I don't know what happened, whenever I or other players join right after server restart, all the wreck makers(UralWreck, UAZWreck, etc) will show up on the map, and they will be gone if you relog. Sometimes players see them too. This is getting annoying because there are like 30 wreck makers on the map.
I use InfiStar, and when i turn on the wreck under map marker, I can only see suplly crate, I wonder if there is something wrong with my InfiStar.
Version 1.63.125548
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
14:48:11 Server error: Player without identity Other (id 770882091)
14:48:11 Server error: Player without identity Other (id 770882091)
14:48:11 Server error: Player without identity Other (id 770882091)
14:48:11 Server error: Player without identity Other (id 770882091)
14:48:11 Server error: Player without identity Other (id 770882091)
14:48:11 Server error: Player without identity Other (id 770882091)
14:48:11 Server error: Player without identity Other (id 770882091)
14:48:11 Server error: Player without identity Other (id 770882091)
14:48:11 Server error: Player without identity Other (id 770882091)
14:48:11 Server error: Player without identity Other (id 770882091)
14:48:11 Server error: Player without identity Other (id 770882091)
14:48:11 Server error: Player without identity Other (id 770882091)
14:48:11 Server error: Player without identity Other (id 770882091)
14:48:11 Server error: Player without identity Other (id 770882091)
14:48:11 Server error: Player without identity Other (id 770882091)
14:48:11 Server error: Player without identity Other (id 770882091)
14:48:15 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
14:48:20 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
14:48:20 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
14:48:20 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
14:48:20 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
14:48:25 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
14:48:25 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
14:48:25 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
14:48:25 "DayZ Epoch: MPframework inited"
14:48:26 "infiSTAR.de - Waiting for BIS_fnc_init..."
14:48:28 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:28 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
14:48:42 "infiSTAR.de - BIS_fnc_init done - AntiHack STARTING...!"
14:48:42 Warning Message: Script low_admins.sqf not found
14:48:42 Warning Message: Script normal_admins.sqf not found
14:48:42 Warning Message: Script super_admins.sqf not found
14:48:42 Warning Message: Script blacklist.sqf not found
14:48:42 "infiSTAR.de - iproductVersion: 30012015IAHAT343C | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,125548] | worldName: Chernarus | dayz_instance: 11 | missionName: dayz_epoch_11"
14:48:42 "infiSTAR.de - _fnc_RandomGen: {
_arr = ["V","8","U","7","9","r","9","V","E","8","Z","Y","u","x","u","p","H","g","5","I","u","d","3","O","i","m","o","z","D","T"];
_gen = "p";
for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));};
_num = str(round(random 999998));
_gen = _gen + '_' + _num;
_gen
}"
14:48:42 "infiSTAR.de - _randvar1: pU388VI8_63705"
14:48:42 "infiSTAR.de - _randvar2: p9Vu9DdH_608572"
14:48:42 "infiSTAR.de - _randvar3: puuo5uu3_448606"
14:48:42 "infiSTAR.de - _randvar4: pDiZ89oU_799758"
14:48:42 "infiSTAR.de - _randvar5: pVxZxHdo_910576"
14:48:42 "infiSTAR.de - _randvar6: p9gIpHu8_761419"
14:48:42 "infiSTAR.de - _randvar8: puEr7iH5_138675"
14:48:42 "infiSTAR.de - _randvar11: pm9V9dxd_83980"
14:48:42 "infiSTAR.de - _randvar12: p33Up8iE_718438"
14:48:42 "infiSTAR.de - _randvar13: p7gzr78m_441845"
14:48:42 "infiSTAR.de - _randvar19: pDHUx8iV_506895"
14:48:42 "infiSTAR.de - _randvar20: pE8iiur8_968409"
14:48:42 "infiSTAR.de - _randvar21: prHVU5dO_7554"
14:48:42 "infiSTAR.de - _randvar27: puOzdixZ_631050"
14:48:42 "infiSTAR.de - _randvar26: px9p9uiZ_745406"
14:48:42 "infiSTAR.de - _randvar25: p38rxEVu_606127"
14:48:42 "infiSTAR.de - _randvar28: pgd3pUoO_641934"
14:48:42 "infiSTAR.de - _randvar29: po3Vdz7I_653986"
14:48:42 "infiSTAR.de - _randvar30: p8Tpuu3i_390098"
14:48:42 "infiSTAR.de - _randvar31: pYVuz3ZY_493957"
14:48:42 "infiSTAR.de - _randvar32: p3Zm7VY8_829344"
14:48:42 "infiSTAR.de - _randvar33: pO93x5UY_179355"
14:48:42 "infiSTAR.de - _randvar34: pr9Yu8xY_320607"
14:48:42 "infiSTAR.de - _randvar35: pgT889mg_472476"
14:48:42 "infiSTAR.de - _randvar36: pzHzTod7_121300"
14:48:42 "infiSTAR.de - _remark: pozgrDzm_219606"
14:48:42 "infiSTAR.de - _AHpos: pm8g3EZ5_760323"
14:48:42 "infiSTAR.de - _loadedcheckpos: puzVYidm_726009"
14:48:42 "infiSTAR.de - _loadedchecktime: piHHU39u_413062"
14:48:42 "infiSTAR.de - _MenuChecksRunningx: pY3Di9D7_130941"
14:48:42 "infiSTAR.de - _oneachframe: pHIo5Hum_276385"
14:48:42 "infiSTAR.de - _bigpubvar: pEuVxIx5_782633"
14:48:42 "infiSTAR.de - _anotherloop: p5dg9gg9_943644"
14:48:42 "infiSTAR.de - _anotherlooptest: poduYVVo_613310"
14:48:42 "infiSTAR.de - _clientoncetwo: p9p9oYE9_779679"
14:48:42 "infiSTAR.de - _randvar10: PVAHR_0_ceklufw_514175"
14:48:42 "infiSTAR.de - AntiHack LOADED!"
