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[Outdated] [Release] Single Currency & Banking 1.1


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Well i followed instructions and my server crashed in the user authentication part , had to revert all the changes :\ Im using the hivedll in Zupa's Github.

Mods: @DayZOverpochServer
Distribution: 0
Version 1.63.125548
Fault address: 70FCD2CB 01:0000C2CB E:\xxgames\shanej\5843\@DayZOverpochServer\HiveExt.dll
file: DayZ_Overpoch_24
world: Napf
Prev. code bytes: C7 41 10 00 00 00 00 50 C6 01 00 E8 45 B1 FF FF
Fault code bytes: 8B 06 8B CE FF 10 C7 45 80 00 00 00 00 C7 45 84

Registers:
EAX:008E9D44 EBX:2D463E80
ECX:00000000 EDX:00000002
ESI:00000000 EDI:008E9E30
CS:EIP:0023:70FCD2CB
SS:ESP:002B:008E9D44 EBP:008E9DF8
DS:002B ES:002B FS:0053 GS:002B
Flags:00210202
=======================================================
note: Minidump has been generated into the file instance_1_Overpoch\arma2oaserver.mdmp

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Well i followed instructions and my server crashed in the user authentication part , had to revert all the changes :\ Im using the hivedll in Zupa's Github.

Mods: @DayZOverpochServer

Distribution: 0

Version 1.63.125548

Fault address: 70FCD2CB 01:0000C2CB E:\xxgames\shanej\5843\@DayZOverpochServer\HiveExt.dll

file: DayZ_Overpoch_24

world: Napf

Prev. code bytes: C7 41 10 00 00 00 00 50 C6 01 00 E8 45 B1 FF FF

Fault code bytes: 8B 06 8B CE FF 10 C7 45 80 00 00 00 00 C7 45 84

Registers:

EAX:008E9D44 EBX:2D463E80

ECX:00000000 EDX:00000002

ESI:00000000 EDI:008E9E30

CS:EIP:0023:70FCD2CB

SS:ESP:002B:008E9D44 EBP:008E9DF8

DS:002B ES:002B FS:0053 GS:002B

Flags:00210202

=======================================================

note: Minidump has been generated into the file instance_1_Overpoch\arma2oaserver.mdmp

 

Full rpt + hivelogs.

 

Probably wrong dll 

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It's not showing the price of each item in the trader GUI...  Any suggestions to fix?

 

coin%20ss.jpg

Found the answer:

I mean not playerHud.sqf. My bad. I wanted to see your gold/init.sqf.

 

Are you sure you have these functions in your compiles.sqf? :

BIS_fnc_numberDigits = compile preprocessFileLineNumbers "custom\numberDigits.sqf";

BIS_fnc_numberText = compile preprocessFileLineNumbers "custom\numberText.sqf";

And those files actually exist in the given paths? (Might be different paths for you)

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Mods: @DayZ_Epoch_Server
Distribution: 0
Version 1.63.125548
Fault address: 71BDE326 01:0001D326 @DayZ_Epoch_Server\HiveExt.dll
file: dayz_epoch_24
world: Napf
Prev. code bytes: 45 FC 1E 00 00 00 8D 64 24 00 8B 8D 90 FD FF FF
Fault code bytes: 8B 01 8B 50 04 FF D2 84 C0 0F 84 34 09 00 00 8B

Registers:
EAX:009CC014 EBX:00000000
ECX:00000000 EDX:00000400
ESI:0000000B EDI:0000000F
CS:EIP:0023:71BDE326
SS:ESP:002B:009CBFF4 EBP:009CC284
DS:002B ES:002B FS:0053 GS:002B
Flags:00210202
=======================================================
note: Minidump has been generated into the file Bliss\arma2oaserver.mdmp

 

i used the Hivedll.ext from a server that works and from the download from the web site. the mdmp is unreadable to me... so dont have much to paste. This was a DIRECT copy of another server that works like a charm on the same host.

 

EDIT:

So this server works fine on my home server but for some reason not on my vert hosting server. Same Code, Same DLLs...

 

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i got a issue, as soon as i bank something the server decides to restart.. why does this happen? please tell me, could do with some help!

 

Server decides to restart? Well that's a first.

Something must've gone really wrong. I recommend going over the installation step one by one all over again.

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How to use CHILD:999 ?

_playerIDzupa = getPlayerUID _playerObj;
_cashMoney = 0;
if(_playerIDzupa != "")then{
_key = format["CHILD:999:SELECT `CashMoney` FROM `character_data` WHERE `PlayerUID` = %1:[0]:",_playerIDzupa];
_result = _key call server_hiveReadWrite;
diag_log format["!!!!!!!!!!!!!!! result money 1 :%1",_result]; 
_status    = _result select 0;            // get the status of the result
if (_status == "CustomStreamStart") then {    //check if the stream coming from the hive was opened
_val = _result select 1;                  // get the number of entries that will be coming in the stream
if(_val > 0) then {
_result = _key call server_hiveReadWrite;
diag_log format["!!!!!!!!!!!!!!! result money 2 :%1",_result]; 
_cashMoney = _result select 0;
};
};
_playerObj setVariable ["cashMoney",_cashMoney,true];
_playerObj setVariable ["cashMoney_CHK",_cashMoney];
};

.RPT

 

 

19:47:30 "!!!!!!!!!!!!!!! result money 1 :["CustomStreamStart",10]"
19:47:30 "!!!!!!!!!!!!!!! result money 2 :[0]"

 

in SQL CashMoney = 777

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Server decides to restart? Well that's a first.

Something must've gone really wrong. I recommend going over the installation step one by one all over again.

Yes thats probably the best way to do it, but the server whas working on my local server, but when i switched to my online server (hosted by: Gamingdeluxe) the server wasn't running properley, but i think it hass something to do with the dll files. i dont know where to put the arma oa server root dll files. thanks for the reply mate

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Yes thats probably the best way to do it, but the server whas working on my local server, but when i switched to my online server (hosted by: Gamingdeluxe) the server wasn't running properley, but i think it hass something to do with the dll files. i dont know where to put the arma oa server root dll files. thanks for the reply mate

my client keep requisting authentication from the server...

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I'll have another go at it next week, ill post my findings then , probably messed up somewhere lol

Do i have to change the database in any way to use the 999 hive dll? 

 

No DB stays the same.

 

999 doesnt support maintain ( until soul brings and updated 999 hive out).

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