Hello,
I'm just curious if I've done things right.
My server is up and running, players can connect to it, and everything seems to be working correctly.
I'm just curious about my @mod launch parameters on the server startup.
-mod=@DayzOverwatch;@Taviana;@DayZ_Epoch;@DayZ_Epoch_Server;
Is this correct, or should I have things in a different order?
For clients to connect they have to use the following launch parameters.
-mod=@Taviana;@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;
I ask because I'm seeing a ton of people trying to connect, but they never actually make it in.
[2014-10-16 | 10:21:37] Player #2 Jack Frost (***.***.***.***:2304) connected [2014-10-16 | 10:21:38] Player #2 Jack Frost - GUID: *************************** (unverified) [2014-10-16 | 10:21:38] Verified GUID (***************************) of player #2 Jack Frost [2014-10-16 | 10:21:39] Player #2 Jack Frost - Legacy GUID: *************************** [2014-10-16 | 10:21:39] Player #2 Jack Frost disconnected
I'm assuming this is because they don't have the Taviana map downloaded, or they don't have their launch parameters set properly.