vbawol Posted April 5, 2015 Report Share Posted April 5, 2015 From my tests with the Arma patch 1.42 RC, Epoch, and the AiA Terrain pack shows there maybe an issue with AiA TP or the 1.42 RC patch that will cause issues with the server getting stuck before loading the mission file. A new project is taking over so if the 1.42 Arma patch breaks AiA TP we may need to wait for a fix from the new CUP TP group. If anyone else can test this please report in with your findings here. Link to comment Share on other sites More sharing options...
Richie Posted April 5, 2015 Report Share Posted April 5, 2015 Great, just what i needed :rolleyes: I have a spare dedi so i'll try it tonight, anyone have the dev build steam number so i can grab the files with steamcmd ? Link to comment Share on other sites More sharing options...
vbawol Posted April 5, 2015 Author Report Share Posted April 5, 2015 Steamcmd Install of 1.42 RC @ECHO OFF SET [email protected] SET STEAMPW=yourpassword SET ARMASVRPATH=C:\Arma3Server SET ARMABRANCH=107410 -beta rc -betapassword Arma3Marksmen142RC steamcmd.exe +login %STEAMUN% %STEAMPW% +force_install_dir "%ARMASVRPATH%" "+app_update %ARMABRANCH%" validate +quit Link to comment Share on other sites More sharing options...
prone Posted April 5, 2015 Report Share Posted April 5, 2015 I'm glad we made the decision to revert back to Altis for 1.40/3.0.1. :P Love you Richie! Richie 1 Link to comment Share on other sites More sharing options...
second_coming Posted April 5, 2015 Report Share Posted April 5, 2015 Chernarus (and any required files) could really do with being incorporated into the standard Epoch download so that any fixes required can be managed properly. stonXer, prone and PryMary 3 Link to comment Share on other sites More sharing options...
Monk Posted April 5, 2015 Report Share Posted April 5, 2015 If AiA were included in the Epoch client files we'd be looking at a 10GB download. Without delta patching you'd have a hard time convincing people to keep something that size updated. Not to mention those of us who would have AiA updated anyway, are we to have to download the files twice?? Link to comment Share on other sites More sharing options...
Brian Soanes Posted April 5, 2015 Report Share Posted April 5, 2015 AiA has issues loading already on 1.40 Link to comment Share on other sites More sharing options...
second_coming Posted April 5, 2015 Report Share Posted April 5, 2015 If AiA were included in the Epoch client files we'd be looking at a 10GB download. Without delta patching you'd have a hard time convincing people to keep something that size updated. Not to mention those of us who would have AiA updated anyway, are we to have to download the files twice?? It's been taken over by another group: http://forums.bistudio.com/showthread.php?190329-Community-Upgrade-Project-CUP_Terrains They are promising smaller downloads for specific maps rather than having to download everything. Nic, stonXer, DayZ Vet and 1 other 4 Link to comment Share on other sites More sharing options...
nightmare Posted April 6, 2015 Report Share Posted April 6, 2015 i can't confirm. client/server [rc] && mission is loading normal (AiA TP 2015-01-01 Full - hotfix 1) - both server/client Marvin Hagler 1 Link to comment Share on other sites More sharing options...
Richie Posted April 6, 2015 Report Share Posted April 6, 2015 Also working fine on mine :) phew I think Awol ate too many easter eggs yesterday, the sugar rush clouded his judgement :lol: Link to comment Share on other sites More sharing options...
KPABATOK Posted April 6, 2015 Report Share Posted April 6, 2015 Dammit I thought this was the end for boring Chernarus map... I was wrong :( Sadly. Link to comment Share on other sites More sharing options...
Richie Posted April 6, 2015 Report Share Posted April 6, 2015 Chernarus is still popular, a lot more appealing than the drunk in your avatar :p DayZ Vet, js2k6, PryMary and 3 others 6 Link to comment Share on other sites More sharing options...
PryMary Posted April 6, 2015 Report Share Posted April 6, 2015 Chernarus is still popular, a lot more appealing than the drunk in your avatar :P Zing!!!! Richie 1 Link to comment Share on other sites More sharing options...
