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[Release] ESSV3 - Enhanced Spawn Selection

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HELP-ME PLEASE

my mistake:

19.01.2018 22:06:58: victorBR (187.127.3.241:2304) 55d75582569941cbc0f2c6640ecd5db5 - #30 "Space do{RscDisplayMultiplayerSetup=_this select 0}; [_this] execVM 'z\addons\dayz_code\init\lobbyAutoJoin.sqf'"
19.01.2018 22:07:00: victorBR (187.127.3.241:2304) 55d75582569941cbc0f2c6640ecd5db5 - #15 "_this call compile preprocessfilelinenumbers 'ca\ui\scripts\ui_loadingText.sqf';"
19.01.2018 22:07:24: victorBR (187.127.3.241:2304) 55d75582569941cbc0f2c6640ecd5db5 - #30 "tions_mainscope = _this select 0;  if (isServer) then {_this execVM 'ca\modules\functions\main.sqf'};} else {_this spawn { diag_"
19.01.2018 22:07:24: victorBR (187.127.3.241:2304) 55d75582569941cbc0f2c6640ecd5db5 - #2 ", 
"removeAllWeapons", 
"addWeapon", 
"addWeaponCargo", 
"addMagazine", 
"addMagazineCargo", 
"clearMagazineCargo",
"clearWeapon"
 

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May be my mistake, but i'm getting this after installing when I try to buy vehicles from traders... The vehicles dont spawn, and if I try to sell one, I get the gold but the vehicle stays and I can sell it again and again...

Spoiler

21:28:04 String STR_EVAL_TYPENAN not found
21:28:04 Error in expression <erverClientKeys select _index) select 1 != _clientKey)): {
format["%1 error: CLI>
21:28:04   Error position: <!= _clientKey)): {
format["%1 error: CLI>
21:28:04   Error !=: Type Array, expected Number,String,Object,Side,Group,Text,Config entry,Display (dialog),Control,Team member,Task,Location
21:28:04 File z\addons\dayz_server\compile\server_verifySender.sqf, line 29

Anything pop out that I may have done wrong? I have 4 builds before this issue adding one mod each build

build1 infistar

build2 overpoch

build3 epochadmintools

build4 ESSV3 <-----This is where the vehicle trading stopped.

 

Thanks guys!!

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30 minutes ago, chi said:

May be my mistake, but i'm getting this after installing when I try to buy vehicles from traders... The vehicles dont spawn, and if I try to sell one, I get the gold but the vehicle stays and I can sell it again and again...

  Hide contents

21:28:04 String STR_EVAL_TYPENAN not found
21:28:04 Error in expression <erverClientKeys select _index) select 1 != _clientKey)): {
format["%1 error: CLI>
21:28:04   Error position: <!= _clientKey)): {
format["%1 error: CLI>
21:28:04   Error !=: Type Array, expected Number,String,Object,Side,Group,Text,Config entry,Display (dialog),Control,Team member,Task,Location
21:28:04 File z\addons\dayz_server\compile\server_verifySender.sqf, line 29

Anything pop out that I may have done wrong? I have 4 builds before this issue adding one mod each build

build1 infistar

build2 overpoch

build3 epochadmintools

build4 ESSV3 <-----This is where the vehicle trading stopped.

 

Thanks guys!!

Did you by chance use the dayz_server from the github repo?

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4 hours ago, salival said:

Did you by chance use the dayz_server from the github repo?

My server files came straight from the Epoch Mod.com site download.

It looks like the ESSV3 has had an update since I last downloaded it. Trying to reinstall now and will let you know how it goes.

 

EDIT: So it looks like this was my problem.

-------- In server_playersetup.sqf I had this line wrong [from an update for 1.0.6.2 i guess]

    PVCDZ_plr_Login2 = [[0,respawn_west_original],_state,_randomKey,_worldspace,_randomSpot,([_randomSpot,_playerID] call spawn_config)];
 

--------- And in this step I changed the line instead of adding it below the existing line.

    
 If using body check, in `dayz_server\compile\server_playerDied.sqf` find

_newObject setVariable ["bodyName",_playerName,true];

Add below:
 _newObject setVariable ["bodyUID",_playerID,true];

 

Thanks for the attempt at helping, and sorry for taking up space for my simple mistake...

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7 minutes ago, Tanita-Corp said:

coloque o usuário do RPT aqui
 

=====================================================================
== C:\arma2oa\ARMA2OASERVER.exe
== C:\arma2oa\arma2oaserver.exe  -port=3306 "-config=C:\arma2oa\DZE_Server_Config\11_chernarus.cfg" "-cfg=C:\arma2oa\DZE_Server_Config\basic.cfg" "-profiles=C:\arma2oa\DZE_Server_Config" -name=server "[email protected]_Epoch;@DayZ_Epoch_Server;"
=====================================================================
Exe timestamp: 2018/01/19 16:45:08
Current time:  2018/01/21 11:24:57

Version 1.63.131129
Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class Small_items->ReammoBox, by dayz_equip\config.cpp/CfgVehicles/CardboardBox/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
Updating base class Land_HouseBlock_C1->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseBlock_C4/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1I3/
Updating base class NonStrategic->House, by zero_buildings\config.bin/CfgVehicles/Land_A_MunicipalOffice/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_3I3/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
11:25:09 Initializing Steam server - Game Port: 3306, Steam Query Port: 3307
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:16 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:17 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:18 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:19 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:20 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:21 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:22 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:23 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:24 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:25 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:26 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:27 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Connected to Steam servers
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:28 Server error: Player without identity victorBR (id 722313863)
11:25:44 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
11:25:57 Strange convex component31 in zero_buildings\models\proxies\th_arches.p3d:geometryView
11:26:01 Strange convex component207 in zero_buildings\models\a_tvtower\a_tvtower_base.p3d:geometryFire
11:26:04 Strange convex component44 in zero_buildings\models\houseblock\houseblock_c4.p3d:geometry
11:26:05 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
11:26:05 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
11:26:05 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
11:26:05 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
11:26:30 "PRELOAD_ Functions\init [[<No group>:0 (FunctionsManager)],any]"
11:26:30 "MPframework inited"
11:26:31 "dayz_preloadFinished reset"
11:26:47 "HIVE: Starting"
11:26:54 "z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."
11:26:54 ["TIME SYNC: Local Time set to:",[2012,8,2,13,26],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,1,21,13,26]]
11:26:54 "HIVE: trying to get objects"
11:26:54 "SERVER FPS: 2  PLAYERS: 1"
11:26:54 "HIVE: found 298 objects"
11:26:54 "HIVE: Request sent"
11:26:54 "HIVE: Streamed 298 objects"
11:26:57 "Res3tting B!S effects..."
11:27:18 "HIVE: BENCHMARK - Server_monitor.sqf finished streaming 298 objects in 23.909 seconds (unscheduled)"
11:27:18 "Total Number of spawn locations 6"
11:27:18 Warning Message: Script dayz_code\DZAI_Client\dzai_initclient.sqf not found
11:27:18 "CLEANUP: INITIALIZING Vehicle SCRIPT"
11:27:18 "EPOCH EVENTS INIT"
11:28:10 "CRASHSPAWNER: Starting crash site spawner. Frequency: 25±20 min. Spawn chance: 0.75"
11:28:10 "INFO - Player: PID#3(victorBR)(UID:76561198132660570/CID:8) Status: LOGGING IN"
11:28:10 "INFO - Player: PID#3(victorBR)(UID:76561198132660570/CID:8) Status: LOGGING IN"
11:28:10 "INFO - Player: PID#3(victorBR)(UID:76561198132660570/CID:8) Status: LOGGING IN"
11:28:10 "INFO - Player: PID#3(victorBR)(UID:76561198132660570/CID:8) Status: LOGGING IN"
11:28:10 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [5169.78,8809.86,0] with 5 items."
11:28:10 "INFO - Player: PID#3(victorBR)(UID:76561198132660570/CID:8) Status: LOGIN PUBLISHING, Location Solnichniy [133092]"
11:28:10 "CRASHSPAWNER: Spawning crash site (CrashSite_US) at [10686.8,12648.2,0] with 6 items."
11:28:11 CrashSite_US: MainTurret - unknown animation source MainTurret
11:28:11 CrashSite_US: MainGun - unknown animation source mainGun
11:28:11 CrashSite_US: Gatling - unknown animation source Gatling
11:28:11 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,13,28],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,1,21,13,28]]
11:28:17 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [5948.64,10452.3,0] with 4 items."
11:28:19 "DEBUG: Spawning a care package (Misc_cargo_cont_net3) at [8478.38,9409.37,0] with 12 items."
11:28:21 "DEBUG: Spawning a care package (Misc_cargo_cont_net3) at [3730.23,10178.1,0] with 10 items."
11:28:21 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [3297.62,8874.95,0] with 6 items."
11:28:21 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [11255.6,8056.52,0] with 5 items."
11:28:22 "HIVE: Spawning # of Vehicles: 2"
11:28:23 "PUBLISH: Created ArmoredSUV_PMC_DZE with ID "47271122365231""
11:28:24 "PUBLISH: Created KamazRefuel_DZ with ID "78011095214232""
11:28:24 "HIVE: Spawning # of Debris: 500"
11:28:27 "INFO - Player: victorBR(UID:76561198132660570/CID:8) Status: CLIENT LOADED & PLAYING"
11:28:30 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
11:29:59 "HIVE: Spawning # of Ammo Boxes: 3"
11:29:59 "HIVE: Spawning # of Veins: 50"
11:30:00 "HIVE: BENCHMARK - Server finished spawning 2 DynamicVehicles, 500 Debris, 3 SupplyCrates and 50 MineVeins in 161.426 seconds (scheduled)"
 

