PsychoTech Posted September 9, 2014 Report Share Posted September 9, 2014 Hello there. I have contacted infiSTAR and waiting for a reply, but I wanted to see if I could get a faster one here. My other superadmins and I are kicked instantly when we join our server for Restriction #0 in publicvariable. I have a list of logs here:arma2oa.rpt:# .de - _randvar4: Pgbvtqeip"0:28:44 "infiSTAR.de - _randvar5: Pxig2gvy2"0:28:44 "infiSTAR.de - _randvar6: Pmloph1uu"0:28:44 "infiSTAR.de - _randvar7: Pwfcun2oq"0:28:44 "infiSTAR.de - _randvar8: Pqpainqzg"0:28:44 "infiSTAR.de - _randvar9: Pnmijbc4c"0:28:44 "infiSTAR.de - _randvar13: P3u3dljou"0:28:44 "infiSTAR.de - _randvar19: Pdxkokppc"0:28:44 "infiSTAR.de - _randvar26: Pbgwwictx"0:28:44 "infiSTAR.de - _randvar27: Po2nufapi"0:28:44 "infiSTAR.de - _randvar27a: Peuiciuso"0:28:44 "infiSTAR.de - _randvar28: Pwlfrxzr3"0:28:44 "infiSTAR.de - _randvar10: PVAHR_0_lpsekhuk"0:28:44 "infiSTAR.de - infiSTAR_DLL_PATH: "0:28:44 "infiSTAR.de - AntiHack LOADED!"0:28:44 "infiSTAR.de - CREATING AdminMenu"0:28:44 "Res3tting B!S effects..."0:28:45 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 8520:28:47 "HIVE: Starting"0:28:47 "HIVE: trying to get objects"0:28:47 "HIVE: found 301 objects"0:28:47 "HIVE: Commence Object Streaming..."0:28:47 "HIVE: got 0 Epoch Objects and 301 Vehicles"0:28:48 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret0:28:48 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun0:28:49 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret0:28:49 UH1Y_DZE: ObsGun - unknown animation source ObsGun0:28:55 "HIVE: Vehicle Spawn limit reached!"0:28:55 "HIVE: Spawning # of Debris: 500"0:28:55 "HIVE: Spawning # of Ammo Boxes: 3"0:28:55 "HIVE: Spawning # of Veins: 50"0:28:55 "infiSTAR.de - Player-Log: PsychoTech(76561198055623453) - 0h 00min | ******ADMIN******"0:28:55 "Total Number of spawn locations 5"0:29:59 "DEBUG VEIN: Too many objects at [10667.6,8835.27]"0:30:01 "EPOCH EVENTS INIT"0:30:01 "RUNNING EVENT: crash_spawner on [2014,9,8,12,30]"0:30:01 "WAI: AI Config File Loaded"0:30:01 "WAI: AI Monitor Started"0:30:01 "WAI: Initialising missions"0:31:54 "TIME SYNC: Local Time set to [2013,8,3,12,31]"0:32:15 "get: STRING (76561198055623453), sent: STRING (76561198055623453)"0:32:15 "DISCONNECT: PsychoTech (76561198055623453) Object: B 1-1-B:1 (PsychoTech) REMOTE, _characterID: 12 at loc [2834.32,2026.83,0.00142956]"0:32:15 Client: Remote object 3:3 not found0:32:15 Client: Remote object 3:2 not found0:32:46 [EMS]: Starting DayZ Mission System.0:32:46 [EMS]: Relations not found! Using EMS Relations.0:32:46 [EMS]: Currently Running Version: 1.1FIN0:32:46 [EMS]: Mission and Extended Configuration Loaded!0:32:46 [EMS]: chernarus Detected. Map Specific Settings Adjusted!0:32:46 [EMS]: DayZ Epoch Detected! Some Scripts Adjusted!0:32:46 [EMS]: Loading ExecVM Functions.0:32:46 [EMS]: Loading Compiled Functions.0:32:46 [EMS]: Loading All Other Functions.0:32:46 [EMS]: Mission Functions Script Loaded!0:32:46 [EMS]: Major Mission Clock Starting!0:32:46 [EMS]: Minor Mission Clock Starting!0:32:46 [EMS]: Mission Marker Loop for JIPs StaBattleEye publicvariable.log:09.09.2014 00:32:15: PsychoTech (IP CENSORED) 2a1ccb3c6b2e0b668153b4a9c2afdf65 - #0 "PVAH_AdminReq" = [1234,<NULL-object>,"76561198055623453]"CLEANUP: INITIALIZING CLEANUP SCRIPT" Here's my publicvariable file: //new 5 "" !"PVDZE_" !"norrn" !"usec" !="remExField" !="remExFP" !="drn_AskServerDynamicWeatherEventArgs" !="norrinRAlie" !="BIS_effects_gepv" !="dayzPlayerLogin" !="dayzPlayerLogin2" !"PVAHR_" !="PVAH_AdminReq" !="PVAH_WriteLogReq" 5 "norrn" !="norrnRACarUp" !="norrnRAPicUp" !="norrnRaDrag" !="norrnR180" !="norrnRalie" !="norrnRLact" !