental space put in anywhere... I'm not that stupid) I also put a BeServer.cfg file in the same directory as the BeServer.dll with the following: RConPassword password RConPort 2309 If anyone knows what my problem is, please help. I hope my question isn't super dumb, but I'm lost so, again, help would be much appreciated! Thanks.
Right, I've been trying to set up a DayZ Epoch Taviana Private server for some time now. I've done everything, and I mean everything. First of all, whenever I try to join my server, the console gets spammed with "Mission DayZ Epoch Taviana read from directory" and then I'm stuck on "WAiting for host" for the rest of my life and Battleye complains that I'm using a wrong version, even though DayZ commander begs to differ. I did some fiddling and I realised I was missing a few files/folder/whatever and put them in (@Tavi_DayZ_Epoch), then I was getting "Files... tavi.pbo, taviana.pbo, usec_rig_a/pbo, etc. are not signed by a key accepted by this server" so I looked up and down a few posts and someone stated that removing the files would fix the issues, so I did that too. No avail. Beforehand I could join ANY Tavi Epoch server no problem, and no complications. Whereas after removing the files, I would be instantly kicked for servers that worked before; joining my server didn't work either, since I suffered the same fate. Checking DayZ Commander, all the files were corrupt, so I guess I shouldn't have done that, so I reinstalled them. Hey presto, now I could join the servers again, including my own... to then have " Files... blah blah blah" thrown at me. Fun. For what I could tell there was no tut/inscructions telling me what files I needed or where everything was going wrong (no logs from console). So I did a little digging in to the .ini 's and other files of the like and then I realised, I didn't have the six_tavi.bikey and whatever the other one was called, so I plopped them in there... Perhaps this was the problem? Nope, chuck testa. Now I'm annoyed. The console was still spamming me with "Halp, mission file ist kaput" Or whatever it said before. Then connecting to the server was all like "nah m8, these files are going to be your demise" and other file related nonsense. So I gave up. What did I do next? Go back to good old Chernarus. So I deleted all the Tavi folders/files and put the appropiate Chernarus ones there; it worked. First time. I swear it does this on purpose. So now I'm confused and annoyed. So I've been trying to get Tavi to work for over 4 hours straight, to then get Chernarus to work, first attempt and I can join and everything. If someone for the love of god tell me/link me to a tut that can actually get my Private DayZ Epoch Taviana server working. Properly, I'll owe you my life. I think I'm going mad. If you need any files details or ANYTHING that I can easily copy/pasta then I'll try to replicate the tragedy from before.
When I launch my server and try to join, my game gets stuck on "Waiting for Host" and the server console starts spamming "Mission DayZ Epoch Taviana read from directory" I'm not sure what is wrong and how I can fix this. I have provided the server log below. If anyone know how to fix this please let me know. server_log.txt