This one ?

Edited by victorks

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Very nice mod, thanks! only problem i have is some players, most of them, after selecting halo spawn, they spawn 30km outside of map boundaries. Where can i start looking to fix this?

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On 1/21/2018 at 11:35 PM, victorks said:

5a64965f8c796_Semttulo.png.696bed43c0e5a9057761ffdc2d27da2d.png

5a64965df3a78_Semttulaao.png.ef0c054288e09dad8e3ee2f0ebb97fcc.png

I started my server and gave this error there in the photo. could anyone help?

sorry about my English :)

hi i am having the same problem

this is the rpt from when error starts and when closed rest is fine and normal

Spoiler

"Player_Death called from 'killed' event handler [[6329a040# 1063079: baf_soldier_officer_baf.p3d,6329a040# 1063079: baf_soldier_officer_baf.p3d],"find"]"
"Player_Death: Body:6329a040# 1063079: baf_soldier_officer_baf.p3d BodyName:dm darkdragon Infected:0 SourceName:dm darkdragon SourceWeapon:BAF_AS50_scoped Distance:0 Method:bled"
["Scheduler terminated"]
No owner
No owner
"Res3tting B!S effects..."
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"dayz_preloadFinished reset"
["Sent to server: PVDZ_plr_Login1",["12345678900000000",B 1-1-A:1 (dm darkdragon)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (dm darkdragon),"dayzSetDate",[B 1-1-A:1 (dm darkdragon)]]]
"PLAYER RESULT: true"
[379.587,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
[379.786,"onPreloadStarted"]
"z\addons\dayz_code\system\antihack.sqf: Plants libs tests done!"
["Sent to server: PVDZ_plr_Login2",["2",B 1-1-B:1 (dm darkdragon),"12345678900000000",9,[]]]
["Date & time received:",[2012,8,2,13,18]]
["Local date on this client:",[2012,8,2,13,18]]
[381.662,"onPreloadFinished"]
"<infiSTAR.de> randvar26 created (139.504)"
"Sent to server PVDZ_plr_LoginRecord: [12345678900000000, 2, 0, dm darkdragon]"
[]
Error in expression <DZ_plr_Login2 select 5;
class_public = (spawn_config select 0) + class_public;
s>
  Error position: <spawn_config select 0) + class_public;
s>
  Error Undefined variable in expression: spawn_config
File mpmissions\__CUR_MP.Chernarus\spawn\main.sqf, line 42
"<infiSTAR.de> randvar1 started (139.621)"
"player_forceSave called from fsm"
"<infiSTAR.de> randvar1 created randvar27a (139.657)"
"<infiSTAR.de> 24-01-2018 04-39-03-v1448 - Successfully Loaded on Client ID15838 (139.657)"
"<infiSTAR.de> randvar1 created randvar27 (139.657)"
Error in expression <efault {[.88,.88,.88,1]};
}];
} forEach class_public;>
  Error position: <class_public;>
  Error Undefined variable in expression: class_public
File mpmissions\__CUR_MP.Chernarus\spawn\functions\class_fillList.sqf, line 39
Error in expression < (_female) then {_class select 2} else {_class select 1};
_weps = _class select >
  Error position: <_class select 1};
_weps = _class select >
  Error Undefined variable in expression: _class
File mpmissions\__CUR_MP.Chernarus\spawn\functions\class_preview.sqf, line 13
String STR_EVAL_TYPENAN not found
Error in expression <ffset;
} else {
spawn_camera setPosATL (ASLtoATL _offset);
};>
  Error position: <ASLtoATL _offset);
};>
  Error Type Number, expected Number
File mpmissions\__CUR_MP.Chernarus\spawn\functions\class_preview.sqf, line 53
Error in expression <weps"];
disableSerialization;

_class = class_public select 0;
_name = lbText [8>
  Error position: <class_public select 0;
_name = lbText [8>
  Error Undefined variable in expression: class_public
File mpmissions\__CUR_MP.Chernarus\spawn\functions\class_preview.sqf, line 4
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
Error in expression <unt _block,(_x select 0)];
};
} forEach spawn_public;
if (_inGroup && spawn_near>
  Error position: <spawn_public;
if (_inGroup && spawn_near>
  Error Undefined variable in expression: spawn_public
File mpmissions\__CUR_MP.Chernarus\spawn\functions\spawn_fill.sqf, line 35
Error in expression <ult {[.88,.88,.88,1]};
}];
};
} forEach spawn_public;

if (_inGroup && spawn_nea>
  Error position: <spawn_public;

if (_inGroup && spawn_nea>
  Error Undefined variable in expression: spawn_public
File mpmissions\__CUR_MP.Chernarus\spawn\functions\spawn_fill.sqf, line 82
Error in expression <)) exitWith {
_spawn = _x;
};
} forEach spawn_public;

_grid = switch true do {
>
  Error position: <spawn_public;

_grid = switch true do {
>
  Error Undefined variable in expression: spawn_public
File mpmissions\__CUR_MP.Chernarus\spawn\functions\spawn_map.sqf, line 11
"keyboard_keys reset"
Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
Cannot create non-ai vehicle c_grasstall,
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Client: Object (id 2:6661, type Type_103) is local - update is ignored.
Warning Message: Picture mine not found
Warning Message: Picture mine not found
Warning Message: Picture mine not found
No owner

this is main.sqf red is the error in rpt

Spoiler

spawn_camera setDir 180;

sched_townGenerator_ready = {true};
waitUntil {
    uiSleep 0.4;
    if (!dayz_displayGenderSelect) then {
        [format[localize "STR_AUTHENTICATING" + " %1",floor(diag_tickTime - dayz_loginTime)],1] call dayz_rollingMessages;
    };
    !isNil "Dayz_loginCompleted"
};

["",1] call dayz_rollingMessages;

//Exit if not a fresh spawn
if !(PVCDZ_plr_Login2 select 4) exitWith {
    #include "functions\finish.sqf"
    #include "functions\cleanup.sqf"
};

_isPZombie = player isKindOf "PZombie_VB";