14:48:42 "infiSTAR.de - CREATING AdminMenu"
14:48:42 "infiSTAR.de - ADDING PublicVariableEventHandlers"
14:48:42 "infiSTAR.de - AntiHack FULLY LOADED"
14:48:43 Cannot create non-ai vehicle CamoNet_DZ,
14:48:43 BIKE: loading version 2.5.1 ...
14:48:43 BIKE: adding bike to safe vehicle list...
14:48:43 "Res3tting B!S effects..."
14:48:44 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
14:48:46 No speaker given for Jonas Weber
14:48:46 "BUS:Waypoint Added: [C 1-1-A,2] at [12984,8362.67,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,3] at [13279.1,6991.32,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,4] at [13464.2,6255.24,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,5] at [13386.8,5405.25,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,6] at [12025.6,3481.76,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,7] at [10504.4,2324.99,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,8] at [10321.8,2149.75,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,9] at [10028,2071.8,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,10] at [9503.53,2028.21,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,11] at [6587.65,2884.59,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,12] at [6354.47,2452.24,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,13] at [4565.79,2432.13,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,14] at [1907.21,2240.25,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,15] at [1689.06,2209.53,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,16] at [1845.55,2219.14,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,17] at [1940.8,2255.24,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,18] at [3559.56,2448.9,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,19] at [4541.37,2443.16,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,20] at [5816.09,2167.39,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,21] at [6408.19,2685.99,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,22] at [6570.5,2877.59,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,23] at [9945.28,2049.85,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,24] at [10283.4,2146.71,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,25] at [10389.4,2221.85,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,26] at [10498.9,2320.29,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,27] at [10888.2,2772.58,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,28] at [12025.9,3485.04,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,29] at [13005.9,3816.02,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,30] at [13451.5,6211.28,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,31] at [13419.9,6557.19,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,32] at [13287.7,6961.19,0]"
14:48:46 "BUS:Waypoint Added: [C 1-1-A,33] at [12930.4,10133,0]"
14:48:46 "HIVE: Starting"
14:48:46 "HIVE: trying to get objects"
14:48:46 "HIVE: found 218 objects"
14:48:46 "HIVE: Commence Object Streaming..."
14:48:46 "HIVE: got 0 Epoch Objects and 218 Vehicles"
14:48:47 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
14:48:47 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
14:48:48 "infiSTAR.de - Player-Log: Other(76561198087510125) - 0h 00min | ******ADMIN******"
14:48:49 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
14:48:49 UH1Y_DZE: ObsGun - unknown animation source ObsGun
14:48:51 "HIVE: Vehicle Spawn limit reached!"
14:48:51 "HIVE: Spawning # of Debris: 20"
14:48:51 "HIVE: Spawning # of Ammo Boxes: 3"
14:48:51 "HIVE: Spawning # of Veins: 5"
14:48:51 "Total Number of spawn locations 5"
14:48:51 "[DZAI] Initializing DZAI version 2.2.1 Release Build 20141208 using base path z\addons\dayz_server\DZAI."
14:48:51 "[DZAI] Reading DZAI configuration file."
14:48:51 "[DZAI] DZAI configuration file loaded."
14:48:51 "[DZAI] Compiling DZAI functions."
14:48:51 "[DZAI] DZAI functions compiled."
14:48:51 "[DZAI] Epoch classnames loaded."
14:48:51 "[DZAI] DZAI settings: Debug Level: 0. DebugMarkers: false. WorldName: chernarus. ModName: epoch (Ver: 1.0.5.1). DZAI_dynamicWeaponList: true. VerifyTables: true."