Marvin Hagler Posted April 6, 2015 Report Share Posted April 6, 2015 Chernarus is still popular, a lot more appealing than the drunk in your avatar :p Marvin doesn't approve of your blasphemy of David. Don't mess with the Hoffenator he's got a mean right hook. Link to comment Share on other sites More sharing options...
Darth_Rogue Posted April 6, 2015 Report Share Posted April 6, 2015 Marvin doesn't approve of your blasphemy of David. Don't mess with the Hoffenator he's got a mean right hook. Maybe he did back in the '80s. Link to comment Share on other sites More sharing options...
vbawol Posted April 6, 2015 Author Report Share Posted April 6, 2015 Ok, not sure why my test server does not like it but if its working for you guys we should be fine. DayZ Vet and Brian Soanes 2 Link to comment Share on other sites More sharing options...
Richie Posted April 6, 2015 Report Share Posted April 6, 2015 Ok, not sure why my test server does not like it but if its working for you guys we should be fine. I have a spare dedi with a working 0.3.0.1 Build 22 running if you want it ? Link to comment Share on other sites More sharing options...
prone Posted April 6, 2015 Report Share Posted April 6, 2015 I have a spare dedi with a working 0.3.0.1 Build 22 running if you want it ? I want it. I'll send you more nudes ... Richie 1 Link to comment Share on other sites More sharing options...
nightmare Posted April 6, 2015 Report Share Posted April 6, 2015 Ok, not sure why my test server does not like it but if its working for you guys we should be fine. maybe an older version of AiA TP - prehotfix? works the map in editor? Link to comment Share on other sites More sharing options...
shotjas Posted April 6, 2015 Report Share Posted April 6, 2015 Don't know if this has been posted or mentioned before, I've googled for the past 2 days looking for it.. Using AiA (v2015-01-01 Hotfix), Epoch 0.3.x, Arma 1.40.129.533.. pine trees and what appears to be oak trees on Chernarus are unable to be chopped down with primative axe, hatchet or chainsaw. The smaller, what appear to be birch are able to be chopped down. I don't know if this is an Epoch issue or a AiA issue. Any information on a solution would be helpful. Thanks. on Topic note: My server does take quite awhile to load in with current release/version of above said versions. Usually have to time out, and load in again as it gives me a "Server not ready" error. After that, it's pretty much instant. It's only for the first person (usually myself) to connect after a restart. Link to comment Share on other sites More sharing options...
vbawol Posted April 8, 2015 Author Report Share Posted April 8, 2015 Seems this issue has to do with mod load order. If your using AiA Terrain Pack and your server will not start change your mod load order so that @allinarmaterrainpack is loaded last: @Epoch;@EpochHive;@allinarmaterrainpack Link to comment Share on other sites More sharing options...
Darth_Rogue Posted April 8, 2015 Report Share Posted April 8, 2015 My server wouldn't start with Bornholm loaded last. Had to put it in the middle. @Epoch;@Bornholm13;@EpochHive; DirtySanchez 1 Link to comment Share on other sites More sharing options...
cring0 Posted April 15, 2015 Report Share Posted April 15, 2015 Don't know if this has been posted or mentioned before, I've googled for the past 2 days looking for it.. Using AiA (v2015-01-01 Hotfix), Epoch 0.3.x, Arma 1.40.129.533.. pine trees and what appears to be oak trees on Chernarus are unable to be chopped down with primative axe, hatchet or chainsaw. The smaller, what appear to be birch are able to be chopped down. I don't know if this is an Epoch issue or a AiA issue. Any information on a solution would be helpful. Thanks. on Topic note: My server does take quite awhile to load in with current release/version of above said versions. Usually have to time out, and load in again as it gives me a "Server not ready" error. After that, it's pretty much instant. It's only for the first person (usually myself) to connect after a restart. Might have something to do with the mission not being started until someone joins the server? Pretty sure it's set up like that by default. We changed ours so that the mission begins after the scheduled restart. It loads quicker for the first person and the day/night cycle isn't delayed, ours always starts getting dark by about the 3rd hour of uptime. Link to comment Share on other sites More sharing options...
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