Demellion Posted April 14, 2016 Report Share Posted April 14, 2016 Found that happening in some cases on vanillla 0.3.8 19:05:22 Scripting function 'bis_fnc_execvm' is not allowed to be remotely executed Its only used to initPlayerServer.sqf execution, but still want to know if its global issue, or local for me. Link to comment Share on other sites More sharing options...
ReDBaroN Posted April 14, 2016 Report Share Posted April 14, 2016 +1. I'm seeing this as well but, not sure of any negative knock on effects or if it's stopping anything... Link to comment Share on other sites More sharing options...
He-Man Posted April 14, 2016 Report Share Posted April 14, 2016 +1 but all is working fine atm. Link to comment Share on other sites More sharing options...
vbawol Posted April 14, 2016 Report Share Posted April 14, 2016 This message in the RPT is just a notice that a remoteExec call has been blocked. The reason you see it now is that I removed the BIS MP framework overrides so we are using normal Arma 3 behavior. To suppress the PRT entry 'bis_fnc_execvm' could be allowed via remoteExec config and then simply add a empty initPlayerServer.sqf in the mission root. The battleye filter for remoteExec should still stop any other uses of 'bis_fnc_execvm'. Otherwise it should only happen on each player connection so it could be left if the extra logging is not an issue. Link to comment Share on other sites More sharing options...
ReDBaroN Posted April 14, 2016 Report Share Posted April 14, 2016 Thanks vbawol. I'm happy to ignore it if that's all it is. As you say, one hit per player is not going to break the bank in terms of extra logging. Link to comment Share on other sites More sharing options...
umfufu Posted April 18, 2016 Report Share Posted April 18, 2016 Yeah foundout the hard way , it didnt make a problem (only some fast copy/paste made me going on valium) Link to comment Share on other sites More sharing options...
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