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Plot poles dissapearing randomly


salival

Question

Hey guys,

 

Have had an issue sporadically with plot poles despawning, I can't put it down to anything apart from maybe they are despawning due to maintenance. Maintenance works great as per normal for everything else and as fair as I can see nothing is is despawning.

Running Plotmanagment with paid maintenance

 

in Hiveext.ini: 

CleanupPlacedAfterDays = 21

My SetDamageOnAge event in mysql that has changes for door managment by Zupa:

UPDATE `object_data` SET `Damage`=0.1 WHERE `ObjectUID` <> 0 AND `CharacterID` <> 0 AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 3 DAY) AND ( (`Inventory` IS NULL) OR (`Inventory` = '[]') OR (`Classname` IN ('Land_DZE_GarageWoodDoorLocked','Land_DZE_LargeWoodDoorLocked','Land_DZE_WoodDoorLocked','CinderWallDoorLocked_DZ','CinderWallDoorSmallLocked_DZ')))

DZE_maintainClasses in variables.sqf:

DZE_maintainClasses = ["ModularItems","DZE_Housebase","LightPole_DZ","BuiltItems","Plastic_Pole_EP1_DZ","Fence_corrugated_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","StickFence_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","DeerStand_DZ","Scaffolding_DZ","FireBarrel_DZ"];

my epoch config related variables:

DZE_GodModeBase = true;   //Buildables will be indestructable from the NEXT restart they were placed if set to true.
DZE_requireplot = 1; 
DZE_PlotPole = [65,65];
DZE_BuildOnRoads = false;
DZE_checkNearbyRadius = 30;
DZE_BuildingLimit = 500; 

 

Attached is a mysql edit of the oldest plot pole on the server, I notice the last updated time stamp is pretty much the same as the creation time, is that right? Could the server be thinking that it hasn't been used so it's removing it?

 

No plot poles on the server have damage on them, either.

 

Any ideas or more info required? 

Cheers,

Scott

plot pole.png

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