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BigEgg

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Posts posted by BigEgg

  1. 3 hours ago, BufordTJustice said:

     

    SOooo....I now have everything working in this mod pack except vkc. Out of frustration trying to diffmerge everything I finally realized I had so few custom things it was easier to just use the mod pack files and re-add the four other things. Other than the mod pack I am running WAI, DZMS, DZAI (heli patrols only), and @JasonTM's branch admin tools. Like I said it all works except I get no claim nor re-key option for vkc. I have been over the files and other than the above adds, everything is perfectly identical to the original files (which since I literally dropped them in the folder isn't any surprise). The only thing I see throwing errors is DZMS, which I have to iron out why cause it plays functionally in-game, and some errors related to the overwatch guns. I can't find any about vkc unless I over looked something.

    ArmA2OA.RPT:

      Hide contents

    =====================================================================
    == D:\steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
    == "D:\steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe"
    =====================================================================
    Exe timestamp: 2017/09/16 19:15:00
    Current time:  2018/05/16 18:23:03

    Version 1.63.131129
    Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
    File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
    Unsupported language English in stringtable
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
            <English>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
            <Italian>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
            <Spanish>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
            <French>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
            <Czech>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
            <Russian>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
            <Polish>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
            <Hungarian>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
        </Key>
        <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
          <German>Compact assault rifle with silenced grenade launcher&lt'
    Item STR_VIL_DN_BS1 listed twice
    Item STR_AUTHOR_VILAS listed twice
    Item STR_VIL_EASTERN listed twice
    Item STR_VIL_WEAPONS listed twice
    Conflicting addon RH_de_cfg in 'ori\weapons\rh_de\', previous definition in 'rh_de_cfg\'
    Item str_dss_10rnd_vss listed twice
    Item str_dss_20rnd_vss listed twice
    Item str_dn_20rnd_9x39_sp5_vss listed twice
    Item str_dn_ak_107_gl_pso listed twice
    Item str_dn_ak_107_kobra listed twice
    Item str_dn_M40A3 listed twice
    Item str_dn_rpk_74 listed twice
    Item str_ep1_dn_fn_fal listed twice
    Warning Message: Addon 'dayz_anim' requires addon 'CA_HC_Sounds'
    Warning Message: Addon 'dayz_anim' requires addon 'CA_Missions_Templates_SecOps'
    Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
    Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
    Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
    Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
    Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
    Updating base class HouseBase->, by taviana\budovy\bunkry\config.bin/CfgVehicles/House/
    Updating base class NonStrategic->House, by taviana\paf_stad_obj\config.bin/CfgVehicles/LAND_pbaflgoals/
    Updating base class ->Default, by z\addons\anzio\config.bin/CfgWeapons/Rifle/
    Updating base class ->HouseBase, by ca\buildings2\a_generalstore_01\config.bin/CfgVehicles/House/
    Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
    Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
    Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
    Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
    Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
    Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
    Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
    Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
    Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
    Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
    Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
    Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
    Updating base class ->SoldierWB, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Base/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
    Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
    Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
    Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
    Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
    Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
    Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/RU_Soldier_Base/
    Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
    Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier_Base/
    Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
    Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
    Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
    Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
    Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
    Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
    Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
    Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
    Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
    Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
    Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
    Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
    Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
    Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
    Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
    Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
    Updating base class ->WarfareBBaseStructure, by ca\misc3\wf\config.bin/CfgVehicles/Base_WarfareBVehicleServicePoint/
    Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
    Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
    Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
    Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/UN_CDF_Soldier_base_EP1/HitPoints/
    Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Commander/HitPoints/
    Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Militia/HitPoints/
    Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Officer/HitPoints/
    Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Sniper/HitPoints/
    Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Spotter/HitPoints/
    Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CZ_Soldier_Crew_Wdl_ACR/HitPoints/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
    Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
    Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
    Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
    Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
    Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
    Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
    Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
    Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
    Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
    Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
    Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
    Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
    Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
    Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
    Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
    Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
    Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
    Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
    Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
    Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
    Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
    Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
    Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
    Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
    Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
    Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
    Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
    Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
    Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
    Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
    Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
    Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
    Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
    Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
    Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
    Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
    Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
    Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
    Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
    Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
    Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
    Updating base class Land_HouseBlock_C1->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseBlock_C4/
    Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1I3/
    Updating base class NonStrategic->House, by zero_buildings\config.bin/CfgVehicles/Land_A_MunicipalOffice/
    Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1L2/
    Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_3I3/
    Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
    Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
    Strange convex component31 in zero_buildings\models\proxies\th_arches.p3d:geometryView
    Strange convex component207 in zero_buildings\models\a_tvtower\a_tvtower_base.p3d:geometryFire
    Strange convex component44 in zero_buildings\models\houseblock\houseblock_c4.p3d:geometry
    Strange convex component288 in warehouse\models\warehouse.p3d:geometry
    Strange convex component289 in warehouse\models\warehouse.p3d:geometry
    Strange convex component290 in warehouse\models\warehouse.p3d:geometry
    Strange convex component291 in warehouse\models\warehouse.p3d:geometry
    Strange convex component292 in warehouse\models\warehouse.p3d:geometry
    Strange convex component293 in warehouse\models\warehouse.p3d:geometry
    Strange convex component294 in warehouse\models\warehouse.p3d:geometry
    Strange convex component295 in warehouse\models\warehouse.p3d:geometry
    Strange convex component296 in warehouse\models\warehouse.p3d:geometry
    Strange convex component297 in warehouse\models\warehouse.p3d:geometry
    Strange convex component298 in warehouse\models\warehouse.p3d:geometry
    Strange convex component299 in warehouse\models\warehouse.p3d:geometry
    Strange convex component300 in warehouse\models\warehouse.p3d:geometry
    Strange convex component301 in warehouse\models\warehouse.p3d:geometry
    Strange convex component302 in warehouse\models\warehouse.p3d:geometry
    Strange convex component303 in warehouse\models\warehouse.p3d:geometry
    Strange convex component304 in warehouse\models\warehouse.p3d:geometry
    Strange convex component305 in warehouse\models\warehouse.p3d:geometry
    Strange convex component306 in warehouse\models\warehouse.p3d:geometry
    Strange convex component307 in warehouse\models\warehouse.p3d:geometry
    Strange convex component308 in warehouse\models\warehouse.p3d:geometry
    Strange convex component309 in warehouse\models\warehouse.p3d:geometry
    Strange convex component310 in warehouse\models\warehouse.p3d:geometry
    Strange convex component311 in warehouse\models\warehouse.p3d:geometry
    Strange convex component312 in warehouse\models\warehouse.p3d:geometry
    Strange convex component313 in warehouse\models\warehouse.p3d:geometry
    Strange convex component314 in warehouse\models\warehouse.p3d:geometry
    Strange convex component315 in warehouse\models\warehouse.p3d:geometry
    Strange convex component316 in warehouse\models\warehouse.p3d:geometry
    Strange convex component317 in warehouse\models\warehouse.p3d:geometry
    Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
    Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
    Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
    CrashSite_US: MainTurret - unknown animation source MainTurret
    CrashSite_US: MainGun - unknown animation source mainGun
    CrashSite_US: Gatling - unknown animation source Gatling
    2f5f3200# 1055158: uh1y_crashed.p3d is not soldier nor transport.
    No transport
    Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
    2nd UV set needed, but not defined in ReportStack not available
    "PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
    "MPframework inited"
    "dayz_preloadFinished reset"
    "Loading custom client compiles"
    "CLICK ACTIONS: loading..."
    "Deploy Anything: loading version 2.8.2 ..."
    "Deploy Anything: waiting for login..."
    "Admin Tools: config.sqf loaded"
    "Admin Tools: variables.sqf loaded"
    "z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."
    "Service Points: loading config..."
    "z\addons\dayz_code\system\antihack.sqf: Plants libs tests done!"
    "Res3tting B!S effects..."
    ori_ScrapRaft: dver - unknown animation source dver
    ori_ScrapRaft: ani_upgrade1 - unknown animation source upgrade1
    ori_ScrapRaft: OriModOhrana - unknown animation source tropa
    ca\wheeled2\mtvr\data\wheel_1_1\wheel_1_1.p3d: vehicle, config class missing
    ca\wheeled2\mtvr\data\wheel_1_1\wheel_1_1.p3d: vehicle, config class missing
    class HitPoints::HitRGlass not found in ori_rth_originsmod_bathmobile
    class HitPoints::HitLGlass not found in ori_rth_originsmod_bathmobile
    class HitPoints::HitLF2Wheel not found in ori_rth_originsmod_bathmobile
    class HitPoints::HitRF2Wheel not found in ori_rth_originsmod_bathmobile
    class HitPoints::HitLMWheel not found in ori_rth_originsmod_bathmobile
    class HitPoints::HitRMWheel not found in ori_rth_originsmod_bathmobile
    ori_ScrapBuggy: HoodSwivel - unknown animation source FrontDamper
    class HitPoints::HitRGlass not found in ori_ScrapBuggy
    class HitPoints::HitLGlass not found in ori_ScrapBuggy
    class HitPoints::HitLF2Wheel not found in ori_ScrapBuggy
    class HitPoints::HitRF2Wheel not found in ori_ScrapBuggy
    class HitPoints::HitLMWheel not found in ori_ScrapBuggy
    class HitPoints::HitRMWheel not found in ori_ScrapBuggy
    ["Sent to server: PVDZ_plr_Login1",["76561198007438095",B 1-1-A:1 (Bufford T. Justice)]]
    ["Sent to server: PVDZ_send",[B 1-1-A:1 (Bufford T. Justice),"dayzSetDate",[B 1-1-A:1 (Bufford T. Justice)]]]
    ["Sent to server: PVDZ_plr_Login1",["76561198007438095",B 1-1-A:1 (Bufford T. Justice)]]
    ["Sent to server: PVDZ_send",[B 1-1-A:1 (Bufford T. Justice),"dayzSetDate",[B 1-1-A:1 (Bufford T. Justice)]]]
