First, I'm running 126.96.36.199 and I have added buildings and am running a few scripts from my mission file which (after reading much about it on various posts) apparently causes a problem that at loading screen, I no longer get the choice to choose gender and am defaulted to play an ugly little man.... There are a few workarounds which have undesirable affects. One which causes you to have to spawn in and choose a new character every time you log in. If you want to use paraspawn, this causes you to paraspawn every time you log in. If you forget that and tab out during login, you go splat. Another workaround is to change the code in player_wearClothes.sqf to nullify the sex check so you can change skins in game. If I choose this, I need help with finding which files point to this so I can move them to my mission file and refer to them, etc. So here's my question.
1. Is there a fix to this problem that is not a workaround?
2 If not, can anyone tell me what script calls the player_wearClothes.sqf script?
3. Where is the script that determines the default skin you can choose for gender selection and can that be changed?
I would like to add some skins to our traders on origins overpoch taviana.
Here are the ones I would like to add:
I have read some of the scripts out there that were made back in the middle of 2014. Is there a up to date skins script that works? If so can you share?
I found a Zupa one, but it looks like no update since 2014.
I need some help figuring this out.
The idea is to replace the default textures for ATMs server side so everyone sees the same thing.
Having your local bank's brand ingame would be such a nice touch.
ATM Box: http://i.imgur.com/Z0bRobo.jpg
ATM Shade: http://i1051.photobucket.com/albums/s440/ssnakeyes1/2014-12-29_00005_zps5ee09b7a.jpg
Is this possible and does anyone maybe know how ?
I am looking for a way to either change the skin that a player starts with, or spawn the packed skin in a loadout
So my custom loadouts are in \MPMissions\DayZ_Epoch_24.Napf\custom\loadout.sqf and this is the code for default loadout
//Default Loadout DefaultMagazines = ["ItemBandage","ItemBandage","ItemPainkiller","FoodCanPasta","ItemSodaCoke"]; DefaultWeapons = ["ItemFlashlight","ItemHatchet_DZE","ItemMap"]; DefaultBackpack = "DZ_Patrol_Pack_EP1"; DefaultBackpackWeapon = ""; I've tried putting in "Skin_Functionary1_EP1_DZ" (suit used as an example), same item id as the one in the trader, but it just doesn't spawn anything. I've also tried it without the "Skin_", but to no avail If anyone could enlighten me on this it would be greatly appreciated!