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DZE_MissionLootTable (Custom Loot table for Overpoch issues)


So, currently I have a perfectly clean (minus AdminTools) MPMissions folder for Napf, and I'm attempting to use a custom loot table using the lines:

#include "customloot\CfgBuildingLoot.hpp" //Overpoch Custom Loot

problem is, when I load into my server, I get to the admin login/mission start screen. As soon as I hit "OK", the DayZ Epoch logo comes up, the loading bar loads fully, then it pauses at that screen indefinitely, like this:


that's a photoshopped image, but you get the idea.

My server RPT then says this:

18:45:06 Error in expression <nd (((_itemChances select _l) select 1) * 100);
for "_k" from 0 to (_weight - 1)>
18:45:06   Error position: <* 100);
for "_k" from 0 to (_weight - 1)>
18:45:06   Error *: Type String, expected Number
18:45:06 File z\addons\dayz_code\init\loot_init.sqf, line 85

So, i do some programming, I get the error, but is there a way to fix at that is more simple than commenting out the code or anything? Or a way of changing the variable that is a string but should be a number?

I'll try commenting it out and report back, but I don't think it'll help...


Thanks, all!



wangtangnoodle, on 27 Jun 2014 - 10:21 PM, said:snapback.png

Most likely you're using loottables from before 1.0.5. You have to re-write (or whatever) the edits you use into the new files. Grab them from here.




found this quote from: 



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you have posted this in the wrong section.  This is for A3 not A2 DayZ Epoch.


Head over to http://epochmod.com/forum/index.php?/forum/1-arma-2-dayz-mod-epoch/


But... Looks like your Loot maybe wrong or you have an error it it. You would need to post that file to pastebin or something for someone to check for you.



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