    "PLAYER RESULT: true"
    ["Sent to server: PVDZ_plr_Login2",["21",B 1-1-B:1 (Bufford T. Justice),"76561198007438095",9,[["RH_hk417aim","Binocular_Vector","NVGoggles","vil_USP45SD","ItemToolbox","ItemRadio","ItemHatchet","ItemSledge","ItemKnife","ItemGPS","ItemCrowbar","ItemEtool","ItemKeyGreen484","ItemKeyYellow169"],["ItemMorphine","ItemBloodbag",["RH_20Rnd_762x51_hk417",13],"ItemPole","ItemPole","ItemTankTrap","ItemTankTrap","ItemBandage","ItemBandage","ItemBandage","ItemBandage",["vil_usp45SD_mag",11],"vil_usp45SD_mag","vil_usp45SD_mag","vil_usp45SD_mag"],"RH_hk417sp"]]]
    ["Date & time received:",[2012,8,2,13,25]]
    ["Local date on this client:",[2012,8,2,13,25]]
    [190.718,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
    "Sent to server PVDZ_plr_LoginRecord: [76561198007438095, 21, 0, Bufford T. Justice]"
    []
    "player_forceSave called from fsm"
    [198.347,"onPreloadStarted"]
    "Admin Tools: Activate.sqf loaded"
    "Admin Tools: FunctionKeys.sqf Loaded"
    "Admin Tools: NumberKeys.sqf Loaded"
    "Admin Tools: safeZones.sqf loaded"
    [200.714,"onPreloadFinished"]
    No face for O 1-1-D:2 REMOTE
    No glasses for O 1-1-D:2 REMOTE
    Setting invalid pitch 0.0000 for O 1-1-D:2 REMOTE
    "keyboard_keys reset"
    Fresnel k must be >0, given n=0.8,k=0
    Fresnel k must be >0, given n=0.8,k=0
    String STR_TGW_VIL_AK74_GP25 not found
    String STR_TGW_VIL_AK74_GP25 not found
    Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
    Warning Message: No entry '.picture'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.scope'.
    Warning Message: '/' is not a value
    Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
    Warning Message: No entry '.displayName'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.displayNameShort'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.nameSound'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.Library'.
    Warning Message: No entry '.libTextDesc'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.type'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.count'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.maxLeadSpeed'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.initSpeed'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.reloadAction'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.modelSpecial'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.ammo'.
    Warning Message: '/' is not a value
    Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
    Warning Message: No entry '.picture'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.scope'.
    Warning Message: '/' is not a value
    Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
    Warning Message: No entry '.displayName'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.displayNameShort'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.nameSound'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.Library'.
    Warning Message: No entry '.libTextDesc'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.type'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.count'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.maxLeadSpeed'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.initSpeed'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.reloadAction'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.modelSpecial'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.ammo'.
    Warning Message: '/' is not a value
    Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
    Warning Message: No entry '.picture'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.scope'.
    Warning Message: '/' is not a value
    Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
    Warning Message: No entry '.displayName'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.displayNameShort'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.nameSound'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.Library'.
    Warning Message: No entry '.libTextDesc'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.type'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.count'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.maxLeadSpeed'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.initSpeed'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.reloadAction'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.modelSpecial'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.ammo'.
    Warning Message: '/' is not a value
    Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
    Warning Message: No entry '.picture'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.scope'.
    Warning Message: '/' is not a value
    Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
    Warning Message: No entry '.displayName'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.displayNameShort'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.nameSound'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.Library'.
    Warning Message: No entry '.libTextDesc'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.type'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.count'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.maxLeadSpeed'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.initSpeed'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.reloadAction'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.modelSpecial'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.ammo'.
    Warning Message: '/' is not a value
    Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
    Warning Message: No entry '.picture'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.scope'.
    Warning Message: '/' is not a value
    Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
    Warning Message: No entry '.displayName'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.displayNameShort'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.nameSound'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.Library'.
    Warning Message: No entry '.libTextDesc'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.type'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.count'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.maxLeadSpeed'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.initSpeed'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.reloadAction'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.modelSpecial'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.ammo'.
    Warning Message: '/' is not a value
    Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
    Warning Message: No entry '.picture'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.scope'.
    Warning Message: '/' is not a value
    Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
    Warning Message: No entry '.displayName'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.displayNameShort'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.nameSound'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.Library'.
    Warning Message: No entry '.libTextDesc'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.type'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.count'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.maxLeadSpeed'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.initSpeed'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.reloadAction'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.modelSpecial'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.ammo'.
    Warning Message: '/' is not a value
    Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
    Warning Message: No entry '.picture'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.scope'.
    Warning Message: '/' is not a value
    Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
    Warning Message: No entry '.displayName'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.displayNameShort'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.nameSound'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.Library'.
    Warning Message: No entry '.libTextDesc'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.type'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.count'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.maxLeadSpeed'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.initSpeed'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.reloadAction'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.modelSpecial'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.ammo'.
    Warning Message: '/' is not a value
    Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
    Warning Message: No entry '.picture'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.scope'.
    Warning Message: '/' is not a value
    Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
    Warning Message: No entry '.displayName'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.displayNameShort'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.nameSound'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.Library'.
    Warning Message: No entry '.libTextDesc'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.type'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.count'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.maxLeadSpeed'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.initSpeed'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.reloadAction'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.modelSpecial'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.ammo'.
    Warning Message: '/' is not a value
    Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
    Warning Message: No entry '.picture'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.scope'.
    Warning Message: '/' is not a value
    Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
    Warning Message: No entry '.displayName'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.displayNameShort'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.nameSound'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.Library'.
    Warning Message: No entry '.libTextDesc'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.type'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.count'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.maxLeadSpeed'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.initSpeed'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.reloadAction'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.modelSpecial'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.ammo'.
    Warning Message: '/' is not a value
    String STR_TGW_VIL_AK74_GP25 not found
    String STR_TGW_VIL_AK74_GP25 not found
    "RE rtitleTextcode args:[any,any,"Heroes are defending a broken down Ural! Check your map for the location!","PLAIN",10]"
    Warning Message: No entry 'bin\config.bin/CfgWeapons.'.
    Warning Message: No entry '.scope'.
    Warning Message: '/' is not a value
    Warning Message: Error: creating weapon  with scope=private
    Warning Message: No entry '.displayName'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.nameSound'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.type'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.picture'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.Library'.
    Warning Message: No entry '.libTextDesc'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.model'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.simulation'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.fireLightDuration'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.fireLightIntensity'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.weaponLockDelay'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.weaponLockSystem'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.cmImmunity'.
    Warning Message: '/' is not a value
    Warning Message: No entry '.lockingTargetSound'.
    Warning Message: Size: '/' not an array
    Warning Message: No entry '.lockedTargetSound'.
    Warning Message: Size: '/' not an array
    Warning Message: No entry '.muzzles'.
    Warning Message: Size: '/' not an array
    No owner
    No owner
    "RE rtitleTextcode args:[any,any,"Bandits have captured a Red Cross MV-22! An informant has advised there are medical supplies, he has updated the map for the location!","PLAIN",10]"
    2nd UV set needed, but not defined in ReportStack not available
    "Trader Menu: Purchased 1x ItemORP into gear at trader city Stary for 1,000 Coins"
    "Trader Menu: Purchased 2x PartGeneric into gear at trader city Stary for 4,000 Coins"
    "Trader Menu: Purchased 2x PartEngine into gear at trader city Stary for 10,000 Coins"
    "Trader Menu: Purchased 1x ItemAVE into gear at trader city Stary for 1,000 Coins"
    "Trader Menu: Purchased 2x PartGeneric into gear at trader city Stary for 4,000 Coins"
    "RE rtitleTextcode args:[any,any,"Bandits have set up a Weapon Stash House!\nGo Empty it Out!","PLAIN",10]"
    Strange convex component01 in rh_m14\rh_sc2sp.p3d:geometry
    Strange convex component07 in rh_m14\rh_sc2sp.p3d:geometry
    Strange convex component08 in rh_m14\rh_sc2sp.p3d:geometry
    Strange convex component12 in rh_m14\rh_sc2sp.p3d:geometry
    No owner
    No owner
    No owner
    No owner
    "Trader Menu: Purchased 1x ItemLRK into gear at trader city Stary for 1,000 Coins"
    "Trader Menu: Purchased 1x ItemTent into gear at trader city Stary for 4,000 Coins"
    "Trader Menu: Purchased 2x PartGeneric into gear at trader city Stary for 4,000 Coins"
    "RE rtitleTextcode args:[any,any,"A firebase is being constructed! Stop the bandits and secure the construction materials for yourself!","PLAIN",10]"
    "Trader Menu: Purchased 1x PartGeneric into gear at trader city Stary for 2,000 Coins"
    "Trader Menu: Purchased 1x ItemTNK into gear at trader city Stary for 1,000 Coins"
    "Trader Menu: Purchased 2x PartFueltank into gear at trader city Stary for 4,000 Coins"
    MuzzleFlashROT - unknown animation source ammoRandom
    2nd UV set needed, but not defined in ReportStack not available
    Error: Bone leftshoulder doesn't exist in some skeleton 
    Error: Bone rightshoulder doesn't exist in some skeleton 
    Error: Bone rightshoulder doesn't exist in some skeleton 
    Error: Bone leftshoulder doesn't exist in some skeleton 
    Error: Bone rightshoulder doesn't exist in some skeleton 
    Error: Bone leftshoulder doesn't exist in some skeleton 
    Error: Bone rightshoulder doesn't exist in some skeleton 
    Error: Bone leftshoulder doesn't exist in some skeleton 
    Error: Bone rightshoulder doesn't exist in some skeleton 
    Error: Bone leftshoulder doesn't exist in some skeleton 
    Error: Bone rightshoulder doesn't exist in some skeleton 
    Error: Bone leftshoulder doesn't exist in some skeleton 
    Error: Bone leftshoulder doesn't exist in some skeleton 
    Error: Bone rightshoulder doesn't exist in some skeleton 
    Error: Bone leftshoulder doesn't exist in some skeleton 
    Error: Bone rightshoulder doesn't exist in some skeleton 
     