14:48:51 "[DZAI] AI spawn settings: Static: true. Dynamic: true. Random: false. Air: false. Land: false."
14:48:51 "[DZAI] AI settings: DZAI_findKiller: true. DZAI_useHealthSystem: true. DZAI_weaponNoise: true. DZAI_zombieEnemy: true."
14:48:51 "[DZAI] DZAI loading completed in 0.0289993 seconds."
14:48:51 ["LinkCleaning CLEANUP Initialized"]
14:48:53 "EPOCH EVENTS INIT"
14:48:53 "WAI: AI Config File Loaded"
14:48:53 "WAI: AI Monitor Started"
14:48:53 "WAI: Initialising static missions"
14:48:53 "WAI: Initialising missions"
14:48:54 "WAI: Spawned a group of 23 AI (Bandit) at [13716.8,2913.29,0]"
14:48:54 "WAI: Spawned in 3 M2StaticMG"
14:48:54 "WAI: Static mission loaded"
14:48:54 "[DZAI] Verified 193 unique classnames in 0.218002 seconds."
14:48:56 Error in expression <rkers) == 0) && {({(_placePos distance (getMarkerPos _x)) < ((getMarkerSize _x) >
14:48:56 Error position: <getMarkerPos _x)) < ((getMarkerSize _x) >
14:48:56 Error getmarkerpos: Type Array, expected String
14:48:56 File z\addons\dayz_server\DZAI\scripts\setup_locations.sqf, line 65
14:48:57 "infiSTAR.de PlayerConnected: ["76561198087510125","Other"]"
14:48:57 "infiSTAR.de PlayerConnected: ["","__SERVER__"]"
14:48:57 "Chernarus spawn areas loaded."
14:48:57 "Chernarus static spawn configuration loaded."
14:48:59 Error in expression < getVariable["actionSet", false];
if (!_actionSet) then {
s_player_holderPickup>
14:48:59 Error position: <_actionSet) then {
s_player_holderPickup>
14:48:59 Error Undefined variable in expression: _actionset
14:48:59 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
14:48:59 Error in expression < getVariable["actionSet", false];
if (!_actionSet) then {
s_player_holderPickup>
14:48:59 Error position: <_actionSet) then {
s_player_holderPickup>
14:48:59 Error Undefined variable in expression: _actionset
14:48:59 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
14:48:59 Error in expression < getVariable["actionSet", false];
if (!_actionSet) then {
s_player_holderPickup>
14:48:59 Error position: <_actionSet) then {
s_player_holderPickup>
14:48:59 Error Undefined variable in expression: _actionset
14:48:59 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
14:48:59 Error in expression < getVariable["actionSet", false];
if (!_actionSet) then {
s_player_holderPickup>
14:48:59 Error position: <_actionSet) then {
s_player_holderPickup>
14:48:59 Error Undefined variable in expression: _actionset
14:48:59 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
14:48:59 Error in expression < getVariable["actionSet", false];
if (!_actionSet) then {
s_player_holderPickup>
14:48:59 Error position: <_actionSet) then {
s_player_holderPickup>
14:48:59 Error Undefined variable in expression: _actionset
14:48:59 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
14:48:59 Error in expression < getVariable["actionSet", false];
if (!_actionSet) then {
s_player_holderPickup>
14:48:59 Error position: <_actionSet) then {
s_player_holderPickup>
14:48:59 Error Undefined variable in expression: _actionset
14:48:59 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
14:48:59 Error in expression < getVariable["actionSet", false];
if (!_actionSet) then {
s_player_holderPickup>
14:48:59 Error position: <_actionSet) then {
s_player_holderPickup>
14:48:59 Error Undefined variable in expression: _actionset
14:48:59 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
14:48:59 Error in expression < getVariable["actionSet", false];
if (!_actionSet) then {
s_player_holderPickup>
14:48:59 Error position: <_actionSet) then {
s_player_holderPickup>
14:48:59 Error Undefined variable in expression: _actionset
14:48:59 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
14:48:59 Error in expression < getVariable["actionSet", false];
if (!_actionSet) then {
s_player_holderPickup>
14:48:59 Error position: <_actionSet) then {
s_player_holderPickup>
14:48:59 Error Undefined variable in expression: _actionset
14:48:59 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
14:48:59 Error in expression < getVariable["actionSet", false];
if (!_actionSet) then {
s_player_holderPickup>
14:48:59 Error position: <_actionSet) then {
s_player_holderPickup>
14:48:59 Error Undefined variable in expression: _actionset
14:48:59 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
14:48:59 Error in expression < getVariable["actionSet", false];
if (!_actionSet) then {
s_player_holderPickup>
14:48:59 Error position: <_actionSet) then {
