Spodermayt Posted October 2, 2014 Author Report Share Posted October 2, 2014 So editing the coords will be liek this case 0: {["BalottaAirstrip",1.5,4829.9868,2450.1104]}; to this ParaisoCity1 10558.7,9575.59,0.0382309 case 0: {["ParaisoCity1",1.5,10558.7,9575.59,0.0382309]}; ParisoCity2 10689.6,9502.97,0.00149536 case 0: {["ParaisoCity2",1.5,10689.6,9502.97,0.00149536]}; or do i have to replace the 1.5 also just i noticed the 1.5 is on all the locations Let me explain clearly, First the case, its like 1-2-3-4... Its so the random selector can pick a city. Then comes the city name, the 1.5 is only the height. And 1.5 is enough. It goes like Z.X.Y. When you place an item in the editor the coordinates are XYZ. Its about as easy as it gets ;) Link to comment Share on other sites More sharing options...
IceBaer Posted October 2, 2014 Report Share Posted October 2, 2014 Thank you Spodermayt your Changes now work, in the RPT log i see "Anomalies successfully loaded" now I will test whether you can hear it too =) I'm really looking forward to more features, for now many thanks for the help. I´m now waiting on the further development =) Link to comment Share on other sites More sharing options...
Bandit Posted October 2, 2014 Report Share Posted October 2, 2014 I want to change the sound of the siren ,on the sound of Namalsk , ambient sound file that has children shouting and stuf) Link to comment Share on other sites More sharing options...
IceBaer Posted October 2, 2014 Report Share Posted October 2, 2014 Hello me again, i get a new error inside the RPT log 11:51:15 "REMOVED SIREN AT: any | any" 11:51:15 Error in expression <; _siren = createVehicle ["HeliHEmpty",position _coords,[], 0, "NONE"]; _siren > 11:51:15 Error position: <position _coords,[], 0, "NONE"]; _siren > 11:51:15 Error position: Type Array, expected Object,Location 11:51:15 File mpmissions\__cur_mp.chernarus\custom\anomalies\maps\cherno_siren.sqf, line 63 11:51:15 Error in expression <y,_coords]; }; sleep 900; deletevehicle _siren; diag_log format ["REMOVED SIREN > 11:51:15 Error position: <_siren; diag_log format ["REMOVED SIREN > 11:51:15 Error Undefined variable in expression: _siren 11:51:15 File mpmissions\__cur_mp.chernarus\custom\anomalies\maps\cherno_siren.sqf, line 68 How it could be fixed? Link to comment Share on other sites More sharing options...
Spodermayt Posted October 2, 2014 Author Report Share Posted October 2, 2014 Hello me again, i get a new error inside the RPT log 11:51:15 "REMOVED SIREN AT: any | any" 11:51:15 Error in expression <; _siren = createVehicle ["HeliHEmpty",position _coords,[], 0, "NONE"]; _siren > 11:51:15 Error position: <position _coords,[], 0, "NONE"]; _siren > 11:51:15 Error position: Type Array, expected Object,Location 11:51:15 File mpmissions\__cur_mp.chernarus\custom\anomalies\maps\cherno_siren.sqf, line 63 11:51:15 Error in expression <y,_coords]; }; sleep 900; deletevehicle _siren; diag_log format ["REMOVED SIREN > 11:51:15 Error position: <_siren; diag_log format ["REMOVED SIREN > 11:51:15 Error Undefined variable in expression: _siren 11:51:15 File mpmissions\__cur_mp.chernarus\custom\anomalies\maps\cherno_siren.sqf, line 68 How it could be fixed? You messed the coordinates somehow. Every line should be like this: case 0: {["Cherno",1.5,4829.9868,2450.1104]}; case 1: {["Balota",1.5,4129.6238,4650.2124]}; //<These are not real locations. Dont copy from here> ... First is "Cherno" <- City/place's name. Second is the 1.5 this is the height Third is Y Fourth is X The coordinates you get in your editor are YXZ. you flip the values so its ZYX You can read the RPT on your own too, 11:51:15 "REMOVED SIREN AT: any | any" <- Any | Any So location is given incorrectly or is missing. 11:51:15 Error in expression <; _siren = createVehicle ["HeliHEmpty",position _coords,[], 0, "NONE"]; _siren > 11:51:15 Error position: <position _coords,[], 0, "NONE"]; _siren > 11:51:15 Error position: Type Array, expected Object,Location 11:51:15 File mpmissions\__cur_mp.chernarus\custom\anomalies\maps\cherno_siren.sqf, line 63 11:51:15 Error in expression <y,_coords]; <- We can see that you have probably misplaced something. }; sleep 900; deletevehicle _siren; diag_log format ["REMOVED SIREN > 11:51:15 Error position: <_siren; diag_log format ["REMOVED SIREN > 11:51:15 Error Undefined variable in expression: _siren 11:51:15 File mpmissions\__cur_mp.chernarus\custom\anomalies\maps\cherno_siren.sqf, line 68 So just fix the coordinates. Undefined variable in _siren is the _coords, because you have placed the location wrong, so the script can't make the coordinates out. Hope this helps! :) Link to comment Share on other sites More sharing options...
Nemaconz Posted October 2, 2014 Report Share Posted October 2, 2014 I want to change the sound of the siren ,on the sound of Namalsk , ambient sound file that has children shouting and stuf) A big problem with doing that is the size of the file, CfgSounds will not allow you to use a file over 500kb, since that particular file you are talking about is I almost 2 megs, you'd either have to create a CfgMusic which would override the music that is played on the server by default thus increasing the size of your mission pbo or use a tool like audacity and cut out the last quarter of that file where the little girl screams for help and fade into the music and then fade out and save it as a ogg file while keeping the file under 500kb. I actually did that once myself with that exact file and wasn't satisfied with how it turned out so I decided against it. But give it a go, you might like it. Link to comment Share on other sites More sharing options...