//Add private classes and spawns this player has access to.
spawn_config = PVCDZ_plr_Login2 select 5;
class_public = (spawn_config select 0) + class_public;
spawn_public = (spawn_config select 1) + spawn_public;

//VIP levels this player has access to.
class_levels = spawn_config select 2;
spawn_levels = spawn_config select 3;

waitUntil {uiSleep 0.1; !isNull findDisplay 46};
0 fadeSound 0;
0 fadeMusic 0;

if (class_selection && !_isPZombie) then {
    class_bot = objNull;
    class_choice = [];
    
    // Make preview bot visible at night time
    spawn_light = "#lightpoint" createVehicleLocal [0,0,0];
    spawn_light setLightBrightness 300;
    spawn_light setLightAmbient [1,1,1];
    spawn_light setLightColor [1,1,1];
    
    createDialog "ClassDialog";
    call class_fillList;
    call class_preview;
    waitUntil {uiSleep 0.1; !dialog};
    
    _bag = "";
    _bmags = [];
    _bweps = [];
    _mags = [];
    _weps = [];
    _onBack = "";
    
    if (count class_choice > 0) then {
        player call class_wipeGear;
        _myModel = typeOf player;
        _female = _myModel isKindOf "SurvivorW2_DZ";
        _model = if (_female) then {class_choice select 2} else {class_choice select 1};
        _mags = class_choice select 3;
        _weps = class_choice select 4;
        _bag = class_choice select 5;
        _bmags = class_choice select 6;
        _bweps = class_choice select 7;
        _onBack = switch true do {
            case (count class_choice == 10): {class_choice select 9}; //Custom loadout by UID
            case (count class_choice == 12): {class_choice select 11}; //Normal private or public
            default {""}; //Not specified, may be V2 config
        };
    
        if (typeName _model == "ARRAY") then { //Random
            _model = if (_female) then {(class_choice select 1) select 1} else {(class_choice select 1) select 0};
            _model = _model call BIS_fnc_selectRandom;
            _weps = class_choice select 6;
            _pistol = class_choice select 8;
            _bag = class_choice select 10;
            _bweps = class_choice select 15;
            _bpistol = class_choice select 17;
            _onBack = if (count class_choice > 22) then {class_choice select 22} else {[]};
            _gMags = if (count class_choice > 23) then {class_choice select 23} else {[]};
            _gTools = if (count class_choice > 24) then {class_choice select 24} else {[]};
            _bag = if (count _bag > 0) then {_bag call BIS_fnc_selectRandom} else {""};
            _onBack = if (count _onBack > 0) then {_onBack call BIS_fnc_selectRandom} else {""};
            if (count _weps > 0) then {_weps = [(_weps call BIS_fnc_selectRandom)];};
            if (count _pistol > 0) then {_pistol = [(_pistol call BIS_fnc_selectRandom)];};
            if (count _bweps > 0) then {_bweps = [(_bweps call BIS_fnc_selectRandom)];};
            if (count _bpistol > 0) then {_bpistol = [(_bpistol call BIS_fnc_selectRandom)];};
            _tools = 4 call class_randomTools;
            _btools = 13 call class_randomTools;        
            _bmags = [(class_choice select 11),11,12] call class_randomMags;
            _bmags2 = [_bweps,16] call class_randomMags;
            _bmags3 = [_bpistol,18] call class_randomMags;
            _mags = [(class_choice select 2),2,3] call class_randomMags;
            _mags2 = [_weps,7] call class_randomMags;
            _mags3 = [_pistol,9] call class_randomMags;
            _mags = _mags + _mags2 + _mags3 + _gMags;
            _bmags = _bmags + _bmags2 + _bmags3;
            _bweps = _bweps + _btools + _bpistol;
            _weps = _weps + _pistol + _tools + _gTools;
        };

        if (_model != _myModel) then {
            gear_done = false;
            if (!isNil "player_countMagazinesWBackpack") then { //Skip ammo count. Player has no gear yet.
                player_countMagazinesWBackpackOriginal = player_countMagazinesWBackpack;
                player_countMagazinesWBackpack = {[[],[]]};
            };
            _handle = [dayz_playerUID,dayz_characterID,_model] spawn player_humanityMorph;
            uiSleep 0.2;
            waitUntil {scriptDone _handle};
            gear_done = true;
            player_countMagazinesWBackpack = player_countMagazinesWBackpackOriginal;
            player call class_wipeGear;
        };
    };
    
    [_mags,1,player] call class_fillItems;
    {player addWeapon _x} count _weps;
    
    if (_bag != "") then {
        player addBackpack _bag;
        _bag = unitBackpack player;
        [_bmags,2,_bag] call class_fillItems;
        [_bweps,3,_bag] call class_fillItems;
    };
    
    if (_onBack != "") then {dayz_onBack = _onBack;};
    
    _main = primaryWeapon player;
    if (_main == "") then {
        {
            if (getNumber (configFile >> "CfgWeapons" >> _x >> "type") == 2) then {_main = _x;};
        } count (weapons player);
    };
    
    _muzzle = getArray (configFile >> "CfgWeapons" >> _main >> "muzzles");
    if (count _muzzle > 1) then {
        player selectWeapon (_muzzle select 0);
    } else {
        player selectWeapon _main;
    };
    
    _coins = switch true do {
        case (count class_choice > 20): {class_choice select 21}; //Random
        case (count class_choice > 10): {class_choice select 10}; //Normal public or private
        case (count class_choice > 0): {class_choice select 8}; //Custom loadout by UID
        default {0};
    };

    _wealth = player getVariable [Z_MoneyVariable,0];
    if (_wealth < _coins) then {
        player setVariable [Z_MoneyVariable,(_wealth + _coins),true];
    };
};

if (spawn_selection) then {
    dayz_spawnselection = 1; //Set on now, so journal shows correct value
    spawn_choice = [];
    spawn_mapPos = [0,0,0];
    createDialog "SpawnDialog";
    call spawn_fill;
    [] spawn spawn_map;
    waitUntil {uiSleep 0.1; !dialog};
    if (count spawn_choice == 0) exitWith {};

    _grid = spawn_choice select 1;
    if (count spawn_choice > 3) then {
        _grid = switch true do {
            case (count spawn_choice > 4): {_grid call BIS_fnc_selectRandom};
            case (count _grid == 0): {getPosATL leader group player};
            case (count _grid == 1): {getPosATL spawn_plot};
            default {_grid};
        };
        if (surfaceIsWater _grid) then {_grid = ATLToASL _grid;};
        
        for "_i" from 0 to 99 do {
            _pos = [_grid,0,spawn_radius,10,0,2000,0] call BIS_fnc_findSafePos;
            _pos set [2,0];
            if (
                ((ATLtoASL _pos) select 2) > 2.5
                && {(_pos distance _grid) < spawn_radius}
                && {({isPlayer _x} count (_pos nearEntities ["CAManBase",100])) == 0}
                && {count (_pos nearEntities ["Plastic_Pole_EP1_DZ",45]) == 0}
            ) exitWith {_grid = _pos;};
        };
    };
};

preloadCamera _grid;
player switchMove "";

if ((halo_selection or halo_force) && !_isPZombie) then {
    halo_choice = -1;
    
    if (halo_force) then {
        halo_choice = 1;
    } else {
        createDialog "HaloDialog";
        waitUntil {uiSleep 0.1; !dialog};
    };
    
