Thug Posted June 29, 2017 Report Share Posted June 29, 2017 [SOLVED] Where do I add the namalsk zombies NS_zombie1, NS_zombie2, NS_zombie3 Would like to see how they act. Is it something like the following: zombieClass[] = { "z_soldier", "z_soldier_heavy", "z_soldier", // "z_worker1", "z_NS_zombie1", //"z_worker2", "z_NS_zombie2", //"z_worker3" "z_NS_zombie3" }; Link to comment Share on other sites More sharing options...
0 JasonTM Posted July 3, 2017 Report Share Posted July 3, 2017 The NS zombies are attached to the "mutants" addon. They are spawned in like AI, just like the bloodsuckers. Sumrak coded the behavior, sounds, and animations himself, so that is why they act different. The code is contained in the Namalsk Crisis MP Missions. I think it's mission #11. You could spawn them in the exact way that I had the bloodsuckers spawn in my youtube vid. Preferably, the mutants folder would be pulled to the server side and the zombies would be spawned in like DZMS or WAI missions. This is a link to Sumrak's original video, which predates the DayZ mod by 2 years. https://www.youtube.com/watch?v=xKa4kHXZxPU DangerRuss and Thug 2 Link to comment Share on other sites More sharing options...
0 Thug Posted July 3, 2017 Author Report Share Posted July 3, 2017 52 minutes ago, JasonTM said: https://www.youtube.com/watch?v=xKa4kHXZxPU Thank you, the map is working great, followed all the videos. Link to comment Share on other sites More sharing options...
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Thug
[SOLVED]
Where do I add the namalsk zombies NS_zombie1, NS_zombie2, NS_zombie3
Would like to see how they act.
Is it something like the following:
zombieClass[] = {
"z_soldier",
"z_soldier_heavy",
"z_soldier",
// "z_worker1",
"z_NS_zombie1",
//"z_worker2",
"z_NS_zombie2",
//"z_worker3"
"z_NS_zombie3"
};
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