IceBaer Posted October 2, 2014 Report Share Posted October 2, 2014 @Spodermayt: i thought in your "cherno_siren.sqf" are already the right coordinates, i don´t changed anything in this .sqf File, below the sqf i´m using, it is the original content. REPEATSIREN = { _randdist = floor(random 2000); _sounddist = (1000 + _randdist); _selectSpot=floor(random 49); _loc= switch (_selectSpot) do { case 0: {["BalottaAirstrip",1.5,4829.9868,2450.1104]}; case 1: {["Berenzino",1.5,12954.624,9783.1533]}; case 2: {["Berezino2",1.5,12043.963,9091.3477]}; case 3: {["BlackMountain",1.5,10276.416,12049.6640]}; case 4: {["Bor",1.5,3320.1643,3938.3496]}; case 5: {["Cherno",1.5,6743.8853,2581.1865]}; case 6: {["DevilsCastle",1.5,6891.9189,11438.73]}; case 7: {["DonsCamp",1.5,7788.2856,12613.048]}; case 8: {["Drozhino",1.5,3442.2849,4955.7129]}; case 9: {["Dubrovka",1.5,10445.011,9868.9912]}; case 10: {["Electro",1.5,10480.69,2217.8027]}; case 11: {["Factory",1.5,13060.078,7094.0596]}; case 12: {["Gorka",1.5,9659.084,8795.334]}; case 13: {["Grishno",1.5,5979.6953,10343.341]}; case 14: {["Guglovo",1.5,8517.8682,6676.3276]}; case 15: {["Gvozdno",1.5,8614.4316,11868.967]}; case 16: {["Kabanino",1.5,5318.8369,8602.6328]}; case 17: {["Kamyshovo",1.5,12127.406,3496.2185]}; case 18: {["Khelm",1.5,12290.833,10904.328]}; case 19: {["Komarovo",1.5,3654.0908,2475.9468]}; case 20: {["Kozlovka",1.5,4483.6777,4616.1675]}; case 21: {["Krastonav",1.5,11212.624,12256.609]}; case 22: {["Lopatino",1.5,2780.3135,10018.82]}; case 23: {["Moglievka",1.5,7544.5845,5148.7822]}; case 24: {["Msta",1.5,11275.323,5495.4053]}; case 25: {["Myshkino",1.5,2019.2487,7327.7178]}; case 26: {["Nadezhdino",1.5,5846.4434,4706.708]}; case 27: {["NEAF",1.5,12073.906,12724.305]}; case 28: {["Nizhnoye",1.5,13002.393,8285.8574]}; case 29: {["NovySobor",1.5,7074.4854,7683.4883]}; case 30: {["NWAF",1.5,4480.0781,10375.544]}; case 31: {["Orlovets",1.5,12146.174,7266.5801]}; case 32: {["Pavlovo",1.5,1693.9392,3845.0657]}; case 33: {["Petrovka",1.5,5014.1143,12493.039]}; case 34: {["Pogorevka",1.5,4473.5957,6411.3198]}; case 35: {["Polana",1.5,10753.393,8132.6606]}; case 36: {["Prigorodki",1.5,7976.5557,3299.5386]}; case 37: {["Pulkovo",1.5,4915.0903,5605.6401]}; case 38: {["Pusta",1.5,9156.2549,3897.7598]}; case 39: {["Pustoshka",1.5,3072.9629,7945.4404]}; case 40: {["Rogovo",1.5,4808.0024,6805.0518]}; case 41: {["Shakhovka",1.5,9654.5244,6555.2583]}; case 42: {["Solnichny",1.5,13454.279,6233.647]}; case 43: {["Soosnovka",1.5,2528.7561,6354.9839]}; case 44: {["Staroye",1.5,10140.659,5434.4302]}; case 45: {["StarySobor",1.5,6143.6167,7721.5176]}; case 46: {["Tulga",1.5,12803.296,4450.7466]}; case 47: {["Vybor",1.5,3815.0635,8865.0938]}; case 48: {["Vyshnoye",1.5,6590.3159,6029.1128]}; case 49: {["Zelenogorsk",1.5,2758.7144,5304.3457]}; }; _city = _loc select 0; _z = _loc select 1; _x = _loc select 2; _y = _loc select 3; _coords = [_x,_y,_z]; ////////////////////////////////////////////////does this need spaces? _siren = createVehicle ["HeliHEmpty",position _coords,[], 0, "NONE"]; _siren say ["siren",_sounddist]; diag_log format ["SOUNDING SIREN AT: %1 | %2",_city,_coords]; }; sleep 900; deletevehicle _siren; diag_log format ["REMOVED SIREN AT: %1 | %2",_city,_coords]; call REPEATSIREN; Link to comment Share on other sites More sharing options...
