icey Posted May 6, 2014 Report Share Posted May 6, 2014 Hey thx for the fast replay. So i have to make a new folder in the mission.pbo called buildings and put the mission file in it ?! system\system_monitor.sqf <<< this one with the new code ?! after it i should add the next line to my init.sqf and it should work ? call compile preProcessFileLineNumbers "\z\addons\dayz_server\Buildings\chernanew.sqf"; Link to comment Share on other sites More sharing options...
FoamysWorld Posted May 6, 2014 Report Share Posted May 6, 2014 Again, so close... I am half tempted to do a post to show the correct way to make a map add-on file. It's very easy guys. Read my post in the following thread and it will show you how to format the contents. Link to comment Share on other sites More sharing options...
jerichoassassin Posted May 10, 2014 Report Share Posted May 10, 2014 how do i view a map my mate has custom created Link to comment Share on other sites More sharing options...
zealot656 Posted May 12, 2014 Report Share Posted May 12, 2014 im making a bandit base would i have to use the ai from sarge ai or from the editor? Link to comment Share on other sites More sharing options...
Cannon Posted May 23, 2014 Report Share Posted May 23, 2014 THANKYOU for the trader city edit tip!! I was scratching my head over how I was going to customise the trader cities when I couldn't see them! Also until I read this I was putting all my custom map additions into the mission file that players downloaded, now I'm packing them into the PBO to save on mission file size, thanks! And finally, THE ROADS!! dear god I was going MAD trying to line roads and Runways up as they seemed to have no correlation in the 3D map to their 2D positions :) Link to comment Share on other sites More sharing options...
Vaas Posted May 25, 2014 Report Share Posted May 25, 2014 I'm getting error in my RPT: Warning Message: Script z\addons\dayz_server\Buildings\checkpoint.sqf not found mission.sqf: http://pastebin.com/2Bwh2p34 server_monitor.sqf: http://pastebin.com/248hrNwP server_functions.sqf: http://pastebin.com/YMrde5AJ Link to comment Share on other sites More sharing options...
Oshydaka Posted May 25, 2014 Report Share Posted May 25, 2014 Well, the server just doesn't found the file, i think the message is clear. Check in your dayz_server.pbo if you have a folder "Buildings" (sensitive, so make sure it is "Buildings" and not "buildings"), and your checkpoint.sqf should be on this folder Link to comment Share on other sites More sharing options...
Vaas Posted May 25, 2014 Report Share Posted May 25, 2014 New problem, it only spawned 1 building Link to comment Share on other sites More sharing options...
Oshydaka Posted May 25, 2014 Report Share Posted May 25, 2014 In your mission.sqf linked, remove all entry with createunit. Like this one { _this = _group_0 createUnit ["BAF_Soldier_AA_W", [8353.2637, 2995.0378, -5.9982181], [], 0, "CAN_COLLIDE"]; _unit_1 = _this; _this setUnitAbility 0.60000002; if (true) then {_group_0 selectLeader _this;}; if (true) then {selectPlayer _this;}; if (true) then {setPlayable _this;}; }; or this one _unit_6 = objNull; if (true) then { _this = _group_0 createUnit ["Drake", [8389.415, 2963.0432, -9.5192692e-005], [], 0, "CAN_COLLIDE"]; _unit_6 = _this; _this setDir -55.651173; _this setUnitAbility 0.60000002; if (false) then {_group_0 selectLeader _this;}; }; etc... Link to comment Share on other sites More sharing options...
Vaas Posted May 25, 2014 Report Share Posted May 25, 2014 Updated mission.sqf http://pastebin.com/agpCifkJ And not I'm getting script not found again Link to comment Share on other sites More sharing options...
Vaas Posted May 25, 2014 Report Share Posted May 25, 2014 Bump Any advice? Link to comment Share on other sites More sharing options...
