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l1nkrx7 last won the day on November 26 2017

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About l1nkrx7

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  1. l1nkrx7

    infistar base copy

    anyone noticed when copying an area in infistar that angled floors and walls dont sit right? has anyone managed to fix this?
  2. anyone get problem where it just says Find Vehicles to load the box and puts the box under the car
  3. here is what i have for building houses fn_selfActions.sqf player_build.sqf
  4. Not really as houses store to database even got stronghold working just altered previous origins building to suit epoch 1062 but no gear will save inside the houses something must have changed
  5. I've got build houses and unlock origins vehicles to work but can't get gear in houses to save to database
  6. Problem is putting gear in houses once locked all gear disappears and looking at database in 1062 it cannot use database to store gear
  7. I had some success with origins 1795 and epoch 1062 got vehicles, houses working but house gear could not work cause some dll changes to server since 1061
  8. just folow the original notes for install, what part you having trouble with?
  9. l1nkrx7

    is it possible

    i tried using fn_gearMenuChecks.sqf and added this if (!((_this select 2) in DZE_Origins_Buildings)) then createGearDialog [player, "RscDisplayGear"]; but didnt work
  10. heres how i did it for a custom mission Private ["_hint"]; _hint = ["Suhrenfield Array","Stronghold has been activated. You have until restart to conquer it. 20 briefcases and access to the Hidden Weapons Trader for those brave enough to succeed."]; RemoteMessage = ["dynamic_text", _hint]; publicVariable "RemoteMessage";
  11. l1nkrx7

    is it possible

    is it possible to remove gear option from a storage buildable
  12. once i complete all the fixes i will realease overpochins here for epoch 1062 just need some help with the server_monitor file
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