PryMary Posted July 23, 2014 Author Report Share Posted July 23, 2014 OP Updated to try and make the install procedure clearer and easier to understand :) Pry Link to comment Share on other sites More sharing options...
insertcoins Posted July 23, 2014 Report Share Posted July 23, 2014 came across these in my travels all those add actions in the fn selfactions would go into infistar right? one file in there i cant find a path for too tired need sleep https://www.dropbox.com/s/5tq2hgogg8z0gdb/arrest.rar Never added them, never had a problem Link to comment Share on other sites More sharing options...
Phobix Posted July 24, 2014 Report Share Posted July 24, 2014 possible to do this for vanilla epoch servers? Link to comment Share on other sites More sharing options...
TheHound Posted July 24, 2014 Report Share Posted July 24, 2014 Tasers seem to work to the same limitations on my server (not on zombies or ai) and all I did was add "ddopp_taserpack" in the list of addons in the mission.sqm. Because of them not working on zombies I assumed they weren't working a few weeks ago when I was testing on my test server but had an admin try them on a player the other day and they were working. Not 100% positive if just adding "ddopp_taserpack" to the mission.sqm addons is what got it working but I did nothing else to do with tasers in the time since then. If someone else could try this and let me know if it was that simple I would appreciate it. Please note if using infistar they don't work on you so they need to be tested on a non admin player. Also looking for a fix for infistar blocking them. Link to comment Share on other sites More sharing options...
Pro_Speedy Posted July 24, 2014 Report Share Posted July 24, 2014 Tasers seem to work to the same limitations on my server (not on zombies or ai) and all I did was add "ddopp_taserpack" in the list of addons in the mission.sqm. Because of them not working on zombies I assumed they weren't working a few weeks ago when I was testing on my test server but had an admin try them on a player the other day and they were working. Not 100% positive if just adding "ddopp_taserpack" to the mission.sqm addons is what got it working but I did nothing else to do with tasers in the time since then. If someone else could try this and let me know if it was that simple I would appreciate it. Please note if using infistar they don't work on you so they need to be tested on a non admin player. Also looking for a fix for infistar blocking them. Did you read my post? For when you guys are testing, if you shoot a player who has turned godmode on then off it will not taze them, not sure why Link to comment Share on other sites More sharing options...
Gungy Posted July 24, 2014 Report Share Posted July 24, 2014 well isnt this just odd as feck, Doesn't work on zombies, Doesn't work on players, But does work on AI....... im lost with this one. Link to comment Share on other sites More sharing options...
KamikazeXeX Posted July 24, 2014 Report Share Posted July 24, 2014 insert could you post an install guide for detain arrest had a look at the one in opendayz but it is alot of different directions spread across 20+ posts Yes, i'd like to see that too! Have you two not actually seen my post that includes all you need in order to get it to work? I only posted it last night http://opendayz.net/threads/dayz-1-8-0-3-handcuff-player-help.15324/page-18#post-107995 PryMary 1 Link to comment Share on other sites More sharing options...
TheHound Posted July 25, 2014 Report Share Posted July 25, 2014 Did you read my post? Sorry speedy missed that part, that probably explains that but can anyone else confirm the way I added the tasers worked for them? It worked on all 3 of my servers, and again all I did was add "ddopp_taserpack" into the addons at the top of my mission.sqm. Link to comment Share on other sites More sharing options...
PryMary Posted July 25, 2014 Author Report Share Posted July 25, 2014 Sorry speedy missed that part, that probably explains that but can anyone else confirm the way I added the tasers worked for them? It worked on all 3 of my servers, and again all I did was add "ddopp_taserpack" into the addons at the top of my mission.sqm. I have read that this worked for some servers but not all. This was / is for those servers that ^^^ didn't work and knock out the player etc. I am back onto this as I have got the Origins building working with SteamID's now so I am again trawling through the OW files hunting down both the booby traps code and also any other taser code to make them work on AI / Zeds. Obviously once I find anything I will update this thread with any findings :) Pry Link to comment Share on other sites More sharing options...
TheHound Posted July 25, 2014 Report Share Posted July 25, 2014 Excellent work as usual, would be real nice to get them working on Zeds and OW booby traps with epochs base building would just be great. Link to comment Share on other sites More sharing options...
calamity Posted July 25, 2014 Report Share Posted July 25, 2014 DAYZ commander is back PryMary 1 Link to comment Share on other sites More sharing options...
