Brockie Posted June 3, 2014 Report Share Posted June 3, 2014 Hi. I recently updated to the new beta patch and it's causing my server errors. I'm not sure how to fix it. This is what they changed according to the changelog.txt [97926] Changed: Scripting: When a global variable is assigned a nil value, it is now deleted (was kept with a nil value). My RPT errors: 20:30:10 Error in expression <e { _weatherType = "FOG"; }; }; if (_weatherType == "FOG") then { drn_Dynam> 20:30:10 Error position: <_weatherType == "FOG") then { drn_Dynam> 20:30:10 Error Undefined variable in expression: _weathertype 20:30:10 File mpmissions\DayZ_Epoch_11.Chernarus\Scripts\DynamicWeatherEffects.sqf, line 333 20:30:11 Error in expression <fps = {}; 'respawn_west' setMarkerPos _spawnPos; { if !(isNil _x) then > 20:30:11 Error position: <_spawnPos; { if !(isNil _x) then > 20:30:11 Error Undefined variable in expression: _spawnpos please help Link to comment Share on other sites More sharing options...
0 TheVampire Posted June 3, 2014 Report Share Posted June 3, 2014 You have a custom DynamicWeatherEffects.sqf with a scope error in it. If you change to the default script, it will be fixed. SadPanda 1 Link to comment Share on other sites More sharing options...
0 HollowAddiction Posted June 3, 2014 Report Share Posted June 3, 2014 this is a common misconception, the errors were there before, its just that the Arma 2 update 112555 now shows them, they are just define variable errors, nothing to worry about. not to say you dont have real errors as well, just sift through and ignore the define variable errors Link to comment Share on other sites More sharing options...
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Brockie
Hi. I recently updated to the new beta patch and it's causing my server errors. I'm not sure how to fix it.
This is what they changed according to the changelog.txt
[97926] Changed: Scripting: When a global variable is assigned a nil value, it is now deleted (was kept with a nil value).
My RPT errors:
please help
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