I have some issues with my server fps.
I hope you guys can help me, already tried to change:
basic.cfg
start-parameters
I have some cleanups running on my db, so I hope thats not the problem.
here are some infos:
Server:
- Windows 2012 R2
- i7-6700 @ 3.8Ghz
- 32 GB Ram
- SSD
Connection speedtest.net (tested on diffent servers):
700-900 Mbps up and down
start parameters:
-config=xxx\config.cfg -ip=xx.xx.xx.xx -port=" + $port + " -profiles=xxx -cfg=xxx\basic.cfg -name=xxx -loadMissionToMemory -maxMem=2047 -exThreads=1 -world=Tavi -noCB -autoinit -mod=@extdb;@DayzOverwatch;@DayzOrigins1795;@DayZ_Epoch1061;@DayZ_Epoch_Server"
current basic.cfg:
current basic.cfg: language="English"; adapter=-1; Windowed=0; 3D_Performance=1; Resolution_W=800; Resolution_H=600; Resolution_Bpp=32; MinBandwidth=1097152; MaxMsgSend=128; MaxBandwidth=524288000; MaxSizeGuaranteed=256; MaxSizeNonguaranteed=64; MinErrorToSend=0.0049999999; MinErrorToSendNear=0.025; MaxCustomFileSize=0; class sockets { maxPacketSize=1430; };
i've modified my s_fps.sqf to see number of objects in diag_log like this:
while {true} do { diag_log format["SERVER FPS: %1 PLAYERS: %2 OBJECTS: %3",round diag_fps,playersNumber west,count allMissionObjects "All"]; uiSleep 60; };
WITHOUT WAI Missions:
Line 496: 0:01:15 "SERVER FPS: 29 PLAYERS: 1 OBJECTS: 1723" Line 730: 0:02:18 "SERVER FPS: 45 PLAYERS: 2 OBJECTS: 5919" Line 748: 0:03:18 "SERVER FPS: 47 PLAYERS: 5 OBJECTS: 5929" Line 782: 0:04:18 "SERVER FPS: 48 PLAYERS: 7 OBJECTS: 5937" Line 814: 0:05:18 "SERVER FPS: 48 PLAYERS: 8 OBJECTS: 6117" Line 848: 0:06:18 "SERVER FPS: 47 PLAYERS: 9 OBJECTS: 6144" Line 870: 0:07:18 "SERVER FPS: 46 PLAYERS: 11 OBJECTS: 6218" Line 903: 0:08:18 "SERVER FPS: 39 PLAYERS: 13 OBJECTS: 6334" Line 953: 0:09:18 "SERVER FPS: 45 PLAYERS: 12 OBJECTS: 6426" Line 976: 0:10:18 "SERVER FPS: 40 PLAYERS: 12 OBJECTS: 6478" Line 1005: 0:11:18 "SERVER FPS: 35 PLAYERS: 12 OBJECTS: 6517" Line 1031: 0:12:18 "SERVER FPS: 38 PLAYERS: 12 OBJECTS: 6508" Line 1048: 0:13:18 "SERVER FPS: 38 PLAYERS: 13 OBJECTS: 6537" Line 1062: 0:14:18 "SERVER FPS: 39 PLAYERS: 13 OBJECTS: 6540" Line 1080: 0:15:18 "SERVER FPS: 35 PLAYERS: 15 OBJECTS: 6543" Line 1106: 0:16:18 "SERVER FPS: 33 PLAYERS: 15 OBJECTS: 6612" Line 1126: 0:17:19 "SERVER FPS: 30 PLAYERS: 15 OBJECTS: 6645" Line 1230: 0:18:19 "SERVER FPS: 30 PLAYERS: 15 OBJECTS: 6671" Line 1259: 0:19:19 "SERVER FPS: 30 PLAYERS: 15 OBJECTS: 6722" Line 1278: 0:20:19 "SERVER FPS: 28 PLAYERS: 15 OBJECTS: 6824" Line 1372: 0:21:19 "SERVER FPS: 26 PLAYERS: 15 OBJECTS: 6991" Line 1434: 0:22:19 "SERVER FPS: 25 PLAYERS: 16 OBJECTS: 7124" Line 1452: 0:23:19 "SERVER FPS: 25 PLAYERS: 16 OBJECTS: 7185" Line 1509: 0:24:19 "SERVER FPS: 23 PLAYERS: 16 OBJECTS: 7250" Line 