    if (halo_choice == 1) then {
        if (halo_type == "") then {
            player setPosATL [_grid select 0,_grid select 1,DZE_HaloSpawnHeight];
            [player,DZE_HaloSpawnHeight] spawn BIS_fnc_halo;
        } else {
            _haloJump = DZE_HaloJump; //Store original value
            DZE_HaloJump = false; //Disable temporarily so player can not jump early
            _pos = [(_grid select 0)+1000,(_grid select 1)+1000,DZE_HaloSpawnHeight];
            _plane = halo_type createVehicleLocal _pos;
            _plane engineOn true;
            _plane setPosATL _pos;
            clearWeaponCargo _plane;
            clearMagazineCargo _plane;
            _plane setVehicleLock "LOCKED";
            _plane flyInHeight DZE_HaloSpawnHeight;
            _dir = [_pos,_grid] call BIS_fnc_dirTo;
            _plane setDir (90 - _dir);
            _plane setVelocity [50*(sin _dir),50*(cos _dir),0];
            _unit = createAgent ["Survivor2_DZ",_grid,[],0,"CAN_COLLIDE"];
            _unit assignAsDriver _plane;
            _unit moveInDriver _plane;
            player reveal _plane;
            player moveInCargo [_plane,2];
            player action ["getInCargo",_plane,2];
            _pos = group player addWaypoint [_grid,0];
            [_grid,_plane,_unit,_pos,_haloJump] spawn {
                _plane = _this select 1;
                _plane setDamage .8;
                waitUntil {_plane distance (_this select 0) < (DZE_HaloSpawnHeight + 200)};
                player spawn BIS_fnc_halo;
                player allowDamage false; //Block damage from clipping plane
                player action ["eject",_plane];
                player setVelocity [(velocity player) select 0,(velocity player) select 1,-15];
                uiSleep 25;
                player allowDamage true;
                deleteVehicle _plane;
                deleteVehicle (_this select 2);
                deleteWayPoint (_this select 3);
                DZE_HaloJump = _this select 4; //Reset to original value
            };
        };
    };
};

#include "functions\finish.sqf"
3 fadeSound 1;
3 fadeMusic 1;
#include "functions\cleanup.sqf"
call player_forceSave; //Save in case server shuts down or player is kicked before opening gear or abort menu

this is class_fillList.sqf red is the error in rpt

Spoiler

private ["_hlevel","_humanity","_index","_level","_lock"];
disableSerialization;

_humanity = player getVariable ["humanity",0];

lbClear 8888;
{
    switch true do {
        case (count _x > 20): { // Random
            _level = _x select 19;
            _hlevel = _x select 20;
        };
        case (count _x > 10): { // Normal public or private
            _level = _x select 8;
            _hlevel = _x select 9;
        };
        default { // Custom loadout by UID
            _level = 0;
            _hlevel = 0;
        };
    };
    
    _lock = (_hlevel < 0 && _humanity >= _hlevel) or (_hlevel > 0 && _humanity <= _hlevel) or (_level > 0 && !(_level in class_levels));
    _index = lbAdd [8888,(_x select 0)];
    
    if (_lock) then {
        lbSetPicture [8888,_index,"\ca\ui\data\ui_task_failed_ca.paa"];
    } else {
        lbSetPicture [8888,_index,"\ca\ui\data\ui_task_done_ca.paa"];
    };
    
    lbSetColor [8888,_index, switch true do {
        case (_level > 0): {[0,1,0,.8]};
        case (_hlevel > 0): {[.38,.7,.9,1]};
        case (_hlevel < 0): {[1,0,0,1]};
        case (count _x > 20): {[.97,.87,.35,1]}; //Random
        default {[.88,.88,.88,1]};
    }];
} forEach class_public;

this is class_preview.sqf red is the error in rpt

Spoiler

private ["_bag","_class","_female","_model","_name","_offset","_pos","_weps"];
disableSerialization;

_class = class_public select 0;
_name = lbText [8888,(lbCurSel 8888)];
{

    if (_name == (_x select 0)) then {
        _class = _x;
    };
} forEach class_public;

_female = player isKindOf "SurvivorW2_DZ";
_model = if (_female) then {_class select 2} else {_class select 1};
_weps = _class select 4;
_bag = _class select 5;

if (count _class > 20) then { //Random
    _model = if (_female) then {(_class select 1) select 1} else {(_class select 1) select 0};
    _model = _model call BIS_fnc_selectRandom;
    _weps = _class select 6;
    if (count _weps > 0) then {_weps = [(_weps call BIS_fnc_selectRandom)];};
    _bag = _class select 10;
    _bag = if (count _bag > 0) then {_bag call BIS_fnc_selectRandom} else {""};
};

deleteVehicle class_bot;
class_bot = _model createVehicleLocal [0,0,0];
class_bot call class_wipeGear;
{
    if !(_x in weapons class_bot) then {
        class_bot addWeapon _x;
    };
} count _weps;

if (primaryWeapon class_bot == "") then { //Need to use createAgent if no primary to prevent arms glitch
    deleteVehicle class_bot;
    class_bot = createAgent [_model,[0,0,0],[],0,"CAN_COLLIDE"];
    class_bot call class_wipeGear;
};

if (_bag != "") then {class_bot addBackpack _bag;};
class_bot setFace "Face01";
class_bot enableSimulation false;
class_bot setPosATL spawn_cameraPos;
spawn_light lightAttachObject [class_bot,[0,2,.1]];

_pos = getPosASL class_bot;
_offset = [(_pos select 0)+.4,(_pos select 1)+3,(_pos select 2)+.9];

if (surfaceIsWater [_pos select 0,_pos select 1,0]) then {
    spawn_camera setPosASL _offset;
} else {
    spawn_camera setPosATL (ASLtoATL _offset);
};

spawn_fill.sqf  the error is in red from rpt

Spoiler

private ["_block","_blockGroup","_blockPlot","_bodies","_body","_grid","_hlevel","_humanity","_index","_inGroup","_lb","_level","_name","_uid"];
disableSerialization;

_block = [];
_blockGroup = false;
_blockPlot = false;
_lb = (findDisplay 88890) displayCtrl 8888;
_humanity = player getVariable ["humanity",0];
_inGroup = count units group player > 1;
_uid = getPlayerUID player;
spawn_plot = objNull;

if (spawn_nearPlot) then {
    {
        if (_x getVariable ["ownerPUID","0"] == _uid) exitWith {
            spawn_plot = _x;
        };
    } count (entities "Plastic_Pole_EP1_DZ");
};

if (spawn_bodyCheck > 0) then {
    _bodies = [];
    {
        if (_x getVariable["bodyUID","0"] == _uid) then {
            _bodies set [count _bodies,(getPosATL _x)];
        };
    } count allDead;
    {
        _body = _x;
        {
            //Never block random or custom base
            if (count _x == 4 && {_body distance (_x select 1) < spawn_bodyCheck}) then {
                _block set [count _block,(_x select 0)];
            };
        } forEach spawn_public;
        if (_inGroup && spawn_nearGroup) then {
            _grid = getPosATL leader group player;
            if (surfaceIsWater _grid) then {_grid = ATLToASL _grid;};
            if (_body distance _grid < spawn_bodyCheck) then {_blockGroup = true;};
        };

        if (!isNull spawn_plot) then {
            _grid = getPosATL spawn_plot;
            if (surfaceIsWater _grid) then {_grid = ATLToASL _grid;};
            if (_body distance _grid < spawn_bodyCheck) then {_blockPlot = true;};
        };
    } count _bodies;
    
    if (count _block > 0 or _blockGroup or _blockPlot) then {
        systemChat format[localize "STR_ESS_BLOCKED",spawn_bodyCheck];
    };
};

lbClear _lb;
{
    _name = _x select 0;
    if !(_name in _block) then {
        if (count _x == 2) then { //Custom base by UID
            _level = 0;
            _hlevel = 0;
        } else {
            _level = _x select 2;
            _hlevel = _x select 3;
        };
        
        _index = _lb lbAdd _name;
        
        if ((_hlevel < 0 && _humanity >= _hlevel) or (_hlevel > 0 && _humanity <= _hlevel) or (_level > 0 && !(_level in spawn_levels))) then {
            _lb lbSetPicture [_index,"\ca\ui\data\ui_task_failed_ca.paa"];
        } else {
            _lb lbSetPicture [_index,"\ca\ui\data\ui_task_done_ca.paa"];
        };
        