="norrnRALW" !="norrnRDead" 5 "usec" !="usecMorphine" !="usecBandage" !="usecBleed" 5 "PVDZE_" !"PVDZE_player" !="PVDZE_send" !="PVDZE_log_lockUnlock" !="PVDZE_Server_Simulation" !="PVDZE_veh_Update" !="PVDZE_plr_GutBody" !="PVDZE_plr_GutBodyZ" !="PVDZE_veh_Lock" !="PVDZE_plr_DeathB" !="PVDZE_maintainArea" !="PVDZE_obj_Publish" !="PVDZE_obj_Swap" !="PVDZE_plr_Save" !="PVDZE_obj_Delete" !="PVDZE_obj_Trade" !="PVDZE_veh_Publish2" !="PVDZE_zed_Spawn" !="PVDZE_plr_Died" !="PVDZE_plr_TradeMenu" !="PVDZE_veh_Upgrade" !="PVDZE_atp" !="PVDZE_plr_Login" !="PVDZE_plr_Login2" !="PVDZE_plr_LoginRecord" !="PVDZE_plr_DeathBResult" !="PVDZE_veh_SFix" !="PVDZE_plr_Hit" !="PVDZE_plr_HitV" !="PVDZE_veh_SFuel" !="PVDZE_plr_HideBody" !="PVDZE_plr_Morph" !="PVDZE_veh_Publish" !="PVDZE_plr_Characters" !="PVDZE_lockVault" !="PVDZE_obj_setlocalVars" !="PVDZE_obj_getlocalVars" !="PVDZE_bank_Save" 5 "PVAHR_" !"PVAHR_0_" 1 "PVAH" 5 "remExFP" !="\"remExFP\" = \[,,\"per\",\"execVM\",\"ca\\Modules\\Functions\\init.sqf\"\]" !"\[,,\"per\",\"execVM\",\"ca\\Modules\\Functions\\init.sqf\"\]" 5="player" 5="server" 5 "fnc_plyrHit" 5 "AntiHack" 1 "Delete" Link to comment Share on other sites More sharing options...
0 BetterDeadThanZed Posted September 9, 2014 Report Share Posted September 9, 2014 Are you sure you are using the latest BattlEye filters for Infistar? Link to comment Share on other sites More sharing options...
0 PsychoTech Posted September 9, 2014 Author Report Share Posted September 9, 2014 Yes, I am. When I went into my BattleEye folder there were no filters, so I just installed the filters in there. I am testing your fix right now, Gagi2. Link to comment Share on other sites More sharing options...
0 PsychoTech Posted September 9, 2014 Author Report Share Posted September 9, 2014 Still not working, maybe I installed it incorrectly? Here's a screenshot of where I put it (I Use Verthosting): http://prntscr.com/4lben9 Here's the new first line of publicvariable.txt: 5 "" !="NULL-object" !"PVDZE_" !"norrn" !"usec" !="remExField" !="remExFP" !="drn_AskServerDynamicWeatherEventArgs" !="norrinRAlie" !="BIS_effects_gepv" !="dayzPlayerLogin" !="dayzPlayerLogin2" !"PVAHR_" !="PVAH_AdminReq" !="PVAH_WriteLogReq" Link to comment Share on other sites More sharing options...
0 RC_Robio Posted September 10, 2014 Report Share Posted September 10, 2014 Add 1="PVAH_AdminReq" to a new line. Link to comment Share on other sites More sharing options...
0 iSoJu Posted September 10, 2014 Report Share Posted September 10, 2014 after 5 "remExFP" !="\"remExFP\" = \[,,\"per\",\"execVM\",\"ca\\Modules\\Functions\\init.sqf\"\]" !"\[,,\"per\",\"execVM\",\"ca\\Modules\\Functions\\init.sqf\"\]" Replace this: 5="player" 5="server" 5 "fnc_plyrHit" 5 "AntiHack" 1 "Delete" With This: 5="player" 5="server" 5 "fnc_plyrHit" 1="PVAH_AdminReq" 1="PVAH_WriteLogReq" 1 "PVAHR_0_" 1 "Delete" Link to comment Share on other sites More sharing options...
0 Glenn Posted September 10, 2014 Report Share Posted September 10, 2014 Correct me if I am wrong, but dont the filters go into the Bliss\Battleye\ folder? Link to comment Share on other sites More sharing options...
0 TolH Posted September 10, 2014 Report Share Posted September 10, 2014 Correct me if I am wrong, but dont the filters go into the Bliss\Battleye\ folder? They do, have a server with Verthosting and that's where the filters should be. Link to comment Share on other sites More sharing options...
0 PsychoTech Posted September 10, 2014 Author Report Share Posted September 10, 2014 Verthosting doesn't have their Battleye folder in Bliss. Look at my screenshot and you'll see. Link to comment Share on other sites More sharing options...
