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Custom Spawn Dialog with Gear & HALO Selection, moving Map, Credits, Custom spawns and more ...


Halvhjearne

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  • 2 months later...
  • 2 weeks later...

Hello. On my server, players started complaining about death again at HALO spawn. This problem has been known for a long time and did not bother anyone for a while, but now it becomes urgent again. Is there a solution to this problem now? What are the ideas?
When I set up this script on my server, I noticed that when HALO spawn, two commands appear in the menu for opening the parachute. One of them is safe, and the second necessarily ends with the death of the player. I changed their names and wrote about this message to the players. But new players often use the wrong team and break up. How to force not to appear unnecessary command for opening a parachute?

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  • 2 weeks later...
  On 4/14/2017 at 12:59 PM, He-Man said:

Really not able to search this thread?

 

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Don't understand the question? I have this script already like a week and I do not understand how to play a role, but now look! But if it was sarcasm then I explain, because I use a translator, and on the forum (not just this) the users do not use traditional , and typically 80% of the words changed, hence the translator cannot translate adequately the idea that the user wanted to say! So there is no need to be surprised!

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Guys tell me! Can the choice of equipment to leave only for donors, but for ordinary players, the random generation function be turned off? I tried to play with settings "spawn_gear_settings.sqf" but the only thing I could do is completely disable the selection of items!

And the second question, if I added in the sections "_lvl1items =" and " _lvl2items =" example hats that I want used only donors, they should appear in random generation of simple users or not?

To put it simply, all the weapons and items I've added for use only donor poyavlyayutsya and ordinary users, is this normal or is it something you can disable?

If the question is repeated, sorry! But I did not find the answer in this thread!

Thank you!

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  On 4/14/2017 at 11:12 PM, Teacher said:

Guys tell me! Can the choice of equipment to leave only for donors, but for ordinary players, the random generation function be turned off? I tried to play with settings "spawn_gear_settings.sqf" but the only thing I could do is completely disable the selection of items!

And the second question, if I added in the sections "_lvl1items =" and " _lvl2items =" example hats that I want used only donors, they should appear in random generation of simple users or not?

To put it simply, all the weapons and items I've added for use only donor poyavlyayutsya and ordinary users, is this normal or is it something you can disable?

If the question is repeated, sorry! But I did not find the answer in this thread!

Thank you!

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This is normal and this is the position of the author.

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  • 2 weeks later...

in spawn_locations.sqf add

case "australia":{
   [

            [[xx.25,xx.27]],   //your australia coordinates to spawn
            [[xx.25,xx.27]]    //your australia coordinates to spawn

        ]
    };

 

(Watch the last  }; at the End of the file)

 

greets

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  • 1 month later...
  • 2 weeks later...

I couldn't find any Esseker locations so i made some. I figured i share it but disclaimer i renamed some locations. 

  Reveal hidden contents

 

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