    arma2oaserver.RPT

      Hide contents

    =====================================================================
    == C:\Users\Gaming\Desktop\DayZ Server\arma2oaserver.exe
    == arma2oaserver.exe  -port=2302 "-BEpath=C:\DZOP_Server_Config\BattlEye" "-config=C:\DZOP_Server_Config\11_chernarus.cfg" "-cfg=C:\DZOP_Server_Config\basic.cfg" "-profiles=C:\DZOP_Server_Config" -name=server "[email protected];@DayzOverwatch;@DayZ_Epoch;@DayZ_Overpoch_Server;"
    =====================================================================
    Exe timestamp: 2017/09/16 19:15:01
    Current time:  2018/05/16 18:24:39

    Version 1.63.131129
    Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
    File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
    Unsupported language English in stringtable
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
            <English>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
            <Italian>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
            <Spanish>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
            <French>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
            <Czech>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
            <Russian>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
            <Polish>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
            <Hungarian>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
        </Key>
        <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
          <German>Compact assault rifle with silenced grenade launcher&lt'
    Item STR_VIL_DN_BS1 listed twice
    Item STR_AUTHOR_VILAS listed twice
    Item STR_VIL_EASTERN listed twice
    Item STR_VIL_WEAPONS listed twice
    Conflicting addon RH_de_cfg in 'ori\weapons\rh_de\', previous definition in 'rh_de_cfg\'
    Item str_dss_10rnd_vss listed twice
    Item str_dss_20rnd_vss listed twice
    Item str_dn_20rnd_9x39_sp5_vss listed twice
    Item str_dn_ak_107_gl_pso listed twice
    Item str_dn_ak_107_kobra listed twice
    Item str_dn_M40A3 listed twice
    Item str_dn_rpk_74 listed twice
    Item str_ep1_dn_fn_fal listed twice
    Warning Message: Addon 'dayz_anim' requires addon 'CA_HC_Sounds'
    Warning Message: Addon 'dayz_anim' requires addon 'CA_Missions_Templates_SecOps'
    Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
    Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
    Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
    Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
    Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
    Updating base class HouseBase->, by taviana\budovy\bunkry\config.bin/CfgVehicles/House/
    Updating base class NonStrategic->House, by taviana\paf_stad_obj\config.bin/CfgVehicles/LAND_pbaflgoals/
    Updating base class ->Default, by z\addons\anzio\config.bin/CfgWeapons/Rifle/
    Updating base class ->HouseBase, by ca\buildings2\a_generalstore_01\config.bin/CfgVehicles/House/
    Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
    Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
    Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
    Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
    Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
    Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
    Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
    Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
    Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
    Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
    Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
    Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
    Updating base class ->SoldierWB, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Base/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
    Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
    Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
    Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
    Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
    Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
    Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/RU_Soldier_Base/
    Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
    Updating base class ->SoldierEB, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier_Base/
    Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
    Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
    Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
    Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
    Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
    Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
    Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
    Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
    Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
    Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
    Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
    Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
    Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
    Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
    Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
    Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
    Updating base class ->WarfareBBaseStructure, by ca\misc3\wf\config.bin/CfgVehicles/Base_WarfareBVehicleServicePoint/
    Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
    Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
    Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
    Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/UN_CDF_Soldier_base_EP1/HitPoints/
    Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Commander/HitPoints/
    Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Militia/HitPoints/
    Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Officer/HitPoints/
    Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Sniper/HitPoints/
    Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Spotter/HitPoints/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
    Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
    Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
    Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
    Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
    Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
    Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
    Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
    Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
    Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
    Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
    Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
    Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
    Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
    Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
    Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
    Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
    Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
    Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
    Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
    Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
    Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
    Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
    Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
    Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
    Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
    Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
    Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
    Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
    Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
    Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
    Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
    Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
    Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
    Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
    Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
    Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
    Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
    Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
    Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
    Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
    Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
    Updating base class Land_HouseBlock_C1->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseBlock_C4/
    Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1I3/
    Updating base class NonStrategic->House, by zero_buildings\config.bin/CfgVehicles/Land_A_MunicipalOffice/
    Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1L2/
    Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_3I3/
    Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
    18:24:52 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
    18:24:54 Connected to Steam servers
    18:25:07 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
    18:25:08 Strange convex component31 in zero_buildings\models\proxies\th_arches.p3d:geometryView
    18:25:09 Strange convex component207 in zero_buildings\models\a_tvtower\a_tvtower_base.p3d:geometryFire
    18:25:09 Strange convex component44 in zero_buildings\models\houseblock\houseblock_c4.p3d:geometry
    18:25:10 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
    18:25:10 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
    18:25:10 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
    18:25:10 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
    18:25:13 "PRELOAD_ Functions\init [[<No group>:0 (FunctionsManager)],any]"
    18:25:13 "MPframework inited"
    18:25:13 "dayz_preloadFinished reset"
