Hello, I've been trying to setup a server for a very long time. Could not get enough information from google/epoch forums or any other source on how i may fix this problem. I'd appreciate if one could help me out here. i have pretty much the default template for everything.
config.cfg
hostName = "Name### (1.0.5.1/125548)";
password = "";
passwordAdmin = "changeme";
maxPlayers = 10;
logFile = "server_log.txt";
voteThreshold = 2;
voteMissionPlayers = 3;
reportingIP = "arma2oapc.master.gamespy.com";
steamport = 2300;
steamqueryport = 2301;
timeStampFormat = "short";
motd[] = {"Tes1t","Test2"};
motdInterval = 5;
vonCodecQuality = 10;
disableVoN = 1;
kickduplicate = 1;
verifySignatures = 2;
persistent = 1;
BattlEye = 1;
doubleIdDetected = "";
onUserConnected = "";
onUserDisconnected = "";
onUnsignedData = "kick (_this select 0)";
onHackedData = "ban (_this select 0)";
onDifferentData = "";
regularCheck = "";
requiredBuild = 125548;
requiredSecureId = 2;
class Missions
{
class Mission1
{
template = "DayZ_Epoch_11.Chernarus";
difficulty="regular";
};
};
HiveExt.ini
;This is a comment
;Comments above a certain setting will provide it's description
;The format for a setting is
;Variable = Value
;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default
;To change from the default, simply uncomment the line and change the Value
;This configuration file should be placed inside your server instance's configuration directory (like cfgdayz)
[Time]
;Possible values: Local, Custom, Static
;You cannot use Static on OFFICIAL Hive, it will just revert to Local
Type = Static
;If using Custom type, offset from UTC in hours (can be negative as well)
;Offset = -8
;If using Static type (Hour value always the same on every server start), the value (0-24) to set the Hour to
Hour = 13
[Database]
;Hostname or IP of the server to connect to
;If you leave this line commented or blank, HiveExt will connect to the OFFICIAL Hive, which requires registration
;See support.dayzmod.com for more information on what OFFICIAL Hive means, what are the rules, etc.
;If using OFFICIAL hive, the rest of the settings in this section have no effect
Host = localhost
;Currently, only MySQL is supported
Type = MySQL
;Port to connect to. The default is the default listening port of a server of the selected Type
;Instead of specifying Port, you can specify Socket and set Value to the socket name
Port = 3307
;Database name to connect to.
Database = dayz_epoch
;Username to connect with
Username = dayz
;Password to authenticate with (default is blank)
Password = 123456
;If using OFFICIAL hive, the settings in this section have no effect, appropriate layout will be used
[Characters]
;The field name that Player's IDs are stored in (unique per game license)
;Some table layouts have this as PlayerID, and some as PlayerUID, that's why this is configurable
;IDField = PlayerUID
;The field name that Player's World Position and rotation is stored in
;Enables you to run multiple different maps (different instances) off the same character table
;WSField = Worldspace
;If using OFFICIAL hive, the settings in this section have no effect, as it will clean up by itself
[Objects]
;Which table should the objects be stored and fetched from ?
Table = Object_DATA
;Negative values will disable this feature
;0 means that ALL empty placed items will be deleted every server restart
;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted
CleanupPlacedAfterDays = 20
;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to []
;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors
;You can find that file under the SQF directory for your server version
;ResetOOBVehicles = false
;If using OFFICIAL hive, the settings in this section have no effect, it will manage objects on its own
[ObjectDB]
;Setting this to true separates the Object fetches from the Character fetches
;That means that the Object Table must be on this other database
Use = true //comment out if not working
;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true
Question
jason931225
Hello, I've been trying to setup a server for a very long time. Could not get enough information from google/epoch forums or any other source on how i may fix this problem. I'd appreciate if one could help me out here. i have pretty much the default template for everything.
config.cfg
HiveExt.ini
arma2oaserver.rpt
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