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EMS/ Killing A Hacker
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Question
sentinel618
Greetings fine folk of the dayz community. I have returned with yet another issue which my poor mind cannot fathom...
Today in regards to Epoch Mission System, mission vehicles and the imminent death which quickly follows any attempt to be off which your winnings having killed pesky AI.
Essentially, 99% of the time, after a player completes a mission and attempts to drive off their newly won vehicle(s) the vehicle in question will blow up, either instantly, within a few seconds, after getting out and back in, after several agonising seconds of driving and thinking you are safe.
I have scoured the interwebs and have found references to 'server_cleanup.fsm' which I do not have and which was seemingly rendered obsolete after 1.0.4.2 and 'server_functions.sqf' which I do have but which does not contain any reference to 'hacker'.
Above is the rpt file contents, from 5 minutes before a scheduled server restart and 20 minutes after. The killing of a hacker (me) occurs around 12:11
Any, noob-friendly, assistance is massively appreciated. I am out for the next few hours but will attempt to clarify anything on my return.
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