    18:25:32 "Loading custom server compiles"
    18:25:32 "Deploy Anything: loading version 2.8.2 ..."
    18:25:32 "Deploy Anything: adding deployables to safe vehicle list..."
    18:25:33 "Admin Tools: config.sqf loaded"
    18:25:33 "Admin Tools: variables.sqf loaded"
    18:25:33 "z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."
    18:25:33 "HIVE: Starting"
    18:25:33 "SERVER FPS: 21  PLAYERS: 1"
    18:25:33 ["TIME SYNC: Local Time set to:",[2012,8,2,13,25],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,5,16,13,25]]
    18:25:33 "HIVE: trying to get objects"
    18:25:33 "HIVE: found 447 objects"
    18:25:33 "HIVE: Request sent"
    18:25:34 "HIVE: Streamed 447 objects"
    18:25:34 "Res3tting B!S effects..."
    18:25:41 Cannot create non-ai vehicle ori_vil_originsmod_lubin_truck,
    18:25:41 Cannot create non-ai vehicle ,
    18:25:41 ori_ScrapRaft: dver - unknown animation source dver
    18:25:41 ori_ScrapRaft: ani_upgrade1 - unknown animation source upgrade1
    18:25:41 ori_ScrapRaft: OriModOhrana - unknown animation source tropa
    18:25:41 ca\wheeled2\mtvr\data\wheel_1_1\wheel_1_1.p3d: vehicle, config class missing
    18:25:41 ca\wheeled2\mtvr\data\wheel_1_1\wheel_1_1.p3d: vehicle, config class missing
    18:25:42 class HitPoints::HitRGlass not found in ori_rth_originsmod_bathmobile
    18:25:42 class HitPoints::HitLGlass not found in ori_rth_originsmod_bathmobile
    18:25:42 class HitPoints::HitLF2Wheel not found in ori_rth_originsmod_bathmobile
    18:25:42 class HitPoints::HitRF2Wheel not found in ori_rth_originsmod_bathmobile
    18:25:42 class HitPoints::HitLMWheel not found in ori_rth_originsmod_bathmobile
    18:25:42 class HitPoints::HitRMWheel not found in ori_rth_originsmod_bathmobile
    18:25:42 ori_ScrapBuggy: HoodSwivel - unknown animation source FrontDamper
    18:25:42 class HitPoints::HitRGlass not found in ori_ScrapBuggy
    18:25:42 class HitPoints::HitLGlass not found in ori_ScrapBuggy
    18:25:42 class HitPoints::HitLF2Wheel not found in ori_ScrapBuggy
    18:25:42 class HitPoints::HitRF2Wheel not found in ori_ScrapBuggy
    18:25:42 class HitPoints::HitLMWheel not found in ori_ScrapBuggy
    18:25:42 class HitPoints::HitRMWheel not found in ori_ScrapBuggy
    18:25:42 "HIVE: BENCHMARK - Server_monitor.sqf finished streaming 447 objects in 8.602 seconds (unscheduled)"
    18:25:42 "Total Number of spawn locations 6"
    18:25:42 "[DZAI] Initializing DZAI version 2.2.1 Release Build 20141208 using base path z\addons\dayz_server\DZAI."
    18:25:42 "[DZAI] Reading DZAI configuration file."
    18:25:42 "[DZAI] DZAI configuration file loaded."
    18:25:42 "CLEANUP: INITIALIZING Vehicle SCRIPT"
    18:25:42 "[DZAI] Compiling DZAI functions."
    18:25:43 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,13,25],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,5,16,13,25]]
    18:25:43 "[DZAI] DZAI functions compiled."
    18:25:43 "[DZAI] Epoch classnames loaded."
    18:25:43 "[DZAI] DZAI settings: Debug Level: 0. DebugMarkers: false. WorldName: chernarus. ModName: epoch (Ver: dayz epoch 1.0.6.2). DZAI_dynamicWeaponList: true. VerifyTables: true."
    18:25:43 "[DZAI] AI spawn settings: Static: false. Dynamic: false. Random: true. Air: true. Land: true."
    18:25:43 "[DZAI] AI settings: DZAI_findKiller: true. DZAI_useHealthSystem: true. DZAI_weaponNoise: false. DZAI_zombieEnemy: true."
    18:25:43 "[DZAI] DZAI loading completed in 1.237 seconds."
    18:25:43 "EPOCH EVENTS INIT"
    18:25:43 "Admin Tools: Activate.sqf loaded"
    18:25:55 "INFO - Player: PID#3(Bufford T. Justice)(UID:76561198007438095/CID:21) Status: LOGGING IN"
    18:25:55 "CRASHSPAWNER: Starting crash site spawner. Frequency: 25±20 min. Spawn chance: 0.75"
    18:25:55 "DEBUG: Spawning a care package (Misc_cargo_cont_net3) at [6441.12,9152.9,0] with 6 items."
    18:25:56 "CRASHSPAWNER: Spawning crash site (CrashSite_RU) at [3099.33,8310.68,0] with 6 items."
    18:25:56 "WAI: AI Config File Loaded"
    18:25:56 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [7602.73,7744.47,0] with 6 items."
    18:25:56 "WAI: AI Config File Loaded"
    18:25:56 "WAI: Initialising missions"
    18:25:56 "WAI: AI Monitor Started"
    18:25:56 "WAI: Initialising missions"
    18:25:56 "WAI: AI Monitor Started"
    18:25:56 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [6532.06,7205.58,0] with 6 items."
    18:25:57 "DEBUG: Spawning a care package (Misc_cargo_cont_net3) at [8639.29,11579.2,0] with 9 items."
    18:25:57 "DEBUG: Spawning a care package (Misc_cargo_cont_net3) at [6144.54,8230.62,0] with 5 items."
    18:25:58 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [5721.61,7560.29,0] with 5 items."
    18:25:58 "[DZAI] Verified 153 unique classnames in 1.936 seconds."
    18:25:58 "Chernarus static spawn configuration loaded."
    18:25:59 "INFO - Player: PID#3(Bufford T. Justice)(UID:76561198007438095/CID:21) Status: LOGGING IN"
    18:25:59 "INFO - Player: PID#3(Bufford T. Justice)(UID:76561198007438095/CID:21) Status: LOGIN PUBLISHING, Location Devil's Castle @068039"
    18:26:00 "HIVE: Vehicle Spawn limit reached!"
    18:26:00 "HIVE: Spawning # of Debris: 500"
    18:26:09 "INFO - Player: Bufford T. Justice(UID:76561198007438095/CID:21) Status: CLIENT LOADED & PLAYING"
    18:26:20 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
    18:26:31 WARNING: Function 'name' - O 1-1-D:2 has empty name
    18:26:57 [DZMS]: Starting DayZ Mission System.
    18:26:57 [DZMS]: DZAI Found! Using DZAI's Relations!
    18:26:57 [DZMS]: Currently Running Version: 1.1FIN
    18:26:57 [DZMS]: <ERROR> DZMS is Installed Twice or Installed Incorrectly!
    18:26:57 [DZMS]: Mission and Extended Configuration Loaded!
    18:26:57 [DZMS]: chernarus Detected. Map Specific Settings Adjusted!
    18:26:57 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!
    18:26:57 [DZMS]: Loading ExecVM Functions.
    18:26:57 [DZMS]: Loading Compiled Functions.
    18:26:57 [DZMS]: Loading All Other Functions.
    18:26:57 [DZMS]: Mission Functions Script Loaded!
    18:26:57 [DZMS]: Mission Marker Loop for JIPs Starting!
    18:26:57 [DZMS]: Minor Mission Clock Starting!
    18:26:57 [DZMS]: Major Mission Clock Starting!
    18:27:54 "HIVE: Spawning # of Ammo Boxes: 3"
    18:27:54 "HIVE: Spawning # of Veins: 50"
    18:27:56 "HIVE: BENCHMARK - Server finished spawning 0 DynamicVehicles, 500 Debris, 3 SupplyCrates and 50 MineVeins in 132.278 seconds (scheduled)"
    18:28:46 String STR_TGW_VIL_AK74_GP25 not found
    18:28:46 String STR_TGW_VIL_AK74_GP25 not found
    18:28:46 Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
    18:28:46 Warning Message: No entry '.picture'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.scope'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
    18:28:46 Warning Message: No entry '.displayName'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.displayNameShort'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.nameSound'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.Library'.
    18:28:46 Warning Message: No entry '.libTextDesc'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.type'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.count'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.maxLeadSpeed'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.initSpeed'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.reloadAction'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.modelSpecial'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.ammo'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
    18:28:46 Warning Message: No entry '.picture'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.scope'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
    18:28:46 Warning Message: No entry '.displayName'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.displayNameShort'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.nameSound'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.Library'.
    18:28:46 Warning Message: No entry '.libTextDesc'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.type'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.count'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.maxLeadSpeed'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.initSpeed'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.reloadAction'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.modelSpecial'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.ammo'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
    18:28:46 Warning Message: No entry '.picture'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.scope'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
    18:28:46 Warning Message: No entry '.displayName'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.displayNameShort'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.nameSound'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.Library'.
    18:28:46 Warning Message: No entry '.libTextDesc'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.type'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.count'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.maxLeadSpeed'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.initSpeed'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.reloadAction'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.modelSpecial'.
    18:28:46 Warning Message: '/' is not a value
    18:28:46 Warning Message: No entry '.ammo'.
    18:28:46 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
    18:28:47 Warning Message: No entry '.picture'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.scope'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
    18:28:47 Warning Message: No entry '.displayName'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.displayNameShort'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.nameSound'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.Library'.
