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[RELEASE] Attach Explosives


Darth_Rogue

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@Toby77

here's how I did it in my initPlayerLocal at the bottom.

 

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don't forget He-Man input to, most important with the stock AH


Try to Add in your Init:

inSafeZone = false;

 

 

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  • 4 months later...
  On 1/6/2017 at 1:36 PM, natoed said:

Ok I was completely wrong about the " EtVInitialized " in my above post, its cause major issues client side, do not try it.

First off added this to your init.sqf thx to He-Man

I now have the script working correctly by calling for it in my initPlayerLocal.sqf

Using DarthRogue install.txt

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Hi natoed.

I can't get this script to work.

Does it still work for you?

I tried your example but no luck...

Thanks.

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  • 3 years later...

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