        _lb lbSetColor [_index, switch true do {
            case (count _x == 2): {[1,1,0,1]}; //Custom base by UID
            case (_level > 0): {[0,1,0,.8]};
            case (_hlevel > 0): {[.38,.7,.9,1]};
            case (_hlevel < 0): {[1,0,0,1]};
            case (count _x > 4): {[.97,.87,.35,1]}; //Random
            default {[.88,.88,.88,1]};
        }];
    };
} forEach spawn_public;

if (_inGroup && spawn_nearGroup && !_blockGroup) then {
    _index = _lb lbAdd (localize "STR_ESS_GROUP");
    _lb lbSetColor [_index,[1,.7,.4,1]];
    _lb lbSetPicture [_index,"\ca\ui\data\ui_task_done_ca.paa"];
};

if (!isNull spawn_plot && !_blockPlot) then {
    _index = _lb lbAdd (localize "STR_ESS_PLOT");
    _lb lbSetColor [_index,[1,.7,.4,1]];
    _lb lbSetPicture [_index,"\ca\ui\data\ui_task_done_ca.paa"];
};

lbSort _lb;

this is spawn_map.sqf the error is in red from rpt

Spoiler

private ["_ctrl","_grid","_name","_spawn","_zoom"];
disableSerialization;

_zoom = 0.35;
_spawn = ["","","","",""];
_name = lbText [8888,(lbCurSel 8888)];
{
    if (_name == (_x select 0)) exitWith {
        _spawn = _x;
    };
} forEach spawn_public;

_grid = switch true do {
    case (_name == (localize "STR_ESS_GROUP")): {getPosATL leader group player};
    case (_name == (localize "STR_ESS_PLOT")): {getPosATL spawn_plot};
    case (count _spawn > 4): {_zoom = 4; getMarkerPos "center"}; //Random or nothing selected
    default {_spawn select 1};
};

if (spawn_mapPos distance _grid > 0) then {
    spawn_mapPos = _grid;
    _ctrl = (findDisplay 88890) displayCtrl 8890;
    
    // Zoom out first (avoids visible flashing)
    if (_grid distance getMarkerPos "center" > 0) then {
        ctrlMapAnimClear _ctrl;
        _ctrl ctrlMapAnimAdd [1,.6,_grid];
        ctrlMapAnimCommit _ctrl;
        waitUntil {ctrlMapAnimDone _ctrl};
    };

    // Zoom in to location
    ctrlMapAnimClear _ctrl;
    _ctrl ctrlMapAnimAdd [2,_zoom,_grid];
    ctrlMapAnimCommit _ctrl;
};

 

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On 2/4/2018 at 9:59 PM, dark dragon said:

hi i am having the same problem

this is the rpt from when error starts and when closed rest is fine and normal

  Reveal hidden contents

"Player_Death called from 'killed' event handler [[6329a040# 1063079: baf_soldier_officer_baf.p3d,6329a040# 1063079: baf_soldier_officer_baf.p3d],"find"]"
"Player_Death: Body:6329a040# 1063079: baf_soldier_officer_baf.p3d BodyName:dm darkdragon Infected:0 SourceName:dm darkdragon SourceWeapon:BAF_AS50_scoped Distance:0 Method:bled"
["Scheduler terminated"]
No owner
No owner
"Res3tting B!S effects..."
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"dayz_preloadFinished reset"
["Sent to server: PVDZ_plr_Login1",["12345678900000000",B 1-1-A:1 (dm darkdragon)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (dm darkdragon),"dayzSetDate",[B 1-1-A:1 (dm darkdragon)]]]
"PLAYER RESULT: true"
[379.587,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
[379.786,"onPreloadStarted"]
"z\addons\dayz_code\system\antihack.sqf: Plants libs tests done!"
["Sent to server: PVDZ_plr_Login2",["2",B 1-1-B:1 (dm darkdragon),"12345678900000000",9,[]]]
["Date & time received:",[2012,8,2,13,18]]
["Local date on this client:",[2012,8,2,13,18]]
[381.662,"onPreloadFinished"]
"<infiSTAR.de> randvar26 created (139.504)"
"Sent to server PVDZ_plr_LoginRecord: [12345678900000000, 2, 0, dm darkdragon]"
[]
Error in expression <DZ_plr_Login2 select 5;
class_public = (spawn_config select 0) + class_public;
s>
  Error position: <spawn_config select 0) + class_public;
s>
  Error Undefined variable in expression: spawn_config
File mpmissions\__CUR_MP.Chernarus\spawn\main.sqf, line 42
"<infiSTAR.de> randvar1 started (139.621)"
"player_forceSave called from fsm"
"<infiSTAR.de> randvar1 created randvar27a (139.657)"
"<infiSTAR.de> 24-01-2018 04-39-03-v1448 - Successfully Loaded on Client ID15838 (139.657)"
"<infiSTAR.de> randvar1 created randvar27 (139.657)"
Error in expression <efault {[.88,.88,.88,1]};
}];
} forEach class_public;>
  Error position: <class_public;>
  Error Undefined variable in expression: class_public
File mpmissions\__CUR_MP.Chernarus\spawn\functions\class_fillList.sqf, line 39
Error in expression < (_female) then {_class select 2} else {_class select 1};
_weps = _class select >
  Error position: <_class select 1};
_weps = _class select >
  Error Undefined variable in expression: _class
File mpmissions\__CUR_MP.Chernarus\spawn\functions\class_preview.sqf, line 13
String STR_EVAL_TYPENAN not found
Error in expression <ffset;
} else {
spawn_camera setPosATL (ASLtoATL _offset);
};>
  Error position: <ASLtoATL _offset);
};>
  Error Type Number, expected Number
File mpmissions\__CUR_MP.Chernarus\spawn\functions\class_preview.sqf, line 53
Error in expression <weps"];
disableSerialization;

_class = class_public select 0;
_name = lbText [8>
  Error position: <class_public select 0;
_name = lbText [8>
  Error Undefined variable in expression: class_public
File mpmissions\__CUR_MP.Chernarus\spawn\functions\class_preview.sqf, line 4
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
Error in expression <unt _block,(_x select 0)];
};
} forEach spawn_public;
if (_inGroup && spawn_near>
  Error position: <spawn_public;
if (_inGroup && spawn_near>
  Error Undefined variable in expression: spawn_public
File mpmissions\__CUR_MP.Chernarus\spawn\functions\spawn_fill.sqf, line 35
Error in expression <ult {[.88,.88,.88,1]};
}];
};
} forEach spawn_public;

if (_inGroup && spawn_nea>
  Error position: <spawn_public;

if (_inGroup && spawn_nea>
  Error Undefined variable in expression: spawn_public
File mpmissions\__CUR_MP.Chernarus\spawn\functions\spawn_fill.sqf, line 82
Error in expression <)) exitWith {
_spawn = _x;
};
} forEach spawn_public;

_grid = switch true do {
>
  Error position: <spawn_public;

_grid = switch true do {
>
  Error Undefined variable in expression: spawn_public
File mpmissions\__CUR_MP.Chernarus\spawn\functions\spawn_map.sqf, line 11
"keyboard_keys reset"
Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
Cannot create non-ai vehicle c_grasstall,
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Client: Object (id 2:6661, type Type_103) is local - update is ignored.
Warning Message: Picture mine not found
Warning Message: Picture mine not found
Warning Message: Picture mine not found
No owner

this is main.sqf red is the error in rpt

  Reveal hidden contents

spawn_camera setDir 180;

sched_townGenerator_ready = {true};
waitUntil {
    uiSleep 0.4;
    if (!dayz_displayGenderSelect) then {
        [format[localize "STR_AUTHENTICATING" + " %1",floor(diag_tickTime - dayz_loginTime)],1] call dayz_rollingMessages;
    };
    !isNil "Dayz_loginCompleted"
};

["",1] call dayz_rollingMessages;

//Exit if not a fresh spawn
if !(PVCDZ_plr_Login2 select 4) exitWith {
    #include "functions\finish.sqf"
    #include "functions\cleanup.sqf"
};