    18:28:47 Warning Message: No entry '.libTextDesc'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.type'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.count'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.maxLeadSpeed'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.initSpeed'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.reloadAction'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.modelSpecial'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.ammo'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
    18:28:47 Warning Message: No entry '.picture'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.scope'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
    18:28:47 Warning Message: No entry '.displayName'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.displayNameShort'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.nameSound'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.Library'.
    18:28:47 Warning Message: No entry '.libTextDesc'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.type'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.count'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.maxLeadSpeed'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.initSpeed'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.reloadAction'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.modelSpecial'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.ammo'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
    18:28:47 Warning Message: No entry '.picture'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.scope'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
    18:28:47 Warning Message: No entry '.displayName'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.displayNameShort'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.nameSound'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.Library'.
    18:28:47 Warning Message: No entry '.libTextDesc'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.type'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.count'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.maxLeadSpeed'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.initSpeed'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.reloadAction'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.modelSpecial'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.ammo'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
    18:28:47 Warning Message: No entry '.picture'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.scope'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
    18:28:47 Warning Message: No entry '.displayName'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.displayNameShort'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.nameSound'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.Library'.
    18:28:47 Warning Message: No entry '.libTextDesc'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.type'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.count'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.maxLeadSpeed'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.initSpeed'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.reloadAction'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.modelSpecial'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.ammo'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
    18:28:47 Warning Message: No entry '.picture'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.scope'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
    18:28:47 Warning Message: No entry '.displayName'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.displayNameShort'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.nameSound'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.Library'.
    18:28:47 Warning Message: No entry '.libTextDesc'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.type'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.count'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.maxLeadSpeed'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.initSpeed'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.reloadAction'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.modelSpecial'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.ammo'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
    18:28:47 Warning Message: No entry '.picture'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.scope'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
    18:28:47 Warning Message: No entry '.displayName'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.displayNameShort'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.nameSound'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.Library'.
    18:28:47 Warning Message: No entry '.libTextDesc'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.type'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.count'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.maxLeadSpeed'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.initSpeed'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.reloadAction'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.modelSpecial'.
    18:28:47 Warning Message: '/' is not a value
    18:28:47 Warning Message: No entry '.ammo'.
    18:28:47 Warning Message: '/' is not a value
    18:28:53 Server: Network message 3b50 is pending
    18:31:00 "DZAI Monitor :: Server Uptime: 0:6:33. Active AI Groups: 4."
    18:31:00 "DZAI Monitor :: Static Spawns: 0. Respawn Queue: 0 groups queued."
    18:31:00 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 0. Air Patrols: 2. Land Patrols: 2."
    18:31:46 "SERVER FPS: 50  PLAYERS: 1"
    18:32:10 "WAI: [Mission:[Bandit] Ural Attack]: Starting... [8054.41,12017.5,0]"
    18:32:10 Warning Message: Bad vehicle type DZ_Czech_Vest_Puch
    18:32:10 Warning Message: Bad vehicle type DZ_Czech_Vest_Puch
    18:32:11 Warning Message: Bad vehicle type DZ_Czech_Vest_Puch
    18:32:11 "WAI: Spawned a group of 5 AI (Hero) at [8054.41,12017.5,0]"
    18:32:11 Warning Message: Bad vehicle type DZ_Czech_Vest_Puch
    18:32:11 Warning Message: Bad vehicle type DZ_Czech_Vest_Puch
    18:32:11 Warning Message: Bad vehicle type DZ_Czech_Vest_Puch
    18:32:11 "WAI: Spawned a group of 5 AI (Hero) at [8054.41,12017.5,0]"
    18:32:50 Ref to nonnetwork object 1e797200# 1058907: roadbarrier_long.p3d
    18:33:02 "WAI: [Mission:[Hero] Captured MV22]: Starting... [5202.83,4025.99,0]"
    18:33:03 "WAI: Spawned a group of 6 AI (Bandit) at [5202.83,4025.99,0]"
    18:33:03 Warning Message: Bad vehicle type DZ_Czech_Vest_Puch
    18:33:03 Warning Message: No entry 'bin\config.bin/CfgWeapons.MK_48_DZ'.
    18:33:03 Warning Message: No entry '.scope'.
    18:33:03 Warning Message: '/' is not a value
    18:33:03 Warning Message: Error: creating weapon MK_48_DZ with scope=private
    18:33:03 Warning Message: No entry '.displayName'.
    18:33:03 Warning Message: '/' is not a value
    18:33:03 Warning Message: No entry '.nameSound'.
    18:33:03 Warning Message: '/' is not a value
    18:33:03 Warning Message: No entry '.type'.
    18:33:03 Warning Message: '/' is not a value
    18:33:03 Warning Message: No entry '.picture'.
    18:33:03 Warning Message: '/' is not a value
    18:33:03 Warning Message: No entry '.Library'.
    18:33:03 Warning Message: No entry '.libTextDesc'.
    18:33:03 Warning Message: '/' is not a value
    18:33:03 Warning Message: No entry '.model'.
    18:33:03 Warning Message: '/' is not a value
    18:33:03 Warning Message: No entry '.simulation'.
    18:33:03 Warning Message: '/' is not a value
    18:33:03 Warning Message: No entry '.fireLightDuration'.
    18:33:03 Warning Message: '/' is not a value
    18:33:03 Warning Message: No entry '.fireLightIntensity'.
    18:33:03 Warning Message: '/' is not a value
    18:33:03 Warning Message: No entry '.weaponLockDelay'.
    18:33:03 Warning Message: '/' is not a value
    18:33:03 Warning Message: No entry '.weaponLockSystem'.
    18:33:03 Warning Message: '/' is not a value
    18:33:03 Warning Message: No entry '.cmImmunity'.
    18:33:03 Warning Message: '/' is not a value
    18:33:03 Warning Message: No entry '.lockingTargetSound'.
    18:33:03 Warning Message: Size: '/' not an array
    18:33:03 Warning Message: No entry '.lockedTargetSound'.
    18:33:03 Warning Message: Size: '/' not an array
    18:33:03 Warning Message: No entry '.muzzles'.
    18:33:03 Warning Message: Size: '/' not an array
    18:33:03 No owner
    18:33:03 No owner
    18:33:03 "WAI: Spawned a group of 6 AI (Bandit) at [5202.83,4025.99,0]"
    18:33:03 "WAI: Spawned a group of 6 AI (Bandit) at [5202.83,4025.99,0]"
    18:33:03 Warning Message: Bad vehicle type DZ_Czech_Vest_Puch
    18:33:03 "WAI: Spawned a group of 6 AI (Bandit) at [5202.83,4025.99,0]"
    18:33:03 Error in expression <tOut",{(_this select 0) setDamage 1;}];
    PVDZE_serverObjectMonitor set [count PVD>
    18:33:03   Error position: <PVDZE_serverObjectMonitor set [count PVD>
    18:33:03   Error Undefined variable in expression: pvdze_serverobjectmonitor
    18:33:03 File z\addons\dayz_server\WAI\compile\spawn_static.sqf, line 168
    18:33:03 Error in expression <tOut",{(_this select 0) setDamage 1;}];
    PVDZE_serverObjectMonitor set [count PVD>
    18:33:03   Error position: <PVDZE_serverObjectMonitor set [count PVD>
    18:33:03   Error Undefined variable in expression: pvdze_serverobjectmonitor
    18:33:03 File z\addons\dayz_server\WAI\compile\spawn_static.sqf, line 168
    18:33:03 "WAI: Spawned in 2 M2StaticMG"
    18:33:03 Error in expression <
    _hit = [_vehicle,_selection,_dam] call object_setHitServer;