Oshydaka Posted May 26, 2014 Report Share Posted May 26, 2014 Why your line call compile preProcessFileLineNumbers "\z\addons\dayz_server\Buildings\checkpoint.sqf"; is in the server_monitor.sqf ? God damit. You should put call compile preProcessFileLineNumbers "\z\addons\dayz_server\Buildings\checkpoint.sqf"; in the server_functions.sqf at the very bottom Like that : (.........................) diag_log format["SAFE UNLOCKED: ID:%1 UID:%2 BY %3(%4)", _objectID, _objectUID, (name _player), (getPlayerUID _player)]; }; server_setLocalObjVars = { private ["_obj","_holder","_weapons","_magazines","_backpacks","_player","_objectID","_objectUID"]; _obj = _this select 0; _holder = _this select 1; _player = _this select 2; _objectID = _obj getVariable["ObjectID","0"]; _objectUID = _obj getVariable["ObjectUID","0"]; _weapons = getWeaponCargo _obj; _magazines = getMagazineCargo _obj; _backpacks = getBackpackCargo _obj; deleteVehicle _obj; _holder setVariable ["WeaponCargo", _weapons]; _holder setVariable ["MagazineCargo", _magazines]; _holder setVariable ["BackpackCargo", _backpacks]; diag_log format["SAFE LOCKED: ID:%1 UID:%2 BY %3(%4)", _objectID, _objectUID, (name _player), (getPlayerUID _player)]; }; //INSERT YOUR LINE HERE call compile preProcessFileLineNumbers "\z\addons\dayz_server\Buildings\checkpoint.sqf"; And remove the old line in the server_monitor.sqf >< And be sure to rename your mission.sqf to checkpoint.sqf and place it on the "Buildings" folder Link to comment Share on other sites More sharing options...
Vaas Posted May 26, 2014 Report Share Posted May 26, 2014 Done it just like that, but still nothing spawns. Link to comment Share on other sites More sharing options...
Oshydaka Posted May 26, 2014 Report Share Posted May 26, 2014 Past me your checkpoint.sqf and your server_functions.sqf in pastebin once again Link to comment Share on other sites More sharing options...
Vaas Posted May 26, 2014 Report Share Posted May 26, 2014 Ok, sorry about this man, proabably just missing something obvious. checkpoint.sqf: http://pastebin.com/NSpYviPB server_functions.sqf: http://pastebin.com/n7kR81Sb Link to comment Share on other sites More sharing options...
Oshydaka Posted May 26, 2014 Report Share Posted May 26, 2014 Ok, so, do you have errors or something ? Check the RPT file on the config folder of the server Or try with execvm syntax ? Link to comment Share on other sites More sharing options...
Vaas Posted May 26, 2014 Report Share Posted May 26, 2014 Last time the RPT mentioned it, was 4 hours ago. I have restarted the server since then, and it mentions nothing. Testing it now with the execvm syntax, will keep updated. Link to comment Share on other sites More sharing options...
Vaas Posted May 26, 2014 Report Share Posted May 26, 2014 Warning Message: Script z\addons\dayz_server\Buildings\checkpoint.sqf not found Only thing I'm getting when there clearly is the checkpoint.sqf in there... execvm in aswell but nothing still. Link to comment Share on other sites More sharing options...
Zix Posted May 29, 2014 Report Share Posted May 29, 2014 How do I place roads? Link to comment Share on other sites More sharing options...
Brutus Posted May 29, 2014 Report Share Posted May 29, 2014 On 5/29/2014 at 8:23 AM, Zix said: How do I place roads? Place your road approximatly where you wanteing them. Put a wreck of car for exemple side of it. Select both and then roatate or move them both by using the wreck car circle. That's a long way when you wanting to place many road but that's the only way to do it. You can only move or rotated road by using this kind of things Link to comment Share on other sites More sharing options...
Zix Posted May 29, 2014 Report Share Posted May 29, 2014 On 5/29/2014 at 8:37 AM, Brutus said: Place your road approximatly where you wanteing them. Put a wreck of car for exemple side of it. Select both and then roatate or move them both by using the wreck car circle. That's a long way when you wanting to place many road but that's the only way to do it. You can only move or rotated road by using this kind of things I mean where do I find the actual roads that I can place? Link to comment Share on other sites More sharing options...
Brutus Posted May 29, 2014 Report Share Posted May 29, 2014 Check in your 3d editor. You v got a road section Link to comment Share on other sites More sharing options...
Zix Posted May 29, 2014 Report Share Posted May 29, 2014 On 5/29/2014 at 9:47 AM, Brutus said: Check in your 3d editor. You v got a road section I cannot seem to find it :/ Link to comment Share on other sites More sharing options...
Brutus Posted May 29, 2014 Report Share Posted May 29, 2014 maybe it's named walk? Anyway just open each section one by one and place one of the object and you will found the road Link to comment Share on other sites More sharing options...
Zix Posted May 29, 2014 Report Share Posted May 29, 2014 On 5/29/2014 at 9:58 AM, Brutus said: maybe it's named walk? Anyway just open each section one by one and place one of the object and you will found the road Couldnt find them so I just downloaded another editor addon, got them now Link to comment Share on other sites More sharing options...
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