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calinova22

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  1. I was wondering if it is possible to make it so that a players humanity would not change for a certain amount of time? I have a PVP arena with a teleport in and I was wanting to make it so people could TP in and fight without worrying about gaining or losing humanity.
  2. confirmed it does. I have mine in modules instead of addons so you just have to change the file location info to point at modules.
  3. Still having the same issue. It is very random, different players and only happens like 1/10 times they spawn in. I took a snip of the RPT file from the time it happened today. Also looked at his client log and it looked fine. 8:10:58 "P1ayer PID#6(Bread) hit by AI with M2StaticMG from 493 meters in head_hit for 10.5764 damage" 8:10:58 "Bread (xxxxxxxxxxxxxxx) Bread was killed by AI with M2StaticMG from 493m @065017 [6521.99,13619.4,0.00146484]" 8:11:10 "<infiSTAR.de> CONNECTLOG: DISCONNECT - Bread(xxxxxxxxxxxxxxx)" 8:11:10 "INFO: OnPlayerDisconnect exiting. Player is near respawn_west. This is normal after death. ["xxxxxxxxxxxxxxx","Bread"]" 8:11:10 Client: Remote object 6:0 not found 8:11:29 "<infiSTAR.de> CONNECTLOG: CONNECT - Bread(xxxxxxxxxxxxxxx)" 8:11:32 "INFO - Player: PID#6(Bread)(UID:xxxxxxxxxxxxxxx/CID:4055) Status: LOGGING IN" 8:11:37 "INFO - Player: PID#6(Bread)(UID:xxxxxxxxxxxxxxx/CID:4055) Status: LOGIN PUBLISHING, Location airstrip @050130" 8:11:53 "INFO - Player: Bread(UID:xxxxxxxxxxxxxxx/CID:4055) Status: CLIENT LOADED & PLAYING" 8:11:55 "B 1-1-E:1 (Bread) REMOTE, SafeZoneState, [0], 6" 8:11:55 "<infiSTAR.de> SAFEZONELOG: Bread(xxxxxxxxxxxxxxx) - Left SafeZone @812895" 8:12:02 "INFO: Cannot Sync Character Bread near respawn_west [-18700,25800,0.00149536]. This is normal when relogging or changing clothes." 8:12:06 "<infiSTAR.de> HLOG: Bread (xxxxxxxxxxxxxxx) | Gear Menu" 8:12:06 "<infiSTAR.de> HLOG: Bread (xxxxxxxxxxxxxxx) | Gear Menu" 8:12:06 "["PVAHR_0_w5e5e3018523b1343781411",["Bread","xxxxxxxxxxxxxxx","HLOG",[71,101,97,114,32,77,101,110,117]]]" 8:12:15 trigger - unknown animation source revolved 8:12:51 "DELETE DIRECT: SERVER deleted object with UID: 0" 8:12:51 "DELETE DIRECT: SERVER deleted object with UID: 0" 8:12:51 "DELETE DIRECT: SERVER deleted object with UID: 0"
  4. Here is a picture of what I am talking about if that helps, That is on my test server, and I am the only one on it.
  5. How would I go about adding custom vehicles to my server? I want to have an F35B with no weapons. I know how to remove the weapons, just cant find the file for the jet itself to edit.
  6. Was working fine before update. Happens frequently but not consistently. Player chooses loadout, then it starts to bring up the map to choose halo spawn, then spawns them at the coast.
  7. It was working fine on our server, then we updated to 1.0.6.2, now it's acting up. It is coloring the vehicle based on the type, but there is nobody in the vehicle. When you take off in a heli there are dozens of colored blips on the radar. Once you get within like 1000m of them, it goes back to grey.