    } count _hitpoints>
    18:33:03   Error position: <object_setHitServer;

    } count _hitpoints>
    18:33:03   Error Undefined variable in expression: object_sethitserver
    18:33:03 File z\addons\dayz_server\WAI\compile\custom_publish_vehicle.sqf, line 76
    18:33:03 Error in expression <{ _this call vehicle_handleDamage } ];

    PVDZE_serverObjectMonitor set [count PVD>
    18:33:03   Error position: <PVDZE_serverObjectMonitor set [count PVD>
    18:33:03   Error Undefined variable in expression: pvdze_serverobjectmonitor
    18:33:03 File z\addons\dayz_server\WAI\compile\custom_publish_vehicle.sqf, line 89
    18:34:25 Server: Object 3:115 not found (message 94)
    18:34:25 "Bufford T. Justice (76561198007438095) purchased 1x ItemORP into gear at trader city Stary for 1,000 Coins"
    18:34:25 "Bufford T. Justice (76561198007438095) purchased 2x PartGeneric into gear at trader city Stary for 4,000 Coins"
    18:34:31 ["z\addons\dayz_server\system\scheduler\sched_safetyVehicle.sqf","KILLING A HACKER","Dobromil Slama"," IN ","M2StaticMG"]
    18:34:31 ["z\addons\dayz_server\system\scheduler\sched_safetyVehicle.sqf","KILLING A HACKER","Elizabeth Pound"," IN ","M2StaticMG"]
    18:35:57 "CRASHSPAWNER: Spawning crash site (CrashSite_EU) at [2412.8,10510.6,0] with 7 items."
    18:36:00 "DZAI Monitor :: Server Uptime: 0:11:33. Active AI Groups: 4."
    18:36:00 "DZAI Monitor :: Static Spawns: 0. Respawn Queue: 0 groups queued."
    18:36:00 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 1. Air Patrols: 2. Land Patrols: 2."
    18:36:38 "Bufford T. Justice (76561198007438095) purchased 2x PartEngine into gear at trader city Stary for 10,000 Coins"
    18:36:59 "DELETE DIRECT: SERVER deleted object with ID: 422"
    18:37:02 "Bufford T. Justice (76561198007438095) upgraded VolhaLimo_TK_CIV_EP1_DZE1 @063075 [6331.34,7790.23,-0.00271606]"
    18:37:38 "Bufford T. Justice (76561198007438095) UNLOCKED Safe with code: 0879 @069039 [6912.58,11427.2,10.414]"
    18:37:46 "SERVER FPS: 47  PLAYERS: 1"
    18:38:26 "Bufford T. Justice (76561198007438095) purchased 1x ItemAVE into gear at trader city Stary for 1,000 Coins"
    18:39:00 "Bufford T. Justice (76561198007438095) purchased 2x PartGeneric into gear at trader city Stary for 4,000 Coins"
    18:39:20 "DELETE DIRECT: SERVER deleted object with ID: 477"
    18:39:23 "Bufford T. Justice (76561198007438095) upgraded VolhaLimo_TK_CIV_EP1_DZE2 @063075 [6331.34,7790.25,-0.00280762]"
    18:39:49 [DZMS]: Running Minor Mission SM3.
    18:39:51 Strange convex component01 in rh_m14\rh_sc2sp.p3d:geometry
    18:39:51 Strange convex component07 in rh_m14\rh_sc2sp.p3d:geometry
    18:39:51 Strange convex component08 in rh_m14\rh_sc2sp.p3d:geometry
    18:39:51 Strange convex component12 in rh_m14\rh_sc2sp.p3d:geometry
    18:39:52 Error in expression <"magazines") select 0;

