I JUST LEAVE THIS ONE CUZ I KNOW YOU GUYS GONNA NEED IT..
The very old safezone script by infistar... i was using it in 126.96.36.199 and made some changes to use in 1.6.
1. Copy paste the code of below into a file called 16_safezone.sqf - save the file.
2. Paste this 16_safezone.sqf into mpmissioms\instance_11.chernarus\custom\
3. Open your init.sqf
4. At the very bottom of the file add this line:  execVM "custom\16_safezone.sqf";
5. Save the init.sqf and restart your server.
6-WARNING!!! if ure using some kind of mod that allow vehicles with GodMode out of safezones.. then you will need in 16_safezone.sqf change the path for veh_handleDam.sqf by the path that youre using your custom veh_handleDam.sqf
this line: fnc_veh_handleDam = compile preprocessFileLineNumbers '\z\addons\dayz_code\compile\veh_handleDam.sqf';
@BetterDeadThanZed here you got.
REMOVE LOOT FROM TRADER CITIES AND PLOT POLES. (should removes zeds from trader places and poles too)
Hello, I've setup a new computer running microsoft server 2016 so that it can run my server permanently from that. Currently I'm running it from my main PC, which is alright but it means I have to leave it on all the time which is a big strain and uses more power then the computer running microsoft server. I managed to transfer all the files succesfully and export/import the database for my players however when I launch it, no error I can see happens as it allows me and other players to connect to the server, but once connected it gets stuck on 'waiting for server to start authentication' until it times out. The one thing I am seeing is normally when a player connects it starts spamming out green lines '12:42:04 HiveExt(0): [Information] Result: ["PASS",[2017,12,4,13,42]]' like that, however on the new computer it just sits on 'Game started' and never puts a new green line.
Below is my mission rpt
Steps I took to move the server
1 - Backup everything
2 - Install heidisql/xaamp
3 - Transfer over database and server files
4 - Give permissions to database that are exactly the same
5 - Redo paths for my launch/restart bats (this was fine)
6 - Launch server, no error I can see, allows players to connect and download mission then gets stuck on waiting for server to start authentication
I've tried using a clear database too which didn't work, it must be some option I'm missing.
I've been looking at old resources of GUI's however nothings been working out, the closest I got was
following an old tutorial from 188.8.131.52, it worked however it also overlapped with the base gui images/values of hunger/blood etc so I ended up removing it
was what I used
Is there anything similar that can be used in 184.108.40.206?
I assume someone's already made something of the like however I'm struggling to find anything that fits what I'm looking for.
Basically what you'd have is a script that just broadcasts a global message (in chat, red text) a random message from say an array every X amount of seconds
Has this been done before? I have no knowledge of coding in arma whatsoever so I wouldn't even know how to start if I wanted to.