Spodermayt Posted October 3, 2014 Author Report Share Posted October 3, 2014 @Spodermayt: i thought in your "cherno_siren.sqf" are already the right coordinates, i don´t changed anything in this .sqf File, below the sqf i´m using, it is the original content. REPEATSIREN = { _randdist = floor(random 2000); _sounddist = (1000 + _randdist); _selectSpot=floor(random 49); _loc= switch (_selectSpot) do { case 0: {["BalottaAirstrip",1.5,4829.9868,2450.1104]}; case 1: {["Berenzino",1.5,12954.624,9783.1533]}; case 2: {["Berezino2",1.5,12043.963,9091.3477]}; case 3: {["BlackMountain",1.5,10276.416,12049.6640]}; case 4: {["Bor",1.5,3320.1643,3938.3496]}; case 5: {["Cherno",1.5,6743.8853,2581.1865]}; case 6: {["DevilsCastle",1.5,6891.9189,11438.73]}; case 7: {["DonsCamp",1.5,7788.2856,12613.048]}; case 8: {["Drozhino",1.5,3442.2849,4955.7129]}; case 9: {["Dubrovka",1.5,10445.011,9868.9912]}; case 10: {["Electro",1.5,10480.69,2217.8027]}; case 11: {["Factory",1.5,13060.078,7094.0596]}; case 12: {["Gorka",1.5,9659.084,8795.334]}; case 13: {["Grishno",1.5,5979.6953,10343.341]}; case 14: {["Guglovo",1.5,8517.8682,6676.3276]}; case 15: {["Gvozdno",1.5,8614.4316,11868.967]}; case 16: {["Kabanino",1.5,5318.8369,8602.6328]}; case 17: {["Kamyshovo",1.5,12127.406,3496.2185]}; case 18: {["Khelm",1.5,12290.833,10904.328]}; case 19: {["Komarovo",1.5,3654.0908,2475.9468]}; case 20: {["Kozlovka",1.5,4483.6777,4616.1675]}; case 21: {["Krastonav",1.5,11212.624,12256.609]}; case 22: {["Lopatino",1.5,2780.3135,10018.82]}; case 23: {["Moglievka",1.5,7544.5845,5148.7822]}; case 24: {["Msta",1.5,11275.323,5495.4053]}; case 25: {["Myshkino",1.5,2019.2487,7327.7178]}; case 26: {["Nadezhdino",1.5,5846.4434,4706.708]}; case 27: {["NEAF",1.5,12073.906,12724.305]}; case 28: {["Nizhnoye",1.5,13002.393,8285.8574]}; case 29: {["NovySobor",1.5,7074.4854,7683.4883]}; case 30: {["NWAF",1.5,4480.0781,10375.544]}; case 31: {["Orlovets",1.5,12146.174,7266.5801]}; case 32: {["Pavlovo",1.5,1693.9392,3845.0657]}; case 33: {["Petrovka",1.5,5014.1143,12493.039]}; case 34: {["Pogorevka",1.5,4473.5957,6411.3198]}; case 35: {["Polana",1.5,10753.393,8132.6606]}; case 36: {["Prigorodki",1.5,7976.5557,3299.5386]}; case 37: {["Pulkovo",1.5,4915.0903,5605.6401]}; case 38: {["Pusta",1.5,9156.2549,3897.7598]}; case 39: {["Pustoshka",1.5,3072.9629,7945.4404]}; case 40: {["Rogovo",1.5,4808.0024,6805.0518]}; case 41: {["Shakhovka",1.5,9654.5244,6555.2583]}; case 42: {["Solnichny",1.5,13454.279,6233.647]}; case 43: {["Soosnovka",1.5,2528.7561,6354.9839]}; case 44: {["Staroye",1.5,10140.659,5434.4302]}; case 45: {["StarySobor",1.5,6143.6167,7721.5176]}; case 46: {["Tulga",1.5,12803.296,4450.7466]}; case 47: {["Vybor",1.5,3815.0635,8865.0938]}; case 48: {["Vyshnoye",1.5,6590.3159,6029.1128]}; case 49: {["Zelenogorsk",1.5,2758.7144,5304.3457]}; }; _city = _loc select 0; _z = _loc select 1; _x = _loc select 2; _y = _loc select 3; _coords = [_x,_y,_z]; _siren = createVehicle ["HeliHEmpty",position _coords,[], 0, "NONE"]; _siren say ["siren",_sounddist]; diag_log format ["SOUNDING SIREN AT: %1 | %2",_city,_coords]; }; sleep 900; deletevehicle _siren; diag_log format ["REMOVED SIREN AT: %1 | %2",_city,_coords]; call REPEATSIREN; Oh lol! Thats the old version. I updated the post with the working one :P HF Link to comment Share on other sites More sharing options...