    _fin = [_weapon,_magazine];

    _fin
    };


    DZMSGetVeh = {
    pr>
    18:39:52   Error position: <_magazine];

    _fin
    };


    DZMSGetVeh = {
    pr>
    18:39:52   Error Undefined variable in expression: _magazine
    18:39:52 File z\addons\dayz_server\DZMS\DZMSFunctions.sqf, line 201
    18:39:52 Error in expression <"_i" from 1 to 3 do {
    _unit addMagazine _magazine;
    };
    _unit addWeapon _weapon;
    _>
    18:39:52   Error position: <_magazine;
    };
    _unit addWeapon _weapon;
    _>
    18:39:52   Error Undefined variable in expression: _magazine
    18:39:52 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 78
    18:39:52 Error in expression <"_i" from 1 to 3 do {
    _unit addMagazine _magazine;
    };
    _unit addWeapon _weapon;
    _>
    18:39:52   Error position: <_magazine;
    };
    _unit addWeapon _weapon;
    _>
    18:39:52   Error Undefined variable in expression: _magazine
    18:39:52 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 78
    18:39:52 Error in expression <"_i" from 1 to 3 do {
    _unit addMagazine _magazine;
    };
    _unit addWeapon _weapon;
    _>
    18:39:52   Error position: <_magazine;
    };
    _unit addWeapon _weapon;
    _>
    18:39:52   Error Undefined variable in expression: _magazine
    18:39:52 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 78
    18:39:52 Warning Message: No entry 'bin\config.bin/CfgWeapons.L85_Holo_DZ'.
    18:39:52 Warning Message: No entry '.scope'.
    18:39:52 Warning Message: '/' is not a value
    18:39:52 Warning Message: Error: creating weapon L85_Holo_DZ with scope=private
    18:39:52 Warning Message: No entry '.displayName'.
    18:39:52 Warning Message: '/' is not a value
    18:39:52 Warning Message: No entry '.nameSound'.
    18:39:52 Warning Message: '/' is not a value
    18:39:52 Warning Message: No entry '.type'.
    18:39:52 Warning Message: '/' is not a value
    18:39:52 Warning Message: No entry '.picture'.
    18:39:52 Warning Message: '/' is not a value
    18:39:52 Warning Message: No entry '.Library'.
    18:39:52 Warning Message: No entry '.libTextDesc'.
    18:39:52 Warning Message: '/' is not a value
    18:39:52 Warning Message: No entry '.model'.
    18:39:52 Warning Message: '/' is not a value
    18:39:52 Warning Message: No entry '.simulation'.
    18:39:52 Warning Message: '/' is not a value
    18:39:52 Warning Message: No entry '.fireLightDuration'.
    18:39:52 Warning Message: '/' is not a value
    18:39:52 Warning Message: No entry '.fireLightIntensity'.
    18:39:52 Warning Message: '/' is not a value
    18:39:52 Warning Message: No entry '.weaponLockDelay'.
    18:39:52 Warning Message: '/' is not a value
    18:39:52 Warning Message: No entry '.weaponLockSystem'.
    18:39:52 Warning Message: '/' is not a value
    18:39:52 Warning Message: No entry '.cmImmunity'.
    18:39:52 Warning Message: '/' is not a value
    18:39:52 Warning Message: No entry '.lockingTargetSound'.
    18:39:52 Warning Message: Size: '/' not an array
    18:39:52 Warning Message: No entry '.lockedTargetSound'.
    18:39:52 Warning Message: Size: '/' not an array
    18:39:52 Warning Message: No entry '.muzzles'.
    18:39:52 Warning Message: Size: '/' not an array
    18:39:52 No owner
    18:39:52 No owner
    18:39:52 [DZMS]: (DZMSUnitsMinor) 6 AI Spawned, 6 units in mission.
    18:39:55 [DZMS]: (DZMSUnitsMinor) 6 AI Spawned, 12 units in mission.
    18:39:56 Server: Object 3:186 not found (message 70)
    18:39:56 "Bufford T. Justice (76561198007438095) purchased 1x ItemLRK into gear at trader city Stary for 1,000 Coins"
    18:39:56 "Bufford T. Justice (76561198007438095) purchased 1x ItemTent into gear at trader city Stary for 4,000 Coins"
    18:39:56 "Bufford T. Justice (76561198007438095) purchased 2x PartGeneric into gear at trader city Stary for 4,000 Coins"
    18:39:58 [DZMS]: (DZMSUnitsMinor) Waiting for 0/12 Units or Less to be Alive and a Player to be Near the Objective.
    18:40:21 "DELETE DIRECT: SERVER deleted object with ID: 478"
    18:40:24 "Bufford T. Justice (76561198007438095) upgraded VolhaLimo_TK_CIV_EP1_DZE3 @063075 [6331.34,7790.26,-0.00280762]"
    18:40:43 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,13,40],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,5,16,13,40]]
    18:40:50 [DZMS]: Running Major Mission SM9.
    18:40:52 [DZMS]: (DZMSUnitsMajor) 6 AI Spawned, 6 units in mission.
    18:40:58 [DZMS]: (DZMSUnitsMajor) 4 AI Spawned, 10 units in mission.
    18:40:59 Server: Object 3:200 not found (message 70)
    18:40:59 "Bufford T. Justice (76561198007438095) purchased 1x PartGeneric into gear at trader city Stary for 2,000 Coins"
    18:40:59 "Bufford T. Justice (76561198007438095) purchased 1x ItemTNK into gear at trader city Stary for 1,000 Coins"
    18:40:59 "Bufford T. Justice (76561198007438095) purchased 2x PartFueltank into gear at trader city Stary for 4,000 Coins"
    18:41:00 "DZAI Monitor :: Server Uptime: 0:16:33. Active AI Groups: 4."
    18:41:00 "DZAI Monitor :: Static Spawns: 0. Respawn Queue: 0 groups queued."
    18:41:00 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 2. Air Patrols: 2. Land Patrols: 2."
    18:41:03 [DZMS]: (DZMSUnitsMajor) 4 AI Spawned, 14 units in mission.
    18:41:08 [DZMS]: (DZMSUnitsMajor) 4 AI Spawned, 18 units in mission.
    18:41:13 [DZMS]: (DZMSUnitsMajor) Waiting for 0/18 Units or Less to be Alive and a Player to be Near the Objective.
    18:41:18 "DELETE DIRECT: SERVER deleted object with ID: 479"
    18:41:21 "Bufford T. Justice (76561198007438095) upgraded VolhaLimo_TK_CIV_EP1_DZE4 @063075 [6331.34,7790.28,-0.00283813]"
    18:43:26 MuzzleFlashROT - unknown animation source ammoRandom
    18:43:28 "CRASHSPAWNER: Spawning crash site (CrashSite_RU) at [3445.08,7242.95,0] with 7 items."
    18:43:46 "SERVER FPS: 47  PLAYERS: 1"
    18:45:04 "INFO - Player: Bufford T. Justice(UID:76561198007438095/CID:21) Status: LOGGED OUT, Location Devil's Castle @069039"
    18:45:04 Client: Remote object 3:5 not found
    18:45:04 Warning: Cleanup player - person 3:4 not found
    18:45:06 Warning: Cleanup player - person 3:4 not found
     