_isPZombie = player isKindOf "PZombie_VB";

//Add private classes and spawns this player has access to.
spawn_config = PVCDZ_plr_Login2 select 5;
class_public = (spawn_config select 0) + class_public;
spawn_public = (spawn_config select 1) + spawn_public;

//VIP levels this player has access to.
class_levels = spawn_config select 2;
spawn_levels = spawn_config select 3;

waitUntil {uiSleep 0.1; !isNull findDisplay 46};
0 fadeSound 0;
0 fadeMusic 0;

if (class_selection && !_isPZombie) then {
    class_bot = objNull;
    class_choice = [];
    
    // Make preview bot visible at night time
    spawn_light = "#lightpoint" createVehicleLocal [0,0,0];
    spawn_light setLightBrightness 300;
    spawn_light setLightAmbient [1,1,1];
    spawn_light setLightColor [1,1,1];
    
    createDialog "ClassDialog";
    call class_fillList;
    call class_preview;
    waitUntil {uiSleep 0.1; !dialog};
    
    _bag = "";
    _bmags = [];
    _bweps = [];
    _mags = [];
    _weps = [];
    _onBack = "";
    
    if (count class_choice > 0) then {
        player call class_wipeGear;
        _myModel = typeOf player;
        _female = _myModel isKindOf "SurvivorW2_DZ";
        _model = if (_female) then {class_choice select 2} else {class_choice select 1};
        _mags = class_choice select 3;
        _weps = class_choice select 4;
        _bag = class_choice select 5;
        _bmags = class_choice select 6;
        _bweps = class_choice select 7;
        _onBack = switch true do {
            case (count class_choice == 10): {class_choice select 9}; //Custom loadout by UID
            case (count class_choice == 12): {class_choice select 11}; //Normal private or public
            default {""}; //Not specified, may be V2 config
        };
    
        if (typeName _model == "ARRAY") then { //Random
            _model = if (_female) then {(class_choice select 1) select 1} else {(class_choice select 1) select 0};
            _model = _model call BIS_fnc_selectRandom;
            _weps = class_choice select 6;
            _pistol = class_choice select 8;
            _bag = class_choice select 10;
            _bweps = class_choice select 15;
            _bpistol = class_choice select 17;
            _onBack = if (count class_choice > 22) then {class_choice select 22} else {[]};
            _gMags = if (count class_choice > 23) then {class_choice select 23} else {[]};
            _gTools = if (count class_choice > 24) then {class_choice select 24} else {[]};
            _bag = if (count _bag > 0) then {_bag call BIS_fnc_selectRandom} else {""};
            _onBack = if (count _onBack > 0) then {_onBack call BIS_fnc_selectRandom} else {""};
            if (count _weps > 0) then {_weps = [(_weps call BIS_fnc_selectRandom)];};
            if (count _pistol > 0) then {_pistol = [(_pistol call BIS_fnc_selectRandom)];};
            if (count _bweps > 0) then {_bweps = [(_bweps call BIS_fnc_selectRandom)];};
            if (count _bpistol > 0) then {_bpistol = [(_bpistol call BIS_fnc_selectRandom)];};
            _tools = 4 call class_randomTools;
            _btools = 13 call class_randomTools;        
            _bmags = [(class_choice select 11),11,12] call class_randomMags;
            _bmags2 = [_bweps,16] call class_randomMags;
            _bmags3 = [_bpistol,18] call class_randomMags;
            _mags = [(class_choice select 2),2,3] call class_randomMags;
            _mags2 = [_weps,7] call class_randomMags;
            _mags3 = [_pistol,9] call class_randomMags;
            _mags = _mags + _mags2 + _mags3 + _gMags;
            _bmags = _bmags + _bmags2 + _bmags3;
            _bweps = _bweps + _btools + _bpistol;
            _weps = _weps + _pistol + _tools + _gTools;
        };

        if (_model != _myModel) then {
            gear_done = false;
            if (!isNil "player_countMagazinesWBackpack") then { //Skip ammo count. Player has no gear yet.
                player_countMagazinesWBackpackOriginal = player_countMagazinesWBackpack;
                player_countMagazinesWBackpack = {[[],[]]};
            };
            _handle = [dayz_playerUID,dayz_characterID,_model] spawn player_humanityMorph;
            uiSleep 0.2;
            waitUntil {scriptDone _handle};
            gear_done = true;
            player_countMagazinesWBackpack = player_countMagazinesWBackpackOriginal;
            player call class_wipeGear;
        };
    };
    
    [_mags,1,player] call class_fillItems;
    {player addWeapon _x} count _weps;
    
    if (_bag != "") then {
        player addBackpack _bag;
        _bag = unitBackpack player;
        [_bmags,2,_bag] call class_fillItems;
        [_bweps,3,_bag] call class_fillItems;
    };
    
    if (_onBack != "") then {dayz_onBack = _onBack;};
    
    _main = primaryWeapon player;
    if (_main == "") then {
        {
            if (getNumber (configFile >> "CfgWeapons" >> _x >> "type") == 2) then {_main = _x;};
        } count (weapons player);
    };
    
    _muzzle = getArray (configFile >> "CfgWeapons" >> _main >> "muzzles");
    if (count _muzzle > 1) then {
        player selectWeapon (_muzzle select 0);
    } else {
        player selectWeapon _main;
    };
    
    _coins = switch true do {
        case (count class_choice > 20): {class_choice select 21}; //Random
        case (count class_choice > 10): {class_choice select 10}; //Normal public or private
        case (count class_choice > 0): {class_choice select 8}; //Custom loadout by UID
        default {0};
    };

    _wealth = player getVariable [Z_MoneyVariable,0];
    if (_wealth < _coins) then {
        player setVariable [Z_MoneyVariable,(_wealth + _coins),true];
    };
};

if (spawn_selection) then {
    dayz_spawnselection = 1; //Set on now, so journal shows correct value
    spawn_choice = [];
    spawn_mapPos = [0,0,0];
    createDialog "SpawnDialog";
    call spawn_fill;
    [] spawn spawn_map;
    waitUntil {uiSleep 0.1; !dialog};
    if (count spawn_choice == 0) exitWith {};

    _grid = spawn_choice select 1;
    if (count spawn_choice > 3) then {
        _grid = switch true do {
            case (count spawn_choice > 4): {_grid call BIS_fnc_selectRandom};
            case (count _grid == 0): {getPosATL leader group player};
            case (count _grid == 1): {getPosATL spawn_plot};
            default {_grid};
        };
        if (surfaceIsWater _grid) then {_grid = ATLToASL _grid;};
        
        for "_i" from 0 to 99 do {
            _pos = [_grid,0,spawn_radius,10,0,2000,0] call BIS_fnc_findSafePos;
            _pos set [2,0];
            if (
                ((ATLtoASL _pos) select 2) > 2.5
                && {(_pos distance _grid) < spawn_radius}
                && {({isPlayer _x} count (_pos nearEntities ["CAManBase",100])) == 0}
                && {count (_pos nearEntities ["Plastic_Pole_EP1_DZ",45]) == 0}
            ) exitWith {_grid = _pos;};
        };
    };
};

preloadCamera _grid;
player switchMove "";

if ((halo_selection or halo_force) && !_isPZombie) then {
    halo_choice = -1;
    
    if (halo_force) then {
        halo_choice = 1;
    } else {
        createDialog "HaloDialog";
        waitUntil {uiSleep 0.1; !dialog};
    };
    
