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About kingpapawawa

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  1. mine still blow up on napf and panthera mostly. They go 500m in the air. Was wondering if you could make a toggle to paradrop the rekeyed vehicles in? =)
  2. prevent selling vehicles from backpack

    Hey, Guess what... It works as its suppose to.
  3. prevent selling vehicles from backpack

    I have a different copy of the file. Copied direct from dayz_code. So I guess it has been updated and im behind the times. Should have known when your change was line 108 and mine was line 100. edit: the only reason it didnt work from backpack was my dumb ass wasnt wearing one.
  4. prevent selling vehicles from backpack

    then i have done something wrong but the kids went home and i got drunk!
  5. prevent selling vehicles from backpack

    @salival this prevents you from selling it from backpack but still allows you to sell the vehicle from the vehicle. Any chance you could add that too? Like you said It should probably just sell from "gear". I looked at it but as you are well aware I am noob. =)
  6. 19:54:34 "Trader Menu: kpw (xxxxxxxxxxx) sold 1x ArmoredSUV_PMC_DZE from backpack at Superhero Camp for 100,000 Coins" is there a way to prevent selling a vehicle to a trader when you are trying to just sell items from a backpack and or from the vehicle itself? Yes, you can remove it from the list of what to sell but users dont expect it to add the vehicle since the vehicle is not IN the backpack.
  7. Server starting 2 ports

    Thats your steam query port probably
  8. configurable vehicle mod?

    if (_object isKindOf "vehicle name here") then { _object addWeapon "weapon here"; _object addMagazine "ammo here"; }; put that in a file named VehicleAmmo.sqf then in i think 3 files need to add #include "pathto/VehicleAmmo.sqf"; compile/server_publishVehicle2.sqf compile/spawn_vehicles.sqf garage/server_spawnVehicle.sqf maybe?
  9. Looks great. Good catching up last night. Looking forward to testing this out. Still planning to pester you to share that other thing with me! At least the part that i suggest to you in the first place =)
  10. [Release] Virtual Garage for

    did you readd the extdb? I replaced the extdb i had with the onefrom salivals github and it corrected this. He told me he didnt edit the dll but for some reason my install didnt like the previous one...
  11. view distnace

    hate it when that happens
  12. [HOW-TO] DankHax Prevention

    BE Filters are a pain in the ass for most users and dare i say impossible for beginners. So many of the servers out there are kids with no idea how to code renting a server from a shitty host who no longer cares about Arma2/epoch. To be honest you could probably make a decent income building your 'tool' as a replacement to infistar becasue he no longer really supports his product. Honestly i dont care if someone comes in and blows up my database. To me its like living in the real world. Sitting here at my house and all of a sudden North Korea learns how to get their long range rockets working and my house is turned into a pile of rubble. I don't know how to code. I've not written any scripts though I can install them and troubleshoot better than most of the kids out there running servers. The only reason I am running a server is because I took over from someone with less knowledge than myself and got tired of playing on servers that owners just got tired of running. I know how to manage a dedicated server. I know how to make backups and restore backups. Some of us just want to play the game and the options for good servers are few and far between. What i really dont understand is what fun is it for someone to log in to a game, kill all players, blow up all bases, exit the game. Certainly if i was to hack i would do so differently.. Stick around for a few days taunting an admin by headshotting him every time he turned off godmode or some such shit.
  13. Help with a napf bridge.

    Thats my fault for the ,, before "MAP_bridge_asf1_25" in the original post i made, remove one of the , and ill correct my post now.