    An easy way to test this would be to disable each addon. For example, disable all the mission scripts by removing their execution lines, but leave the admin tools enabled. If it starts working, you found your problem. If not, re-enable them all, and disable admin tools. If it starts working, you have your problem.

  2. 6 hours ago, capslocked said:

    Hi!

    Thanks for the work, but I have a problem:

    after installing the script to a fresh server (as first script) BE immediately kicks me off:

    07.05.2018 20:34:15: <myname> (127.0.0.1:2316) <myid> - #24 "fired;
    };
    player_fired = { 
    deleteVehicle (_this select 6);
    cutText [localize "STR_CL_SZ_FIRE", "WHITE IN"];
    };

    [_speedLimit, _" 

     

    i'm not that used to the be filters, maybe you can help me :)

    On line 26 of your BattlEye scripts.txt, paste this:

    !="fired;\n};\nplayer_fired = { \ndeleteVehicle (_this select 6);\ncutText [localize \"STR_CL_SZ_FIRE\", \"WHITE IN\"];\n};\n\n[_speedLimit, _"

     

  3. 2 minutes ago, npploveyou said:


    I could still reproduce the issue (vehicles without godmode in safezone) using these below steps:

    1. Go to safezone and buy a vehicle from the trader
    (Notice at this step, the vehicle is locked, and it has godmode on - expected)
    2. Get out of the vehicle (does not matter if we leave it locked or unlocked)
    3. Go outside the safezone, shoot the vehicle

    Actual:
    3. The vehicle still gets damaged.

    I also checked the whole mission files and don't see and veh damage that overwrite the event handler. I did a little printout to debug and see that after entering/exiting the vehicles in safezones, this safezoneEH is being set to false. That's why my solution above is to set that to true in the event handler.

    Please be sure to update to the latest version and try again, as this will not be the case.

  4. Just now, DAmNRelentless said:

    Couldn't you add a check in the veh_handleDamage.sqf whether the vehicle is in a safezone or not? And if yes just exitWith nothing?

    This would work where the vehicle was local only. There must be global communication so that other clients understand that the vehicle is within safe zone boundaries or indestructible. I do this by checking distance first, then, a separate check which is done for vehicles that are outside safe zone boundaries but still have the timer running. The second check just uses a global set variable to communicate to all clients that the vehicle is safe. The way I have it works, I am almost positive the code just isn't being read because of a dumb mistake I made compiling this for the community. The loop was in a code block which is why I didn't see it haha - it is simply stopping the code at the bottom from being read for clients.

  5. 1 hour ago, A Man said:

    @BigEgg

    What I noticed so far:

    - Players getting ejected when not in player group from a vehicle, even when they are in the vehicle before entering the safe zone, so that is working as intended. Perhaps you could add somthing that allows players to stay in the vehicle if they were already in the vehicle before entering the safe zone

    - Vehicle God Mode does not work at all. Tested with and without infistar. If you driving against a wall inside the safe zone the vehicle is getting damaged. It is the same for shooting from outside into the safe zone.

    - Players have a complete working godmode for me. @khalcifer if you have infistar, make sure you test the god mode without it. There is a function in the infistar AH.sqf for safe zones.

     

    Thanks so much for this information :)

     

    The vehicle god mode problem concerns me, but I may see the problem. If you could do so, please move the veh_handledam changes from the bottom of the file to just above the if (!isDedicated) text. My concern is that maybe the loop is preventing the code from reaching the changes. When I get my servers back up and running tomorrow (dedi changes), I will test further, but can almost bet this is the case.

  6. 3 hours ago, npploveyou said:

    if you buy a vehicle in trader, it's invulnerable, yes. But after getting in the vehicle and getting off, no matter the vehicle is locked or not, it can be damaged.

     

    I ended up adding this to my veh_handleDam.sqf to prevent this issue.

     

    
    	if (_vehicle getVariable ["safezoneEH", true]) exitWith {0};
    	

    Your solution is not global. Just need a better understanding of what you mean. If you are saying that the vehicle loses god mode when you get in, this would be a localization issue, meaning that you have another script overriding the damage handler of the safe zone script.

  7. Hey everyone,

     

    Wanted to post my safe zone script for all to use if they wish.

     

    All information about features, installation etc... can be found on the github:

    https://github.com/BigEgg17/Safe-Zones

     

    Please let me know if there are any issues :)

     

    Update 11/26:

    I have fixed an issue where players who were not in the driver's group upon entry to the safe zone would be ejected from the vehicle.

    If you made the optional change in your server_publishVehicle2.sqf, please adjust it to the new line that I have updated in the Github instructions.

  8. 10 hours ago, MatthewK said:

    Not this old toss again.

    I've been saying it for more than 2 years now. The lighting system has NEVER been turned off and the developers of Epoch have no idea how to do it. Even though you can see references to them attempting it in the scripts. You won't get a straight answer in here. It'll be , maybe , yes , no , for sure. Trust me, it's a NO!

    Peace.

     

    If you need any help with the scripts, for non-lighting issues . Email me via thecloud.org.uk ..

     

    wtf lol - post your fix in here if you have it. Has to be the stupidest reply I have ever seen on this forum.

  9. 1 hour ago, Tricks said:

    I am particularly interested in his "Admin Skin" and "Debug" mods.

    Debug monitor was never his to begin with, he just edited a few numbers and changed variable names.

    You could probably message his main forum account or his @gernika account - I am pretty sure he still stalks the forums. It's a shame he threw a fit and deleted everything.

  10. You need to insure that the file you are putting Duke's code in processes the command.

     

    This is done via:

    processInitCommands;

     

    Example:

    _vehicle_121= objNull;
    if (true) then
    {
      _this = createVehicle ["WarfareBunkerSign", [9919.52, 5422.02, 0.490173], [], 0, "CAN_COLLIDE"];
      _vehicle_121 = _this;
      _this setDir 288.201;
      _this setVehicleInit "this SetObjectTexture [0,""graphics\sandfordandson.jpg""]";
    };
    
    processInitCommands;

     

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