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2DayZ2Retirement

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  1. Ignore this thread. I solved the problem... Kind of. I have reinstalled my server and am slowly re-adding my custom files, the error was somehow connected to a custom CfgLoot list I am using though I am not exactly sure how this affected the vehicles and repaired them each reset.
  2. Is there any chance somebody could share this file as it is no longer available here or on the original authors dropbox?
  3. -PROBLEM SOLVED- G'day, Survivors. I am having an issue on my server where vehicles which spawn randomly around the map repair themselves upon server restart. I use this config in my init.sqf which successfully spawns the vehicles in damaged and with low fuel... DynamicVehicleDamageLow = 75; DynamicVehicleDamageHigh = 100; DynamicVehicleFuelLow = 0; DynamicVehicleFuelHigh = 25; ...However upon each server restart the vehicles repair themselves (the fuel remains low however) and for the life of me I can't figure out why this is happening. DayZ Version -DayZ Epoch 1.0.6.2 Scripts Used -DZAI | -DZMS | -Right Click Actions (Suicide, Smoke Drugs, GPS Scan) AntiHack - InfiSTAR Server Host - GTXGaming My HiveEXT.log and arma2oaserver.RPT logs are not showing anything out of the ordinary. I'm not sure if it matter, but all Planes/Helicopters and Boats have been removed from the server via the dynamic_vehicle.sqf. In addition, all of the traders and trader cities being removed by removing the call for the CfgServerTrader.hpp in the description.ext. If there is any other info I can show to assist in fixing this problem please let me know, any help would be greatly appreciated. Cheers.
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