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Default Loadouts for Epoch 1.0.6.2
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Question
Cyrus
I found this on another forum, but seeing as I am truly dedicated to this one, I thought I'd share what i have found concerning the question I see a lot of people ask regarding default loadouts for everyone, including respawns and new players to the server. Its customizable with current 1.0.6.2 class IDs.
Unpack dayz_server.pbo and navigate to the compiles folder. Open the file named server_playerlogin.sqf. Find the follow block of code :
_config = (configFile >> "CfgSurvival" >> "Inventory" >> "Default"); _mags = getArray (_config >> "magazines"); _wpns = getArray (_config >> "weapons"); _bcpk = getText (_config >> "backpack"); _randomSpot = true; _key = format["CHILD:203:%1:%2:%3:",_charID,[_wpns,_mags],[_bcpk,[],[]]]; _key call server_hiveWrite;
and comment this out by adding /* */ to the top and bottom of this code block. Like this
/* _config = (configFile >> "CfgSurvival" >> "Inventory" >> "Default"); _mags = getArray (_config >> "magazines"); _wpns = getArray (_config >> "weapons"); _bcpk = getText (_config >> "backpack"); _randomSpot = true; _key = format["CHILD:203:%1:%2:%3:",_charID,[_wpns,_mags],[_bcpk,[],[]]]; _key call server_hiveWrite; */
Then directly underneath this paste the following and configure to your liking. I have tried this and it works. To understand the logic, it is pointless to add a custom sqf in the mission folder, whether it be inside the init.sqf or a "exeVM" or a "call" method pointing to another custom sqf file seeing as the init is processed before server_playerlogin.sqf.
_randomSpot = true; _inventory = [["ItemFlashlight","ItemMap","ItemGPS","NVGoggles","AK_74"],["ItemBandage","ItemPainkiller","30Rnd_545x39_AK"]]; _backpack = ["DZ_ALICE_Pack_EP1",[],[]]; _key = format["CHILD:203:%1:%2:%3:",_charID,_inventory,_backpack]; _key call server_hiveWrite;
Here is a list of most of the class ID's currently being used. Not all of them are there, but for this purpose you will find it more than adequate.
https://forums.dayz.com/topic/137361-dayz-chernarus-class-ids/
Finally we can now lay this beast to rest. Hope this will help many solve their default loadouts. I can recommend <ESSV3> by @ebayShopperif you need more than a single loadout for all spawns.
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