is it possible to disable the Gear menu "Open Backpack" so that other players can steal anything?
besr regards Cryten
is used this script.
Private ["_EH_Fired"];
if (isNil "inSafezone") then {
inSafezone = false;
};
while {true} do {
waitUntil { inSafeZone };
titleText [format["Du betritts die SafeZone. GodMod Aktiviert!"],"PLAIN DOWN"]; titleFadeOut 4;
waitUntil { player == vehicle player };
thePlayer = vehicle player;
_EH_Fired = thePlayer addEventHandler ["Fired", {
titleText ["Deine Waffen sind deaktiviert!","PLAIN DOWN"]; titleFadeOut 4;
NearestObject [_this select 0,_this select 4] setPos[0,0,0];
}];
player_zombieCheck = {};
fnc_usec_damageHandler = {};
fnc_usec_unconscious = {};
thePlayer removeAllEventHandlers "handleDamage";
thePlayer addEventHandler ["handleDamage", {false}];
thePlayer allowDamage false;
waitUntil { !inSafeZone };
titleText [format["Du verlaesst die Safezone. GodMod deaktiviert!"],"PLAIN DOWN"]; titleFadeOut 4;
thePlayer removeEventHandler ["Fired", _EH_Fired];
player_zombieCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_zombieCheck.sqf";
fnc_usec_damageHandler = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_damageHandler.sqf";
fnc_usec_unconscious = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_unconscious.sqf";
thePlayer addEventHandler ["handleDamage", {true}];
thePlayer removeAllEventHandlers "handleDamage";
thePlayer allowDamage true;
};

