Spodermayt Posted September 30, 2014 Report Share Posted September 30, 2014 Anomalies Cur. Version: 0.15 Anomalies is an addon (script) to add sp00ky elements into DayZ. Goal is to make the players feel scared. This is DayZ isn't it? What it does currently: Plays random air-raid sounds at different locations. What it will do in the future: Add alot of sp00ky elements into DayZ. And alot more. Changelog: Version 0.10 and 0.15 Added the random air-raid sounds and simplified the code a bit. Click it -> Download HERE <-Click it Added the air-raid sound. It plays randomly with 15 min intervals. Fixed the code, it works now. What are your opinions? And what should be added? Please comment! :3 This very video, inspired me to make this addon. #ayyy_lmao Link to comment Share on other sites More sharing options...
CommanderWolf Posted September 30, 2014 Report Share Posted September 30, 2014 Thats awesome cant wait to test! Link to comment Share on other sites More sharing options...
Spodermayt Posted September 30, 2014 Author Report Share Posted September 30, 2014 Thats awesome cant wait to test! ty :3, if you have any idea on what to add, like flying trains or something crazy, please tell me :D Link to comment Share on other sites More sharing options...
Spodermayt Posted September 30, 2014 Author Report Share Posted September 30, 2014 And if someone wants to know what the bugs are atm: when an air-raid plays at cherno, it plays about 1000 times overlapped. ear-rape confirmed. Fixing as soon as possible and im making a video when i get a few more things added. Fixed. Link to comment Share on other sites More sharing options...
Nemaconz Posted September 30, 2014 Report Share Posted September 30, 2014 I already do this on my server, I have an invisible AI in the middle of my map that plays sounds that can be heard server wide at certain intervals with custom spooky sounds loaded into the mission pbo, not so much air raid sirens as it is screams of terror, demonic growls and hisses, and sometimes funny iconic movie lines just to mix it up. Was there something more you were trying to do? Spodermayt 1 Link to comment Share on other sites More sharing options...
carl101 Posted September 30, 2014 Report Share Posted September 30, 2014 damn you with that video, i thought it was a vid of the scrip. sat there watching it for a few mins! Chainsaw Squirrel 1 Link to comment Share on other sites More sharing options...
Spodermayt Posted September 30, 2014 Author Report Share Posted September 30, 2014 I already do this on my server, I have an invisible AI in the middle of my map that plays sounds that can be heard server wide at certain intervals with custom spooky sounds loaded into the mission pbo, not so much air raid sirens as it is screams of terror, demonic growls and hisses, and sometimes funny iconic movie lines just to mix it up. Was there something more you were trying to do? Yes i am going to add alot more stuff. Not spoiling yet ;)damn you with that video, i thought it was a vid of the scrip. sat there watching it for a few mins! Lol ;) fits the theme doesn't it? Link to comment Share on other sites More sharing options...
CommanderWolf Posted September 30, 2014 Report Share Posted September 30, 2014 Im running on a napf map, will this still work? Link to comment Share on other sites More sharing options...
Spodermayt Posted September 30, 2014 Author Report Share Posted September 30, 2014 Im running on a napf map, will this still work? Meant for cherno, but i can make the locations for napf too. Link to comment Share on other sites More sharing options...
Guest Posted September 30, 2014 Report Share Posted September 30, 2014 well there is also a script out there which actually does random airraids, not only the sound ^^ Link to comment Share on other sites More sharing options...
CommanderWolf Posted September 30, 2014 Report Share Posted September 30, 2014 Thank you :) Link to comment Share on other sites More sharing options...
Spodermayt Posted September 30, 2014 Author Report Share Posted September 30, 2014 well there is also a script out there which actually does random airraids, not only the sound ^^ Yes i know this, but this script is about 5% complete. Theres alot to be added. Not just the airraid ;) Link to comment Share on other sites More sharing options...
R4id3n84 Posted October 1, 2014 Report Share Posted October 1, 2014 Hi could you add options for us to use custom worldspace locations to be compatable with other maps as i run a Sahrani 1.5 and a Lingor 1.5 and this script will be awesome with the EVR Blowout Emp Storms Link to comment Share on other sites More sharing options...
Zupa Posted October 1, 2014 Report Share Posted October 1, 2014 How about performance? i heard that sirens and stuff could desync the server? or am i wrong? Link to comment Share on other sites More sharing options...
Spodermayt Posted October 1, 2014 Author Report Share Posted October 1, 2014 How about performance? i heard that sirens and stuff could desync the server? or am i wrong? You are wrong :) The script just creates a vehicle and uses it as a sound source. The sound is played on the client at that location. So it doesn't affect the server at all. Link to comment Share on other sites More sharing options...
