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Trader City Templates Explained (CfgPropTemplate)


vbawol

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For some of the newly supported CUP terrain maps I have added a new feature that allows for dynamically placed trader cites and NPC traders. 

The server will attempt to load a template from 'CfgPropTemplate' when the 4th 'telePos' array element is a string.

For example Sahrani uses 3 trader city templates (north,east,west) 
https://github.com/EpochModTeam/Epoch/blob/master/Sources/epoch_server_settings/configs/maps/Sara.h#L38

The initial seed location for these are pulled from Marker locations with the same names. https://github.com/EpochModTeam/Epoch/blob/master/Sources/mpmissions/epoch.Sara/mission.sqm#L2077-L2094

The CfgPropTemplate template data (the actual templates) are contained in the server settings pbo here: https://github.com/EpochModTeam/Epoch/blob/master/Sources/epoch_server_settings/configs/templates/CfgPropTemplate.h

You can customize these templates. The script needed to generate the configs and was made to work with the new 3d "eden editor" can be found here. https://github.com/EpochModTeam/Epoch/blob/8bbec6258a45345080832212299f3aed223a8452/Tools/SQF/saveTraderCityTemplate.sqf

Currently the 4 existing templates (north,east,west,south) are the same exact layouts and will likely made more unique in future patches.

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