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DieTanx

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About DieTanx

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    Hardened

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  1. 1.6 [ Remake of Hotwire Safes/Lockboxes]

    This is what i use to allow players to destroy base parts, can pick which objects you wish to be destroyed
  2. EPOCH ADMIN EVENTS 1.6

    Does not specific need to be Rubble Town, My end goal is to make a new event/new buildings and save a vehicle that players can claim. and would use rubble town as an example-
  3. EPOCH ADMIN EVENTS 1.6

    Is there a way to Spawn a mission- For instance RubbleTown- and than add a VEHICLE to spawn and save to hive(can be a non keyed version)
  4. [1.6 FLYBE Player_supply] EVENT

    See Chat- this is when the heli is shot at any way to remove this? do we need to change sides?
  5. [Release] Heli Guard on DDOS

    script download is taken down
  6. [Release] Wicked AI 2.2.1

    Built a cave- How do you get the ai to spawn UNDER the cave- i have the Z axis set to 0, so they should be spawning at ground level- but they are spawning 200 meters in the air with the huge cave i built for the ai island
  7. Would it be possible to make a "claim your vehicle here" area? Just thinking this could remove some of those issues for people on the servers having issues like that? i would even consider just doing the heli pads being required nearby in order to do it? just thinking outside box.
  8. 1.6 Safezone

    expCond="(player distance zoneaircraft) < 100;"; these are your distances from safe zones--- change this to match what you place in your safe zone protections. both of these should match i actually have mine set to 15 meters further so you cant step in/out of safe zone and run back in as easy.
  9. 1.6 Safezone

    is it the actual safe zone, or just the message class Item0 { position[]={4063,365,11664}; TRGDEF name="zonebash"; expCond="(player distance zonebash) < 300;"; expActiv="[""trader city Bash"",true,""enter""] call player_traderCity;"; expDesactiv="[""trader city Bash"",true,""leave""] call player_traderCity;"; }; located in mission.sqm--- could be what your seeing?
  10. [Release] Bury and butcher body for 1.0.6.1

    you can cancel the butcher/bury animation with typing stop in chat and u still get the humanity
  11. Bomb Objects.

    Any update- would love to have this display somewhere on screen for all players to see where is being raided or even it marking on the map and making it a public mission
  12. Safe Manager help

    Any update with this?
  13. [Release] Virtual Garage for 1.0.6.1+

    THIS IS FOR USERS WHO PREVIOUSLY USED THE REMOVE THERMAL AND UPDATE TO THE NEW VERSION Remove thermal and remove ammo [email protected]_Epoch_Server\addons\dayz_server\compile\garage/server_spawnvehicle.sqf find clearWeaponCargoGlobal _object; replace like so working on my server clearWeaponCargoGlobal _object; clearMagazineCargoGlobal _object; { if (_object isKindOf _x) then { _object disableTIEquipment true; }; } forEach vehsRemoveThermal; // _object setVehicleAmmo DZE_vehicleAmmo; _object setFuel _fuel; _object setDamage _damage; _object setVehicleAmmo 0;
  14. EPOCH ADMIN EVENTS 1.6

    Is there any logging, like, When an admin Executes,Where it executes, Which Admin Executed
  15. Vote day / night bug

    i used a different way but same results \@DayZ_Epoch_Server\addons\dayz_server\system\scheduler sched_sync replace to be I forget who gets credit for this- saw this on another post- has worked for me well.
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