Spodermayt Posted October 1, 2014 Author Report Share Posted October 1, 2014 Hi could you add options for us to use custom worldspace locations to be compatable with other maps as i run a Sahrani 1.5 and a Lingor 1.5 and this script will be awesome with the EVR Blowout Emp Storms Hi, If you want custom maps to be compatible, i only need the city locations (coordinates). So we can use a switch for the random location. So if you create a vehicle at every city and give me the mission sqf, it would work. Edit: or do it yourself, the script is really simple. Link to comment Share on other sites More sharing options...
R4id3n84 Posted October 1, 2014 Report Share Posted October 1, 2014 Can i use the current map file copy it and just change the worldspace locations to fit my current 2 maps ? Link to comment Share on other sites More sharing options...
Spodermayt Posted October 1, 2014 Author Report Share Posted October 1, 2014 Can i use the current map file copy it and just change the worldspace locations to fit my current 2 maps ? Yes. If you do it, please pm me the codes, so i could add map choises. Its up to you though :) Link to comment Share on other sites More sharing options...
R4id3n84 Posted October 1, 2014 Report Share Posted October 1, 2014 Yea definately will get my admin on the job tomorrow and i'll pm you the files to make sure they will work before i uplaod myself Link to comment Share on other sites More sharing options...
Spodermayt Posted October 1, 2014 Author Report Share Posted October 1, 2014 Yea definately will get my admin on the job tomorrow and i'll pm you the files to make sure they will work before i uplaod myself Thanks! Saves me time so i dont have to download all the maps :) Link to comment Share on other sites More sharing options...
R4id3n84 Posted October 1, 2014 Report Share Posted October 1, 2014 So editing the coords will be liek this case 0: {["BalottaAirstrip",1.5,4829.9868,2450.1104]}; to this ParaisoCity1 10558.7,9575.59,0.0382309 case 0: {["ParaisoCity1",1.5,10558.7,9575.59,0.0382309]}; ParisoCity2 10689.6,9502.97,0.00149536 case 0: {["ParaisoCity2",1.5,10689.6,9502.97,0.00149536]}; or do i have to replace the 1.5 also just i noticed the 1.5 is on all the locations Link to comment Share on other sites More sharing options...
Nemaconz Posted October 2, 2014 Report Share Posted October 2, 2014 How about performance? i heard that sirens and stuff could desync the server? or am i wrong? Yea I do something similar on my server and I don't have any issues with desync at all. Link to comment Share on other sites More sharing options...
Liqu1dShadow Posted October 2, 2014 Report Share Posted October 2, 2014 how about an air raid siren then shortly after the world goes either dark or foggy like in Silent Hill with the sound of screaming, children running about/playing, and growling all around you have it a configurable format so we can pick what we want out of a bigger list of options :)_ wangtangnoodle 1 Link to comment Share on other sites More sharing options...
IceBaer Posted October 2, 2014 Report Share Posted October 2, 2014 Hello, i have uploaded the Script on our Server but we get the following error in our RPT Log: 10:48:47 Error in expression < (_siren == 1) then { if (_sirenMAPconf == "Chernarus") then { _sirenMAP = 0; };> 10:48:47 Error position: <== "Chernarus") then { _sirenMAP = 0; };> 10:48:47 Error ==: Type Array, expected Number,String,Object,Side,Group,Text,Config entry,Display (dialog),Control,Team member,Task,Location 10:48:47 File mpmissions\__cur_mp.chernarus\custom\anomalies\init.sqf, line 5 What i have done wrong? I think it is right that i installed the Script into the Mission.pbo? Thanks for this awesome Script. Link to comment Share on other sites More sharing options...
Spodermayt Posted October 2, 2014 Author Report Share Posted October 2, 2014 Hello, i have uploaded the Script on our Server but we get the following error in our RPT Log: 10:48:47 Error in expression < (_siren == 1) then { if (_sirenMAPconf == "Chernarus") then { _sirenMAP = 0; };> 10:48:47 Error position: <== "Chernarus") then { _sirenMAP = 0; };> 10:48:47 Error ==: Type Array, expected Number,String,Object,Side,Group,Text,Config entry,Display (dialog),Control,Team member,Task,Location 10:48:47 File mpmissions\__cur_mp.chernarus\custom\anomalies\init.sqf, line 5 What i have done wrong? I think it is right that i installed the Script into the Mission.pbo? Thanks for this awesome Script. The script's not really awesome, since its only about 1/20 done. I updated the post with a working code. :) Link to comment Share on other sites More sharing options...
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