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Vehicles Repairing Themselves On Server Restart (DETAILS UPDATED)
By 2DayZ2Retirement,
- dayz epoch
- vehicles
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Question
Liqu1dShadow
Hi,
I am trying to set up a heli patrol in Wicked AI and I have to be honest, its like reading Dutch to me,
This the default the code
/*
Custom Chopper Patrol spawn Eg.
[[725.391,4526.06,0], //Position to patrol
[0,0,0], // Position to spawn chopper at
2000, //Radius of patrol
10, //Number of waypoints to give
"UH1H_DZ", //Classname of vehicle (make sure it has driver and two gunners)
1 //Skill level of units
] spawn heli_patrol;
Place your heli patrols below
*/
This is the start point for the heli I want,
[15172.339, 13559.793, -6.3399401];
And these are the cords I need the heli to fly to do a lap of the map
[13090.89, 10346.834, -5.9899998]
[13490.192, 6317.8848, -6]
[13575.15, 4022.9141, -19.492546]
[10151.378, 2161.4382, -7.4330006]
[8919.502, 2229.4382, -5.9953737]
[7984.9731, 3181.4263, -6.5279236]
[5249.3535, 2016.9407, -5.4690151]
[2709.1372, 5391.3994, -208.22134]
[4884.0396, 9615.8516, -339]
[4145.0723, 10919.914, -339.00989]
[6150, 10338.798, -274.31018]
[9888.3857, 8852.4531, -281.72604]
[11568.834, 12604.863, -177.74866]
[13845.961, 13969.376, -55.096813]
pic attached (I used cars placed in the editor to get the cords)
Anyone help with this? :rolleyes:
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