MatthewK Posted May 13, 2014 Report Share Posted May 13, 2014 Edit: Would seem that my server isn't saving to the dbase.. Ignore my previous post! thanks Link to comment Share on other sites More sharing options...
Pro_Speedy Posted May 13, 2014 Report Share Posted May 13, 2014 Anyone got an exception so i can finally get this working? (Waypointcondition.txt that is) Link to comment Share on other sites More sharing options...
icey Posted May 14, 2014 Report Share Posted May 14, 2014 After i died or server restart i get the message that there is no evac heli on the heli pad.... But there is one !!! how can i fix this problem ?! Link to comment Share on other sites More sharing options...
icey Posted May 15, 2014 Report Share Posted May 15, 2014 nobody an idea ?! :( Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted May 16, 2014 Report Share Posted May 16, 2014 Anyone got an exception so i can finally get this working? (Waypointcondition.txt that is) I used the filters included and it works just fine for me. Link to comment Share on other sites More sharing options...
Pro_Speedy Posted May 16, 2014 Report Share Posted May 16, 2014 Thanks for explanation Ebay! Link to comment Share on other sites More sharing options...
WarHammer(DayZ) Posted May 17, 2014 Report Share Posted May 17, 2014 Did the op stop providing this script to the community? None of the links work anymore Link to comment Share on other sites More sharing options...
WarHammer(DayZ) Posted May 17, 2014 Report Share Posted May 17, 2014 Hopefully, I was intending to try and add this to the database this weekend... Thanks for the reply man.. Link to comment Share on other sites More sharing options...
jbladel Posted May 17, 2014 Report Share Posted May 17, 2014 fix for disappearing helipads add to this line in your variables dayz_allowedObjects = "HeliHRescue" I dont know why dayz_allowedObjects = dayz_allowedObjects + ["HeliHRescue"]; doesnt work for me but simply adding the HeliHRescue into the dayz_allowedObjects line fixed it for me (remove the [ ] and put a , before "HeliHRescue. so it would be: dayz_allowedObjects = "customcode","morecrap","somestuffhere","HeliHRescue Link to comment Share on other sites More sharing options...
Razzputon Posted May 18, 2014 Report Share Posted May 18, 2014 Can someone post a link to the files for this? The OP post link has been down for a few days now. Link to comment Share on other sites More sharing options...
Buck0 Posted May 18, 2014 Report Share Posted May 18, 2014 ^ please anyone re-up said files Link to comment Share on other sites More sharing options...
Buck0 Posted May 18, 2014 Report Share Posted May 18, 2014 ^ please anyone re-up said files Link to comment Share on other sites More sharing options...
jbladel Posted May 19, 2014 Report Share Posted May 19, 2014 respawns still cant call their evac untill they have the key Link to comment Share on other sites More sharing options...
Razzputon Posted May 19, 2014 Report Share Posted May 19, 2014 1st off this is a fantastic mod man. I have been wanting a mod that will allow the veteran players on a server to have an easier way to get back to their bodies when they have been killed. This fits perfectly and runs without a hitch. however.... I crashed my heli and lost my key in the crash. I want to get rid of the heli pad and move it to a different area and I'm unable to. I know I have to eat the original gold and spend more gold to make a new helipad somewhere else but I cant get rid of the original heli pad. Any suggestions on how I can do that? Link to comment Share on other sites More sharing options...
WarHammer(DayZ) Posted May 19, 2014 Report Share Posted May 19, 2014 Thanks for posting the link to the script files. Any idea where these below can be obtained those links no longer work either .... "Copy these 3 files to your Servers BattlEye filters folder: remoteexec.txt waypointcondition.txt waypointstatement.txt" Link to comment Share on other sites More sharing options...
WarHammer(DayZ) Posted May 19, 2014 Report Share Posted May 19, 2014 Thanks a bunch for taking the time to post these ebayNoob Link to comment Share on other sites More sharing options...
rgr Posted May 20, 2014 Report Share Posted May 20, 2014 Thanks a lot for this works perfect for a while now, some players however need to use their key to unlock their chopper as it will not grant "Owner detected" access. It works for 99% of the players, no errors so im not sure where the problem would be for those verry few players. But, happy faces all over so thanks again for the work :) Link to comment Share on other sites More sharing options...
ZeroK00L Posted May 21, 2014 Report Share Posted May 21, 2014 Having a problem with this script and wanted to see if anyone else has run into this. Three things... 1.) When enabled, this script causes the load screen to hang just after the Character Setup has completed. If i comment it out of the inti, the load up is fast and doesn't hang. 2.) When first logging in, players will have the Call Evac Chopper in their action menu even if they don't have an Evac Chopper setup. Not a huge deal just causes some confusion occasionally. 3.) Like I have seen posted here before, on some occasions, a helipad doesn't get removed and cannot be removed by setting a new evac chopper. Must go through database and find and remove. Anyone else get these two issues? Otherwise a great script! Zero Link to comment Share on other sites More sharing options...
WarHammer(DayZ) Posted May 21, 2014 Report Share Posted May 21, 2014 Quick question , I have AI heli patrols on my server, in theory those should aggro on the evac chopper . Does anyone have these on their server in conjunction with evac choppers and can confirm? Link to comment Share on other sites More sharing options...
HollowAddiction Posted May 24, 2014 Report Share Posted May 24, 2014 Some Heli's can't be used as evac choppers, i looked and couldnt find the list of choppers useable, doesnt anyone know which can be used, or if i can add others? Link to comment Share on other sites More sharing options...
HollowAddiction Posted May 24, 2014 Report Share Posted May 24, 2014 Well i installed and it works sort of, when i call for the evac, it kicks me for "waypoint condition restriction #0" i added the battle eyes files what did i do wrong? Link to comment Share on other sites More sharing options...
Pro_Speedy Posted May 25, 2014 Report Share Posted May 25, 2014 How do i stop "call evac chopper" from appearing if the player doesn't have an evac field? Link to comment Share on other sites More sharing options...
Pro_Speedy Posted May 26, 2014 Report Share Posted May 26, 2014 Ok bigger problem for me, it only finds an evac chopper if i call it, if any other player calls one and they have a chopper on their field it says no chopper? I have infiSTAR and Tied Plotpoles if that makes a difference? Thanks Link to comment Share on other sites More sharing options...
rgr Posted May 30, 2014 Report Share Posted May 30, 2014 Ok bigger problem for me, it only finds an evac chopper if i call it, if any other player calls one and they have a chopper on their field it says no chopper? I have infiSTAR and Tied Plotpoles if that makes a difference? Thanks Ive had it working for a while, without any problems together with infistar. Nowadays, for other/new players on the server the problem of not being granted access seems to happen a lot more if not always. For me personally it still works fine, but i will have to start digging into this problem if it persists after the coming update of epoch. Link to comment Share on other sites More sharing options...
PetuniaEpoch Posted May 31, 2014 Report Share Posted May 31, 2014 Hey :) Quick question, to make this use just one specific classname of heli, what would be needed to be changed? Something like: player && cursorTarget = "UH60M_EP1" & Something like that? Link to comment Share on other sites More sharing options...
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