s_player_holderPickup>
14:48:59 Error Undefined variable in expression: _actionset
14:48:59 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
14:48:59 Error in expression < getVariable["actionSet", false];
if (!_actionSet) then {
s_player_holderPickup>
14:48:59 Error position: <_actionSet) then {
s_player_holderPickup>
14:48:59 Error Undefined variable in expression: _actionset
14:48:59 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
14:48:59 Error in expression < getVariable["actionSet", false];
if (!_actionSet) then {
s_player_holderPickup>
14:48:59 Error position: <_actionSet) then {
s_player_holderPickup>
14:48:59 Error Undefined variable in expression: _actionset
14:48:59 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
14:48:59 Error in expression < getVariable["actionSet", false];
if (!_actionSet) then {
s_player_holderPickup>
14:48:59 Error position: <_actionSet) then {
s_player_holderPickup>
14:48:59 Error Undefined variable in expression: _actionset
14:48:59 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
14:48:59 Error in expression < getVariable["actionSet", false];
if (!_actionSet) then {
s_player_holderPickup>
14:48:59 Error position: <_actionSet) then {
s_player_holderPickup>
14:48:59 Error Undefined variable in expression: _actionset
14:48:59 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
14:49:02 Server: Object 3:8 not found (message 94)
14:49:02 "TIME SYNC: Local Time set to [2013,8,3,14,49]"
14:49:02 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-B:1 (Other) REMOTE,"76561198087510125"]"
14:49:02 "infiSTAR.de ******ADMIN-LOGIN******: Other(76561198087510125)"
14:49:02 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-B:1 (Other) REMOTE,"76561198087510125"]"
14:49:16 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (Other) REMOTE Other GroupIcons Activated"
14:49:52 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (Other) REMOTE Other - added M24 to his inventory"
14:50:01 [DZMS]: Starting DayZ Mission System.
14:50:01 [DZMS]: DZAI Found! Using DZAI's Relations!
14:50:01 [DZMS]: Currently Running Version: 1.1FIN
14:50:01 [DZMS]: Mission and Extended Configuration Loaded!
14:50:01 [DZMS]: chernarus Detected. Map Specific Settings Adjusted!
14:50:01 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!
14:50:01 [DZMS]: Loading ExecVM Functions.
14:50:01 [DZMS]: Loading Compiled Functions.
14:50:01 [DZMS]: Loading All Other Functions.
14:50:01 [DZMS]: Mission Functions Script Loaded!
14:50:02 [DZMS]: Major Mission Clock Starting!
14:50:02 [DZMS]: Minor Mission Clock Starting!
14:50:02 [DZMS]: Mission Marker Loop for JIPs Starting!
14:50:04 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (Other) REMOTE Other GroupIcons Disabled"
14:50:36 "infiSTAR.de PlayerDisconnected: _uid: 76561198087510125 _name: Other"
14:50:36 "get: STRING (76561198087510125), sent: STRING (76561198087510125)"
14:50:36 "DISCONNECT: Other (76561198087510125) Object: B 1-1-B:1 (Other) REMOTE, _characterID: 1 at loc [939.112,1805.38,0.00136995]"
14:50:36 Client: Remote object 3:7 not found
14:50:40 Warning: Cleanup player - person 3:6 not found
14:51:08 "infiSTAR.de Log: Vehicle destroyed @131070 - UAZ_Unarmed_TK_CIV_EP1, worldspace [29.3232,[13122.6,8320,0.0120677]], CharId 0, objID 207, objUID 0, nearby []"
14:51:52 "LinkCleaning: Start cleaning. FPS : 35.5556"
14:51:52 "LinkCleaning: Stop cleaning"
don't see anything strange, btw anyone knows about this
?
if (!_actionSet) then {
s_player_holderPickup>
14:48:59 Error position: <_actionSet) then {
s_player_holderPickup>
14:48:59 Error Undefined variable in expression: _actionset
14:48:59 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
Question
AllenFromStacysmom
Hey, guys.
I don't know what happened, whenever I or other players join right after server restart, all the wreck makers(UralWreck, UAZWreck, etc) will show up on the map, and they will be gone if you relog. Sometimes players see them too. This is getting annoying because there are like 30 wreck makers on the map.
I use InfiStar, and when i turn on the wreck under map marker, I can only see suplly crate, I wonder if there is something wrong with my InfiStar.
this is a screenshot
http://cloud-4.steamusercontent.com/ugc/707400959799937797/014890DE0133744CE9729A88FEE7C0F474392CBD/
This is my RPT log
don't see anything strange, btw anyone knows about this
?
Thanks
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