1536: 0:25:19 "SERVER FPS: 23 PLAYERS: 16 OBJECTS: 7350" Line 1546: 0:26:19 "SERVER FPS: 22 PLAYERS: 16 OBJECTS: 7363" Line 1586: 0:27:19 "SERVER FPS: 22 PLAYERS: 16 OBJECTS: 7425" Line 1612: 0:28:20 "SERVER FPS: 22 PLAYERS: 16 OBJECTS: 7434" Line 1631: 0:29:20 "SERVER FPS: 23 PLAYERS: 16 OBJECTS: 7434" Line 1660: 0:29:49 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (Thoron) REMOTE Thoron - Fixing FPS" Line 1671: 0:30:20 "SERVER FPS: 28 PLAYERS: 16 OBJECTS: 6226" Line 1705: 0:31:20 "SERVER FPS: 28 PLAYERS: 16 OBJECTS: 6211" Line 1727: 0:32:20 "SERVER FPS: 31 PLAYERS: 16 OBJECTS: 6222" Line 1762: 0:33:20 "SERVER FPS: 34 PLAYERS: 15 OBJECTS: 6281" Line 1783: 0:34:20 "SERVER FPS: 33 PLAYERS: 14 OBJECTS: 6309" Line 1810: 0:35:20 "SERVER FPS: 47 PLAYERS: 9 OBJECTS: 6329" Line 1828: 0:36:20 "SERVER FPS: 47 PLAYERS: 7 OBJECTS: 6342" Line 1836: 0:37:20 "SERVER FPS: 47 PLAYERS: 7 OBJECTS: 6345" Line 1848: 0:38:20 "SERVER FPS: 48 PLAYERS: 7 OBJECTS: 6360" Line 1874: 0:39:20 "SERVER FPS: 46 PLAYERS: 1 OBJECTS: 6323" Line 1875: 0:40:20 "SERVER FPS: 46 PLAYERS: 2 OBJECTS: 6323"
WITH WAI:
Line 624: 0:42:12 "SERVER FPS: 44 PLAYERS: 3 OBJECTS: 3552" Line 1227: 0:43:14 "SERVER FPS: 48 PLAYERS: 8 OBJECTS: 6099" Line 1261: 0:44:14 "SERVER FPS: 47 PLAYERS: 10 OBJECTS: 6129" Line 1292: 0:45:14 "SERVER FPS: 43 PLAYERS: 13 OBJECTS: 6246" Line 1324: 0:46:14 "SERVER FPS: 42 PLAYERS: 14 OBJECTS: 6372" Line 1378: 0:47:14 "SERVER FPS: 32 PLAYERS: 14 OBJECTS: 6422" Line 1448: 0:48:14 "SERVER FPS: 30 PLAYERS: 14 OBJECTS: 6438" Line 1468: 0:49:14 "SERVER FPS: 30 PLAYERS: 15 OBJECTS: 6562" Line 1504: 0:50:15 "SERVER FPS: 28 PLAYERS: 15 OBJECTS: 6682" Line 1524: 0:51:15 "SERVER FPS: 29 PLAYERS: 15 OBJECTS: 6681" Line 1558: 0:52:15 "SERVER FPS: 28 PLAYERS: 15 OBJECTS: 6757" Line 1587: 0:53:15 "SERVER FPS: 28 PLAYERS: 14 OBJECTS: 6781" Line 1668: 0:54:15 "SERVER FPS: 24 PLAYERS: 14 OBJECTS: 6943" Line 1704: 0:55:15 "SERVER FPS: 23 PLAYERS: 14 OBJECTS: 6978" Line 1728: 0:56:15 "SERVER FPS: 24 PLAYERS: 14 OBJECTS: 6976" Line 1744: 0:57:15 "SERVER FPS: 23 PLAYERS: 15 OBJECTS: 6967" Line 1763: 0:58:15 "SERVER FPS: 23 PLAYERS: 15 OBJECTS: 6961" Line 1788: 0:59:15 "SERVER FPS: 21 PLAYERS: 15 OBJECTS: 7044" Line 1836: 1:00:16 "SERVER FPS: 20 PLAYERS: 15 OBJECTS: 7062" Line 1876: 1:01:16 "SERVER FPS: 21 PLAYERS: 15 OBJECTS: 7078" Line 1894: 1:02:16 "SERVER FPS: 20 PLAYERS: 15 OBJECTS: 7084" Line 1927: 1:03:16 "SERVER FPS: 21 PLAYERS: 15 OBJECTS: 7091" Line 1955: 1:04:16 "SERVER FPS: 21 PLAYERS: 15 OBJECTS: 7091" Line 1961: 1:04:35 "infiSTAR.de PVAH_WriteLog: B 1-1-C:1 (Thoron) REMOTE Thoron - Fixing FPS" Line 1977: 1:05:17 "SERVER FPS: 23 PLAYERS: 15 OBJECTS: 6393" Line 2004: 1:06:17 "SERVER FPS: 22 PLAYERS: 15 OBJECTS: 6388"