Vindomire Posted July 27, 2014 Report Share Posted July 27, 2014 our tazers just worked out of the box.... Link to comment Share on other sites More sharing options...
PryMary Posted July 27, 2014 Author Report Share Posted July 27, 2014 our tazers just worked out of the box.... I have read that this worked for some servers but not all. This was / is for those servers that ^^^ didn't work and knock out the player etc. I am back onto this as I have got the Origins building working with SteamID's now so I am again trawling through the OW files hunting down both the booby traps code and also any other taser code to make them work on AI / Zeds. Obviously once I find anything I will update this thread with any findings :) Pry Link to comment Share on other sites More sharing options...
Nakama Mind Posted July 28, 2014 Report Share Posted July 28, 2014 Sorry if I missed this somewhere but I am having no issue with the taser script other than players are reporting when they get knocked out an hourglass ko timer will show up but they can still move the camera around and shoot? Any ideas on this would be appreciated! Link to comment Share on other sites More sharing options...
PryMary Posted July 29, 2014 Author Report Share Posted July 29, 2014 do you have any errors in your RPT? Link to comment Share on other sites More sharing options...
Nakama Mind Posted August 8, 2014 Report Share Posted August 8, 2014 do you have any errors in your RPT? I could not find anything no, I will get a few players to thoroughly test it out for me later this week, If noone else is having this issue might be a random bug? Something else on my end conflicting with it perhaps? Link to comment Share on other sites More sharing options...
Pro_Speedy Posted October 10, 2014 Report Share Posted October 10, 2014 this stopped working for me out of the bkue Link to comment Share on other sites More sharing options...
laps Posted October 21, 2014 Report Share Posted October 21, 2014 Hello, on my server, do not work on the players nor on the zombies, works only on Admins (work with Infistar) A solution? Link to comment Share on other sites More sharing options...
1Man Posted October 22, 2014 Report Share Posted October 22, 2014 OK so tasers hit AI and Zombies and cause roughly .05 damage so it appears its not taking them down with a single shot, also question about the userconfig which is in my root server folder along with the @ folders but when is this acutally called by the server? I am somewhat new to this but went over the install instructions 5 times and still cannot take an AI or Zombie down with the taser. I have no errors in my RPT and the tasers work to a point, I have also put these in the publicvariables [!=Taser_Hit" !="DDOPP_pvSay" !"DDOPP_pvAnim" !"DDOPP_pvSpawn" !"DDOPP_pvChat] but since Im not getting kicked I dont think thats an issue. I have tried both version DDOPP_X3, DDOPP_X26 and with their own cartigages. Anyone have any ideas? Link to comment Share on other sites More sharing options...
Fuchs Posted November 10, 2014 Report Share Posted November 10, 2014 (edited) works like a charm on our OverPoch server ! Thanx alot ! It worx on zed's and on DZAI but not on players,hm somone knows a fix for this? cheers Edited November 11, 2014 by Fuchs xSkilledElitex 1 Link to comment Share on other sites More sharing options...
Ree Posted November 30, 2014 Report Share Posted November 30, 2014 Taser Only works on admins, - Players, Zeds and AI are not effected a player can shoot a admin and it will work aswell Link to comment Share on other sites More sharing options...
ElDubya Posted November 30, 2014 Report Share Posted November 30, 2014 Ummmm, I am not running any taser scripts and tasers work for me on my Overpoch server just fine? Link to comment Share on other sites More sharing options...
Gr8 Posted November 30, 2014 Report Share Posted November 30, 2014 Ummmm, I am not running any taser scripts and tasers work for me on my Overpoch server just fine? This is only for Epoch/Overwatch = Overpoch Link to comment Share on other sites More sharing options...
ElDubya Posted December 1, 2014 Report Share Posted December 1, 2014 This is only for Epoch/Overwatch = Overpoch I am running Overpoch. Tasers work for me. Link to comment Share on other sites More sharing options...
Gr8 Posted December 1, 2014 Report Share Posted December 1, 2014 I am running Overpoch. Tasers work for me. They can be shot but it wont hit you Link to comment Share on other sites More sharing options...
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