    if (halo_choice == 1) then {
        if (halo_type == "") then {
            player setPosATL [_grid select 0,_grid select 1,DZE_HaloSpawnHeight];
            [player,DZE_HaloSpawnHeight] spawn BIS_fnc_halo;
        } else {
            _haloJump = DZE_HaloJump; //Store original value
            DZE_HaloJump = false; //Disable temporarily so player can not jump early
            _pos = [(_grid select 0)+1000,(_grid select 1)+1000,DZE_HaloSpawnHeight];
            _plane = halo_type createVehicleLocal _pos;
            _plane engineOn true;
            _plane setPosATL _pos;
            clearWeaponCargo _plane;
            clearMagazineCargo _plane;
            _plane setVehicleLock "LOCKED";
            _plane flyInHeight DZE_HaloSpawnHeight;
            _dir = [_pos,_grid] call BIS_fnc_dirTo;
            _plane setDir (90 - _dir);
            _plane setVelocity [50*(sin _dir),50*(cos _dir),0];
            _unit = createAgent ["Survivor2_DZ",_grid,[],0,"CAN_COLLIDE"];
            _unit assignAsDriver _plane;
            _unit moveInDriver _plane;
            player reveal _plane;
            player moveInCargo [_plane,2];
            player action ["getInCargo",_plane,2];
            _pos = group player addWaypoint [_grid,0];
            [_grid,_plane,_unit,_pos,_haloJump] spawn {
                _plane = _this select 1;
                _plane setDamage .8;
                waitUntil {_plane distance (_this select 0) < (DZE_HaloSpawnHeight + 200)};
                player spawn BIS_fnc_halo;
                player allowDamage false; //Block damage from clipping plane
                player action ["eject",_plane];
                player setVelocity [(velocity player) select 0,(velocity player) select 1,-15];
                uiSleep 25;
                player allowDamage true;
                deleteVehicle _plane;
                deleteVehicle (_this select 2);
                deleteWayPoint (_this select 3);
                DZE_HaloJump = _this select 4; //Reset to original value
            };
        };
    };
};

#include "functions\finish.sqf"
3 fadeSound 1;
3 fadeMusic 1;
#include "functions\cleanup.sqf"
call player_forceSave; //Save in case server shuts down or player is kicked before opening gear or abort menu

this is class_fillList.sqf red is the error in rpt

  Reveal hidden contents

private ["_hlevel","_humanity","_index","_level","_lock"];
disableSerialization;

_humanity = player getVariable ["humanity",0];

lbClear 8888;
{
    switch true do {
        case (count _x > 20): { // Random
            _level = _x select 19;
            _hlevel = _x select 20;
        };
        case (count _x > 10): { // Normal public or private
            _level = _x select 8;
            _hlevel = _x select 9;
        };
        default { // Custom loadout by UID
            _level = 0;
            _hlevel = 0;
        };
    };
    
    _lock = (_hlevel < 0 && _humanity >= _hlevel) or (_hlevel > 0 && _humanity <= _hlevel) or (_level > 0 && !(_level in class_levels));
    _index = lbAdd [8888,(_x select 0)];
    
    if (_lock) then {
        lbSetPicture [8888,_index,"\ca\ui\data\ui_task_failed_ca.paa"];
    } else {
        lbSetPicture [8888,_index,"\ca\ui\data\ui_task_done_ca.paa"];
    };
    
    lbSetColor [8888,_index, switch true do {
        case (_level > 0): {[0,1,0,.8]};
        case (_hlevel > 0): {[.38,.7,.9,1]};
        case (_hlevel < 0): {[1,0,0,1]};
        case (count _x > 20): {[.97,.87,.35,1]}; //Random
        default {[.88,.88,.88,1]};
    }];
} forEach class_public;

this is class_preview.sqf red is the error in rpt

  Reveal hidden contents

private ["_bag","_class","_female","_model","_name","_offset","_pos","_weps"];
disableSerialization;

_class = class_public select 0;
_name = lbText [8888,(lbCurSel 8888)];
{

    if (_name == (_x select 0)) then {
        _class = _x;
    };
} forEach class_public;

_female = player isKindOf "SurvivorW2_DZ";
_model = if (_female) then {_class select 2} else {_class select 1};
_weps = _class select 4;
_bag = _class select 5;

if (count _class > 20) then { //Random
    _model = if (_female) then {(_class select 1) select 1} else {(_class select 1) select 0};
    _model = _model call BIS_fnc_selectRandom;
    _weps = _class select 6;
    if (count _weps > 0) then {_weps = [(_weps call BIS_fnc_selectRandom)];};
    _bag = _class select 10;
    _bag = if (count _bag > 0) then {_bag call BIS_fnc_selectRandom} else {""};
};

deleteVehicle class_bot;
class_bot = _model createVehicleLocal [0,0,0];
class_bot call class_wipeGear;
{
    if !(_x in weapons class_bot) then {
        class_bot addWeapon _x;
    };
} count _weps;

if (primaryWeapon class_bot == "") then { //Need to use createAgent if no primary to prevent arms glitch
    deleteVehicle class_bot;
    class_bot = createAgent [_model,[0,0,0],[],0,"CAN_COLLIDE"];
    class_bot call class_wipeGear;
};

if (_bag != "") then {class_bot addBackpack _bag;};
class_bot setFace "Face01";
class_bot enableSimulation false;
class_bot setPosATL spawn_cameraPos;
spawn_light lightAttachObject [class_bot,[0,2,.1]];

_pos = getPosASL class_bot;
_offset = [(_pos select 0)+.4,(_pos select 1)+3,(_pos select 2)+.9];

if (surfaceIsWater [_pos select 0,_pos select 1,0]) then {
    spawn_camera setPosASL _offset;
} else {
    spawn_camera setPosATL (ASLtoATL _offset);
};

spawn_fill.sqf  the error is in red from rpt

  Reveal hidden contents

private ["_block","_blockGroup","_blockPlot","_bodies","_body","_grid","_hlevel","_humanity","_index","_inGroup","_lb","_level","_name","_uid"];
disableSerialization;

_block = [];
_blockGroup = false;
_blockPlot = false;
_lb = (findDisplay 88890) displayCtrl 8888;
_humanity = player getVariable ["humanity",0];
_inGroup = count units group player > 1;
_uid = getPlayerUID player;
spawn_plot = objNull;

if (spawn_nearPlot) then {
    {
        if (_x getVariable ["ownerPUID","0"] == _uid) exitWith {
            spawn_plot = _x;
        };
    } count (entities "Plastic_Pole_EP1_DZ");
};

if (spawn_bodyCheck > 0) then {
    _bodies = [];
    {
        if (_x getVariable["bodyUID","0"] == _uid) then {
            _bodies set [count _bodies,(getPosATL _x)];
        };
    } count allDead;
    {
        _body = _x;
        {
            //Never block random or custom base
            if (count _x == 4 && {_body distance (_x select 1) < spawn_bodyCheck}) then {
                _block set [count _block,(_x select 0)];
            };
        } forEach spawn_public;
        if (_inGroup && spawn_nearGroup) then {
            _grid = getPosATL leader group player;
            if (surfaceIsWater _grid) then {_grid = ATLToASL _grid;};
            if (_body distance _grid < spawn_bodyCheck) then {_blockGroup = true;};
        };

        if (!isNull spawn_plot) then {
            _grid = getPosATL spawn_plot;
            if (surfaceIsWater _grid) then {_grid = ATLToASL _grid;};
            if (_body distance _grid < spawn_bodyCheck) then {_blockPlot = true;};
        };
    } count _bodies;
    
    if (count _block > 0 or _blockGroup or _blockPlot) then {
        systemChat format[localize "STR_ESS_BLOCKED",spawn_bodyCheck];
    };
};

lbClear _lb;
{
    _name = _x select 0;
    if !(_name in _block) then {
        if (count _x == 2) then { //Custom base by UID
            _level = 0;
            _hlevel = 0;
        } else {
            _level = _x select 2;
            _hlevel = _x select 3;
        };
        
        _index = _lb lbAdd _name;
        
        if ((_hlevel < 0 && _humanity >= _hlevel) or (_hlevel > 0 && _humanity <= _hlevel) or (_level > 0 && !(_level in spawn_levels))) then {
            _lb lbSetPicture [_index,"\ca\ui\data\ui_task_failed_ca.paa"];
        } else {
            _lb lbSetPicture [_index,"\ca\ui\data\ui_task_done_ca.paa"];
        };
        
