I've recently tried to edit the spawn select mod and everytime a player dies, I get the message displayed twice Bob was Killed Bob was killed.
When the player respawns the spawn select isn't there and I spawn into worldspace with the same items as when I died and 2 of my old bodies on the floor.
Any help would be appreciated.
arma2oaserver.RPT :
if (isServer) >
16:01:43 Error Undefined variable in expression: dze_deployables_config
16:01:43 File mpmissions\DayZ_Epoch_11.Chernarus\addons\bike\init.sqf, line 35
16:01:43 "Loading custom server compiles"
16:01:44 "HIVE: Starting"
16:01:44 ["TIME SYNC: Local Time set to:",[2012,8,2,13,1],"Fullmoon:",true,"Date given by HiveExt.dll:",[2017,5,25,13,1]]
16:01:44 "HIVE: trying to get objects"
16:01:44 "HIVE: found 6 objects"
16:01:44 "HIVE: Request sent"
16:01:44 "HIVE: Streamed 6 objects"
16:01:44 "Res3tting B!S effects..."
16:01:44 "HIVE: BENCHMARK - Server_monitor.sqf finished streaming 6 objects in 0.169983 seconds (unscheduled)"
16:01:44 "Total Number of spawn locations 6"
16:01:44 "[DZAI] Initializing DZAI version 2.2.1 Release Build 20141208 using base path z\addons\dayz_server\DZAI."
16:01:44 "[DZAI] Reading DZAI configuration file."
16:01:44 "[DZAI] DZAI configuration file loaded."
16:01:44 "[DZAI] Compiling DZAI functions."
16:01:44 "[DZAI] DZAI functions compiled."
16:01:45 "[DZAI] Epoch classnames loaded."
16:01:45 "[DZAI] DZAI settings: Debug Level: 0. DebugMarkers: false. WorldName: chernarus. ModName: epoch (Ver: dayz epoch 1.0.6.1). DZAI_dynamicWeaponList: true. VerifyTables: true."
16:01:45 "[DZAI] AI spawn settings: Static: false. Dynamic: false. Random: false. Air: false. Land: false."
16:01:45 "[DZAI] AI settings: DZAI_findKiller: false. DZAI_useHealthSystem: false. DZAI_weaponNoise: false. DZAI_zombieEnemy: true."
16:01:45 "[DZAI] DZAI loading completed in 0.240997 seconds."
16:01:45 "SERVER FPS: 43 PLAYERS: 1"
16:01:45 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [8818.56,6352.77,0] with 9 items."
16:01:45 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [9552.11,11592.5,0] with 8 items."
16:01:45 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [7750.49,8778.34,0] with 7 items."
16:01:45 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [7200.35,5241.69,0] with 5 items."
16:01:45 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [2672.79,6926.47,0] with 7 items."
16:01:45 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [6771.79,10043.7,0] with 8 items."
16:01:45 "CRASHSPAWNER: Starting crash site spawner. Frequency: 25±20 min. Spawn chance: 0.75"
16:01:45 "CRASHSPAWNER: Spawning crash site (CrashSite_RU) at [3029.85,11950.4,0] with 6 items."
16:01:46 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:46 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:55 "HIVE: Vehicle Spawn limit reached!"
16:01:55 "HIVE: Spawning # of Debris: 1"
16:01:56 "HIVE: Spawning # of Ammo Boxes: 3"
16:01:56 "HIVE: Spawning # of Veins: 50"
16:01:57 "HIVE: BENCHMARK - Server finished spawning 0 DynamicVehicles, 1 Debris, 3 SupplyCrates and 50 MineVeins in 11.527 seconds (scheduled)"
16:01:57 "EPOCH EVENTS INIT"
16:01:59 Error in expression <0012207031];
};
_group_8 = createGroup _center_0;
_vehicle_627 = objNull;
if (>
16:01:59 Error position: <_center_0;
_vehicle_627 = objNull;
if (>
16:01:59 Error Undefined variable in expression: _center_0
16:01:59 File mpmissions\DayZ_Epoch_11.Chernarus\bsb_updates\bsb_chernarus_plus_v2.sqf, line 3808
16:01:59 Warning Message: Script z\addons\dayz_server\WAI\customsettings.sqf not found
16:01:59 "WAI: AI Config File Loaded"
16:01:59 "WAI: AI Monitor Started"
16:01:59 "WAI: Initialising missions"
16:02:01 "[DZAI] Verified 156 unique classnames in 1.47101 seconds."
16:02:01 "CLEANUP: INITIALIZING Vehicle SCRIPT"
16:02:01 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,13,2],"Fullmoon:",true,"Date given by HiveExt.dll:",[2017,5,25,13,2]]
16:02:06 "infiSTAR.de - Player-Log: JakeQue(76561198133333192) - 0h 00min | ******ADMIN******"
16:02:09 "Chernarus static spawn configuration loaded."
16:02:09 "INFO - Player: PID#3(JakeQue)(UID:76561198133333192/CID:95) Status: LOGGING IN"
16:02:10 Server: Object 3:8 not found (message 99)
16:02:10 Server: Object 3:6 not found (message 98)
16:02:10 Server: Object 3:7 not found (message 91)
16:02:10 Server: Object 3:9 not found (message 91)
16:02:10 "INFO - Player: PID#3(JakeQue)(UID:76561198133333192/CID:95) Status: LOGIN PUBLISHING, Location Drakon [108129]"
16:02:10 "INFO: Cannot Sync Character JakeQue near respawn_west [-18700,25800,0.00149536]. This is normal when relogging or changing clothes."
16:02:10 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-C:1 (JakeQue) REMOTE,"76561198133333192"]"
16:02:10 "infiSTAR.de ******ADMIN-LOGIN******: JakeQue(76561198133333192)"
16:02:10 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-C:1 (JakeQue) REMOTE,"76561198133333192"]"
16:02:10 "INFO - Player: JakeQue(UID:76561198133333192/CID:95) Status: CLIENT LOADED & PLAYING"
16:02:37 "infiSTAR.de fnc_AdminFirstReq: [4,B 1-1-C:1 (JakeQue) REMOTE,B 1-1-C:1 (JakeQue) REMOTE]"
16:02:37 "infiSTAR.de fnc_AdminReqProceed: [4,B 1-1-C:1 (JakeQue) REMOTE,B 1-1-C:1 (JakeQue) REMOTE]"
16:02:37 "infiSTAR.de PVAH_WriteLog: B 1-1-C:1 (JakeQue) REMOTE JakeQue Adminkilled JakeQue"
16:02:37 "PLAYERDEATH: Player Died 76561198133333192"
16:02:49 "INFO: OnPlayerDisconnect exiting. Player is near respawn_west. This is normal after death. ["76561198133333192","JakeQue"]"
16:02:49 Warning: Cleanup player - person 3:19 not found
16:03:30 "INFO - Player: PID#3(JakeQue)(UID:76561198133333192/CID:95) Status: LOGGING IN"
16:03:30 Server: Object 3:28 not found (message 99)
16:03:30 Server: Object 3:26 not found (message 98)
Question
JakeQue
Hi,
I've recently tried to edit the spawn select mod and everytime a player dies, I get the message displayed twice Bob was Killed Bob was killed.
When the player respawns the spawn select isn't there and I spawn into worldspace with the same items as when I died and 2 of my old bodies on the floor.
Any help would be appreciated.
arma2oaserver.RPT :
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