Spodermayt Posted October 3, 2014 Author Report Share Posted October 3, 2014 how about an air raid siren then shortly after the world goes either dark or foggy like in Silent Hill with the sound of screaming, children running about/playing, and growling all around you have it a configurable format so we can pick what we want out of a bigger list of options :)_ I would know how to do it... Just that to get dark, you would have to alter the color correction, which looks ugly/or use accelerated time. Even though i love Silent Hill its an awesome movie, i just don't think it belongs to DayZ. It would probably make players just WTF and think is this dayz or silent hill. Link to comment Share on other sites More sharing options...
IceBaer Posted October 3, 2014 Report Share Posted October 3, 2014 Oh lol! Thats the old version. I updated the post with the working one :P HF Spodermayt where can i find the new code, in your first post the downloadlink are also the old code, at least i can´t find any changes in the chernarus_siren.sqf. Link to comment Share on other sites More sharing options...
IceBaer Posted October 6, 2014 Report Share Posted October 6, 2014 Have you updated your first Post now, or have you the new code and can post it here again? Link to comment Share on other sites More sharing options...
IceBaer Posted October 7, 2014 Report Share Posted October 7, 2014 Did it anyone get to run? If so what do I need in order to make it work for me? Link to comment Share on other sites More sharing options...
reaperz73 Posted October 20, 2014 Report Share Posted October 20, 2014 ummmm??? were is the new code the post still goes to the original code that is not working? Link to comment Share on other sites More sharing options...
DutchDevil Posted November 26, 2014 Report Share Posted November 26, 2014 Any one got Napf coords? Since the napf file are same as cherno.. Link to comment Share on other sites More sharing options...
ALKINDA Posted November 28, 2014 Report Share Posted November 28, 2014 ummmm??? were is the new code the post still goes to the original code that is not working? bump Link to comment Share on other sites More sharing options...
Gr8 Posted November 28, 2014 Report Share Posted November 28, 2014 Why not just use this script? http://opendayz.net/threads/air-raid-bombing-and-siren.12531/ Link to comment Share on other sites More sharing options...
ALKINDA Posted November 28, 2014 Report Share Posted November 28, 2014 Don't know if this ever worked? fresh install. RPT ERRORS: 13:13:27 "REMOVED SIREN AT: any | any" 13:13:27 Error in expression <; _siren = createVehicle ["HeliHEmpty",position _coords,[], 0, "NONE"]; _siren > 13:13:27 Error position: <position _coords,[], 0, "NONE"]; _siren > 13:13:27 Error position: Type Array, expected Object,Location 13:13:27 File mpmissions\DayZ_Overpoch_1.Chernarus\custom\anomalies\maps\cherno_siren.sqf, line 63 13:13:27 Error in expression <y,_coords]; }; sleep 900; deletevehicle _siren; diag_log format ["REMOVED SIREN > 13:13:27 Error position: <_siren; diag_log format ["REMOVED SIREN > 13:13:27 Error Undefined variable in expression: _siren 13:13:27 File mpmissions\DayZ_Overpoch_1.Chernarus\custom\anomalies\maps\cherno_siren.sqf, line 68 Link to comment Share on other sites More sharing options...
Chainsaw Squirrel Posted February 14, 2015 Report Share Posted February 14, 2015 Why not just use this script? http://opendayz.net/threads/air-raid-bombing-and-siren.12531/ Its pretty old .. may not work with current version of epoch ?? Link to comment Share on other sites More sharing options...
DangerRuss Posted February 27, 2015 Report Share Posted February 27, 2015 I used to use this quite a bit. I got the idea from Zeehond. Had random voices that would say stuff like " I will kill you" or footsteps fast approaching you. You could use any sound you want though. http://opendayz.net/threads/atmosphere-radio-chatter.15334/ Requires players to have a radio. Either way nice idea "Farris" ;) Link to comment Share on other sites More sharing options...
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