        _lb lbSetColor [_index, switch true do {
            case (count _x == 2): {[1,1,0,1]}; //Custom base by UID
            case (_level > 0): {[0,1,0,.8]};
            case (_hlevel > 0): {[.38,.7,.9,1]};
            case (_hlevel < 0): {[1,0,0,1]};
            case (count _x > 4): {[.97,.87,.35,1]}; //Random
            default {[.88,.88,.88,1]};
        }];
    };
} forEach spawn_public;

if (_inGroup && spawn_nearGroup && !_blockGroup) then {
    _index = _lb lbAdd (localize "STR_ESS_GROUP");
    _lb lbSetColor [_index,[1,.7,.4,1]];
    _lb lbSetPicture [_index,"\ca\ui\data\ui_task_done_ca.paa"];
};

if (!isNull spawn_plot && !_blockPlot) then {
    _index = _lb lbAdd (localize "STR_ESS_PLOT");
    _lb lbSetColor [_index,[1,.7,.4,1]];
    _lb lbSetPicture [_index,"\ca\ui\data\ui_task_done_ca.paa"];
};

lbSort _lb;

this is spawn_map.sqf the error is in red from rpt

  Reveal hidden contents

private ["_ctrl","_grid","_name","_spawn","_zoom"];
disableSerialization;

_zoom = 0.35;
_spawn = ["","","","",""];
_name = lbText [8888,(lbCurSel 8888)];
{
    if (_name == (_x select 0)) exitWith {
        _spawn = _x;
    };
} forEach spawn_public;

_grid = switch true do {
    case (_name == (localize "STR_ESS_GROUP")): {getPosATL leader group player};
    case (_name == (localize "STR_ESS_PLOT")): {getPosATL spawn_plot};
    case (count _spawn > 4): {_zoom = 4; getMarkerPos "center"}; //Random or nothing selected
    default {_spawn select 1};
};

if (spawn_mapPos distance _grid > 0) then {
    spawn_mapPos = _grid;
    _ctrl = (findDisplay 88890) displayCtrl 8890;
    
    // Zoom out first (avoids visible flashing)
    if (_grid distance getMarkerPos "center" > 0) then {
        ctrlMapAnimClear _ctrl;
        _ctrl ctrlMapAnimAdd [1,.6,_grid];
        ctrlMapAnimCommit _ctrl;
        waitUntil {ctrlMapAnimDone _ctrl};
    };

    // Zoom in to location
    ctrlMapAnimClear _ctrl;
    _ctrl ctrlMapAnimAdd [2,_zoom,_grid];
    ctrlMapAnimCommit _ctrl;
};

 

I'm having the same problem as you.

 

 

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have setup blank 1.0.6.2 server and added essv3 get this error ive added exception to battleeye but no luck

 

11.03.2018 19:00:07: L1nkrx7 (10.1.1.2:2304) 671788bd558bbe4595262f233bac3d38 - #1 ", 
"removeAllWeapons", 
"addWeapon", 
"addWeaponCargo", 
"addMagazine", 
"addMagazineCargo", 
"clearMagazineCargo",
"clearWeapon"

 

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fixed the old issue was using current ifistar battle eye filters which DONT WORK... i grabbed the filteres off epoch github but is it normal for these mods to not work straight away without filtering the kicks for battleeye seems they should be part the setup of the mod for this mod i required 1 extra addition to the filters but have also found straight up from epoch standalone with no mods you can even talk to trader without getting kicked surely there are stock filters that work

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16 hours ago, l1nkrx7 said:

fixed the old issue was using current ifistar battle eye filters which DONT WORK... i grabbed the filteres off epoch github but is it normal for these mods to not work straight away without filtering the kicks for battleeye seems they should be part the setup of the mod for this mod i required 1 extra addition to the filters but have also found straight up from epoch standalone with no mods you can even talk to trader without getting kicked surely there are stock filters that work

Default epoch filters are designed to work with a DEFAULT epoch server, they do not account for any mods.

Filters can very easily change, the ones on github are the latest up to date which in reality will mean they could have changed since the 1.0.6.2 release

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Ok... 3 days and I am still trying and trying so, I come to you guys.

I am trying to implement the spawn selection and the halo-ground.  I download it all and follow the step one by one.... but, it gives us an error and we spawn like 35k from the cost (end of the map) with no variables like markes or things we have in the loadout.

I was checking and obviously I am missing somthing, part of that is because we rented the Zap-hosting server and it has to be totally customize and the directory structure they use is different from the one I saw in all what you are writing.

For example, the folder Missions (in this case it is MPMissions) lead you to a folder called: "dayz.epoch.chernarus" and nothing is compiled there in pbo at all (as you can see)

 b38dea28fc018e436d67014f998113ec.png
https://gyazo.com/b38dea28fc018e436d67014f998113ec

So... the dayz_server is a pob in a folder with this route: @DayZ_Epoch_Server\addons

Please, what I am missing in the instructions?...

Thanks a lot for any advice  (BTW, versión is 1.0.6.1)

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9 hours ago, LadyVal said:

Ok... 3 days and I am still trying and trying so, I come to you guys.

I am trying to implement the spawn selection and the halo-ground.  I download it all and follow the step one by one.... but, it gives us an error and we spawn like 35k from the cost (end of the map) with no variables like markes or things we have in the loadout.

I was checking and obviously I am missing somthing, part of that is because we rented the Zap-hosting server and it has to be totally customize and the directory structure they use is different from the one I saw in all what you are writing.

For example, the folder Missions (in this case it is MPMissions) lead you to a folder called: "dayz.epoch.chernarus" and nothing is compiled there in pbo at all (as you can see)

 b38dea28fc018e436d67014f998113ec.png
https://gyazo.com/b38dea28fc018e436d67014f998113ec

So... the dayz_server is a pob in a folder with this route: @DayZ_Epoch_Server\addons

Please, what I am missing in the instructions?...

Thanks a lot for any advice  (BTW, versión is 1.0.6.1)

The latest version of  ESSV3 does not support 1.0.6.1. Login scheme is changed in  1.0.6.2.

Upgrade your Epoch to 1.0.6.2

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Thank you so much guys.

I discovered that in the hard way and, considering that what the server told us that were going to deliver, was not correct (after renting we was told that they dont give us any support in the mod of the game) we changed server to one that is 1.0.6.2 and that load all the mods, including this one, on our server.

I can do the little tweaks we wanted but the guys are playing and having fun.

Thank you so so much!!

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Is it possible to use this addon/mod like the old days?.....I want to be able to give players a custom spawn location and custom loadout, but I don't need the GUI. I want to enter it in like the old days and the player never has to do anything. They start the game as usual, if they have a custom spawn and/or loadout, it gets loaded when game is starting. They don't have to do a thing.

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Is it possible to set this up for players who have just one custom spawn point and/or one custom loadout so they don't have to be bothered by the GUI and have it just load what it needs in the background? I mean like back in the day when I served through vilayer.com, I was able to add the necessary information for a custom loadout and the player didn't have to do anything....it would just load that way. I would like to set my server up to only be that way. If John Doe wants a custom loadout, I enter the information and he gets it when he respawns after death.

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17 hours ago, Oryahn said:

Is it possible to set this up for players who have just one custom spawn point and/or one custom loadout so they don't have to be bothered by the GUI and have it just load what it needs in the background? I mean like back in the day when I served through vilayer.com, I was able to add the necessary information for a custom loadout and the player didn't have to do anything....it would just load that way. I would like to set my server up to only be that way. If John Doe wants a custom loadout, I enter the information and he gets it when he respawns after death.

You don't need ESS then. Just use the built-in loadout function. Go to init.sqf and edit this code:

// Uncomment the lines below to change the default loadout
//DefaultMagazines = ["HandRoadFlare","ItemBandage","ItemPainkiller","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov"];
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];

 

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