  8. Server has been up for a week now and we have already got up to 23 players online at once. Players online 24/7. Please visit our website to learn more!! Dayz Launcher: Tryhard Gaming - Mil/Coin/Slowz/P4L/Lift/Tow/Ai City https://tryhardgaming.enjin.com/ https://discord.gg/kEn9VRe Features: ACTIVE ADMINS WITH THOUSANDS OF HOURS OF EXPERIENCE NO ADMIN ABUSE. IF ADMINS PLAY, IT WILL BE ON A SEPARATE ACCOUNT WITHOUT ADMIN ACCESS. INFISTAR ANTIHACK PLOT FOR LIFE HALO SPAWN - ALL LOCATIONS UNLOCKED TO ALL PLAYERS EXCEPT HERO AND BANDIT TRADER SPAWNS 100M PLOT POLE DISTANCE 600 PIECE BUILD LIMIT 80M BUILD HEIGHT LIMIT F1 KEY FOR EARPLUGS 10000 +/- HUMANITY FOR HERO/BANDIT 0 KEY ENABLES AUTORUNNING SELF BLOOD BAG SALVAGE/REPAIR VEHICLE WALKING ZOMBIES FULLY CUSTOMIZED MISSION ANNOUNCEMENTS, WILD VEHICLE SPAWNS, LOOT TABLES, MISSION LOOT TABLES, AND TRADER PRICES. EYESCAN FOR DOORS, ABLE TO ADD PEOPLE TO YOUR DOORS SNAP BUILD PRO 4 MISSIONS ACTIVE AT ALL TIMES - 2 HERO, 2 BANDIT CUSTOM LOADOUTS BASED ON HUMANITY GEM MINING - 50 NODES AROUND THE MAP, AND A GEM MINING CAVE IN THE NORTH WEST AND SOUTH WEST OF THE MAP MILITARIZED VEHICLE SPAWNS AROUND THE MAP - ALL EXCEPT JETS ALL MILITARIZED VEHICLES CAN BE SOLD AT HERO AND BANDIT TRADER, MOST CAN BE BOUGHT SET VIEW DISTANCE WITH BINOCULARS - 1000M - 5000M DEPLOY BUILDABLE ITEMS FOR YOUR BASE BY RIGHT CLICKING ETOOL DEPLOY MOUNTAIN BIKE WITH TOOLBOX DEPLOY MEDIVAC POOK WITH ENGINE AND MAIN ROTOR (PACKABLE) DEPLOY MERLIN WITH A RUBY (PACKABLE) DEPLOY BRDM2 WITH 2 RUBIES (PACKABLE) COIN CURRENCY - BANK - BANK ACCESS AT TRADERS BANK ACCESS AT LOCKBOXES AND SAFES HARD AI RANDOM WEED FARM SPAWNS - HARVEST AND SELL LABYRINTH MAZE MISSION RANDOM BUILDING MATERIAL, FOOD, BUILDING MATERIAL DROP SPAWNS AI HAVE ANTI AIR OR ANTI TANK ROCKET LAUNCHERS THAT ARE LOOTABLE WHEN KILLED - AA OR AT INDICATED ON MISSION LOGO AI CITY AT THE NORTH OF THE MAP - PIPEBOMBS CAN BE FOUND HERE BASE RAIDING - DOORS CAN BE BLOWN DOWN ONLY BY PIPEBOMBS, WITH A SCRIPT FOR BLOWING THE DOOR (LOW % CHANCE) IED'S CINDER AND METAL BUILDING MATERIALS ARE INDESTRUCTIBLE GARAGE DOOR OPENER - WHEN YOU ARE IN A VEHICLE CLOSE TO YOUR GARAGE DOOR CAN BE ACCESSED BY SCROLL WHEEL SAFES AND LOCKBOXES CAN BE CRACKED WITH HOTWIRE KITS (LOW % CHANCE) VEHICLES CAN BE HOTWIRED, CANNOT BE CLAIMED AFTER THEY ARE HOTWIRED UNUSED SAFES WILL UNLOCK AFTER 14 DAYS. ALL BASE DOORS IN THE VICINITY WILL CHANGE CODE TEMPORARILY TO 0000. MISSION WILL APPEAR ON THE MAP. PLAYER SCANNER - RIGHT CLICK GPS STALKER SKIN - ALLOWS YOU TO GO UNDETECTED BY GPS PLAYER SCANNER KEY LOCATOR - RIGHT CLICK MAP TO SEE WHAT KEYS IN YOUR INVENTORY GO TO. NAME OF VEHICLE AND LOCATION MARKED ON MAP FOR PLAYER ONLY. REPAIR AND REARM VEHICLES AT GAS STATIONS LIFT AND TOW SCRIPTS
  9. I'm having an issue with players spawning on the coast. Halo spawn has been working fine for two weeks, and now it is broken. It doesn't happen everytime, just randomly. Any ideas?
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