CarlJ Posted September 27, 2013 Report Share Posted September 27, 2013 How hard would it be to add more traders to a map? Link to comment Share on other sites More sharing options...
0 TheCapt Posted October 4, 2013 Report Share Posted October 4, 2013 I would also like so info on this. Link to comment Share on other sites More sharing options...
0 Codemanx Posted October 22, 2013 Report Share Posted October 22, 2013 Bump.. I would like to know this information too? Link to comment Share on other sites More sharing options...
0 DZHB RAGE Posted October 22, 2013 Report Share Posted October 22, 2013 Not hard at all.. Little editing needed. Pretty much follow how other traders are added. Think the files you need to worry about are. Mission.sqf This is where you would add a trader to map So you will have to have cords. Also must add the cone for the trader so vehicle will spawn. Next would be in server_traders.sqf. Here you would add the model of skin and just copy one of the lines and change numbers for dialog list. Example // Weapons Friendly menu_Rocker4 = [ [["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]], [], "friendly" ];.... Here I would change numbers start with maybe 800 but make sure not same as any other. Then you would have to go into database and add this trader under the server traders colum. This should be it. I have changed the bandit trader into a miltary trader and his skin too. So adding a trader I have not tried but sure this will work. dayzgreywolf 1 Link to comment Share on other sites More sharing options...
0 CarlJ Posted October 25, 2013 Author Report Share Posted October 25, 2013 Thank you :D Link to comment Share on other sites More sharing options...
0 mysticviperx Posted October 29, 2013 Report Share Posted October 29, 2013 My step by step Trader Setup guide https://docs.google.com/document/d/17qGy-LI4WVudJQb1vRCZobTgTEFgZwoJybEA9oUiZuQ/edit th3c0re, Brockie, 31_D!4b10 and 1 other 4 Link to comment Share on other sites More sharing options...
0 ruubje11 Posted November 2, 2013 Report Share Posted November 2, 2013 Great guys, thanks all of you Link to comment Share on other sites More sharing options...
0 Codemanx Posted November 6, 2013 Report Share Posted November 6, 2013 This is great! Now the questions is.. Like I asked in another thread.. How to add a marker to the map. I cannot figure out what the cords are for the location that I placed the new trader. Link to comment Share on other sites More sharing options...
0 Mr Madness Posted November 8, 2013 Report Share Posted November 8, 2013 My step by step Trader Setup guide https://docs.google.com/document/d/17qGy-LI4WVudJQb1vRCZobTgTEFgZwoJybEA9oUiZuQ/edit that dosnt work mate Link to comment Share on other sites More sharing options...
0 Codemanx Posted November 8, 2013 Report Share Posted November 8, 2013 Mr, Madness the trader setup that Mysticviperx works perfectly. The only issue is adding a map marker to this location. This is not working. Link to comment Share on other sites More sharing options...
0 bFe Posted November 8, 2013 Report Share Posted November 8, 2013 Just find class Markers in your mission.sqm and follow it from there. Simple as hell. Link to comment Share on other sites More sharing options...
0 Codemanx Posted November 8, 2013 Report Share Posted November 8, 2013 bFe, I understand that. So, I have the location of my trader.. and I enter in that location.. And it is not working. I am not sure what I am missing. However, I would like some help from someone if they can. Thanks Link to comment Share on other sites More sharing options...
0 Codemanx Posted November 8, 2013 Report Share Posted November 8, 2013 Here is what I have in my mission.sqm class Item17 { position[]={10253.105, 5601.0527, 0.3090373}; name="blackmarket"; text="Black Market Trader Staroye"; type="mil_dot"; colorName="ColorBlack"; }; This is to be a marker over the red roof barn in Staroye. However it is not working. Not sure where to get the marker location. Link to comment Share on other sites More sharing options...
0 Scenic Posted November 10, 2013 Report Share Posted November 10, 2013 Here is what I have in my mission.sqm class Item17 { position[]={10253.105, 5601.0527, 0.3090373}; name="blackmarket"; text="Black Market Trader Staroye"; type="mil_dot"; colorName="ColorBlack"; }; This is to be a marker over the red roof barn in Staroye. However it is not working. Not sure where to get the marker location. Have you defined that there is 17 classes at the top of Class markers? Link to comment Share on other sites More sharing options...
0 Codemanx Posted November 11, 2013 Report Share Posted November 11, 2013 Hey Scenic! That worked. I new I was missing something simple. Thanks again! Link to comment Share on other sites More sharing options...
0 Scenic Posted November 11, 2013 Report Share Posted November 11, 2013 Hey Scenic! That worked. I new I was missing something simple. Thanks again! Hilarious how such a small thing can change whether it works or not haha :D Link to comment Share on other sites More sharing options...
