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Make Food and Drink drop slower? (Solved!)

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Ok where would we change the % amount players start off with , because when you die ie you r a new person when you come back so you should not be at 30% food and water right off the bat, where would the folder or sqf be located at i cant find it to save my life and yes i have googled for it and spent a few hours looking and i can not find it. 

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viper, it is the same file ( CfgEpochClient.hpp:

    customVarsDefaults[] = {{"Temp",98.6,{106.7,95,102,105,96,95}},{"Hunger",5000,{5000,0,5001,5001,1250,0}},{"Thirst",2500,{2500,0,2501,2501,625,0}},{"AliveTime",0,{-2,0}},{"Energy",0,{2500,0}},{"Wet",0,{100,0,35,55,-1,-1}},{"Soiled",0,{100,0,35,55,-1,-1}},{"Immunity",0,{100,0}},{"Toxicity",0,{100,0,35,55,-1,-1}},{"Stamina",100,{"EPOCH_playerStaminaMax",0}},{"Crypto",0,{250000,0}},{"HitPoints",{0,0,0,0},{1,0,0.5,1,-1,-1}},{"BloodP",100,{190,0,120,140,70,50}},{"SpawnArray",{},{}},{"Karma",0,{50000,-50000}},{"Alcohol",0,{100,0,35,55,-1,-1}},{"Radiation",0,{100,0,35,55,-1,-1}},{"Nuisance",0,{100,0}},{"MissionArray",{},{}}};
 

the BOLD values gives the start Food / Drink

Hunger max is 5000

Drink max is 2500

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