0 TolH Posted September 10, 2014 Report Share Posted September 10, 2014 Verthosting doesn't have their Battleye folder in Bliss. Look at my screenshot and you'll see. They do, expand your Bliss folder, we can't see anything from the picture because the Bliss folder isn't expanded. The batlleeye folder you just put your filter in should contain only 2 dll files. Beclient and beserver.dll, that's it. Your filter must be in \Bliss\BattlEye\ Link to comment Share on other sites More sharing options...
0 PeterBeer Posted September 10, 2014 Report Share Posted September 10, 2014 It is Bliss/Battleye that folder is just example filters ..... Link to comment Share on other sites More sharing options...
Question
PsychoTech
Hello there. I have contacted infiSTAR and waiting for a reply, but I wanted to see if I could get a faster one here. My other superadmins and I are kicked instantly when we join our server for Restriction #0 in publicvariable. I have a list of logs here:
arma2oa.rpt:
# .de - _randvar4: Pgbvtqeip"
0:28:44 "infiSTAR.de - _randvar5: Pxig2gvy2"
0:28:44 "infiSTAR.de - _randvar6: Pmloph1uu"
0:28:44 "infiSTAR.de - _randvar7: Pwfcun2oq"
0:28:44 "infiSTAR.de - _randvar8: Pqpainqzg"
0:28:44 "infiSTAR.de - _randvar9: Pnmijbc4c"
0:28:44 "infiSTAR.de - _randvar13: P3u3dljou"
0:28:44 "infiSTAR.de - _randvar19: Pdxkokppc"
0:28:44 "infiSTAR.de - _randvar26: Pbgwwictx"
0:28:44 "infiSTAR.de - _randvar27: Po2nufapi"
0:28:44 "infiSTAR.de - _randvar27a: Peuiciuso"
0:28:44 "infiSTAR.de - _randvar28: Pwlfrxzr3"
0:28:44 "infiSTAR.de - _randvar10: PVAHR_0_lpsekhuk"
0:28:44 "infiSTAR.de - infiSTAR_DLL_PATH: "
0:28:44 "infiSTAR.de - AntiHack LOADED!"
0:28:44 "infiSTAR.de - CREATING AdminMenu"
0:28:44 "Res3tting B!S effects..."
0:28:45 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
0:28:47 "HIVE: Starting"
0:28:47 "HIVE: trying to get objects"
0:28:47 "HIVE: found 301 objects"
0:28:47 "HIVE: Commence Object Streaming..."
0:28:47 "HIVE: got 0 Epoch Objects and 301 Vehicles"
0:28:48 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
0:28:48 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
0:28:49 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
0:28:49 UH1Y_DZE: ObsGun - unknown animation source ObsGun
0:28:55 "HIVE: Vehicle Spawn limit reached!"
0:28:55 "HIVE: Spawning # of Debris: 500"
0:28:55 "HIVE: Spawning # of Ammo Boxes: 3"
0:28:55 "HIVE: Spawning # of Veins: 50"
0:28:55 "infiSTAR.de - Player-Log: PsychoTech(76561198055623453) - 0h 00min | ******ADMIN******"
0:28:55 "Total Number of spawn locations 5"
0:29:59 "DEBUG VEIN: Too many objects at [10667.6,8835.27]"
0:30:01 "EPOCH EVENTS INIT"
0:30:01 "RUNNING EVENT: crash_spawner on [2014,9,8,12,30]"
0:30:01 "WAI: AI Config File Loaded"
0:30:01 "WAI: AI Monitor Started"
0:30:01 "WAI: Initialising missions"
0:31:54 "TIME SYNC: Local Time set to [2013,8,3,12,31]"
0:32:15 "get: STRING (76561198055623453), sent: STRING (76561198055623453)"
0:32:15 "DISCONNECT: PsychoTech (76561198055623453) Object: B 1-1-B:1 (PsychoTech) REMOTE, _characterID: 12 at loc [2834.32,2026.83,0.00142956]"
0:32:15 Client: Remote object 3:3 not found
0:32:15 Client: Remote object 3:2 not found
0:32:46 [EMS]: Starting DayZ Mission System.
0:32:46 [EMS]: Relations not found! Using EMS Relations.
0:32:46 [EMS]: Currently Running Version: 1.1FIN
0:32:46 [EMS]: Mission and Extended Configuration Loaded!
0:32:46 [EMS]: chernarus Detected. Map Specific Settings Adjusted!
0:32:46 [EMS]: DayZ Epoch Detected! Some Scripts Adjusted!
0:32:46 [EMS]: Loading ExecVM Functions.
0:32:46 [EMS]: Loading Compiled Functions.
0:32:46 [EMS]: Loading All Other Functions.
0:32:46 [EMS]: Mission Functions Script Loaded!
0:32:46 [EMS]: Major Mission Clock Starting!
0:32:46 [EMS]: Minor Mission Clock Starting!
0:32:46 [EMS]: Mission Marker Loop for JIPs Sta
BattleEye publicvariable.log:
09.09.2014 00:32:15: PsychoTech (IP CENSORED) 2a1ccb3c6b2e0b668153b4a9c2afdf65 - #0 "PVAH_AdminReq" = [1234,<NULL-object>,"76561198055623453]
"CLEANUP: INITIALIZING CLEANUP SCRIPT"
Here's my publicvariable file:
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