0 Taz Posted November 12, 2013 Report Share Posted November 12, 2013 for the love of god, please can someone help me with getting coordinates for my trader. whats the easiest way? Link to comment Share on other sites More sharing options...
0 Bags2247 Posted November 12, 2013 Report Share Posted November 12, 2013 (edited) go to where your trader is gonna be, and logout... Go into your database and find your world space in it.. then use a quote from gorsy over at opendayz.net... I copied it and saved it onto my pc, so it wouild always be accessible for me "Yeh co-ords shud be X,Z,Y Getting co-ords from database taken from your survivors world location in ur database wud look like [107,[1234.56,6543.21,0.00012]] DIR X Y Z Dir= Direction you are facing X = horizontal Y = vertical Z = height So what u need to do is get rid of Direction and Height So all you will be left with is 1234.56 and 6543.21 Soo now what you need to do is put them in your sensors table position[]={1234.56,###,6543.21}; X Z Y Setting Z Z works from the ground up, so if you set this to 500, your dome wud go from 0 (ground level) upto 500 meters in the sky so your final position would look like position[]={1234.56,500,6543.21}; X Z Y Gorsy" Make sure you move yourself after you have the CO-ORDS though.. i've killed myself a couple of times not thinking about this At least this is how I find a specific spot to put a marker down for something Edited November 12, 2013 by Bags2247 dayzgreywolf 1 Link to comment Share on other sites More sharing options...
0 dayzgreywolf Posted December 30, 2013 Report Share Posted December 30, 2013 Very nice, thanks for this, I was able to create my own custom trader with no problem. Two small things: First; you dont need to set a cone for veh spawn location anymore. Second; the mission.sqf file is now located in the dayz_code pbo, so pull that out of there, and put it in your Chernarus11 pbo root, or custom folder if u like, then in your init file, edit this line _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf"; and replace with _nil = [] execVM "mission.sqf"; Link to comment Share on other sites More sharing options...
0 WEB11 Posted January 1, 2014 Report Share Posted January 1, 2014 How do I turn the direction a vehicle spawns at HeliEmpty after I edit and move a trader? Link to comment Share on other sites More sharing options...
0 phantom Posted January 29, 2014 Report Share Posted January 29, 2014 where can i set where cars spawn when people buy them? Link to comment Share on other sites More sharing options...
0 Psygomin Posted February 2, 2014 Report Share Posted February 2, 2014 how would i do this with a dayz.st server. ive followed the step by step thing previously posted in this thread and it worked on my dayzpriv server, but when i do it on my dayz.st server it breaks all the traders where i get no trade menu. any help here would be great as this is the most requested thing from my players Link to comment Share on other sites More sharing options...
0 Psygomin Posted February 3, 2014 Report Share Posted February 3, 2014 how would i do this with a dayz.st server. ive followed the step by step thing previously posted in this thread and it worked on my dayzpriv server, but when i do it on my dayz.st server it breaks all the traders where i get no trade menu. any help here would be great as this is the most requested thing from my players i figured it out. i was missing adding the "skin" to the list of server traders at the top like line 2 in the server_traders.sqf Link to comment Share on other sites More sharing options...
0 robbiedarza Posted February 4, 2014 Report Share Posted February 4, 2014 Hello there, I have this working, but I shot the trader and he died, I could still access the trader menu but i was wondering if there is any way of stopping this happening please many thanks robbie Link to comment Share on other sites More sharing options...
0 Psygomin Posted February 4, 2014 Report Share Posted February 4, 2014 Hello there, I have this working, but I shot the trader and he died, I could still access the trader menu but i was wondering if there is any way of stopping this happening please many thanks robbie i use this so no one can "shoot" or get into others gear http://opendayz.net/threads/epoch-safe-zone-commander-god-anti-backpack-stealing-no-shooting-no-vehicle-weapons.14877/ Link to comment Share on other sites More sharing options...
0 robbiedarza Posted February 4, 2014 Report Share Posted February 4, 2014 how do i delete my own posts plz?!! Link to comment Share on other sites More sharing options...
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CarlJ
How hard would it be to add more traders to a map?
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mysticviperx
My step by step Trader Setup guide https://docs.google.com/document/d/17qGy-LI4WVudJQb1vRCZobTgTEFgZwoJybEA9oUiZuQ/edit
DZHB RAGE
Not hard at all.. Little editing needed. Pretty much follow how other traders are added. Think the files you need to worry about are. Mission.sqf This is where you would add a trader to map So you wil
Bags2247
go to where your trader is gonna be, and logout... Go into your database and find your world space in it.. then use a quote from gorsy over at opendayz.net... I copied it and saved it onto my pc,
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