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AllenFromStacysmom

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Everything posted by AllenFromStacysmom

  1. Oh didn't know there was an update, so its happening on all other servers?
  2. Hi guys, i have a dayz epoch server, and I did not make any new changes to it, but somehow, now dmr on my server have zeroings and can not be zoomed in like it used to. anyone had this problem and know how to fix it?
  3. hi guys i fixed the error where nothing save to database, but now there is a new problem: when i add in the replacement file for A plot for life in the vector building pack(a plot for life/compile/plyaer_unlockvault.sqf) people cant unlock safe, admins cant press 1 to open safe thro infistar either. I replaced the player_unlockvault from a plot for life, then you can unlock safe, but when you build, it shows this building required a 30 meter plot pole even thought there is already one
  4. everything saves fine before i add in the plot pole for life, nothing but vehicles save after i add in plot pole for life
  5. _object_inventory = { private["_inventory","_previous","_key"]; _inventory = [ getWeaponCargo _object, getMagazineCargo _object, getBackpackCargo _object ]; i only find this part, this is the whole sqf:
  6. hey guys after i install a plot for life and vector building nothing would save to the database, for example, i put down a safe, after restart, the safe will be gone. the plot pole for life and vector building work fine. any help would be appropriated. hi guys i fixed the error where nothing save to database, but now there is a new problem: when i add in the replacement file for A plot for life in the vector building pack(a plot for life/compile/plyaer_unlockvault.sqf) people cant unlock safe, admins cant press 1 to open safe thro infistar either. I replaced the player_unlockvault from a plot for life, then you can unlock safe, but when you build, it shows this building required a 30 meter plot pole even thought there is already one
  7. thanks, do you know what is the command?
  8. hey guys, not sure if you can do this: for my other admins, sometimes they still wanna play with their friends, but without the power is there a way that you can log into one profile which you have the admin power, and another profile you can only play as a regular player. I use infistar, i put the player ID for the admin. so can a player/admin have 2 player ID then they can log into the player profile to play, or the admin profile to help out . thanks
  9. That's it for that, next you need to allow players to maintain by 1) Database event that places damage on objects. OR 2) Allow them to maintain the objects at full health. Database event to place damage on objects is Allow maintain on full health object. Open your init.sqf inside your MPmissions and add DZE_DamageBeforeMaint = 0; right with the other DZE_ (config settings) For your decay question. It just deletes any placed empty item that is at or past your decay number (in days). To change your decay open your hiveExt.ini and find ;CleanupPlacedAfterDays = 6 change to CleanupPlacedAfterDays = 6 Change to how many days a placed empty object has to be to get deleted. The number is in days. Hope this helped. Cheers... thanks that is very detailed ill give try it out tonight
  10. I think what he means is that the WAI mission doesn't end, and the loot don't spawn in the crate. This happens, most of time is because one AI run outta the mission circle, and players can't find him and kill him. so the loot doesn't spawn because not all the AI are killed
  11. yeah, i can help. i already have 3 finished epoch server with all kinds of mod. you can come to my TS channel and talk. Ill be online in the afternoon
  12. Hey guys, I wonder if there is a way to change the default price for the base maintain. This is my server_maintainArea.sqf in my server pbo and i find this in dayz_code maintain_area.sqf i changed the price, but in game price still didnt change And not quite sure how base decay works. does it just cause damage to building or like just delete when it reachs the date
  13. thats the location compare to the center of the mission
  14. some good addons: AI mission (WAI, DZMS) Roaming Ai (DZAI) Tow and lift Group management (DZGM) There are tons of scripts and addons , check out this link
  15. I have many already finished epoch server made by me. hit me up if you want
  16. yeah i thought it was the top left and the bottom right to make a square too, but when i look at stary, its gonna be a big square
  17. hey guys, so i have a custom trader city, which is near green mountain. coordinates: [4577.28,5769.83,0.00140381] But WAI mission sometimes spawn at that location since its a big opening field, I really cant understand the format of the coordinates, for example, this is the blacklist area for stary use_blacklist = true; // Use blacklist: turn false if you are not using Cherno unlesss you know how to do this // If you know how to place world coordinates set regions: [[top left],[bottom right]] // This is only to keep missions from spawning in an area, such as in Stary city // DO NOT ADD SAFE ZONES, these are excluded for ALL maps already blacklist = [ [[5533.00,8445.00],[6911.00,7063.00]] // Stary ]; can anyone explain how this coordinates works, or translate my cords into this one thank you
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